Mikulas Florek
|
a5265d3c7e
|
renderer performance optimization
|
2014-09-07 01:10:24 +02:00 |
|
Mikulas Florek
|
161d7c828e
|
image preview in the property view
|
2014-08-24 16:47:26 +02:00 |
|
Mikulas Florek
|
30be77957b
|
world matrix in shader is set for each object
|
2014-08-19 22:41:20 +02:00 |
|
Mikulas Florek
|
5f996c1bef
|
undo/redo - closes #13
|
2014-08-16 22:44:44 +02:00 |
|
Mikulas Florek
|
efe647031d
|
alpha to coverage in the material editor; all of the grass is rendered
|
2014-08-11 00:15:48 +02:00 |
|
Mikulas Florek
|
defb3ca094
|
hit count displayed in the profiler UI
|
2014-08-10 23:40:22 +02:00 |
|
Mikulas Florek
|
037eab143c
|
alpha to coverage setting in a material
|
2014-08-10 23:17:31 +02:00 |
|
Mikulas Florek
|
ca11b26c12
|
update according to review
|
2014-08-10 21:20:46 +02:00 |
|
Mikulas Florek
|
22886270e4
|
multisampled grass
|
2014-08-10 17:20:32 +02:00 |
|
Mikulas Florek
|
3e6b12072d
|
grass optimization; grass mesh as terrain's property
|
2014-08-10 13:10:56 +02:00 |
|
Mikulas Florek
|
3bd5fb7921
|
grass inherit terrain's layer
|
2014-08-09 20:15:38 +02:00 |
|
Mikulas Florek
|
a5b62d4291
|
grass WIP
|
2014-08-09 14:37:23 +02:00 |
|
Mikulas Florek
|
92b248acd5
|
EditorClient removed
|
2014-07-31 23:45:57 +02:00 |
|
Mikulas Florek
|
5002eccaeb
|
terrain refactored
|
2014-07-20 00:45:57 +02:00 |
|
Mikulas Florek
|
11acbfc710
|
update according to review
|
2014-07-18 21:50:28 +02:00 |
|
Mikulas Florek
|
8c6b9a15b9
|
shadow matrices are sent to the terrain shader
|
2014-07-15 22:38:36 +02:00 |
|
Mikulas Florek
|
7ef1994c61
|
toggle wifreame in editor
|
2014-07-13 16:54:09 +02:00 |
|
Mikulas Florek
|
bd825c6e9d
|
terrain - y scale; scale is saved
|
2014-07-09 21:33:35 +02:00 |
|
Mikulas Florek
|
c57d7b6b86
|
proper terrain LODs when a terrain is scaled
|
2014-07-09 21:09:18 +02:00 |
|
Mikulas Florek
|
e374fdf31e
|
terrain xz scale
|
2014-07-09 20:50:19 +02:00 |
|
Mikulas Florek
|
f6e1edc918
|
16bit opengl textures; light_dir is sent to the terrain shader
|
2014-07-09 19:52:10 +02:00 |
|
Mikulas Florek
|
cf94e96644
|
terrain rendering refactored
|
2014-07-08 22:31:01 +02:00 |
|
Mikulas Florek
|
c738c7229f
|
terrain lod - working prototype - very ugly coded
|
2014-07-07 23:37:40 +02:00 |
|
Mikulas Florek
|
53a004c828
|
terrain lod - WIP
|
2014-07-05 17:24:12 +02:00 |
|
Mikulas Florek
|
dd546c451f
|
strcpy and strcat replaced
|
2014-06-29 13:09:10 +02:00 |
|
Mikulas Florek
|
bd201a9668
|
type safe logger
|
2014-06-29 11:45:32 +02:00 |
|
Mikulas Florek
|
219979d8e3
|
lux->lumix
|
2014-06-25 23:20:33 +02:00 |
|
Mikulas Florek
|
47175b2a64
|
timer in scene accessible from shader
|
2014-06-21 19:26:27 +02:00 |
|
Mikulas Florek
|
1054749379
|
lux -> lumix
|
2014-06-16 21:18:15 +02:00 |
|
Mikulas Florek
|
3af0a7da6d
|
physical heightfield - WIP
|
2014-06-08 17:46:46 +02:00 |
|
Mikulas Florek
|
31999a0e67
|
merge from trunk
|
2014-06-08 11:32:34 +02:00 |
|
Mikulas Florek
|
d3cb160b57
|
terrain prototype
|
2014-06-03 21:46:34 +02:00 |
|
Mikulas Florek
|
8f67fb71b7
|
memory leaks fixed
|
2014-06-03 18:16:51 +02:00 |
|
Mikulas Florek
|
517afeec42
|
pipeline custom command
|
2014-06-03 16:43:35 +02:00 |
|
Mikulas Florek
|
7fa9b2b556
|
debug line lifetime fixed; physx debug render
|
2014-06-02 21:09:12 +02:00 |
|
Mikulas Florek
|
3e3f6c37c3
|
several crashes fixed - closes #154, closes #184
|
2014-05-26 00:25:59 +02:00 |
|
Mikulas Florek
|
93837acabf
|
several crashes fixed
|
2014-05-24 14:02:50 +02:00 |
|
Mikulas Florek
|
6ebab3193f
|
warnings fixed
|
2014-05-21 21:57:15 +02:00 |
|
tluqo
|
a2f0653f27
|
Merge remote-tracking branch 'remotes/origin/master' into Resource_Manager
Conflicts:
qteditor/QtEditor/materialmanager.cpp
qteditor/QtEditor/ui_camerawidget.h
qteditor/QtEditor/ui_mainwindow.h
src/graphics/model_instance.cpp
src/graphics/pipeline.cpp
|
2014-05-21 20:16:57 +02:00 |
|
tluqo
|
b3f07e6723
|
fixes #176
|
2014-05-20 23:35:09 +02:00 |
|
Mikulas Florek
|
c53a9fe395
|
merge from master
|
2014-05-20 22:09:06 +02:00 |
|
Mikulas Florek
|
78d6f7a698
|
server memory leaks fixed
|
2014-05-19 00:00:33 +02:00 |
|
Mikulas Florek
|
f162ddcf73
|
imrpoved shadow - WIP
|
2014-05-17 19:33:38 +02:00 |
|
Mikulas Florek
|
2a2d9ce77d
|
system for rendering debug lines
|
2014-05-17 15:44:52 +02:00 |
|
Mikulas Florek
|
bc7df53a47
|
merge from master
|
2014-05-07 23:43:05 +02:00 |
|
tluqo
|
25b6776cad
|
- fixes memory leaks
- fixes #160
|
2014-05-03 22:29:09 +02:00 |
|
Mikulas Florek
|
1296e634c1
|
render scenes
|
2014-04-30 20:02:08 +02:00 |
|
Mikulas Florek
|
3892856473
|
fixed rendering when there is not light
|
2014-04-21 23:03:40 +02:00 |
|
Mikulas Florek
|
2276e08074
|
framebuffers have name
|
2014-04-19 14:57:21 +02:00 |
|
Mikulas Florek
|
6805c614bc
|
light direction send to fragment shader
|
2014-04-18 22:10:16 +02:00 |
|
Mikulas Florek
|
f0d1dbfd04
|
shader reloading fixed
|
2014-04-18 21:32:25 +02:00 |
|
Mikulas Florek
|
0a0eb379ae
|
more dynamic shader uniform system
|
2014-04-18 13:33:02 +02:00 |
|
Mikulas Florek
|
ee436eaf20
|
improved deserialization - dynamic object properties
|
2014-04-16 19:57:09 +02:00 |
|
Mikulas Florek
|
f9d6dbadc3
|
merge from master
|
2014-04-15 22:21:47 +02:00 |
|
tluqo
|
94ecfc02ae
|
applied review comments.
|
2014-04-14 22:20:44 +02:00 |
|
Mikulas Florek
|
8acb52c254
|
glew
|
2014-04-14 00:36:19 +02:00 |
|
Mikulas Florek
|
cb37ba0c25
|
camera is properly set when an universe is loaded
|
2014-04-13 22:32:20 +02:00 |
|
Mikulas Florek
|
f54dbeb4af
|
improved camera system; renderer deserialization is fixed
|
2014-04-11 23:53:30 +02:00 |
|
Mikulas Florek
|
89e06bba31
|
level 4 warnings fixed in engine project
|
2014-04-09 23:59:39 +02:00 |
|
Mikulas Florek
|
0bd87f01e5
|
level 4 warnings
|
2014-04-09 23:39:16 +02:00 |
|
Mikulas Florek
|
ddbd1f86a1
|
animation and pipeline unload
|
2014-04-07 21:36:24 +02:00 |
|
Mikulas Florek
|
8d77b776ed
|
merge fixed
|
2014-04-07 21:18:16 +02:00 |
|
Mikulas Florek
|
40083399cb
|
merged master
|
2014-04-07 21:15:36 +02:00 |
|
tluqo
|
34ac29b009
|
- animation manager + unit tests
|
2014-04-06 16:59:18 +02:00 |
|
tluqo
|
8cfef76674
|
- pipeline manager
- unit test: material manager
- several fixes in the unit test suite
|
2014-04-05 22:54:29 +02:00 |
|
Mikulas Florek
|
b62e5424b2
|
renderable layers - at the moment used only to show gizmo behind objects
|
2014-04-04 01:03:15 +02:00 |
|
Mikulas Florek
|
d7fdf81d9e
|
removed macros for c++11 features; gizmo scaling
|
2014-04-03 23:59:36 +02:00 |
|
Mikulas Florek
|
3751577874
|
shadows fixed
|
2014-03-30 11:36:36 +02:00 |
|
Mikulas Florek
|
46d00d796f
|
The old editor is removed; Pipeline instances
|
2014-03-30 11:11:50 +02:00 |
|
Mikulas Florek
|
62318dc039
|
getLookAtMatrix fixed
|
2014-03-27 23:43:55 +01:00 |
|
Mikulas Florek
|
16a8c5a5db
|
editor messages are not processed in the receiving thread; object can be selected using the icon; new renderer can be (de)serialized; other minor fixes
|
2014-03-27 22:53:25 +01:00 |
|
Mikulas Florek
|
a4051bfe3c
|
resize cameras in pipeline
|
2014-03-23 11:42:00 +01:00 |
|
Mikulas Florek
|
7105b9174a
|
c++11
|
2014-03-16 14:33:45 +01:00 |
|
Mikulas Florek
|
f2c5e68415
|
update according to code review
|
2014-03-16 13:11:23 +01:00 |
|
Mikulas Florek
|
f45f563906
|
merge from master
|
2014-03-16 12:29:34 +01:00 |
|
Mikulas Florek
|
702a390cd8
|
pipeline commands refactored
|
2014-03-14 22:45:39 +01:00 |
|
Mikulas Florek
|
1c73b8e9b4
|
vs 2013
|
2014-03-14 00:04:57 +01:00 |
|
Mikulas Florek
|
1e4af35f1b
|
shadows - proof of concept
|
2014-03-12 23:00:16 +01:00 |
|
tluqo
|
932ed1d97a
|
- fixed some TODO: close file somehow
|
2014-03-04 22:23:53 +01:00 |
|
Mikulas Florek
|
1d93d14b64
|
raycasting in renderer is fixed; partially functioning gizmo
|
2014-02-25 23:05:13 +01:00 |
|
Mikulas Florek
|
68ea5b036b
|
animated meshes are properly rendered
|
2014-02-22 13:31:16 +01:00 |
|
Mikulas Florek
|
6b70857e64
|
new renderer: animation WIP
|
2014-02-09 23:43:10 +01:00 |
|
Mikulas Florek
|
331af882de
|
new renderer: gui rendering fixed, camera movement, getRay
|
2014-02-07 23:07:42 +01:00 |
|
Mikulas Florek
|
58e68772b9
|
shader loading
|
2014-02-04 22:19:49 +01:00 |
|
Mikulas Florek
|
202b4b9b61
|
material and texture loading
|
2014-02-03 23:27:29 +01:00 |
|
Mikulas Florek
|
aad5b1ba81
|
new_renderer : simple geometry
|
2014-01-25 14:56:39 +01:00 |
|
Mikulas Florek
|
32f91f8c47
|
first new renderer commit
|
2014-01-24 18:13:50 +01:00 |
|