Mikulas Florek
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2f4358fd6a
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minimal triangle example binary from 2MB to 50KB; namespace refactor
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2020-12-10 22:40:13 +01:00 |
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Mikulas Florek
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ffd5410d00
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reflection refactor
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2020-12-01 19:20:47 +01:00 |
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Mikulas Florek
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182b07df3f
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fixed leak
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2020-12-01 00:31:54 +01:00 |
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Mikulas Florek
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4cfe40e37e
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component registration reworked
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2020-12-01 00:17:00 +01:00 |
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Mikulas Florek
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b5b8657792
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audio clips reworked
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2020-11-29 17:16:52 +01:00 |
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Mikulas Florek
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0686c3c439
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scene versions
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2020-11-28 20:31:29 +01:00 |
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Mikulas Florek
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30417992e1
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cleanup
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2020-10-26 18:41:53 +01:00 |
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Mikulas Florek
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3637a40a90
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lua api; fixed crash when paiting many entities on terrain; added missing shader
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2020-10-19 23:38:25 +02:00 |
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Mikulas Florek
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004fcf73fd
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refactor
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2020-10-14 21:13:29 +02:00 |
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Mikulas Florek
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189eb8392a
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allocator refactor
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2020-10-09 20:16:55 +02:00 |
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Mikulas Florek
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825201cd35
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refactor
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2020-07-05 17:45:07 +02:00 |
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Mikulas Florek
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c976029b37
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Reflection rework (#1315)
* reflection rework - handle properties in scripts
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2020-03-05 01:11:41 +01:00 |
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Mikulas Florek
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5f3c524fbd
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big refactor
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2020-02-21 22:09:11 +01:00 |
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Mikulas Florek
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7743033644
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prefab & universe serialization rework WIP
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2020-01-28 19:28:25 +01:00 |
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Mikulas Florek
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009a5d8bc5
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fixed lua leak
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2019-10-29 22:47:42 +01:00 |
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Mikulas Florek
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037c531c6d
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anim system wIP
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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5822651aba
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best refactor of all refactors ever
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2019-07-25 18:50:31 +02:00 |
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Mikulas Florek
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9b399880ad
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cleanup
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2019-06-21 17:14:06 +02:00 |
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Mikulas Florek
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66a7c2b71b
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cleanup
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2019-06-20 16:49:34 +02:00 |
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Mikulas Florek
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431d14d9dd
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cleanup
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2019-06-17 21:15:04 +02:00 |
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Mikulas Florek
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b383fa619e
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cleanup; variables can be properties
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2019-06-13 17:26:52 +02:00 |
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Mikulas Florek
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261c0bb999
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FS refactor wip
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2019-06-11 22:39:39 +02:00 |
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Mikulas Florek
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98abdb552f
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fuck this contribution too
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2018-09-16 18:35:57 +02:00 |
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Mikulas Florek
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c02613be06
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ffr WIP - all your base are belong to us
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2018-08-22 22:19:11 +02:00 |
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Mikulas Florek
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7ec9b14a1d
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ffr WIP, flat earth is real
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2018-08-19 17:35:37 +02:00 |
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Mikulas Florek
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119b2aa5e4
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refactor
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2018-01-12 17:01:26 +01:00 |
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Mikulas Florek
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8819f3fba8
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refactor
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2018-01-12 00:35:18 +01:00 |
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Mikulas Florek
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4fc02d48ce
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cleanup
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2017-11-28 19:37:15 +01:00 |
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Mikulas Florek
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cdf1eac102
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audio scene - versioning
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2017-11-20 23:09:08 +01:00 |
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pdugan
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69d64f737f
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Made destroyChorusZone non virtual / removed from public API
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2017-11-20 23:07:23 +01:00 |
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pdugan
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034371c213
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Added Chorus audio effect
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2017-11-20 23:07:23 +01:00 |
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Mikulas Florek
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cafac7aae9
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properties -> reflection
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2017-11-19 14:04:10 +01:00 |
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Mikulas Florek
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e6cf9afcf0
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cleanup
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2017-11-09 00:31:05 +01:00 |
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Mikulas Florek
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00a7976059
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Property refactor (#1178)
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2017-10-18 23:43:02 +02:00 |
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Mikulas Florek
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ee83f41f51
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fixed includes
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2017-09-24 00:16:10 +02:00 |
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Mikulas Florek
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22aa72cfc6
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fixed sound not playing (only worked in game mode when it was run 2nd time)
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2017-04-29 13:37:20 +02:00 |
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Mikulas Florek
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36a64d3a4c
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serialize emitter's material
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2017-02-21 16:37:07 +01:00 |
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Mikulas Florek
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3378666739
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scene versioning
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2017-01-24 16:56:42 +01:00 |
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Mikulas Florek
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b797d628dc
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entity GUIDs - closes #1074
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2017-01-03 17:04:09 +01:00 |
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Mikulas Florek
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0247b351a0
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text format - prefabs
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2016-12-14 17:02:30 +01:00 |
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Mikulas Florek
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10c09397b9
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text format WIP
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2016-12-14 17:02:30 +01:00 |
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Mikulas Florek
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c727a9376c
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text format
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2016-12-14 17:02:30 +01:00 |
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Mikulas Florek
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730f07c286
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animation system - sound event
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2016-11-23 17:03:29 +01:00 |
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Mikulas Florek
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33fb35a9ee
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Lua API - setMasterVolume
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2016-10-16 19:14:40 +02:00 |
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Mikulas Florek
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f0ede12699
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final keyword - closes #1009
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2016-10-07 12:57:30 +02:00 |
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Mikulas Florek
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aaf49292dd
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fixed occasional glitch at the end of nonlooping sounds
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2016-10-06 16:08:01 +02:00 |
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Mikulas Florek
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252a4f9173
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ambient sound - 3d - serialization
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2016-10-01 10:58:17 +02:00 |
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Mikulas Florek
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944e5ca229
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cleanup
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2016-07-25 01:02:36 +02:00 |
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Mikulas Florek
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61a4775258
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refactor
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2016-07-24 22:21:43 +02:00 |
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Mikulas Florek
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844589fc5a
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refactor
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2016-07-24 17:29:17 +02:00 |
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