Commit graph

34 commits

Author SHA1 Message Date
ryoon
45fb4e2594 *: Recursive revbump from boost 1.78.0 2022-01-10 01:46:21 +00:00
nia
e3451cd85e games: Replace RMD160 checksums with BLAKE2s checksums
All checksums have been double-checked against existing RMD160 and
SHA512 hashes
2021-10-26 10:43:43 +00:00
nia
9cd4d06302 games: Remove SHA1 hashes for distfiles 2021-10-07 14:07:10 +00:00
adam
5e7c36d9d2 revbump for boost-libs 2021-09-29 19:00:02 +00:00
adam
da0a125726 revbump for boost-libs 2021-04-21 13:24:06 +00:00
ryoon
a8e8c5c75e *: Recursive revbump from boost-1.75.0 2021-01-01 08:24:33 +00:00
rillig
f0feafbfc1 mk/subst.mk: properly detect s,a,a,1 as identity substitution
Seen in games/bastet.  The 1 is not necessary though since it only
repeats the default behavior of sed.
2020-05-16 12:43:10 +00:00
adam
7d4b705c63 revbump after boost update 2020-05-06 14:04:05 +00:00
rillig
9637f7852e all: migrate homepages from http to https
pkglint -r --network --only "migrate"

As a side-effect of migrating the homepages, pkglint also fixed a few
indentations in unrelated lines. These and the new homepages have been
checked manually.
2020-01-26 17:30:40 +00:00
ryoon
eedd1e806f *: Recursive revbump from devel/boost-libs 2020-01-12 20:19:52 +00:00
nia
f47a4c2adf bastet: Update to 0.43.2
Changes:

Minor fixes (appstream file, reset level on new game, OSX compilation error).
2019-11-02 14:58:34 +00:00
ryoon
edacf2bbcb Recursive revbump from boost-1.71.0 2019-08-22 12:22:48 +00:00
ryoon
57d0806c39 Recursive revbump from boost-1.70.0 2019-07-01 04:07:44 +00:00
adam
5b12b7b592 revbump for boost 1.69.0 2018-12-13 19:51:31 +00:00
adam
9d06c0a472 revbump after boost-libs update 2018-08-16 18:54:26 +00:00
adam
35aa3efc12 revbump for boost-libs update 2018-04-29 21:31:17 +00:00
adam
983847f667 Revbump after boost update 2018-01-01 21:18:06 +00:00
joerg
ed3b8c17f6 Fix format string use. Unbreak build against current Boost. 2017-09-25 22:32:16 +00:00
adam
931d707fe2 Revbump for boost update 2017-08-24 20:03:08 +00:00
ryoon
76884737ca Recursive revbump from boost update 2017-04-30 01:21:19 +00:00
adam
76632718ac Revbump after boost update 2017-01-01 16:05:55 +00:00
joerg
38150f2d30 Improve C++ portability. 2016-12-22 11:36:35 +00:00
kamil
52a76c5ef0 Generate dummy scorefile with REQD_FILES_PERMS
No PKGREVISION update as it's a new package.
2016-10-15 01:20:07 +00:00
kamil
eac1e56671 Update bastet from 0.41 to 0.43.1
pkgsrc changes:
 - Switch to GitHub framework
 - Update HOMEPAGE
 - Set LICENSE (GPLv3)
 - Upstream switched from C to C++
 - Require boost-libs and boost-headers
 - SETGIDGAME -> USE_GAMESGROUP
 - Need to fix VARBASE differently (now with SUBST framework)
 - Drop unneded patches
 - Enforce any curses library (with a patch)

upstream changelog
==================
==0.43.1==
Small fixes: appdata and desktop file, moved to an unordered_set header that
should work on most compilers. Should still port to autotools or something
similar sometimes in the future.

==0.43==
Complete code rewrite. As I go on trying to grok C++, algorithms and data
structures, and as I started to understand more of Peter's code, I found
it useful to rewrite all this stuff from scratch.
This should solve some issues and probably introduce new ones. Therefore this
version needs a lot of playtesting and bug-hunting.
The algorithm has been split into two, one with the next block preview (normal)
and one without (harder).
New and more sophisticated techniques are now used to write the  block-choosing
algorithms, which should not be fooled as easily as before.
2016-10-15 00:45:15 +00:00
agc
002d349f92 Add SHA512 digests for distfiles for games category
Problems found locating distfiles:
	Package blokus: missing distfile blokus-1.1.tar.gz
	Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz
	Package dungeon: missing distfile dungeon-gdt-glk.tar.gz
	Package gate88: missing distfile Gate88_Mar19_05.tar.gz
	Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz
	Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip
	Package rollemup: missing distfile Rollemup.tar.gz
	Package tscp: missing distfile tscp181.zip
	Package xbat: missing distfile xev111.tar.gz
	Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz
	Package xrick: missing distfile xrick-021212.tgz
	Package xskat: missing distfile xskat-cards.tar.gz

Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden).  All existing
SHA1 digests retained for now as an audit trail.
2015-11-03 20:56:42 +00:00
wiz
c7383780db Bump all packages that depend on curses.bui* or terminfo.bui* since they
might incur ncurses dependencies on some platforms, and ncurses just bumped
its shlib.
Some packages were bumped twice now, sorry for that.
2015-08-18 07:31:00 +00:00
roy
2a11bd3a01 Work with system curses 2013-10-17 09:19:01 +00:00
asau
45127be31e Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days. 2012-10-06 11:54:29 +00:00
rillig
ebcb0ce01e Resign from maintaining a lot of packages, so everyone is free to update
them at will.
2008-03-04 11:02:23 +00:00
jlam
0c6a3253fe Mechanical changes to add DESTDIR support to packages that install
their files via a custom do-install target.
2008-03-04 06:59:03 +00:00
rillig
04cdbb718a Fixed unresolved shared library on Solaris (and maybe others). 2006-09-14 21:58:59 +00:00
rillig
2d52a2eeb7 Ported bastet to Solaris. 2006-09-14 21:18:44 +00:00
dogcow
ba5f846465 Fix URL of HOMEPAGE 2006-09-14 20:53:24 +00:00
rillig
d4d771a2a6 Imported bastet.
"For people who enjoy swearing at their computer, Bastet (short for
    Bastard Tetris) is an attractive alternative to Microsoft Word."

        (taken from http://hublog.hubmed.org/)

Have you ever thought Tetris(R) was evil because it wouldn't send you
that straight "I" brick you needed in order to clear four rows at the
same time?  Well Tetris(R) probably isn't evil, but Bastet certainly is.
>:-)

Bastet stands for "bastard tetris", and is a simple ncurses-based
Tetris(R) clone. Unlike normal Tetris(R), however, Bastet does not
choose your next brick at random.  Instead, Bastet uses a special
algorithm designed to choose the worst brick possible.  As you can
imagine, playing Bastet can be a very frustrating experience!
2006-09-14 13:55:10 +00:00