Commit graph

4240 commits

Author SHA1 Message Date
joerg
b2340f8451 Actually provide a value for BIGGEST. 2013-02-26 11:25:12 +00:00
joerg
4e1af7df19 Fix png update fallout. 2013-02-26 11:16:19 +00:00
joerg
4661231621 Needs C++11 when buildign with clang. 2013-02-26 11:15:43 +00:00
joerg
a9afa0806d Fix return types. 2013-02-26 10:29:34 +00:00
joerg
8f3d28b5e7 Don't add default arguments when implementing a function. 2013-02-26 10:29:06 +00:00
shattered
960a7c4bf1 Update homepage URLs. 2013-02-22 19:59:05 +00:00
wiz
a96f4900ac Recursive bump for png-1.6. 2013-02-16 11:18:58 +00:00
obache
0d34aa549d recursive bump from boost-lib shlib update. 2013-02-15 11:53:59 +00:00
ryoon
5482a9caec Bump PKGREVISION from audio/jack. 2013-02-09 22:11:28 +00:00
jperkin
84991145cf PKGREVISION bumps for the security/openssl 1.0.1d update. 2013-02-06 23:20:50 +00:00
shattered
98bd108e42 USE_GAMESGROUP, not SETGIDGAME. 2013-02-04 19:41:11 +00:00
wiz
ed9133f430 utomake-1.13 compat. 2013-01-26 22:20:25 +00:00
wiz
ae099b1e5d automake-1.13 compat. 2013-01-26 22:16:18 +00:00
adam
d1ab9d8533 Revbump after graphics/jpeg and textproc/icu 2013-01-26 21:36:13 +00:00
tsutsui
ff6dcb78be Update onscripter to 20130120.
Upstream changes summary (only Japanese log available)

20130120
 - fix a timer bug introduced in 20130112 that cause too fast animation

20130119
 - fix bugs in definereset and reset insns

20130118
 - fix bug that can't get right hight of character sprite

20130112
 - fix event loop handlers to make NSLua work correctly
 - fix a bug around text new line
 - improve yesnobox and okcancelbox button drawing
 - add Lua support to Android SDK
2013-01-26 13:02:50 +00:00
adam
3eef1b6b84 Revbump after updating graphics/jpeg 2013-01-24 21:52:17 +00:00
ryoon
07d127c14f Replace -j ${MAKE_JOBS} with ${_MAKE_JOBS}.
Fix build when MAKE_JOBS is not defined.
2013-01-22 11:26:02 +00:00
dholland
c7f5e96a23 Oops. PATCH_SITES, not PATCHSITES... 2013-01-21 06:56:38 +00:00
dholland
ca0a684ed7 Roll the existing patches into a distfile patch. In the course of doing so:
Fix the fix previously in patch-ah (for platforms where char is
unsigned by default) to not generate spurious EOF indications.

Improve the fixes previously in patch-a[bcdef] to put the game's state
file in $HOME/.craft instead of the current directory.

Use a consistent method to set $PREFIX instead of a mixture of
compiler flags, patching, and SUBST.

Use pkg-config to find libX11, and clean up some pkglint.
2013-01-21 05:19:45 +00:00
dholland
5181549122 HOMEPAGE has disappeared, comment it out. The coresponding
MASTER_SITES has also disappeared, but there seem to be lots of copies
of the distfile out on the net.
2013-01-21 00:07:31 +00:00
joerg
806661f471 Regen. Not sure what happened here... 2013-01-17 15:53:38 +00:00
morr
190184702e Clean up libXaw handling. [1/2]
- remove LIBXAW variable. It is handled by buildlink3.mk now
- simplify patches and Makefile in packages using libXaw
- in some cases force use of Xaw3d (won't build with Xaw)
- replace some directly included of x11/Xaw3d with mk/xaw.buildlink3.mk

In next part:
- replace more includes with mk/xaw.buildlink3.mk
2013-01-15 16:21:34 +00:00
joerg
75b004df9c Fix prototypes. Regenerate patches as unified diffs. 2013-01-15 15:19:05 +00:00
joerg
27a662dafe Use more void. 2013-01-11 23:26:36 +00:00
joerg
1f0d2dbdfa Fix main. Bump revision. 2013-01-11 13:26:20 +00:00
joerg
8d42181783 Prefer in-tree bsdtar 2013-01-11 13:25:40 +00:00
joerg
96bf5023ae Prefer bsdtar (in-tree) over external GPL3 gtar. 2013-01-11 00:15:39 +00:00
joerg
1ce9c51d55 Don't declare objects without default constructor as const. 2013-01-10 23:56:32 +00:00
ryoon
c2ac2379b8 Update to 0.8
Fix PR pkg/47393.

* Tested on OpenBSD/amd64 5.2 and NetBSD/amd64 6.99.16
  On NetBSD, you may use "--renderer 5" option.

Changelog:
SuperTuxkart 0.8
~~~~~~~~~~~~~~~~
* Story mode and new challenge set
* Improved AI
* Skidding and better collision physics
* Reverse mode
* New green valley track
* New Blackhill Mansion track
* Updated XR591 track
* Updated Fort Magma track
* Updated jungle track
* Updated menus
* New music


SuperTuxKart 0.7.3
~~~~~~~~~~~~~~~~~~
* New Zen Garden and Subsea tracks
* New Island battle arena
* New Suzanne kart
* New graphical effects
* New weapons 'Swatter' and 'Rubber Ball'
* Added Thunderbird as race referee
* 3 Strikes Battles now displays lives as spare tires
* Improved bubble gum
* See progression during Grand Prix
* Improve physics for tall karts (e.g. Adiumy)
* Lots of bug fixes
* Improved kart control at high speeds
* Better placement of rescued karts
* Transition track-making to blender 2.5/2.6

SuperTuxKart 0.7.2
~~~~~~~~~~~~~~~~~~
* Added in-game addon manager
* Fixed major memory leaks
* New Snow Peak track by Samuncle
* Improved star track UFO by Rudy
* New Beastie kart.
* Show when you get a highscore
* Improve gamepad configuration under Windows (add ability to tell gamepads apart)
* Various other tweaks done and glitches fixed

SuperTuxkart 0.7.1b
~~~~~~~~~~~~~~~~~~~
* Fix circular dependency in challenges
* Updated translations

SuperTuxKart 0.7.1
~~~~~~~~~~~~~~~~~~
* Particle  (smoke, splash, fire) and weather effects
* New Fort Magma by Samuncle, new Shiny Suburbs track by Horace
* New Beagle kart by wolterh
* Added internet news
* Support for live language switch
* Added optional minimal race UI
* Temporary invincibility after being hit
* Added support for full-screen anti-aliasing
* Clearer multiplayer setup
* Renamed many tracks to nicer names
* Basic level-of-detail (LOD) support
* Debug features for track makers
* Update to bullet 2.77
* Replace more sounds to be DFSG-compliant
* Fixed character names that contain non-ASCII characters
* Full RTL (right to left) support
* Various other tweaks done and glitches fixed

SuperTuxKart 0.7 (December 2010)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Too many to list them all. Main points:
* Irrlicht:
  - Ported from plib to irrlicht
  - Added animations to karts and some tracks
* GUI
  - Completely new designed GUI
* Other improvements
  - Allowed alternative ways/shortcuts in tracks
  - New item 'switch'
* New art:
  - New tracks farm, hacienda, scotland, secret garden
2013-01-06 15:16:20 +00:00
ryoon
112990f26e Fix build on OpenBSD/amd64 5.2.
The patches are taken from OpenBSD ports repository.

* Disable joystick on OpenBSD/!i386
* Use sndio on OpenBSD
2013-01-06 00:59:46 +00:00
wiz
797d644336 + toppler, uqm. 2013-01-05 22:19:45 +00:00
wiz
61046b3a32 Import uqm-0.7.0nb1 as games/uqm from wip, packaged by Leonardo Taccari and
Ben Collver.

Ur-Quan Masters is a port of the original Star Control 2 for 3DO Consoles.

The project started in August 2002, when Toys For Bob  released the partially
ported sources of Star Control 2 3DO version to the fan community. Our goal
is to port this wonderful game to current personal computers and operating
systems. It is and will remain 100% free of charge, and anyone can contribute
to the project and thus help make it even better.
2013-01-05 22:19:19 +00:00
wiz
879f399219 Import toppler-1.1.6 as games/toppler from wip.
In this game you have to help a cute little green animal switch
off some kind of "evil" mechanism. The "power off switch" is hidden
somewhere in high towers. On your way to the target you need to
avoid a lot of strange robots that guard the tower.

That sounds all like a normal jump and run game. What makes this
game different is that you walk arond the tower which is revolving
on the screen, so that you only see the 180 degrees that are
currently visible.

The game is a reimplementation of the old game known as Tower
Toppler or Nebulus.
2013-01-05 22:17:04 +00:00
joerg
cf3a9d2351 Use more void and system headers. 2012-12-25 21:09:52 +00:00
dholland
a25bea462a Provide NULL if it's missing; should fix or advance the dfly build. 2012-12-24 06:28:16 +00:00
dholland
8c9cec3439 Remove any getchar macro before defining a getchar member function.
Should fix (or advance) dfly build.
2012-12-24 06:22:14 +00:00
dholland
c4ba3c6018 Use c89. Pass gcc -Wall. Fix clang build. While here, use snprintf
instead of sprintf. PKGREVISION -> 2.
2012-12-23 18:43:47 +00:00
joerg
51ed9992cf The patch for lua_templates.h is still needed, so restore it. 2012-12-22 20:01:02 +00:00
joerg
ca4b6a43b1 Add some void love. 2012-12-20 22:05:05 +00:00
joerg
79d26c34d2 Add missing prototypes for functions that should really be void. 2012-12-20 22:04:14 +00:00
joerg
a08be176f6 Fix use of nested functions. Bump revision. 2012-12-20 22:03:01 +00:00
joerg
08cfc7cace Fix C99 inline misuse. 2012-12-20 22:02:13 +00:00
dholland
a9f8e4b359 Remove illegal time_t casts. Should fix build SIGSEGV on 32 bit netbsd. 2012-12-16 20:34:08 +00:00
obache
6e518767d0 recursive bump from cyrus-sasl libsasl2 shlib major bump. 2012-12-16 01:51:57 +00:00
wiz
95005cd992 Update to 12.11, based on PR 47332 by Mayuresh.
Release 12.11

The GCompris development team is happy to propose you a new version
of GCompris numbered 12.11. This release includes 13 new activities,
probably more than any release of GCompris so far.

GCompris is a popular high quality educational software suite
comprising of numerous activities for children aged 2 to 10.

And when we say multi-activities, we really mean a lot. We now have
136 activities in GCompris!

I would like to give a special thanks to Gnome and Google for their
support in allowing us to have two students working three months
full time on GCompris last summer.

Release 12.05

The release 12.05 is mostly a maintenance release, no new activities
have been included. Many bug fixes and translation updates.
2012-12-15 16:07:15 +00:00
marino
3cd072de54 games/falcons-eye: fix patch corruption
Joerg's patch was duplicated, so it tried to apply twice.
It also caused two entries in distinfo.
2012-12-15 11:50:48 +00:00
tsutsui
27de0abe6a Update onscripter to 20121201.
upstream changes since 20121029:

20121201:
 - fix a write after free bug
 - fix out of bounds write bug when --render-font-outline is specified
 - update Androld SDK

20121117:
20121116:
20121031:
 - iOS SDK updates (not relevant to pkgsrc binary)
2012-12-14 17:17:54 +00:00
wiz
3310056285 + marathon-evil. 2012-12-12 16:27:17 +00:00
wiz
14c21539d5 Import marathon-evil-199704 as games/marathon-evil, packaged for wip
by Tim Larson.

Remember when you were a child, there was something about the dark that
just struck you with pure terror? But you grew out of this fear, knowing
that nothing really was there.

Things have changed.

Everyone was wrong.

Monsters DO exist.
2012-12-12 16:26:51 +00:00
wiz
2e98f16977 Remove unneeded patch after 4.6.2 update. 2012-12-12 12:25:39 +00:00