Mikulas Florek
|
73ceb815bc
|
fixed rendering of meshes with 32bit indices
|
2019-07-06 14:33:42 +02:00 |
|
Mikulas Florek
|
a2970dbf9e
|
fixed gizmo
|
2019-07-04 13:56:05 +02:00 |
|
Mikulas Florek
|
c4fb81f0ac
|
single flush of whole transient buffer
|
2019-07-04 13:31:48 +02:00 |
|
Mikulas Florek
|
2676929565
|
fixed selection
|
2019-07-02 23:17:45 +02:00 |
|
Mikulas Florek
|
85c885c88c
|
deferred editor commands
|
2019-06-27 15:04:14 +02:00 |
|
Mikulas Florek
|
f8a5e1cee5
|
fixed gui editor rendering
|
2019-06-23 20:16:01 +02:00 |
|
Mikulas Florek
|
9b399880ad
|
cleanup
|
2019-06-21 17:14:06 +02:00 |
|
Mikulas Florek
|
a87f3e5949
|
fixed mesh drag&drop in scene view
|
2019-06-15 22:42:15 +02:00 |
|
Mikulas Florek
|
b383fa619e
|
cleanup; variables can be properties
|
2019-06-13 17:26:52 +02:00 |
|
Mikulas Florek
|
360a4312c9
|
ffr fence; link cpu and gpu drawcall in profiler
|
2019-06-09 23:53:38 +02:00 |
|
Mikulas Florek
|
d352560809
|
cleanup
|
2019-06-07 01:26:09 +02:00 |
|
Mikulas Florek
|
15167d4941
|
do not break docking layout when minimizing window
|
2018-12-16 13:10:07 +01:00 |
|
Mikulas Florek
|
b04ba357ab
|
focus scene view on RMB click
|
2018-12-16 11:45:26 +01:00 |
|
Mikulas Florek
|
52158f5ac1
|
fixed - incorrect mouse click handling when some ui is in front of scene view
|
2018-12-16 11:41:31 +01:00 |
|
Mikulas Florek
|
9acb1aaa5e
|
scene view ignores RMB click outside its area
|
2018-12-15 23:04:52 +01:00 |
|
Mikulas Florek
|
8f13cc5c1e
|
fixed - can not manipulate editor camera after mouse button was clicked outside editor
|
2018-12-09 18:32:43 +01:00 |
|
Mikulas Florek
|
0dd161ecf7
|
do not allow cursor to go outside sceneview when it's not visible
|
2018-12-09 11:39:34 +01:00 |
|
Mikulas Florek
|
7601da5f32
|
cleanup
|
2018-12-09 11:36:31 +01:00 |
|
Mikulas Florek
|
da22f067fb
|
lunex 2.0. final, ... just kidding
|
2018-12-09 00:46:57 +01:00 |
|
Mikulas Florek
|
be62801047
|
WIP, dont pull
|
2018-12-08 15:11:14 +01:00 |
|
Mikulas Florek
|
4f4b3fe33e
|
transient buffer is not coherently mapped - renderdoc is way too slow with coherent buffers
|
2018-11-25 13:47:18 +01:00 |
|
Mikulas Florek
|
d24455a597
|
cleanup
|
2018-11-17 15:06:41 +01:00 |
|
Mikulas Florek
|
defcfda8bd
|
coherent & persistent buffers
|
2018-11-11 14:56:35 +01:00 |
|
Mikulas Florek
|
4b332e9c6e
|
cleanup
|
2018-10-28 13:10:52 +01:00 |
|
Mikulas Florek
|
8f8286189e
|
mother of mother of all fixes
|
2018-10-27 21:05:52 +02:00 |
|
Mikulas Florek
|
d18d66ec6c
|
mother of all fixes
|
2018-10-27 13:13:51 +02:00 |
|
Mikulas Florek
|
e9aa848b55
|
selection outline
|
2018-10-20 20:04:08 +02:00 |
|
Mikulas Florek
|
a10387e90e
|
asset pipeline WIP
|
2018-10-14 17:46:42 +02:00 |
|
Mikulas Florek
|
88b12d4c72
|
The truth is out there
|
2018-10-12 00:12:44 +02:00 |
|
Mikulas Florek
|
d2d4b3aea7
|
new imgui
|
2018-10-06 12:44:38 +02:00 |
|
Mikulas Florek
|
08b2f3dde3
|
watch out for killer zombie squirells
|
2018-09-20 23:17:45 +02:00 |
|
Mikulas Florek
|
98abdb552f
|
fuck this contribution too
|
2018-09-16 18:35:57 +02:00 |
|
Mikulas Florek
|
360e4c1595
|
fuck that contribution
|
2018-09-09 17:58:25 +02:00 |
|
Mikulas Florek
|
ebcfd1a44c
|
ffr WIP
|
2018-09-08 14:41:18 +02:00 |
|
Mikulas Florek
|
c02613be06
|
ffr WIP - all your base are belong to us
|
2018-08-22 22:19:11 +02:00 |
|
Mikulas Florek
|
2e967bcc8b
|
ffr WIP - flat earth ftw
|
2018-08-19 22:01:20 +02:00 |
|
Mikulas Florek
|
7ec9b14a1d
|
ffr WIP, flat earth is real
|
2018-08-19 17:35:37 +02:00 |
|
Mikulas Florek
|
fd5f81505d
|
ffr WIP
|
2018-08-09 22:35:00 +02:00 |
|
Mikulas Florek
|
08779b5dbd
|
ffr WIP
|
2018-07-29 10:53:13 +02:00 |
|
Mikulas Florek
|
9c52335957
|
ffr terrains
|
2018-07-22 15:22:36 +02:00 |
|
Mikulas Florek
|
4be49c5f56
|
ffr - renderdoc can connect again
|
2018-07-14 16:24:17 +02:00 |
|
Mikulas Florek
|
411afeda15
|
ffr WIP
|
2018-07-08 00:44:45 +02:00 |
|
Mikulas Florek
|
0ca9918a65
|
ffr WIP
|
2018-07-07 15:20:25 +02:00 |
|
Mikulas Florek
|
b636b1c64c
|
ffr WIP
|
2018-07-06 21:31:44 +02:00 |
|
Mikulas Florek
|
5a236b99dc
|
ffr WIP
|
2018-07-01 18:13:44 +02:00 |
|
Mikulas Florek
|
4f605c266e
|
ffr WIP
|
2018-06-30 15:18:27 +02:00 |
|
Mikulas Florek
|
5494a8658b
|
toggle selection; children are deleted together with parent entity
|
2018-02-11 01:04:19 +01:00 |
|
Mikulas Florek
|
bd12a1a547
|
updated imgui
|
2018-01-23 18:38:27 +01:00 |
|
Mikulas Florek
|
119b2aa5e4
|
refactor
|
2018-01-12 17:01:26 +01:00 |
|
Mikulas Florek
|
5550546a39
|
refactor
|
2018-01-11 21:13:59 +01:00 |
|
Mikulas Florek
|
4fc02d48ce
|
cleanup
|
2017-11-28 19:37:15 +01:00 |
|
Mikulas Florek
|
7e83458e98
|
drag & drop prefabs
|
2017-11-25 02:52:46 +01:00 |
|
Mikulas Florek
|
dc36518437
|
drag&drop phy files in scene - closes #1203
|
2017-11-24 15:39:10 +01:00 |
|
Mikulas Florek
|
6f63ab353e
|
vertex snapping; using keycodes for shortcuts
|
2017-11-23 18:50:27 +01:00 |
|
Mikulas Florek
|
f00662cc80
|
drag and drop model on scene view even without raycast hitting an object
|
2017-11-22 16:36:04 +01:00 |
|
Mikulas Florek
|
cafac7aae9
|
properties -> reflection
|
2017-11-19 14:04:10 +01:00 |
|
Mikulas Florek
|
586ab2cd16
|
fixed assert
|
2017-11-17 13:22:22 +01:00 |
|
Mikulas Florek
|
b92eb68430
|
fixed gizmo step
|
2017-11-12 15:05:35 +01:00 |
|
Mikulas Florek
|
7ca8e7c2cd
|
Meshes with different vertex decls in single model - closes #1193
|
2017-11-10 00:48:38 +01:00 |
|
Mikulas Florek
|
d4e5597574
|
fixed selection outline of skinned meshes
|
2017-11-09 18:38:52 +01:00 |
|
Mikulas Florek
|
d3f9a9c8b8
|
render selection
|
2017-11-08 17:49:23 +01:00 |
|
Mikulas Florek
|
2e3e44b233
|
imgui drag&drop
|
2017-11-08 10:50:45 +01:00 |
|
Mikulas Florek
|
6462d975e0
|
fixed scene view getting input even when there is UI above it
|
2017-10-21 13:43:22 +02:00 |
|
Mikulas Florek
|
7bcb8081cb
|
imgui update
|
2017-10-19 00:20:37 +02:00 |
|
Mikulas Florek
|
00a7976059
|
Property refactor (#1178)
|
2017-10-18 23:43:02 +02:00 |
|
Mikulas Florek
|
d8f981ed00
|
input system WIP
|
2017-10-12 22:41:16 +02:00 |
|
Mikulas Florek
|
1e157ed0c9
|
new input system WIP
|
2017-10-12 19:41:38 +02:00 |
|
Mikulas Florek
|
435583e048
|
cleanup
|
2017-10-12 09:38:51 +02:00 |
|
Mikulas Florek
|
abce788d6b
|
fixed linux
|
2017-10-12 09:26:59 +02:00 |
|
Mikulas Florek
|
55e35bb870
|
render stats
|
2017-10-12 00:49:02 +02:00 |
|
Mikulas Florek
|
4d58cd1130
|
new bgfx
|
2017-10-11 17:13:47 +02:00 |
|
Mikulas Florek
|
c9f3d9ce7b
|
merge app and main pipeline
|
2017-10-06 18:55:02 +02:00 |
|
Mikulas Florek
|
0761840321
|
renderbuffer sharing
|
2017-10-06 17:52:00 +02:00 |
|
Mikulas Florek
|
c9bd25ac7f
|
cleanup
|
2017-10-04 10:47:31 +02:00 |
|
Mikulas Florek
|
90dc7b437c
|
cleanup
|
2017-10-03 22:08:41 +02:00 |
|
Mikulas Florek
|
29b4ac23af
|
cleanup
|
2017-09-28 13:56:10 +02:00 |
|
Mikulas Florek
|
8015409a6b
|
asset thumbnails WIP #1154
|
2017-08-20 00:16:51 +02:00 |
|
Ondřej Voves
|
3b61c59bff
|
Update scene_view.cpp
Fix bind -> unbind in SceneView::~SceneView()
|
2017-08-15 21:32:52 +02:00 |
|
Mikulas Florek
|
1558d9559c
|
render interface - add font
|
2017-07-28 17:43:01 +02:00 |
|
Mikulas Florek
|
05c1d64b6d
|
fixed crash on shutdown
|
2017-07-16 17:58:38 +02:00 |
|
Mikulas Florek
|
a88e515bc2
|
extendable SceneView::handleDrop by plugins - closes #1153
|
2017-07-12 12:58:24 +02:00 |
|
Mikulas Florek
|
2a9ccad558
|
cleanup
|
2017-05-23 19:57:11 +02:00 |
|
Mikulas Florek
|
7c0eb70b95
|
fixed ragdoll gizmo - fixes #1107
|
2017-02-24 15:20:58 +01:00 |
|
Mikulas Florek
|
b797d628dc
|
entity GUIDs - closes #1074
|
2017-01-03 17:04:09 +01:00 |
|
Mikulas Florek
|
b47536a2fd
|
Insert mesh command replaced by grouped commands
|
2017-01-01 00:34:30 +01:00 |
|
Mikulas Florek
|
1ab4776007
|
text format - prefabs
|
2016-12-14 17:02:30 +01:00 |
|
Mikulas Florek
|
0247b351a0
|
text format - prefabs
|
2016-12-14 17:02:30 +01:00 |
|
Mikulas Florek
|
4e3481d0a0
|
animation controller component save/load
|
2016-11-19 00:07:07 +01:00 |
|
Mikulas Florek
|
f0ede12699
|
final keyword - closes #1009
|
2016-10-07 12:57:30 +02:00 |
|
Mikulas Florek
|
a663cdee37
|
Renderable -> ModelInstance - closes #432
resource leak fixed
|
2016-09-29 22:24:53 +02:00 |
|
Mikulas Florek
|
689c4379d1
|
Reset mouse cursor to its original position - closes #1002
|
2016-09-23 13:05:45 +02:00 |
|
Mikulas Florek
|
e05cce5c12
|
reset stencil in new view
cleanup
|
2016-08-31 13:44:51 +02:00 |
|
Mikulas Florek
|
bd3f511732
|
fixed editor command serialization
|
2016-07-26 09:58:43 +02:00 |
|
Mikulas Florek
|
78629b20fa
|
multi-object editing #738
|
2016-07-25 16:05:33 +02:00 |
|
Mikulas Florek
|
34846bca20
|
show stats only when scene view is visible - closes #954
|
2016-07-25 10:34:59 +02:00 |
|
Mikulas Florek
|
97f708b6e7
|
cleanup
|
2016-07-24 23:04:36 +02:00 |
|
Mikulas Florek
|
314740fd42
|
prefabs - closes #754
Entity template connection is not broken when an entity is deleted - fixes #925
|
2016-07-05 15:07:38 +02:00 |
|
Mikulas Florek
|
d24ec7ead4
|
fixed issues found by coverity
|
2016-07-01 23:05:00 +02:00 |
|
Mikulas Florek
|
db2d9af58f
|
ComponentHandle refactor
|
2016-06-22 15:05:19 +02:00 |
|
Mikulas Florek
|
760ecfa612
|
Lua API - destroyEntity
|
2016-06-22 00:48:34 +02:00 |
|
Mikulas Florek
|
aab5ea4609
|
asset browser icons
|
2016-06-16 22:32:30 +02:00 |
|
Mikulas Florek
|
52e4071245
|
top,side,front icon in the scene view
|
2016-06-15 22:19:45 +02:00 |
|
Mikulas Florek
|
4cf720f4e8
|
Advanced "Add component" button - closes #842
Icons are colored as text
|
2016-06-13 16:56:22 +02:00 |
|
Mikulas Florek
|
07312387d2
|
scene view toolbar - camera speed icon, snap icon
|
2016-06-13 13:57:37 +02:00 |
|
Mikulas Florek
|
3a50979bad
|
cleanup
|
2016-06-13 02:22:04 +02:00 |
|
Mikulas Florek
|
c83307600e
|
scene view UI update
|
2016-06-12 17:44:22 +02:00 |
|
Mikulas Florek
|
9b3acfaa73
|
icons #876
|
2016-06-12 12:04:41 +02:00 |
|
Mikulas Florek
|
d146c2b1de
|
cleanup
|
2016-06-09 21:25:52 +02:00 |
|
Mikulas Florek
|
d714c4c146
|
scene view toolbar
|
2016-06-09 20:44:02 +02:00 |
|
Mikulas Florek
|
36659c70e4
|
cleanup
|
2016-06-09 13:59:27 +02:00 |
|
Mikulas Florek
|
f56959fbcd
|
cleanup
|
2016-06-08 16:36:00 +02:00 |
|
Mikulas Florek
|
a0551c6b4e
|
drag & drop - closes #703
|
2016-06-08 15:35:35 +02:00 |
|
Mikulas Florek
|
84a9d044ec
|
opengl rendering in windows - closes #865, closes #866
|
2016-06-03 02:32:44 +02:00 |
|
Mikulas Florek
|
0080f14107
|
studio uses SDL
|
2016-05-24 21:14:34 +02:00 |
|
Mikulas Florek
|
26394137d6
|
updated bgfx
waiting time for render and submit threads in stats
|
2016-05-15 19:33:03 +02:00 |
|
Mikulas Florek
|
1102f8a007
|
Model preview - closes #775
|
2016-05-12 07:48:51 +02:00 |
|
Mikulas Florek
|
bb0c7b9db5
|
Editor does not depent on Renderer - closes #806
|
2016-05-10 12:27:10 +02:00 |
|
Mikulas Florek
|
fa02745bfc
|
engine/core/* -> engine/*
|
2016-05-10 08:24:31 +02:00 |
|
Mikulas Florek
|
65d9c1f02a
|
Call onGui in pipeline - closes #839
|
2016-05-09 12:09:22 +02:00 |
|
Mikulas Florek
|
49fdcce020
|
compilable
|
2016-05-07 13:58:08 +02:00 |
|
Maxim Kolganov
|
f2726b4d01
|
Further linux compilation
|
2016-04-28 11:14:47 +03:00 |
|
Maxim Kolganov
|
961b1a8913
|
change includes to "engine/core" directory
|
2016-04-22 20:15:22 +03:00 |
|
Mikulas Florek
|
01ca96b947
|
cleanup
|
2016-03-26 13:19:07 +01:00 |
|
Mikulas Florek
|
7155b84037
|
configurable movement controls - closes #789
|
2016-03-22 15:56:39 +01:00 |
|
Mikulas Florek
|
1637c2f8d6
|
panning with keyboard - closes #783
|
2016-03-19 14:01:51 +01:00 |
|
Mikulas Florek
|
9c642548a3
|
bgfx stats
|
2016-03-14 22:16:16 +01:00 |
|
Mikulas Florek
|
97f91d721d
|
new stats
|
2016-03-06 17:20:39 +01:00 |
|
Mikulas Florek
|
1a30d85e97
|
improved mouse handling in the Scene View - closes #763
|
2016-03-06 13:04:26 +01:00 |
|
Mikulas Florek
|
b484045a84
|
cleanup
|
2016-03-06 12:54:29 +01:00 |
|
Mikulas Florek
|
96b9d00512
|
default studio settings file
|
2016-03-05 22:58:55 +01:00 |
|
Mikulas Florek
|
c201efe02e
|
fixed gizmo step - fixes #749
|
2016-02-26 20:51:45 +01:00 |
|
Mikulas Florek
|
804b9d115c
|
cleanup
|
2016-02-26 17:09:19 +01:00 |
|
Mikulas Florek
|
6d8986290e
|
postprocess effect framework - closes #745
|
2016-02-26 11:03:08 +01:00 |
|
Mikulas Florek
|
7f6ed2bef3
|
Noticable error state - closes #720
|
2016-02-12 23:49:56 +01:00 |
|
Mikulas Florek
|
f0d53e8eaf
|
cleanup
|
2016-02-05 14:32:21 +01:00 |
|
Mikulas Florek
|
1634bc98ba
|
gizmo and icons can be rendered separately
|
2016-01-30 22:50:28 +01:00 |
|
Mikulas Florek
|
324d8bbcaa
|
stats - closes #255
|
2016-01-28 15:19:56 +01:00 |
|
Mikulas Florek
|
3b33a6d7c1
|
crusor was sometimes clipped when it should not
|
2016-01-25 16:35:56 +01:00 |
|
Mikulas Florek
|
621ea33cbc
|
deferred WIP
|
2016-01-24 17:20:03 +01:00 |
|
Mikulas Florek
|
80b02de300
|
switch between deferred/forward in runtime
|
2016-01-23 10:47:54 +01:00 |
|
Mikulas Florek
|
2e3eed73c1
|
fixed shader compiler detection of changes
|
2016-01-22 22:05:58 +01:00 |
|
Mikulas Florek
|
d307d4626d
|
scene view navigation not limited by the view
|
2016-01-22 18:49:13 +01:00 |
|
Mikulas Florek
|
835911809f
|
capture mouse when navigating in the scene view - closes #701
|
2016-01-22 12:09:05 +01:00 |
|
Mikulas Florek
|
66e04ffd77
|
support for multiple gizmos - #676
|
2016-01-15 23:22:14 +01:00 |
|
Mikulas Florek
|
6da51dac0a
|
independent studio WIP
|
2016-01-14 00:09:57 +01:00 |
|