Commit graph

3859 commits

Author SHA1 Message Date
Mikulas Florek
bdc78aae04 fixed not cleaning up anim controller when reloading it in editor 2018-01-06 23:40:36 +01:00
Mikulas Florek
e618210f7f import asset - .phy files use the same basename as .msh files 2018-01-04 14:30:07 +01:00
Mikulas Florek
5a572c4e05 D6 joint API - linear limit's damping, stiffness & restitution 2018-01-04 10:01:23 +01:00
Oki28z
6af2b562b6 Update README.md
Broken link
2018-01-03 22:25:44 +01:00
Mikulas Florek
feff0051bd Lua API - isControllerCollisionDown - closes #1211 2018-01-03 18:09:55 +01:00
Mikulas Florek
f352e5cc57 fixed render test 2018-01-02 22:08:23 +01:00
Mikulas Florek
9d563eff17 pipeline refactor 2018-01-02 21:59:20 +01:00
Mikulas Florek
17981ba3f2 compilable linux 2017-12-30 13:26:43 +01:00
Mikulas Florek
c5dbed8111 physics controller radius & height properties 2017-12-30 11:20:11 +01:00
Mikulas Florek
0ec85aed2d 'Compiling shaders...' text in scene view 2017-12-22 12:35:23 +01:00
Mikulas Florek
7b4786538b extended API 2017-12-21 12:30:55 +01:00
Mikulas Florek
f6aecea72d fixed reference count 2017-12-16 13:43:49 +01:00
Mikulas Florek
f0cb9547b6 set POV of asset's tile 2017-12-16 12:01:50 +01:00
Mikulas Florek
f1a3dc8863 preview angle change 2017-12-16 11:36:01 +01:00
Mikulas Florek
21e8a7bfc0 error message when binding from framebuffer which does not exist; logui - error and warnings are visible by default 2017-12-14 16:44:10 +01:00
Mikulas Florek
ffe60cfa97 navigate API 2017-12-14 00:27:23 +01:00
Mikulas Florek
9eaf6851fa model instance enabled by default 2017-12-13 23:55:09 +01:00
Mikulas Florek
0fca3e20ba handle long pass names 2017-12-13 14:10:42 +01:00
Mikulas Florek
660c111935 support for moving platforms in physics 2017-12-12 23:06:10 +01:00
Mikulas Florek
bc79b61b2e removed forgotten temporary code 2017-12-12 22:23:07 +01:00
Mikulas Florek
8bfb7e1b40 fixed dynamic phyiscal meshes moving slow 2017-12-12 20:17:05 +01:00
Mikulas Florek
3b90a6fd41 dynamic actors in physics causing only one on moved callback; fixed crash when trying to set physical mesh to dynamic with no resource assigned 2017-12-12 20:10:37 +01:00
Mikulas Florek
91706f9c83 fixed changing convex physical mesh from static to kinematic 2017-12-12 14:42:06 +01:00
Mikulas Florek
03847a9965 runTest returns bool 2017-12-10 22:04:34 +01:00
Mikulas Florek
91e43446f0 studio lua API; script for updating tests 2017-12-10 21:17:35 +01:00
Mikulas Florek
20ea2cc224 fixed crash - fixes #1210 2017-12-09 11:40:56 +01:00
Mikulas Florek
509faa88aa enable/disable model instance 2017-12-09 00:17:32 +01:00
Mikulas Florek
2f5a25977e enable/disable model instance WIP #1208 2017-12-08 17:33:22 +01:00
Mikulas Florek
1f60cbb81c serialize lua script's flags #1208 2017-12-08 15:15:08 +01:00
Mikulas Florek
74818ed4a6 prefab preview in asset browser 2017-12-08 00:34:11 +01:00
Mikulas Florek
939902ff7f missing include 2017-12-07 14:41:15 +01:00
Mikulas Florek
f98cf16381 enable/disable lua scripts #1208 2017-12-07 14:36:03 +01:00
Mikulas Florek
864120fa95 correctly autodetects LODs starting from 1 2017-12-01 21:45:16 +01:00
Mikulas Florek
9d07273bca fixed packing data 2017-12-01 16:53:54 +01:00
Mikulas Florek
5640ebe0cc fixed resource leak 2017-12-01 12:31:02 +01:00
Mikulas Florek
9adb38b90f use all cores when generating probes 2017-12-01 12:21:41 +01:00
Mikulas Florek
6284522704 pipelines can add layers - closes #1206, closes #1030 2017-12-01 12:08:00 +01:00
Mikulas Florek
de506c6aac cppsharp can't parse files because of these includes 2017-11-30 23:09:05 +01:00
Mikulas Florek
80ecb117c6 improved gravity on controller 2017-11-30 20:13:30 +01:00
Mikulas Florek
97609ca230 flags 2017-11-30 01:01:41 +01:00
Mikulas Florek
69b53ed32f fixed DLL build 2017-11-28 19:48:01 +01:00
Mikulas Florek
4fc02d48ce cleanup 2017-11-28 19:37:15 +01:00
Mikulas Florek
0d4e47b5fb copy anim node WIP 2017-11-27 17:37:16 +01:00
Mikulas Florek
6fe97d1c27 lua editor API - destroyEntity 2017-11-25 19:15:33 +01:00
Mikulas Florek
74167adbab editor lua API - createEntityEx, selectEntity, savePrefab 2017-11-25 14:48:36 +01:00
Mikulas Florek
c8e604c11e fixed rect selection selecting the same entity multiple times 2017-11-25 12:38:56 +01:00
Mikulas Florek
7e83458e98 drag & drop prefabs 2017-11-25 02:52:46 +01:00
Mikulas Florek
5c12f890bd fixed crash when copy-pasting physical mesh 2017-11-25 02:12:00 +01:00
Mikulas Florek
dc36518437 drag&drop phy files in scene - closes #1203 2017-11-24 15:39:10 +01:00
Mikulas Florek
42489c418e fixed crash when moving entity in second open universe 2017-11-24 15:29:40 +01:00