Mikulas Florek
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c6753781cf
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point light shadowmap texture is set only once - fixes #556
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2015-10-05 22:44:03 +02:00 |
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Mikulas Florek
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a2c34200d5
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terrain using texture atlas
save buttons for textures in the terrain editor
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2015-10-04 13:37:29 +02:00 |
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Mikulas Florek
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9423f90ed9
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refactor
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2015-10-03 01:53:04 +02:00 |
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Mikulas Florek
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e27bf25ee7
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resource system reworked - fixes #339
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2015-10-03 01:14:38 +02:00 |
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Mikulas Florek
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5edc9ba11d
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Shortcut for brush size in the terrain editor - closes #549
bgfx updated
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2015-10-01 02:07:22 +02:00 |
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Mikulas Florek
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0458d2e5ca
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painting entities on terrain optimized
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2015-09-28 00:51:28 +02:00 |
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Mikulas Florek
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9a8de12658
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rendering correct terrain's quad when rendering shadowmap
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2015-09-27 23:13:40 +02:00 |
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Mikulas Florek
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aea152c497
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pipelines share frame allocator
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2015-09-26 19:59:14 +02:00 |
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Mikulas Florek
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470430d9fa
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sample app renamed to studio; support for clouds
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2015-09-25 02:46:36 +02:00 |
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Mikulas Florek
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68e03f0a28
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uninitialized variable fixed
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2015-09-22 23:58:11 +02:00 |
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Mikulas Florek
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2af966e2b9
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wireframe affects only scene view
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2015-09-21 22:55:15 +02:00 |
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Mikulas Florek
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02d7b0f1e4
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sample app - leak fixed; measure tool; asset browser - reload changed files; scene view - camera speed
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2015-09-20 20:28:51 +02:00 |
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Mikulas Florek
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8afad3bb03
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sample app - game & scene views
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2015-09-20 17:30:37 +02:00 |
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Mikulas Florek
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50e1c42578
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imgui WIP
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2015-09-14 18:03:45 +02:00 |
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Mikulas Florek
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6aac8df8cd
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sample app - some new menu items
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2015-09-12 14:51:13 +02:00 |
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Mikulas Florek
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26631dbd26
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render screen space quad with any material
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2015-09-11 03:58:02 +02:00 |
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Mikulas Florek
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e3478dfa93
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shadowmap cascades is a property of a global light - closes #534
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2015-09-10 22:14:54 +02:00 |
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Mikulas Florek
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e039e7eb04
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default point light range is 10;
compile time warning fixed
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2015-09-09 21:34:16 +02:00 |
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Mikulas Florek
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44d9482128
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changed light attenuation formula
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2015-09-09 02:18:09 +02:00 |
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Mikulas Florek
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1080ae20db
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shadows WIP
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2015-09-07 13:32:19 +02:00 |
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Mikulas Florek
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80d513e1e9
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point light shadowmap
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2015-09-05 13:08:47 +02:00 |
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Mikulas Florek
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7b1c3509b1
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omnidirection light shadows
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2015-09-04 14:00:28 +02:00 |
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Mikulas Florek
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1a21dc1dc7
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point light shadows WIP
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2015-09-03 14:25:12 +02:00 |
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Mikulas Florek
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aa75aea89b
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point light shadows WIP
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2015-09-02 11:14:42 +02:00 |
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Mikulas Florek
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5d6821e82e
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removed unused uniform
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2015-08-29 00:04:00 +02:00 |
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Mikulas Florek
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d640f694a0
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improved terrain cursor - more obvious where it paints;
fixed crash when grass removal is undone
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2015-08-28 21:55:53 +02:00 |
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Mikulas Florek
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65aa17db78
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refactor
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2015-08-27 23:18:49 +02:00 |
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Mikulas Florek
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e7d5ae0bd2
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bgfx updated
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2015-08-27 00:04:06 +02:00 |
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Mikulas Florek
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ce76f6aef3
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if main window and some other window are resized in one frame, the other window stops working - fixed;
imgui scissors - fixes #524
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2015-08-25 14:53:38 +02:00 |
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Mikulas Florek
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06ff7cb8da
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more user friendly terrain editor; required info is sent to the terrain shader
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2015-08-24 21:00:35 +02:00 |
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Mikulas Florek
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2185315a4a
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renderer - real plugin WIP
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2015-08-17 23:45:26 +02:00 |
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