Commit graph

4613 commits

Author SHA1 Message Date
dholland
d7b11f51b6 fix joerg's patch to work with more fontconfig versions 2015-06-19 00:49:14 +00:00
prlw1
317b043604 Update hitori to 3.16.1
3.16.1:
* Updated symbolic icon

3.16.0:
* Port to GResource for UI and CSS
* Minor menu tweaks
* Translations:
** bs (Samir Ribic)
** da (Joe Hansen)
** fi (Jiri Gronroos)
** fur (Fabio Tomat)
** gl (Fran Dieguez)
** it (Milo Casagrande)
** ko (Changwoo Ryu)
** lt (Aurimas Cernius)
** lv (Rudofls Mazurs)
** pt_BR (Enrico Nicoletto)
** sr (######## #######)
** tr (Muhammet Kara)
** uk (Daniel Korostil)
2015-06-17 19:13:57 +00:00
prlw1
8e9ffe0be1 Update gnome-sudoku to 3.16.0
3.16.0 - March 22, 2015
=======================

* Updated translations

3.15.92 - March 16, 2015
========================

* Install symbolic icon
* Updated translations

3.15.91 - March 2, 2015
=======================

* Clear earmarks when a cell is filled (Iulian Radu)
* Use sans for all numbers in printed sudokus (Iulian Radu)
* Updated translations

3.15.90.1 - February 16, 2015
=============================

* Temporarily remove user help until it can be updated.

3.15.90 - February 16, 2015
===========================

This release is rolls back several changes that were present in 3.15.2,
most notably the addition of the timer, since we have not yet added
scores and there is no point in having a timer without scores. The timer
is expected to return in the 3.17 development cycle. No other major changes.

3.15.2 - November 24, 2014
==========================

* The highlighter can now be turned off with a preference (Andrei Ghincu)
* XDG_CURRENT_DESKTOP may contain a list of desktops (Robert Ancell)
* Updated translations

3.15.1 - October 26, 2014
=========================

Dependencies: GTK+ 3.15.0

* Add a timer counting up in the header bar (Amisha Singla)
* When the game has been completed, the player may now choose between
  returning to the new game screen and quitting Sudoku, instead of returning
  to the new game screen or starting a new puzzle without changing the
  difficulty level (Michael Catanzaro)
* Thread-safety fixes when printing multiple puzzles (Michael Catanzaro)
* Fix crash when printing more than 16 puzzles on a computer with more than 16
  CPUs (Michael Catanzaro)
* Improve window titles (Michael Catanzaro)
* Don't set the header bar as the title bar in Unity (Michael Catanzaro)
* Only use a header bar on the print multiple puzzles dialog if the desktop
  environment requests it (Michael Catanzaro)
* Widen the print multiple sudokus dialog (Arnaud Bonatti)
* Code cleanups (Arnaud Bonatti, Michael Catanzaro, Sahil Sareen)
* Updated translations
2015-06-17 19:10:01 +00:00
wiz
0982effce2 Recursive PKGREVISION bump for all packages mentioning 'perl',
having a PKGNAME of p5-*, or depending such a package,
for perl-5.22.0.
2015-06-12 10:48:20 +00:00
prlw1
4179463156 Update qqwing to 1.3.4
* Added hasUniqueSolution() method to the API
2015-06-11 08:47:29 +00:00
wiz
dfdba4743d Update to 2.23:
LGOGDownloader 2.23
- Option to show wishlist is no longer saved to config file
- Added simple login check as a fallback to current complex HTTP login check
* This fallback method should work even if GOG changes the site layout as long as account page location remains the same
- Fixed error with login when cookies didn't exist but API login worked because config.cfg contained valid secret and token

LGOGDownloader 2.22
- Added option to download files by using file id
* --download-file "gamename/fileid"
- Fixed multiple DLCs when using cache (patch by: Ismo Toijala)
- Made progressbar display 10 second average download speed instead of average for the whole download
- Added support for new account page layout
- Added --wishlist option to show wishlist
- Makefile change: "make install" will now install debug build if it has been built
2015-05-27 06:49:59 +00:00
joerg
6d9ae0f5fc Regenerate. 2015-04-27 16:04:51 +00:00
spz
d9337002cf Update to Freeciv 2.5. The qt client would be qt5; it is not enabled
in pkgsrc yet.

Upstream ChangeLog is at http://freeciv.wikia.com/wiki/NEWS-2.5.0,
excerpt:
 What's changed since 2.4

 The main changes in Freeciv 2.5 are the inclusion of the 'civ2civ3'
 ruleset, a new Qt client, and much more flexibility for those
 creating their own rulesets. The AI has also had some improvements.

 As is usual for major releases, 2.5 clients cannot interoperate with
 pre-2.5 servers, and vice versa. Pre-2.5 savegames can however be
 loaded into 2.5, and in most cases, the supplied rulesets have not
 changed so much as to make it difficult to complete a game started
 with 2.4.x's rules.
2015-04-26 19:19:42 +00:00
wiz
a1a551d323 Add MESSAGE file, forgotten in recent update. 2015-04-25 23:05:11 +00:00
tnn
9ee4b877fb Recursive revbump following MesaLib update, categories g through n. 2015-04-25 14:22:51 +00:00
joerg
7df63c13e6 Fix C++. 2015-04-25 00:56:03 +00:00
agc
04d8b93bd6 Revert previous upgrade to 20150422 sources, and just use the sources
from 20150206

When there's a clear consensus for the new acronyms being wanted, this
package can be updated.  Until then, it stays on 20150206.  As agreed
with the PMC.
2015-04-23 17:16:29 +00:00
rodent
5da0e7ebad Sync with upstream who sync'd with us. 2015-04-23 03:07:46 +00:00
joerg
d906c5db03 Package creation can take a very long time to compress over 1GB of data.
Give it a chance.
2015-04-21 17:02:51 +00:00
wiz
3cf92b089d + exult-audio. 2015-04-19 19:36:11 +00:00
wiz
b1cb05f33b Import exultaudio-1.0 as games/exult-audio.
All-In-One Audio Data pack containing sfx and music for Exult.

Provided by Nikolay Burkov in PR 49801.
2015-04-19 19:35:53 +00:00
wiz
e60ecd21ac Update to 1.4.9rc1. Provided by Nikolay Burkov in PR 49800.
Changes:

10/21/10	v1.4.9rc1

Compatible with the stricter permissions of Windows Vista and
Windows 7
Rewrite of the Graphics system to allow switching to full screen
on modern systems
Better integration into Mac OS X with default location for the
supported games
Smooth scrolling (disabled by default, though)
Aspect correction is now supported
More data from the original has been decoded and thus improved
gameplay and combat
Two mods developed by our team member Marzo
- Keyring for BG which adds a large quest to obtain a SI-style
keyring, as well as a lot of other enhancements such as meditating
in the shrines and viewing the Codex
- SIfixes for SI which corrects many mistakes in the game, for
example
   you can now cure Cantra when you play with this mod
In-game Notebook with support for automatic notes (notes created
by usecode)
Integrated Pentagram(tm) Audio system which means
- Real Roland MT32 device support
- Roland MT32 Emulation support
- Fluidsynth support
Removed dependency of the Audio system on SDL_Mixer
New shapes for paperdoll
Multi-map support for new games
Increased limits on resource sizes (shapes, frames, etc)
Moved hard-coded information to datafiles
Greatly improved compiler tools to ease new game development
Tons of work on our map editor Exult Studio and the ability to
develop new games and mods
Tons of bugfixes
2015-04-19 19:30:12 +00:00
wiz
518c32e5af Update to 2.21:
- Make sure that file is regular file when getting local hash
- Fixed crash in Downloader::checkStatus
- Ignore extras without filename
  These are usually extras that haven't been released yet so they
  can't be downloaded anyway
- Changed jsoncpp include path from <jsoncpp/json/json.h> to
  <json/json.h>
- Added support for saving serial keys
  Serials are saved to "serials.txt" when using --save-serials with
  --download and listed in the output when used with --list-details
- Show more info on HTTP error in API::getResponse when using debug
  build
- Added option to skip fast platform detection
  --no-platform-detection skips the initial fast platform detection
  and detects the supported platforms from game details which is
  slower but more accurate.
  Useful in case platform identifier is missing for some games in
  the game shelf.
- Fixed downloader skipping some files because of uncleared API
  error state
- Show url in http error messages
2015-04-19 18:08:00 +00:00
joerg
7222fce1ea Allow building on NetBSD/arm. 2015-04-18 20:44:08 +00:00
joerg
6f31dee37a Use uname -m output for NetBSD/ARM in the PLIST as the package does. 2015-04-18 20:43:19 +00:00
joerg
4b11e81000 Add long long overloads to help ILP32 targets. 2015-04-18 20:42:39 +00:00
adam
4606c07235 Revbump after updating devel/boost-libs 2015-04-17 15:52:56 +00:00
adam
e154f39d07 Changes 1.12.2:
This is a maintenance release for the stable 1.12.x series including a critical security fix, as well as an assortment of other bug fixes and improvements over version 1.12.1. We urge users of all previous versions to upgrade immediately.
2015-04-17 15:02:43 +00:00
adam
9071d6b787 Revbump after updating textproc/icu 2015-04-06 08:17:13 +00:00
wiz
f61838cd80 Recursive bump for vala-0.28.0 update. 2015-04-03 07:38:34 +00:00
rodent
a938146003 +wtf - packaged originally in pkgsrc-wip by pho@cielonegro.org. 2015-04-02 23:14:36 +00:00
rodent
86730c00fd Import wtf-20150206 as games/wtf.
This is a convenient way to get the "wtf" programme and also its acronyms
database outside of NetBSD source tree. wtf is little shell script which
translates acronyms for you.
2015-04-02 23:12:55 +00:00
joerg
b9a150fa57 Dereferencing va_list is not portable and broken when using a
non-pointer type.
2015-03-31 15:40:03 +00:00
joerg
c3766d02ce Needs libXxf86vm. 2015-03-31 15:39:07 +00:00
joerg
b7f2d9f23b va_copy does not have const on the source list, so don't use const
structures containing the va_list either.
2015-03-31 15:38:49 +00:00
prlw1
6b20236c1e Update hitori to 3.14.3
3.14.3:
* Translations:
** cs (Marek Cernocky)
** el (Efstathios Iosifidis)
** en_GB (Philip Withnall)
** eo (Daniel PUENTES, Kristjan SCHMIDT)
** es (Daniel Mustieles)
** eu (Inaki Larranaga Murgoitio)
** fr (Gerard Baylard, Erwan GEORGET)
** he (Yosef Or Boczko)
** hu (Balazs Ur)
** gl (Fran Dieguez)
** nb (Kjartan Maraas)
** pl (Piotr Drag, Aviary.pl)
** ru (Ivan Komaritsyn, Yuri Myasoedov)
** sk (Dusan Kazik)
** sl (Matej Urbancic)
** sv (Anders Jonsson)
** zh_TW (Chao-Hsiung Liao)

3.14.2.1:
* Revert string freeze break

3.14.2:
* Translations:
** hu (Gabor Kelemen)
** tr (Necdet Yucel, Muhammet Kara)
2015-03-27 01:21:16 +00:00
joerg
08e21a905f Use explicit conversion to bool. 2015-03-22 20:05:28 +00:00
tnn
191bf6936b needs gzip(1) during compilation 2015-03-17 14:05:01 +00:00
tnn
52dd57ebac update master site 2015-03-14 17:53:55 +00:00
tsutsui
808acae6ac Update onscripter to 20150208.
Upstream changes (no English changelog):

20150208:
 - fix a bug in textgosub insn with "_" clockstr insn strings

20150207:
 - fix a bug that delay insn doesn't read an argument (enbugged in 20150102)
 - implement textcolor insn
 - fix a bug in textgosub insn that doesn't show text when there are multiple
   charactors specified by clickstr insn

20150112:
 - iOS 8 SDK changes
2015-03-14 15:09:00 +00:00
tnn
004780c315 Uses pax -z, so needs gzip(1) tool 2015-03-14 13:33:46 +00:00
tnn
672d2c1235 needs ncurses 2015-03-13 16:53:40 +00:00
tnn
02fda4ea69 requires pthreads 2015-03-12 16:33:32 +00:00
joerg
4d8c74e7b6 Fix build on ARM. 2015-03-10 13:59:29 +00:00
mef
34caa69847 (pkgsrc)
- drop two patches, upstream corrected.
    (the comments on patches were):
    The key argument of std::map must not be const as it can't be assigned
    internally otherwise.
  - Add buildlink to audio/libvorbis, sysutils/dbus
  - Add sysutils/desktop-file-utils/desktopdb.mk to include
  - Add post-patch: target to removed patched *.orig files
    (otherwise those are installed)
  - Adjust several REPLACE_PYTHON and REPLACE_BASH
  - Add patch to correct missing shebang lines necessary for REPLACE_.*

Update 1.10.7 to 1.12.1
-----------------------
  - changelog is too huge to list here, instead pick only for 1.12.1
    from: http://www.wesnoth.org/

Wesnoth 1.12.1

Sunday, January 25 2015

Wesnoth 1.12.1 is now available. This is a maintenance release
for the stable 1.12.x series and, as such, it delivers an
assortment of bug fixes and other improvements over version
1.12.0. Check the forum thread for a list of the most notable
changes in this version.

As on previous occasions, we also offer two versions of the
changelog: a trimmed-down players changelog including only
those items considered to be relevant in regular gameplay, and
a more technical full changelog for enthusiasts and content
creators.

The source code, Windows, and Apple OS X packages are already
available on the downloads page. You may also find packages
for other platforms there as they become available.  You may
comment on this release in the forums.
2015-03-10 05:16:28 +00:00
tnn
2f2557ca6c fix master site 2015-03-06 19:54:09 +00:00
joerg
8e50ffaa74 LLVM's correlated value propagation pass is known to require a lot of
memory and CPU time for certain input. Provide a variable
(CLANG_NO_VALUE_PROPAGATION_PASS) for selectively disabling it in those
places known to trigger it.
2015-03-02 19:59:06 +00:00
wiz
3ffa145725 Update to 2.3.0:
Version 2.3.0 (feb.18th 2015)
  New features:
    * Grinder can now find the CA[] property (ChAracter set, e.g. "CA[big5]") in
        the sgf and decode the file appropriate. However, some decodings are not
        supported by Java, e.g. HZ / CA[hz-gb-2312] / ~{NbGeT49mJV~}
    * When reading a file with no "CA[]" property set, we use the default of the
        jvm to read the sgf (this was and is the default behaviour). You can set
        a different character set as preferred default in the settings window.
        The selection of a default decoding (settings) helps decoding files, if
        MyGoGrinder is used in portable mode on different OSs: Linux and Mac
        usually use UTF-8, while Windows uses the local decoding/encoding.
    * If comments of sgf files are not displayed correctly, you can set the
        decoding manually: you can switch the decoding ("View" menu -> "Change
        text decoding") and you can also set this for all files of the current
        folder - without subdirectories (Grinder will remember this).
    * The settings file (mygrinder.ini) is now saved and read always with UTF-8
        encoding, so that it doesn't matter which default decoding the machine
        uses.
    * Log files are now also always written with UTF-8 encoding, so that
        messages with Russian, Chinese, Hebrew and Inuktitut characters can be
        read side by side with Latin (ASCII) characters. The old logs and
        settings are backed up.
    * When importing tags from a file, you can select the decoding.
    * You can let Grinder automatically move defect and unusable files to the
        folders "defect" resp. "notsupported"; activate this manually in the
        settings file (mygrinder.ini)! This will deactivate editing of defect
        files.
    * Changed display order of directories in the selection window: Java's file
        lists were not sorted, when got from some file system: FAT32 (thumb
        drive), ext4 (Linux). NTFS file systems gave an ordered list, so
        possibly you didn't ever observe this. You can switch sorted display
        off, if you liked the old unsorted list.
    * If you want to use the wgf editor, you need to activate it's main window's
        menue entry manually in the settings file: WGFFRAME.ENABLED=true
        I took the check box out of the settings window.
  Tweaks, bug fixes:
    * I reduced the count of warning messages, if starting a new profile.
    * "\" and "]" are now also handled correctly in the comment area of the main
        window
    * If there is an error in the sgf code or the file was not found (moved or
        deleted), instead of "Exit" we use now a default code, so that the
        program can continue normally.
    * Refresh the directories view in the selection window without closing the
        program
    * While working on the code, I remembered a behaviour in Linux: if you make
        a soft link to an external problems collection in your problems folder,
        these problems are used as if they were inside your problems folder. So
        stats files are created (but defect files cannot be moved). This doesn't
        work in Windows!
    * Sometimes, when deleting a tag in the selection window, the tags list was
        suddenly empty (shock). This was just a refresh-display-problem -
        seemingly solved
    * I threw the MYGG_DEBUG... system variables out.
    * ... and some more small tweaks and fixes, which I don't remember
2015-02-21 08:10:13 +00:00
snj
6dba5ce774 Update MASTER_SITES. 2015-02-10 22:32:03 +00:00
snj
036306531d Update to 0.30c.
Changes:
- Miscellaneous minor gameplay improvements
- Fixes a crash with python 2.7
- Removes support for savefiles older than 0.28
- Rewrite of the graphics system (new widgets and dialogs, etc.)
- Various minor bugfixes
- Translation improvements
2015-02-10 22:25:24 +00:00
snj
75458f8ec9 Update tyrquake to the latest git snapshot, since a proper release does
not appear to be forthcoming.

Various code cleanup, minor bugfixes, etc.  Audio now works on Banana Pi
if started with -sndspeed 44100.
2015-02-10 22:10:33 +00:00
snj
9d62617e79 Update to 3.0.6. Freshen up HOMEPAGE and MASTER_SITES. Add LICENSE.
Changes:
* Added support for MacBinary resource files
* Updated README.joystick to reflect joystick support
* Fixed volume lockup bug on MacOS X
* Fixed network bug with more than one player
2015-02-09 21:53:10 +00:00
snj
c339e464a5 Update to 0.2.1. This game has the best intro music ever.
release 0.2.1 (2011/03/15)
- added missing music playback to PC-CD SEQ cutscenes
- fixed some palette and sprite issues with Amiga data
release 0.2.0 (2011/03/11)
- added support for PC-CD SEQ cutscenes
- added support for Amiga data files (experimental)
- fixed minor sound glitches
release 0.1.9 (2007/03/16)
- fixed minor glitches in cutscenes
- fixed several Conrad moves
- fixed fast mode
- made game version autodetection defaulting to English
- added support for SegaCD speech files
release 0.1.8 (2005/08/31)
- fixed crash in MOD player
- fixed minor glitch with in-game save switches
release 0.1.7 (2005/08/24)
- improved in-game menu
- added autodetection for language of the game
- added support for Amiga music files
- added support for the protection screen (disabled by default)
2015-02-09 20:22:55 +00:00
snj
cdc4625564 Update to 0.0.12.
CHANGES SINCE 0.0.11
* Sound playing function could segfault.  Fixed.
 (Example: hitting [Down] in main menu!)

CHANGES SINCE 0.0.10
* Converted all BMPs to indexed (256 colors or less), reducing image files
  by 1MB and removing white artifacts seen on 24bpp and 32bpp displays.
* Made some unloadable BMPs loadable again.
* Added configuration for joystick buttons and axes to Options screen.
  (Values stored in config file (e.g., ~/.defendguinrc))
* Now keeps track of your highest score.
* Displays labels ("Player 1" and "Player 2") above score/levels on
  main menu.
* Displays highest score on main menu.
* Does not display Player 2 stats on main menu after a 1-player game.
* Last scores and levels and high score are saved-to and
  loaded-from ~/.defendguinrc
* Points awarded for shooting boss.  Large bonus awarded for beating game.
2015-02-09 09:51:26 +00:00
snj
eff7ba548a Update neverball to 1.6.0.
Changes:
* An OpenGL ES-compatible renderer.
* Port to SDL 2.
* Graphics performance improvements.
* Mapping documentation
* Configurable responsiveness of all three cameras via camera_*_speed
* Intelligent manual rotation behavior.
* Reworked configuration via joystick_axis_* and joystick_button_*
  options in neverballrc.
* Configurable tilt responsiveness via mouse_response and joystick_response
  options in neverballrc.  Accustomed keyboard users may want to set
  joystick_response to 50 to restore previous arrow key responsiveness.
* Move default camera keys from F1-F3 to 1-3.
* Automatically invalidate scores for older levels.
* Adjustable replay playback speed using the mouse wheel.
* Interpolate game state between updates for smooth display.
* Simulation and collision detection-related fixes.
* Rotating platforms!
* NeverballPack gamepack for Radiant:
    * Tailored defaults.
    * Built-in entity documentation.
    * Custom Build menu options.
* Ability to load levels in standalone mode from the command line.
* Recognize .pk3 (a renamed .zip) as a package extension for Radiant
  compatibility.
* Limit entity timer precision to milliseconds to fix a number of
  timing-related bugs.
* New level sets / courses:
    * Tones Levels, a level set by Ian Walker.
    * Golf Jambalaya, a golf course by vidski.
    * Reshaun's Easy-Putt, a golf course by Reshaun Francis.
* Updated level sets:
    * Countless highscore and bug fixes.
    * Some completely reworked levels.
    * Four all-new Nevermania levels.
* New balls:
    * Rift Ball, Octocat Ball, Melon Ball, Orange Ball, Diagonal Ball,
      Cheese Ball, Catseye Ball, UFO Ball.
* Updated balls:
    * Eyeball, Blinky.
* Countless translation updates.
* Language selection screen.
* Support for custom GUI themes. A GUI theme can be installed as any
  Neverball package and selected via the theme option in neverballrc.
* Lighting adjustments to improve visibility in levels.
* Error logging to a text file in the user folder.
* Incremental loading of replays.
2015-02-09 09:02:12 +00:00