Add an option to turn on vendor's experimental optimizations.
Be sure to turn on MNG_BUILD_SO only for PIC-objects.
Prompted by: edwin's port-version check
Accelerated hardware, but is not actually 3D.
Features:
Low CPU Usage because of 3D accelerated hardware.
All effects including potentially expensive complex
image transformations are done in hardware. So, if
you have a fast video card, your CPU most of a time
will be idle!
Powerful C-style Scripting Language will help you to
program your own nice presets! The visualization is
under your control!
Root-window rendering supported. Put a nice video
effects on your desktop! This feature is window-manager
dependent. KDE and GNOME probably won't work
Press 'V' to switch to root-window mode.
Full-screen rendering. Planned.
WWW: http://xmms-scivi.sourceforge.net/
PR: 87488
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
It runs on Linux, FreeBSD and of the majority of Unix.
It displays effects of rotation of grids, wave radial, oscilloscope and
spectrum analyzer in agreement with the music.
WWW: http://membres.lycos.fr/diablolight/
PR: 87490
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
does not use 3D hardware acceleration)
- libGLU.so.1 from linux_dri is also required in the WITH_NVIDIA_GL case
- remove pkg-message (the information it provides is available using
pkg_info -L)
- move the executable to libexec
- wrapper script:
- use exec, to not keep the wrapper in memory while the program is running
- pass command line arguments to the program
- do not silence mkdir
- the executable expects the manual in ${DATADIR}/manual, so:
- add a symlink pointing to ${DOCSDIR}/manual
- unconditionally install the documentation
PR: ports/87082
Submitted by: jylefort
Approved by: maintainer
x11/linux-XFree86-libs is still at 4.3.99.902): fixes an unresolved
library dependency in libGLU (libstdc++-libc6.1-2.so.3)
- Remove useless mkdir from pkg-plist
- Also run ldconfig when installing from a package
PR: ports/87079
Submitted by: jylefort
Approved by: netchild
Soya aims at being to 3D what Python is to
programming : fast to learn, easy to use, while
keeping good performances
PR: 87008
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
box for editing any Python object (similarly to
what Java call a Bean editor, but for Python object).
EditObj is a usefull tool for writing (text or
non-text) editors of all kinds, including GUI editor,
3D editor,... It also includes a Python console
(thanks to Ka-Ping Yee).
PR: 86937
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
- fill CONFIGURE_ENV to detect more libraries which are installed because
of LIB_DEPENDS anyway e.g. libpng (until that change, devil had no png
support - even if libpng was installed)
- fix a png-support bug for 64bit systems.
- bump PORTREVISION
Approved by: maintainer
These patches update graphics/digikam and
graphics/digikamimageplugins to version 0.7.4.
Two new ports are included: graphics/digikam-doc and
graphics/digikamimageplugins-doc. The documentation for these
ports is now split from the main program.
PR: ports/85718
Submitted by: Arjan van Leeuwen <avleeuwen@piwebs.com>
These patches update graphics/digikam and
graphics/digikamimageplugins to version 0.7.4.
Two new ports are included: graphics/digikam-doc and
graphics/digikamimageplugins-doc. The documentation for
these ports is now split from the main program.
PR: ports/85718
Submitted by: Arjan van Leeuwen <avleeuwen@piwebs.com>
These patches update graphics/digikam and
graphics/digikamimageplugins to version 0.7.4.
Two new ports are included: graphics/digikam-doc and
graphics/digikamimageplugins-doc. The documentation for these
ports is now split from the main program.
PR: ports/85718
Submitted by: Arjan van Leeuwen <avleeuwen@piwebs.com>
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce games and demos utilising 3D hardware.
WWW: http://www.cegui.org.uk/
gtk-sharp20 for affected ports.
- Also correct incorrect RUN_DEPENDS=${BUILD_DEPENDS} still remaining
in mcatalog, bless, f-spot, and gecko-sharp10.
Approved by: ahze (mentor)
Refer to all modules using their /dist/Foo/ path instead of via
the mishmash of old author path, new author path, module documentation,
etc. These are mostly stragglers that should have been caught in pass 2.
This pass brought to you by Bill's 102-degree fever during pass 2.
Refer to all modules using their /dist/Foo/ path instead of via
the mishmash of old author path, new author path, module documentation,
etc.
This pass brought to you by loving, painstaking hand editing.
URLs automatically rewritten from /search?dist=Foo or /dist/Foo
to /dist/Foo/ (note trailing slash). After a 2002(!) reorganization,
this is the preferred way to refer to modules on search.cpan.org.
This pass brought to you by http://people.freebsd.org/~fenner/fix-search
with oceans, mountains, icecaps and rivers. Parameters are specified
interactively and the results displayed using OpenGL. The generated
objects can be dumped in Pov-Ray format.
PR: ports/86275
Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
by the library (to two by default). Previous versions had NO LIMIT,
which prevented simple clients of the library (such "gphoto -P" itself)
from downloading LARGE sequences of pictures -- the program would run
out of memory and crash.
While here, remove the explicit requirements for shared library versions
of dependencies.
Telak is a small tool to draw local or remote pictures on your root window.
This is very useful if you want to have RRD graphs drawn above your wallpaper.
WWW: http://julien.danjou.info/telak.html
PR: ports/86069
Submitted by: Emanuel Haupt <ehaupt@critical.ch>
Moth is a simple to use triangle mesh editor based on standardized OpenGL and
XML (file format) technologies. Its major field of application is the creation
of 3D models for interactive applications like games, visualizations,
simulations, virtual worlds and similar uses. Another field of application is
3D sketching.
WWW: http://moth.titanothere.com/
PR: ports/85955
Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
viewing and projection in OpenGL. It allows user to see effects
of changing viewing and projection parameters on seeing a scene.
Additionally it is possible to dump a C file which specifies viewing
and projection of the current principal view in one routine. It could
be incorporated into another program that wants to define a specific
view and projection. VVV can therefore be used as a preview tool.
PR: ports/85948
Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
fv is an HDRI viewer. Currently supported formats are the followings:
* Greg Ward's HDR (also known as Radiance/PIC/RGBE). See
http://www.graphics.cornell.edu/~bjw/rgbe.html for details.
* Paul Debevec's PFM (Portable Float Map). See
http://netpbm.sourceforge.net/doc/pfm.html for details.
fv reads data from the standard input or files specified as
arguments. In the latter case, each file may be compressed one with
gzip or bzip2. The file may also change after fv is invoked, except
its header part. fv checks whether the file changes and updates the
display if necessary. This feature is useful for checking intermediate
outputs from renderers.
WWW: http://www.eaflux.com/fv/
PR: ports/85840
Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
It uses a very fast algorithm and generates high quality, smooth images.
It is fully interactive, allowing for real-time mouse navigation and dynamic
generation of the Julia fractal preview. OpenGL-rendered 3D view of the
fractals is also supported.
WWW: http://zeus.polsl.gliwice.pl/~mimec/index.php?id=fraqtive