- Photoshop CS/CS2 should now work, please help us testing it.
See http://wiki.winehq.org/AdobePhotoshop for details.
- A number of RPC fixes.
- Various improvements to the debugger support.
- Lots of bug fixes.
- RunOnce and Run entries now executed on startup.
- Beginnings of support for emulated disk devices.
- Many Richedit improvements.
- Nicer looking color dialog.
- Lots of bug fixes.
Plus, importantly, the ability to disable the use of certain libraries
when build Wine via --without-cups and the like which we'll shortly use
to add appropriate options.
anything with it. This is bad habit, especially because the sgtty.h is a
deprecated header file, which describes an interface that's only present
when COMPAT_43TTY is present in the kernel.
There's no real harm in this case, but say, we want to remove this
header file, it will cause compilation to fail.
PR: 119101
Submitted by: Ed Schouten <ed@fxq.nl>
- Many copy protection fixes.
- GLSL is now the default for Direct3D.
- Lots of memory errors fixed thanks to Valgrind.
- Support for TOPMOST windows.
- Beginnings of an inetcomm dll implementation.
- Completed I/O completion.
- Improved user credentials management, including Mac Keychain support.
- More Valgrinding.
- A bunch of WinHelp improvements.
- Better Japanese font support.
- A ton of rpcrt4 fixes.
- Several Alsa capture fixes.
- Improved support for screen resolution changes.
- Improved graphics tablet support.
- Support for RPC context handles.
- Fixes for some longstanding screen depth issues.
- Implementation of "My Network Places" shell folder.
- Lots of bug fixes.
Move our desktop file into DESKTOPDIR [1] and make the postinstall target
a bit less chatty.
PR: 118753
Submitted by: Naram Qashat <cyberbotx@cyberbotx.com>
(update from 0.9.50 to 0.9.51)
Suggested by: Tijl Coosemans <tijl@ulyssis.org> [1]
manage your configuration files very easily, which are needed by
DOSBox. In addition it's also possible to create gameprofiles to
generate different configuration files
WWW: http://chmaster.freeforge.net/dboxfe-project.htm/
PR: ports/118495
Submitted by: Max Brazhnikov <makc at issp.ac.ru>
- Mirror to my FTP since it can't be downloaded by fetch [1].
- Remove BROKEN.
PR: ports/117903
Submitted by: "Pedro F. Giffuni" <giffunip@tutopia.com>
Reworked by: alepulver (myself) [1]
Approved by: portmgr (linimon)
- Still more fixes for regression test failures.
- Much more complete cryptnet implementation.
- WIDL is now able to generate the oleaut32 proxy code.
- Lots of bug fixes.
GNOME 2.20 release notes can be found at
http://www.gnome.org/start/2.20/notes/en/ . Beyond that, this update
includes the new GIMP 2.4 (courtesy of ahze).
The GNOME 2.20 update also includes a huge change in the FreeBSD GNOME
hierarchy. We are now using the more standard DATADIR of ${PREFIX}/share
rather than ${PREFIX}/share/gnome. The result is that fewer patches and
hacks are needed to port GNOME components to FreeBSD. This will mean some
user changes may be required, so be sure to read /usr/ports/UPDATING for
more details.
This release and the things we accomplished in it would not have been
possible without mezz's crazy idea to collapse DATADIR, and his persistence
to make it happen successfully. Ahze and pav also deserve thanks for
their work on porting modules and testing the whole ball of wax on
pointyhat (respectively).
The FreeBSD GNOME team would also like to thank our various testers and
contributors:
Yasuda Keisuke
Frank Jahnke
Pawel Worach
Brian Gruber
Franz Klammer
Yuri Pankov
Nick Barkas
Cristian KLEIN
Tony Maher
Scot Hetzel
Martin Matuska (mm)
Benoit Dejean
Martin Wilke (miwi)
(And anyone else I may have missed)
PRs fixed in this release:
111272, 113470, 115995, 116338
- New scheme for OpenGL support in child windows.
- Lots of fixes for regression test failures.
- Lots of bug fixes.
- A Tahoma replacement font.
Adjust pkg-message as far as goes about FreeBSD releases. Add a temporary
patch of mine (already accepted upstream) to build with a wider range of
versions of bison.
- Remove a lot of obsolete patch files
- Clean up all emulators/mupen64* ports
- Add new way to build mupen64 emulator and all plugins
- Pass maintainership to me
Approved by: tlp (maintainer via irc)
hacks to install kernel loadable modules correctly on amd64 platforms
with the new INSTALL_KLD command.
All PORTREVISIONS have been bumped to show when the new version of
installing became available.
speed under FreeBSD. It is based on QEMU, a partially open, partially
closed source emulator package. However, Win4BSD offers many advantages,
including much greater speed, ease of use, more seamless integration with
the host OS, and "grabless" mouse transition between the host and Windows
guest.
Win4BSD is the latest port of a product that has previously been known as
Win4lin and SCO Merge.
This port downloads, extracts and installs the contents of the Win4BSD
package. It will work with or without a Win4BSD license. If you do not
have a license, Win4BSD will function for a 3 week trial period.
WWW: http://www.win4bsd.com/
PR: ports/116492
Submitted by: Jason W. Bacon <bacon at smithers.neuro.mcw.edu>
- A variety of fixes to improve Photoshop CS2 support.
- More complete support for device installation in setupapi.
- New Bidi text implementation that doesn't depend on libicu.
- The usual assortment of Direct3D improvements.
- Beginning of I/O completion ports support.
- Lots of bug fixes
and a fix by Tijl Coosemans <tijl@ulyssis.org> to resolve symbol clashes
between MSVCRT and FreeBSD libc.