Commit graph

316 commits

Author SHA1 Message Date
Mikulas Florek
4893cb9aaf dx warning fixes 2021-03-30 23:23:30 +02:00
Mikulas Florek
78652c670e properly handle texture compression 2021-03-30 20:37:40 +02:00
Mikulas Florek
72715eec6d no dither lod on grass 2021-03-30 00:44:11 +02:00
Mikulas Florek
714a10df9c dx fixes 2021-03-30 00:28:02 +02:00
Mikulas Florek
dff25f4c9d refactor 2021-03-29 21:32:15 +02:00
Mikulas Florek
231b63d5f9 terrain only decals 2021-03-28 17:37:18 +02:00
Mikulas Florek
8958de4dcd particles WIP 2021-03-28 16:23:36 +02:00
Mikulas Florek
d513246c7c indirect specular on transparent objects 2021-03-28 16:05:46 +02:00
Mikulas Florek
b4f4dff7c2 fixed default normal texture 2021-03-27 23:54:11 +01:00
Mikulas Florek
e8f6abeb1e BC5 normal maps 2021-03-27 13:00:30 +01:00
Mikulas Florek
2fad7d86a9 fixed terrain vertex positions 2021-03-21 17:12:26 +01:00
Mikulas Florek
9e77342b0e ambient occlusion texture 2021-03-20 18:24:46 +01:00
Mikulas Florek
ebfd7783a9 navigation refactor 2021-03-13 13:01:48 +01:00
Mikulas Florek
4439567fc9 navigation in demo 2021-03-13 12:06:51 +01:00
Mikulas Florek
100015db3c fixed tile rendering 2021-03-13 01:22:52 +01:00
Mikulas Florek
3667a451d8 fixed fxaa in app 2021-03-11 22:47:55 +01:00
Mikulas Florek
d5d07201eb fixed demo 2021-03-10 20:03:56 +01:00
Mikulas Florek
7c8c353bf8 grass stiffness 2021-03-07 19:00:19 +01:00
Mikulas Florek
5f036cf70b curve decal shader 2021-03-02 22:42:56 +01:00
Mikulas Florek
0afe417215 ssao influence only indirect lighting 2021-02-22 21:19:03 +01:00
Mikulas Florek
4b4c7d4a92 fixed preview and tiles in dx 2021-02-21 22:21:45 +01:00
Mikulas Florek
7ebe34205a indirect intensity multiplicator in reflection probe lighting 2021-02-21 22:01:22 +01:00
Mikulas Florek
2c493fc194 AO in gbuffer 2021-02-21 21:06:23 +01:00
Mikulas Florek
5ec947ffc2 vegetation is animated differently in shadowpass - fixed; fixed model tile rendering in dx 2021-02-21 19:11:52 +01:00
Mikulas Florek
09f4d7c709 cleanup 2021-02-21 16:12:37 +01:00
Mikulas Florek
68fafa96a7 fixed dx12 2021-02-21 13:45:01 +01:00
Mikulas Florek
88b48ad572 fixed material override 2021-02-18 23:53:52 +01:00
Mikulas Florek
d06ce9c76d dx fixes 2021-02-18 22:11:33 +01:00
Mikulas Florek
19c5b95a6e Reflection probes (#1353)
reflection probes in clusters
2021-02-16 21:41:22 +01:00
Mikulas Florek
5f0add7ebd fixed fxaa colors again - #1285 2021-02-15 22:00:54 +01:00
Mikulas Florek
b0c1a4f65e PCF on point lights 2021-02-15 21:53:25 +01:00
Mikulas Florek
92e3996755 fixed point lights shadows 2021-02-15 21:37:22 +01:00
Mikulas Florek
ad8d13b2c6 fixed terrrain shader - thanks graphite 2021-02-15 20:48:20 +01:00
Mikulas Florek
85ded38246 cleanup 2021-02-14 22:23:11 +01:00
Mikulas Florek
8e552a0eda better noise to place grass - fixes #1352 2021-02-14 20:35:59 +01:00
Mikulas Florek
e77dc4631f decal projects in y axis - better default 2021-02-14 14:48:46 +01:00
Mikulas Florek
90e0c786a6 fixed grass shadow 2021-02-14 14:16:34 +01:00
Mikulas Florek
5da065765d decal improvements 2021-02-09 00:02:23 +01:00
Mikulas Florek
434a12cd89 grass placing is much faster 2021-02-08 22:03:21 +01:00
Mikulas Florek
a1f6e2683c impostor shading better matching 3d model shading 2021-02-08 00:29:25 +01:00
Mikulas Florek
9195b1d96d fixed impostor rendering 2021-02-08 00:21:10 +01:00
Mikulas Florek
a3458feb92 grass is only darken if it has VEGETATION enabled 2021-02-07 22:49:15 +01:00
Mikulas Florek
3effb98603 render grass in shadowmap 2021-02-07 20:12:33 +01:00
Mikulas Florek
4c66d357e6 grass is animated only when VEGETATION define is on = 'grass' can be rigid, e.g. rocks 2021-02-07 19:13:49 +01:00
Mikulas Florek
7b6d5c7d17 fixed decal rendering if camera is inside decal volume 2021-02-07 17:42:23 +01:00
Mikulas Florek
75af297f14 improved terrain rendering 2021-02-07 16:16:48 +01:00
Mikulas Florek
d2ac6d4a09 improved appearance of grass 2021-02-07 14:15:09 +01:00
Mikulas Florek
49a6ceb452 translucency 2021-02-06 22:17:03 +01:00
Mikulas Florek
7b919e4e38 terrain improvements 2021-02-05 23:50:12 +01:00
Mikulas Florek
33de2a78ca fixed terrain rendering; improved terrain editor cursor 2021-02-04 21:24:49 +01:00