Mikulas Florek
119b2aa5e4
refactor
2018-01-12 17:01:26 +01:00
Mikulas Florek
f1541c4a5e
fonts WIP
2018-01-07 14:15:05 +01:00
Mikulas Florek
79aa4b0628
text 2d; improved gizmo
2017-11-12 14:48:59 +01:00
Mikulas Florek
d4e5597574
fixed selection outline of skinned meshes
2017-11-09 18:38:52 +01:00
Mikulas Florek
435583e048
cleanup
2017-10-12 09:38:51 +02:00
Mikulas Florek
367fed8c11
2d drawing - closes #1175 ; rect selection WIP #953
2017-10-09 13:33:24 +02:00
Mikulas Florek
0761840321
renderbuffer sharing
2017-10-06 17:52:00 +02:00
Mikulas Florek
19ede7a068
pipelines's lua api refactor
2017-10-05 14:24:50 +02:00
Mikulas Florek
90dc7b437c
cleanup
2017-10-03 22:08:41 +02:00
Mikulas Florek
15be566694
bindframebuffer with flags
2017-09-27 15:38:37 +02:00
Mikulas Florek
5967ab6657
cleanup
2017-05-23 21:44:10 +02:00
Jakub Lukasik
9e37c382d2
Pipeline interface: added another render(...) for plugins ( #1122 )
...
* i hate git
* getCurrentView and executeCommandBuffer are in pipeline interface
* render interface function
* Reverted: View class definition back to cpp file
* copy/paste typo
2017-04-20 15:18:08 +02:00
Mikulas Florek
ff621356cf
refactor
2016-11-20 17:27:41 +01:00
Mikulas Florek
e05cce5c12
reset stencil in new view
...
cleanup
2016-08-31 13:44:51 +02:00
Mikulas Florek
deeae337ef
Lazy shader creation - closes #974
2016-08-19 11:04:51 +02:00
Mikulas Florek
7e7ef4af67
ingame gui - closes #638
2016-07-16 18:36:29 +02:00
Mikulas Florek
a0551c6b4e
drag & drop - closes #703
2016-06-08 15:35:35 +02:00
Mikulas Florek
26394137d6
updated bgfx
...
waiting time for render and submit threads in stats
2016-05-15 19:33:03 +02:00
Mikulas Florek
fa02745bfc
engine/core/* -> engine/*
2016-05-10 08:24:31 +02:00
Mikulas Florek
65d9c1f02a
Call onGui in pipeline - closes #839
2016-05-09 12:09:22 +02:00
Maxim Kolganov
56593cf9b8
change includes to individual files in engine/ directory
2016-04-22 20:15:28 +03:00
Maxim Kolganov
961b1a8913
change includes to "engine/core" directory
2016-04-22 20:15:22 +03:00
Mikulas Florek
01ca96b947
cleanup
2016-03-26 13:19:07 +01:00
Mikulas Florek
9c642548a3
bgfx stats
2016-03-14 22:16:16 +01:00
Mikulas Florek
d84fc48782
cleanup
2016-03-06 00:57:43 +01:00
Mikulas Florek
6d8986290e
postprocess effect framework - closes #745
2016-02-26 11:03:08 +01:00
Mikulas Florek
1a6b5c2257
postprocess effect framework WIP - #745
2016-02-23 19:46:43 +01:00
Mikulas Florek
9475ed5476
pipeline reload - closes #746
2016-02-22 22:56:46 +01:00
Mikulas Florek
f353e3d191
cleanup
2016-02-15 22:19:39 +01:00
Mikulas Florek
adbe71a807
cleanup
2016-02-15 17:10:40 +01:00
Mikulas Florek
7d1103ce9e
pipeline's command buffer
2016-02-14 16:49:37 +01:00
Mikulas Florek
5ead7b9fc8
cleanup
2016-02-08 17:15:25 +01:00
Mikulas Florek
324d8bbcaa
stats - closes #255
2016-01-28 15:19:56 +01:00
Mikulas Florek
a6014ec96b
Better syntax for custom commands in pipeline's lua - closes #470
2016-01-12 19:37:00 +01:00
Mikulas Florek
9bb27aabb3
pipeline refactor
2016-01-12 13:52:14 +01:00
Mikulas Florek
629c4da6bb
audio WIP
2015-11-20 16:58:10 +01:00
Mikulas Florek
c0c3161b22
some W4 level warnings fixed;
...
some x64 warnings fixed;
2015-11-14 00:25:08 +01:00
Mikulas Florek
96e2463578
cleanup
2015-11-13 23:30:02 +01:00
Mikulas Florek
b3544c8a09
no cstdint header necessary - part of #606
2015-11-11 21:54:25 +01:00
Mikulas Florek
d5d1606268
pipeline parameters - closes #604
2015-11-10 22:25:36 +01:00
Mikulas Florek
a8b53ccba7
refactor
2015-10-24 14:05:24 +02:00
Mikulas Florek
c5c0057bed
new gizmo - closes #570
2015-10-15 20:53:13 +02:00
Mikulas Florek
5edc9ba11d
Shortcut for brush size in the terrain editor - closes #549
...
bgfx updated
2015-10-01 02:07:22 +02:00
Mikulas Florek
8afad3bb03
sample app - game & scene views
2015-09-20 17:30:37 +02:00
Mikulas Florek
50e1c42578
imgui WIP
2015-09-14 18:03:45 +02:00
Mikulas Florek
7b1c3509b1
omnidirection light shadows
2015-09-04 14:00:28 +02:00
Mikulas Florek
2185315a4a
renderer - real plugin WIP
2015-08-17 23:45:26 +02:00