Commit graph

1437 commits

Author SHA1 Message Date
Mikulas Florek
7b1c3509b1 omnidirection light shadows 2015-09-04 14:00:28 +02:00
Mikulas Florek
1a21dc1dc7 point light shadows WIP 2015-09-03 14:25:12 +02:00
Mikulas Florek
aa75aea89b point light shadows WIP 2015-09-02 11:14:42 +02:00
Mikulas Florek
b246769000 typo 2015-08-29 00:18:51 +02:00
Mikulas Florek
6d51283123 appveyor packs all dlls 2015-08-29 00:15:00 +02:00
Mikulas Florek
5d6821e82e removed unused uniform 2015-08-29 00:04:00 +02:00
Mikulas Florek
d640f694a0 improved terrain cursor - more obvious where it paints;
fixed crash when grass removal is undone
2015-08-28 21:55:53 +02:00
Mikulas Florek
1fdb2f8de1 display all lua script properties in the property view 2015-08-28 17:31:20 +02:00
Mikulas Florek
a260e1008e all geometry lit by a point light is detected 2015-08-27 23:59:36 +02:00
Mikulas Florek
65aa17db78 refactor 2015-08-27 23:18:49 +02:00
Mikulas Florek
b7ade5a6e4 grass can be removed from a terrain 2015-08-27 21:45:08 +02:00
Mikulas Florek
12055ae6e7 update the property view when new grass is added to a terrain 2015-08-27 17:04:36 +02:00
Mikulas Florek
982f490dea grass is placed in right places 2015-08-27 14:13:55 +02:00
Mikulas Florek
275848d5ac camera frustum is displayed correctly;
grass update refactor
2015-08-27 12:14:35 +02:00
Mikulas Florek
877bc62a54 point light gizmo 2015-08-27 12:13:31 +02:00
Mikulas Florek
e7d5ae0bd2 bgfx updated 2015-08-27 00:04:06 +02:00
Mikulas Florek
39898f47d8 visualize physx character controller;
gizmo refactor
2015-08-26 22:06:42 +02:00
Mikulas Florek
c45ce16fca new bgfx libraries - fixed frame buffer depth buffer creation 2015-08-26 11:19:24 +02:00
Mikulas Florek
5a9bce01e1 local rotations in lua script api 2015-08-25 17:25:58 +02:00
Mikulas Florek
2f40c5e161 scaled children are correctly transformed when their parents move - fixes #525 2015-08-25 16:27:18 +02:00
Mikulas Florek
ce76f6aef3 if main window and some other window are resized in one frame, the other window stops working - fixed;
imgui scissors - fixes #524
2015-08-25 14:53:38 +02:00
Mikulas Florek
fd9480ffdf Merge pull request #523 from nem0/terrain_details
Terrain details
2015-08-24 21:07:59 +02:00
Mikulas Florek
06ff7cb8da more user friendly terrain editor; required info is sent to the terrain shader 2015-08-24 21:00:35 +02:00
Mikulas Florek
2a12599a4d only 16bit heightmaps supported; refactor 2015-08-21 00:35:54 +02:00
Mikulas Florek
d12f1f74f9 more precise terrain painting brush 2015-08-20 23:37:13 +02:00
Mikulas Florek
400887e121 fixed raycasting editor icons 2015-08-20 22:42:15 +02:00
Mikulas Florek
35077c9222 terrain 3d texture 2015-08-20 00:24:04 +02:00
Mikulas Florek
68e2073855 Merge pull request #522 from nem0/renderer_plugin
Renderer plugin
2015-08-18 23:10:16 +02:00
Mikulas Florek
9e71b9a296 renderer plugin - closes #521 2015-08-18 22:57:22 +02:00
Mikulas Florek
2185315a4a renderer - real plugin WIP 2015-08-17 23:45:26 +02:00
Mikulas Florek
5e524b17ac Merge pull request #520 from nem0/sample_app
Sample app
2015-08-17 21:30:51 +02:00
Mikulas Florek
8358b5e668 user can not delete the editor camera - fixes #518
pipeline can query, whether there is a camera in some slot - fixes #519
2015-08-17 21:23:56 +02:00
Mikulas Florek
a2ebdef2b8 Merge branch 'master' of github.com:nem0/LumixEngine into sample_app 2015-08-15 10:03:46 +02:00
Mikulas Florek
3e74e68096 docs directory removed 2015-08-15 10:02:18 +02:00
Mikulas Florek
3d37095dac render test and sample app WIP 2015-08-15 09:56:37 +02:00
Mikulas Florek
bc0972b4c1 readme formatting 2015-08-15 09:22:23 +02:00
Mikulas Florek
ab8bac23fe 3rd party libraries in readme 2015-08-15 09:21:59 +02:00
Mikulas Florek
6e04c32194 sample app WIP 2015-08-14 22:12:51 +02:00
Mikulas Florek
756dec87af dx11 2015-08-14 22:12:16 +02:00
Mikulas Florek
69a36aa836 leaner windows.h - closes #516 2015-08-12 23:21:39 +02:00
Mikulas Florek
d9ca6218a3 sample app WIP 2015-08-12 22:57:42 +02:00
Mikulas Florek
c8ba681dc9 refactor 2015-08-12 22:57:22 +02:00
Mikulas Florek
a4e4bd3489 sample app WIP 2015-08-12 21:54:47 +02:00
Mikulas Florek
00e9753c41 file structure changed 2015-08-11 23:55:58 +02:00
Mikulas Florek
af202d284b Do not center mouse in the game view if it has no focus - fixes #511 2015-08-11 23:35:30 +02:00
Mikulas Florek
e4042e69fb correctly cull scaled meshes - fixes #512 2015-08-11 23:23:19 +02:00
Mikulas Florek
a551d423db fixed shadow in direct3d 2015-08-11 22:55:17 +02:00
Mikulas Florek
814c9cdf91 fixed crash when shutting down the editor 2015-08-11 22:54:27 +02:00
Mikulas Florek
10e10ca1ac Merge pull request #514 from nem0/directx
Directx
2015-08-09 21:59:19 +02:00
Mikulas Florek
8a144f084f updated bgfx - fixed texture sampling in vertex shaders
removed unused libraries
2015-08-09 00:01:40 +02:00