Commit graph

5759 commits

Author SHA1 Message Date
Mikulas Florek
e5497b9d34 cltr-q search models and actions 2021-04-03 20:41:27 +02:00
Mikulas Florek
e1520564cd open and focus game view when game mode is started 2021-04-03 18:00:40 +02:00
Mikulas Florek
605c6d62c7 fixed crash when adding grass 2021-04-02 20:44:06 +02:00
Mikulas Florek
068ec43bec corrupted data crash fix 2021-04-02 20:34:25 +02:00
Mikulas Florek
c7e02b27ac dx fix 2021-04-02 18:47:53 +02:00
Mikulas Florek
86d9155525 fixed terrain height editing 2021-04-02 17:17:29 +02:00
Mikulas Florek
88811b5df5 fixed r16 format, fixed saving heightmap from nondefault working dir 2021-04-02 16:50:30 +02:00
Mikulas Florek
31489f4a87 settings - save float 2021-04-02 16:07:24 +02:00
Mikulas Florek
39914c54c1 float in settins 2021-04-02 13:22:24 +02:00
Mikulas Florek
03a1056c02 make demo robot shinier 2021-04-02 12:50:56 +02:00
Mikulas Florek
4614d05995 get rid of std in math.cpp 2021-04-02 12:48:02 +02:00
Mikulas Florek
d48dfbdb04 fixed fire in demo 2021-04-02 00:34:51 +02:00
Mikulas Florek
36d6faa830 clean all data before publishing 2021-04-02 00:00:44 +02:00
Mikulas Florek
acf10ff5ae publish_to_itch_io.bat 2021-04-01 23:48:16 +02:00
Mikulas Florek
618469c002 uncompessed textures have mipmaps genereted by asset compiler instead of runtime 2021-04-01 22:02:01 +02:00
Mikulas Florek
e1e6b1167e basis universal 2021-04-01 18:46:00 +02:00
Mikulas Florek
00f1328889 main.bat - basis universal fixes 2021-04-01 17:23:30 +02:00
Mikulas Florek
6139d03b7d refactor 2021-04-01 15:19:02 +02:00
Mikulas Florek
a07de55953 update openfbx 2021-04-01 01:29:13 +02:00
Mikulas Florek
c21d1d5444 packing fix 2021-03-31 20:08:36 +02:00
Mikulas Florek
4893cb9aaf dx warning fixes 2021-03-30 23:23:30 +02:00
Mikulas Florek
2f9ffb55e4 packing fix 2021-03-30 23:09:05 +02:00
Mikulas Florek
78652c670e properly handle texture compression 2021-03-30 20:37:40 +02:00
Mikulas Florek
72715eec6d no dither lod on grass 2021-03-30 00:44:11 +02:00
Mikulas Florek
714a10df9c dx fixes 2021-03-30 00:28:02 +02:00
Mikulas Florek
db357aa337 app - capture mouse 2021-03-30 00:17:25 +02:00
Mikulas Florek
193baadf5d app - ignore input if window is not focused 2021-03-30 00:01:06 +02:00
Mikulas Florek
dff25f4c9d refactor 2021-03-29 21:32:15 +02:00
Mikulas Florek
231b63d5f9 terrain only decals 2021-03-28 17:37:18 +02:00
Mikulas Florek
1b1892f4d8 reset gizmo offset when selection changes 2021-03-28 17:19:13 +02:00
Mikulas Florek
1101f259ed orbits around gizmo (which takes offset into account) and not around object origin 2021-03-28 17:04:11 +02:00
Mikulas Florek
cff7f4f21a fixed crash 2021-03-28 16:59:34 +02:00
Mikulas Florek
5c94da8e2e do not take generic transition if there's a transition with exit time 2021-03-28 16:42:40 +02:00
Mikulas Florek
8958de4dcd particles WIP 2021-03-28 16:23:36 +02:00
Mikulas Florek
d513246c7c indirect specular on transparent objects 2021-03-28 16:05:46 +02:00
Mikulas Florek
554033ccdc particle system - division 2021-03-28 15:51:53 +02:00
Mikulas Florek
643b4baa79 particle emitter WIP 2021-03-28 14:36:06 +02:00
Mikulas Florek
805bc09142 API 2021-03-28 14:12:52 +02:00
Mikulas Florek
f588907702 updated imnodes 2021-03-28 13:42:37 +02:00
Mikulas Florek
4d06d9782c fixed crash 2021-03-28 13:13:32 +02:00
Mikulas Florek
7352801345 int material uniforms 2021-03-28 12:54:06 +02:00
Mikulas Florek
b4f4dff7c2 fixed default normal texture 2021-03-27 23:54:11 +01:00
Mikulas Florek
7f44a975bd do not import vertex colors by default 2021-03-27 18:37:22 +01:00
Mikulas Florek
886df9fb80 cleanup 2021-03-27 16:55:13 +01:00
Mikulas Florek
0d1307752b editing multiple materials at once 2021-03-27 16:14:29 +01:00
Mikulas Florek
ee90a76c9e visualize selected resource in asset browser 2021-03-27 13:09:29 +01:00
Mikulas Florek
e8f6abeb1e BC5 normal maps 2021-03-27 13:00:30 +01:00
Mikulas Florek
02019e7af2 compression quality option 2021-03-27 11:53:33 +01:00
Mikulas Florek
e869cb1149 fixed coverage scale 2021-03-26 22:41:49 +01:00
Mikulas Florek
fb2e7ba1dc do not allocate needlessly 2021-03-26 19:57:43 +01:00