- Install into X11BASE
- Cleanup
- Take over maintainership
PR: ports/92383
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by: Andrew Pantyukhin <infofarmer@gmail.com> (maintainer)
- Rework the way we handle BASEDIR/LIBDIR, keeping ability to set basedir
from command line. Only ref_*.so files path left hardcoded
- Tiny fix for dedicated server build (Makefile typo)
- Most importantly, help Quake II always find libGL.so (no more LD_PRELOAD
magic). Bump PORTREVISION for that [*]
- Restore my nifty comments in pkg-plist
References: http://utah-glx.sourceforge.net/faq.html#AEN262 [*]
source code.
CleanQ3 is a Quake III Arena engine project intended to clean up the
original source code, and eliminate bugs. You won't find revolutionary
features, just a "better" Quake III.
WWW: http://tremor.quakedev.com/cleanq3.html
from Delphine Software. This program is designed as a cross-platform
replacement for the original executable and uses the SDL library.
It allows you to rediscover and play it on modern machines using
the original datafiles.
WWW: http://membres.lycos.fr/cyxdown/reminiscence/
PR: ports/93168
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
sometimes! Your goal is to make groups of colored puyos to make
them explode and send bad ghost Puyos to your oponent. You win the
game if your oponent reaches the top of the board. You can play
against computer or an other human.
PR: ports/94520
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
won't be empty, also it will be removed by quake-data).
PR: 91842
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Approved by: Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
timeseal is a program that has been developed to improve chess on internet.
Netlag often causes players to lose valuable seconds or even minutes on their
chess clocks. Transmission time is counted against you, unless the chess
server can tell exactly when information is transmitted. The timeseal program
acts as a relay station and keeps track of transmission times. What timeseal
does is record your thinking time, so that transmission time is not counted
against you. Timeseal will not prevent netlag but it makes the games fairer
when lag occurs.
WWW: http://www.freechess.org/WWWhelp/timeseal.html
Change some URLs from author dirs to dist dirs.
The example in the porter's handbook didn't have the trailing slash;
mea culpa for not having caught that when it went in.
We have not checked for this KEYWORD for a long time now, so this
is a complete noop, and thus no PORTREVISION bump. Removing it at
this point is mostly for pedantic reasons, and partly to avoid
perpetuating this anachronism by copy and paste to future scripts.
and an interface for playing with GNU Go. gGo is written in Java and
available for any Java-enabled platform. gGo is distributed free of
charge.
Go is an ancient boardgame, very common in Japan, China and Korea.
PR: 93261
Submitted by: Jonathan Chen <jonc@chen.org.nz>
Design Bureau, Inc. to be a Star Fleet Battles game service. Subscribers are
able to play SFB games over the internet with other subscribers around the world
. SFBOL is designed to allow subscribers to compete in an environment that
emulates face to face play. The difference is the computer interface which
augments or automates many of the mundane tasks of game play such as energy
allocation, moving counters across the map, dice rolling and damage allocation.
Subscribers may play as many games as they like during their subscription period
. Throughout the year Symbiotic Games will host exclusive online Rated Ace
Tournaments and subscribers can also compete year round via an online ranking
system.
SFBOL Authors: Symbiotic Games
WWW: http://www.sfbonline.com,
SFB Authors: Amarillo Design Bureau
WWW: http://www.starfleetgames.com
PR: 93103
Submitted by: Peter Thoenen <eol1@yahoo.com>
Thrust. Full Thrust is a minatures based system designed to allow one to play
massive science fiction style fleet battles in a reasonable amount of time.
It emphasizes strategy and fun over rule lawyers and micromanagement.
Authors: Jon Davis
WWW: http://home.nycap.rr.com/davisje/ftjava/index.html (FTJava)
Authors: Jon Tuffley
WWW: http://www.gzg.com (Ground Zero Games)
PR: 93102
Submitted by: Peter Thoenen <eol1@yahoo.com>
You can use GNUDoku to challenge yourself, to compute solutions,
or to verify your own solutions.
A Su Doku puzzle is a 9x9 grid which must be filled with numbers
between 1 and 9 such that each row, column, and 3x3 square contains
all 9 numbers.
WWW: http://icculus.org/~jcspray/GNUDoku/
PR: ports/92733
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
PR.
Thanks for contributing.
Since the acroread7 port is a somewhat important port for our users, I
will hand it over to emulation@ if no _active_ *committer* takes it
before the ports freeze.
While I'm here:
- fix a little nit in the csound port (I think the intention was to
create no backup file instead of creating one with a "-e" extension)
- set ARCH to i386 in the amd64 case for the acroread7 port. This
is a work-around to be able to install everything when a dependency
is not already installed (ARCH is read-only in sub-makes, so the
dependencies can't change it). This should be removed when the
dependencies are fixed or converted to use bsd.linux-rpm.mk. [1]
Not objected to by: portmgr (explicit: krion; silence: rest)
Maintainer timeout: ~4 months
Submitted by: Sangwoo Shim <sangwoos@gmail.com> [1]
PR: 87985 [1]
o Currently unmaintained, will take maintainership
o Clean-up Makefile
- Use PORTDOCS macro and DATADIR
- Dependency on glut implies X libraries
o Change pkg-message to pkg-message.in so DATADIR and DOCSDIR variables can
be used
o Patch for joystick support
o Update WWW
PR: ports/92930
Submitted by: Jason E. Hale <bsdkaffee@gmail.com>
down through trecherous jungles, canyons, towering waterfalls, into the heart
of a volcano and through the driving rain of a cold industrial city.
Monkey will find help along the way in the form of exciting powerups, including
parachutes and jetpacks.
WWW: http://www.aelius.com/primateplunge/
PR: ports/92686
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
EMACS ports. [1]
- Allow building a port as root using an NFS-mounted /usr/ports if the
server maps root to a UID other than root. [2]
- Make 'BROKEN' and 'IGNORED' ports exit their "make install" with a fail
status rather than success. [3]
- Improve behavior when dealing with versioned dependencies. [4]
- Fix false positives in check-conflicts target. [5]
- Remove obsolete bzip2 code. [6]
- Add physical category net-p2p. [7]
- Don't fetch INDEXFILE if not necessary; respect FETCH_ENV. [8], [11]
- INDEX can now be moved outside of ports tree. [9]
- Add ghostscript-gpl. [10]
- Remove obsolete USE_MESA. [12]
- Force pkg_install tools from ports on FreeBSD 4.10 and older. [13]
- Document ALWAYS_KEEP_DISTFILES. [14]
- Remove USE_REINPLACE from bsd.port.mk USE_DOS2UNIX patch. [15]
PR: ports/37596 [1], ports/57259 [2], ports/63216 [3],
ports/89448 [4], ports/89710 [5], ports/88996 [6],
ports/89260 [7], ports/89363 [8], ports/89809 [9],
ports/89853 [10], ports/91086 [11], ports/91710 [12],
ports/91727 [13], ports/92111 [14], ports/92124 [15]
Submitted by: Jay Sachs <jay at eziba dot com> [1], sem [1, 3, 8, 12],
Andrew Heybey <ath at niksun dot com> [2], Jamie Jones
<jamie at thompson dot bishopston dot net>, tobez [4], Mark
Andrews <Mark_Andrews at isc dot org> [5], edwin [6, 11, 15],
pav [7, 13], Peter Jeremy <PeterJeremy at optushome dot com
dot au> [9], Ulrich Spoerlein <q at galgenberg dot net> [10],
netchild [11], erwin [14]
Reviewed by: kris, clement (partially)
WWW: http://www.planetquake.com/aeons/aestats/
Mark this port as for i386 only, since while we build native FreeBSD
executables, we do so not from source code, but from Linux object files
author provides in distfile, with some hacking from our side (see
`fbsd_stub.c' in files/ for details).
as many of their 21 pieces on the board as possible while preventing
others from doing the same.
This is made difficult by the fact that a piece played by a player
must touch another of the player's pieces, but only at their corners
(a player's first piece must touch a board corner).
The game is over when no player can play any new pieces. The winner
is the player with the fewest & smallest pieces remaining. Bonus
points are awarded for playing all pieces.
Features a tweakable AI to take the place of any human players.
WWW: http://blokish.sourceforge.net/
PR: ports/91961
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
magnetic director, able to attract or reject a ball in order to throw
it through a goal placed in the center of the playing field. It sounds
easy... but remember that reality is fuzzy!
WWW: http://sourceforge.net/projects/gillo
PR: ports/92195
Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
It is designed to provide the same feel as the old 2D games of that
type, but with 3D for the special effects.
PR: ports/92166
Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
different kinds of levels. It's genre "Luolalentely" (Cave-flying)
is (or was) very popular here in Finland. Though cavern-flying games
are not originally Finnish, nowdays most of them are.
PR: ports/92038
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
pouetChess is an open-source 3D chess game with very few and basic
dependencies. Moreover, pouetChess has an embedded Artificial Intelligence so
engines such as GNUChess are not even needed.
WWW: http://pouetchess.sourceforge.net/
PR: ports/91935
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
black tiles in order to form rows of the same color with a single
stroke of your mouse.
WWW: http://stroq.sourceforge.net
PR: ports/91774
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
- Shared lib version and PORTREVISION bumb for all affected ports.
While I'm here:
- Remove USE_MESA knob where it was (35 ports).
It marked as depricated for 2 years.
PR: ports/90247
Submitted by: Ermal Lu?i <eri--@albabsd.org>
glpuzzle is a jigsaw puzzle game. Choose from 12 puzzles of various
difficulties (4 to 25 pieces), and move the pieces around to create
the desired picture. glpuzzle uses OpenGL for smooth movement and
anti-aliased display.
WWW: http://www.iua.upf.es/~mdeboer/resorama/glpuzzle/
PR: ports/91619
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
I'm the maintainer(dryice@liu.com.cn) of the following
ports. Please help to change the maintainer mail address to
dryice@dryice.name. This new mail address has a RDNS record
and will make the life easier. Thanks!
PR: ports/91624
Submitted by: Dryice Dong Liu <dryice@dryice.name>