Mikulas Florek
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99a942df14
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gpu stats
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2022-01-24 23:39:14 +01:00 |
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Mikulas Florek
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1c85c43ed9
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optimizations / cleanup
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2022-01-23 13:04:35 +01:00 |
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Mikulas Florek
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9f6327096c
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optimizations
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2022-01-23 12:11:23 +01:00 |
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Mikulas Florek
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55b1d41a7c
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Instanced model component (#1394)
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2022-01-21 17:40:00 +01:00 |
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Mikulas Florek
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177e327127
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refactor
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2021-05-24 20:19:28 +02:00 |
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Mikulas Florek
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b14c836020
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dual quaternion skinning
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2021-04-30 20:26:35 +02:00 |
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Mikulas Florek
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6f16e68d88
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linux - raw motion
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2021-04-14 20:19:25 +02:00 |
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Mikulas Florek
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828c5e57ad
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do not pass mouse position to imgui when mouse is captured by scene or game view
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2021-04-13 21:30:48 +02:00 |
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Mikulas Florek
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27361937e9
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mouse fix
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2021-04-13 20:47:59 +02:00 |
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Mikulas Florek
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a596d4f712
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linux fixes; create default material for fbx without material; dll build fixed
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2021-04-13 19:25:31 +02:00 |
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Mikulas Florek
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6169f65235
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fixed font error on linux
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2021-04-11 17:06:07 +02:00 |
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Mikulas Florek
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837647a778
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app data - win
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2021-04-09 19:26:56 +02:00 |
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Mikulas Florek
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93d14cf1a5
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PVS fixes
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2021-04-08 19:52:18 +02:00 |
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Mikulas Florek
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5b096f1e21
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spline wip; quicksearch improvements
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2021-04-08 19:52:18 +02:00 |
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Mikulas Florek
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6069ea7e26
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shade 3d icons
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2021-04-04 17:04:13 +02:00 |
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Mikulas Florek
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e5497b9d34
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cltr-q search models and actions
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2021-04-03 20:41:27 +02:00 |
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Mikulas Florek
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1101f259ed
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orbits around gizmo (which takes offset into account) and not around object origin
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2021-03-28 17:04:11 +02:00 |
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Mikulas Florek
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bcd498485d
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worldeditor refactor - prepare for prefab edit mode
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2021-03-25 20:37:47 +01:00 |
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Mikulas Florek
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0385ae98cf
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fixed crash in entityfolders; fixed blink when overflowing transient buffer; refactor
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2021-03-11 19:22:33 +01:00 |
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Mikulas Florek
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92b67a402b
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refactor
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2021-03-09 21:31:55 +01:00 |
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Mikulas Florek
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4f58c26540
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fixed selection
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2021-03-06 16:34:10 +01:00 |
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Mikulas Florek
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4bf33479b1
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Reflection rework (#1357)
new reflection system - faster to compiler, saner errors
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2021-03-04 22:06:18 +01:00 |
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Mikulas Florek
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5cd5f7ee38
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build time optimizations
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2021-03-02 23:58:41 +01:00 |
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Mikulas Florek
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f16fa2458a
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fixed culling of big objects
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2021-03-02 20:51:33 +01:00 |
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Mikulas Florek
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93d0445e4b
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refactor
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2021-02-24 21:25:26 +01:00 |
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Mikulas Florek
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7bf74af64d
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refactor
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2021-02-22 19:32:44 +01:00 |
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Mikulas Florek
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e13e54d432
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faster load times
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2021-02-14 20:04:00 +01:00 |
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Mikulas Florek
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089b34aa05
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fixed and improved prefab tiles
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2021-02-06 23:07:46 +01:00 |
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Mikulas Florek
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149616f289
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uniform buffer enum
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2021-01-07 21:17:53 +01:00 |
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Mikulas Florek
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2f4358fd6a
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minimal triangle example binary from 2MB to 50KB; namespace refactor
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2020-12-10 22:40:13 +01:00 |
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Mikulas Florek
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0c6415dc45
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refactor
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2020-11-26 20:25:14 +01:00 |
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Mikulas Florek
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7e3d874708
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anim editor improvements; pack data fixes; app compilable
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2020-11-23 20:52:41 +01:00 |
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Mikulas Florek
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981d1afd73
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particle editor wip
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2020-11-21 14:25:14 +01:00 |
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Mikulas Florek
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96a5770def
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fixed selection outline of skinned meshes
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2020-11-09 22:11:51 +01:00 |
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Mikulas Florek
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2c2f7b299f
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fixed error message when starting from clean data
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2020-11-06 22:41:29 +01:00 |
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Mikulas Florek
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2ed5c4cd6b
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fur
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2020-10-31 17:43:08 +01:00 |
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Mikulas Florek
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c996b74d5f
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matrix refactor
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2020-10-24 19:56:47 +02:00 |
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Mikulas Florek
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dd4c674478
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selection crash fix; anim editor improvements
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2020-10-17 00:24:55 +02:00 |
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Mikulas Florek
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69924192a2
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fixed initialzation
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2020-10-16 21:56:36 +02:00 |
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Mikulas Florek
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0fbda863c5
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fixed selection outline on animated meshes - fixes #1334
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2020-10-15 23:09:09 +02:00 |
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Mikulas Florek
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004fcf73fd
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refactor
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2020-10-14 21:13:29 +02:00 |
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Mikulas Florek
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2de2d58b74
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cleanup
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2020-10-11 15:58:33 +02:00 |
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Mikulas Florek
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8fec3191f9
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refactor
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2020-10-11 15:16:06 +02:00 |
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Mikulas Florek
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5382009650
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render plugin
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2020-10-07 19:58:17 +02:00 |
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Mikulas Florek
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4c0fd96630
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refactor
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2020-10-01 23:15:43 +02:00 |
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Mikulas Florek
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957ff7ce6e
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fixed selection outline
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2020-09-01 14:52:49 +02:00 |
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Mikulas Florek
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901cd6c0ea
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refactor
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2020-08-31 22:49:40 +02:00 |
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Mikulas Florek
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f70b148c73
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refactor
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2020-08-31 22:05:33 +02:00 |
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Mikulas Florek
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9eb197ab8f
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improved import performance of some files
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2020-08-31 01:07:03 +02:00 |
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Mikulas Florek
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fbdd28f2ca
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clustered shading WIP #1323
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2020-05-08 13:00:27 +02:00 |
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Mikulas Florek
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a1ca36f797
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fixed linux build
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2020-05-02 18:01:42 +02:00 |
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Mikulas Florek
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f0e0d756df
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faster debug build - closes #1301
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2020-05-01 16:14:00 +02:00 |
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Mikulas Florek
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40d5db034e
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fixed camera rotation in scene view
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2020-05-01 14:13:06 +02:00 |
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Mikulas Florek
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6a3c332bee
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shift+move duplicate entities
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2020-05-01 14:06:59 +02:00 |
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Mikulas Florek
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f2c1d617e5
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minor editor improvements
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2020-05-01 03:24:16 +02:00 |
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Mikulas Florek
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e519b21181
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rect selection has a timer to avoid unwanted rect selections
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2020-05-01 02:16:47 +02:00 |
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Mikulas Florek
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46a32284bc
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removed permanent orbit camera; new studio_default.ini
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2020-05-01 02:06:51 +02:00 |
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Mikulas Florek
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7f1269300e
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fixed selection
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2020-04-30 19:50:24 +02:00 |
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Mikulas Florek
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9aa2de3dac
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do not limit terrain brush size
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2020-04-29 21:13:31 +02:00 |
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Mikulas Florek
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3fd984cd1f
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fixed rectangular selection
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2020-04-29 20:56:18 +02:00 |
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Mikulas Florek
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8342420067
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project file; bugfixes
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2020-04-29 19:13:16 +02:00 |
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Mikulas Florek
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c3e6d22857
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optimized prefab instantiation; do not save unnecessary paths in universe
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2020-04-27 22:27:19 +02:00 |
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Mikulas Florek
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d0939ad0b2
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improved editor usability
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2020-04-23 18:59:01 +02:00 |
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Mikulas Florek
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7583a9c4ca
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orbit with RMB
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2020-03-20 20:52:54 +01:00 |
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Mikulas Florek
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7bda1de961
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fixed gizmos
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2020-03-14 14:40:15 +01:00 |
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Mikulas Florek
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f4842d45a1
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fixed leak if sceneview is not visible
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2020-03-14 14:16:44 +01:00 |
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Mikulas Florek
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fcc27f2e17
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small string optimization; cleanup
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2020-03-09 22:43:13 +01:00 |
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Mikulas Florek
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82013cba85
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fixed shutdown
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2020-03-08 00:31:00 +01:00 |
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Mikulas Florek
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8d65f3701b
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cleanup
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2020-03-07 23:01:47 +01:00 |
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Mikulas Florek
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fca630d849
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cleanup
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2020-03-07 22:43:33 +01:00 |
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Mikulas Florek
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64b42d50dd
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cleanup
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2020-03-07 22:14:30 +01:00 |
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Mikulas Florek
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a1947f77ea
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gizmos use UniverseView instead of RenderScene or RenderInterface
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2020-03-07 20:56:15 +01:00 |
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Mikulas Florek
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d3999f6e6b
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refactor - preparing for prefab edit mode
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2020-03-07 17:41:55 +01:00 |
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Mikulas Florek
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c976029b37
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Reflection rework (#1315)
* reflection rework - handle properties in scripts
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2020-03-05 01:11:41 +01:00 |
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Mikulas Florek
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5f3c524fbd
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big refactor
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2020-02-21 22:09:11 +01:00 |
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Mikulas Florek
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799dde49e9
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app rendering something
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2020-02-05 18:08:37 +01:00 |
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Mikulas Florek
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ff8e5699a2
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fixed mouse position
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2020-02-03 22:42:13 +01:00 |
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Mikulas Florek
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21cd40512f
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refactor
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2020-02-03 22:20:11 +01:00 |
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Mikulas Florek
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7f8d91bd0a
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cleanup
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2020-02-03 18:27:53 +01:00 |
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Mikulas Florek
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0bda11f5b4
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refactor wip
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2020-02-03 01:36:24 +01:00 |
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Mikulas Florek
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ba378ec4a1
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fixed input handling in scene view
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2020-01-20 18:29:02 +01:00 |
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Mikulas Florek
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5e4c668440
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cleanup
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2020-01-07 19:17:48 +01:00 |
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Mikulas Florek
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4562e3d3aa
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standalone imgui window
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2020-01-06 17:25:22 +01:00 |
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Mikulas Florek
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a93b2762ea
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cleanup
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2019-12-20 19:25:33 +01:00 |
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Mikulas Florek
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44d8828623
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
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Mikulas Florek
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e99f3585de
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ffr is not more :(
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2019-10-24 21:53:19 +02:00 |
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Mikulas Florek
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836f89ac92
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don't do hashmap lookup in render thread
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2019-10-23 23:17:23 +02:00 |
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Mikulas Florek
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35c44998be
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smooth navigation in scene view
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2019-10-18 18:31:12 +02:00 |
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Mikulas Florek
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e7d96afef6
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refactor
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2019-10-17 18:10:38 +02:00 |
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Mikulas Florek
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50894fd60b
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impostors WIP
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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d74f1148ff
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env probe bounces
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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4b6449b615
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ffr buffer refactor
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2019-08-22 19:25:15 +02:00 |
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Mikulas Florek
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ab93c7ec83
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cleanup
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2019-08-21 21:11:51 +02:00 |
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Mikulas Florek
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9bd32bd6bb
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cleanup
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2019-08-12 18:10:01 +02:00 |
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Mikulas Florek
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36b114f4c4
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cleanup
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2019-08-11 20:32:21 +02:00 |
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Mikulas Florek
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5238816ec4
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removed setuniform API
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2019-08-09 09:55:19 +02:00 |
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Mikulas Florek
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f1d82338dc
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shader defines available in includes and common sources
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2019-08-07 21:59:30 +02:00 |
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Mikulas Florek
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c5eca2caea
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merged program and vao
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2019-08-06 17:42:27 +02:00 |
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Mikulas Florek
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0c5b3b34c1
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fixed leak
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2019-07-11 01:35:56 +02:00 |
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Mikulas Florek
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988fffea47
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vertex array objects
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2019-07-07 11:13:33 +02:00 |
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