Commit graph

4318 commits

Author SHA1 Message Date
marino
a469e857a8 games/ivan: Fix redeclared variable error
gcc 4.7.2 stops build when "int c" is declared twice.
2012-10-11 11:36:20 +00:00
adam
ed93f0ca47 Revbump after updating graphics/pango 2012-10-08 23:00:34 +00:00
wiz
4a1872de96 Update to 2.1.5:
Version 2.1.5
* Updated translations
* 1 bug fix
2012-10-08 12:48:55 +00:00
wiz
c4d2ede922 Update to 0.1.4: bug fixes. 2012-10-07 21:30:42 +00:00
tsutsui
4116fdf3ea Update onscripter to 20120926.
Changes summary:

20120926:
 * fix a bug in textgosub insn used with wait-click '@' and following insns

20120910:
 * improve font rendering used by --render-font-outline option
2012-10-07 20:20:24 +00:00
asau
6fea5bcba5 Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days. 2012-10-06 11:54:29 +00:00
wiz
6881df6a4c Update for python25 removal. 2012-10-03 22:14:00 +00:00
wiz
3184463075 Bump all packages that use perl, or depend on a p5-* package, or
are called p5-*.

I hope that's all of them.
2012-10-03 21:53:53 +00:00
tron
78f9c75877 Mass recursive bump after the dependence fix of the "cairo" package
requested by Thomas Klausner.
2012-10-02 17:10:28 +00:00
dholland
743558ffad Update to 2.8.0. No separate changelog, see games/flightgear.
Caution: distfile has more than doubled in size to nearly 700MB.
2012-09-30 21:37:30 +00:00
dholland
52e1cda4aa Update to 2.8.0. Switches build system to cmake.
August 17, 2012 -- FlightGear v2.8.0 is Released

The FlightGear development team is happy to announce the v2.8.0
release of FlightGear, the free, open-source flight simulator. This
new version contains many exciting new features, enhancements and
bugfixes.

V2.8.0 includes improvements making FlightGear world more realistic
than ever before.  Placement of random buildings and trees match the
underlying terrain texture, and urban areas now have denser random
buildings.  Textures can be region specific, and users can select
between summer and winter textures in-sim.  An improved atmospheric
scattering and terrain haze model means the lighting of the terrain is
more realistic.  Finally, a new automated system is now available for
scenery submissions that automatically get rolled into the scenery
distribution to be enjoyed by everyone.

[...]

Some of the major changes include:

AI Traffic

    Improved aircraft models and textures.

Flight dynamics

    FlightGear has been synced with the JSBSim project.

Environment

    Region-specific terrain textures are used for Europe and Hawaii.
Now towns in Europe look different from towns in the USA.

    Cities and towns now look more populated due to random 3D
buildings, complete with lighting at night.
    Scenery looks more realistic due to improved placement of random
objects, buildings and trees.
    Airport signs are now rendered in 3D, with support for
double-sided signs. Full apt.dat 850 syntax is supported.
    You can now select between summer and winter scenery in-sim.

Instruments & HUDs

    A new flexible, 2D rendering system designed for complex
instruments such as CDUs, MFDs, EICAS, HUDs and other glass cockpit
interfaces. Canvas allows aircraft designers to easily build complex
instruments without needing specialized C++ code.

Interface

    Support for translation of the main menu into languages other than
English.
    A Nasal API is available allowing access to Navigation and
route-manager data.

Highlighted new and improved aircraft

    Airwave Xtreme 150: complete new (JSBSim) flight dynamics, new
model, advanced pilot animations.
    Cessna 337G Skymaster

Project infrastructure

    Various improvements to our scenery database make it easier than
ever to add, delete or update objects to the FlightGear world.
    The new aircraft download page allows you to easily find quality
aircraft, by filtering on status indications.

Visual effects

    Improved simulation of atmospheric light scattering with terrain
haze.
    An experimental renderer, named after the famous painter
Rembrandt, is included for testing purposes. The Rembrandt rendered
supports multiple light sources (landing lights, instrument lights),
real-time shadows and ambient occlusion across aircraft and scenery
for a much more realistic visual experience.

Other

    Additional joysticks and rudder pedals are supported out-of-the-box:
        InterLink Elite
        Micorosft Xbox 360 Controller
        Qware USB
        Saitek Cyborg X (F.L.Y. 5)
        Saitek Pro Flight Cessna Yoke
        Saitek Pro Flight Cessna Trim Wheel
        Saitek Pro Flight Cessna Rudder Pedals
        Speedlink Defender
    A French partial translation of The FlightGear Manual is now available.

Bug fixes

    See our bugtracker for an extensive list of the bugs fixed in this release.
2012-09-30 10:04:33 +00:00
dholland
c2b40706c7 Mark this BROKEN because it needs to match the version of simgear and
there's no point trying to build it until then. I'm going to do this
but I might not get it done promptly.
2012-09-30 01:58:19 +00:00
dholland
8030cd7d21 Update to 2.8.0; fixes build with current boost.
Build system changed to cmake.

Rename patch-ab; the other pre-existing patches do not appear to be
needed any further.

No recent upstream news or changelog appears to exist. The project
home page doesn't admit the existence of versions newer than 2.0.0,
but there are several, corresponding to the recent versions of
FlightGear.
2012-09-30 01:50:15 +00:00
jperkin
d077f943e4 Add libiconv buildlink. 2012-09-28 08:55:19 +00:00
obache
fff6231f2b missing parts of recursive revbump for gnutls update. 2012-09-23 10:47:45 +00:00
ryoon
601958a392 Recursive revbump from multimedia/libvpx 1.1.0 update 2012-09-22 13:48:15 +00:00
dholland
c42b480060 Fix some pkglint 2012-09-15 19:12:55 +00:00
obache
8ace00dcd8 recursive bump from libffi shlib major bump
(additionaly, reset PKGREVISION of qt4-* sub packages from base qt4 update)
2012-09-15 10:03:29 +00:00
cheusov
5d043ad832 Add missing CONFLICTS between exchess-book-small exchess-book-medium; ++pkgrevision 2012-09-08 23:05:03 +00:00
adam
e7608643ab Revbump after updating graphics/cairo 2012-09-07 19:16:05 +00:00
tsutsui
0cb0433594 Update onscripter to 20120901.
Change logs:

20120901:
 * add --render-font-outline option that enables outline fonts
   added in SDL_ttf 2.0.10

20120831:
 * fix resampling bug in resizeImage function enabled by
   -PDA_WIDTH or -DPDA_AUTOSIZE options

20120826:
 * fix a bug in getcursorpos2 insn after strsp insn
 * fix autosave bug if pretextgosub is not set
2012-09-07 15:02:44 +00:00
spz
9fb7586b91 update of pysolfc to version 2.0
upstream change announcement:
    December 04, 2009: PySolFC v.2.0 (1061 games) and PySolFC-Cardsets v.2.0 (153 cardsets)
        the license was changed to the GPLv3 or newer
        13 new games
        migration to new python-ttk module
        improved look of the deck (required python-imaging v.1.1.7)
        fixed Hanafuda games (ticket)
        new config-file option: sound_sample_buffer_size (ticket)
        portable version for windows (ticket)
        many other bugfixes
2012-09-01 19:44:33 +00:00
adam
92db5ce058 Use boost-headers-1.51.0nb1 instead of this patch 2012-08-31 13:43:30 +00:00
adam
3443a6a29b Changes 1.10.4:
This is a bugfix release for the 1.10.x series and it is compatible with the other 1.10.x versions.

Since the release of 1.10.3 several smaller issues were reported. Most of those were fixed in this release. The fixes center around terrain transitions, campaign problems and some smaller user interface tweaks. Of course many translations received updates and should be more polished now.
2012-08-30 16:24:48 +00:00
wiz
08918524f0 Direct inclusion of librsvg/rsvg-cairo.h is deprecated and leads to build
errors. "Don't do it, then!"
2012-08-29 16:51:40 +00:00
obache
633708150d Recursive bump from boost-libs update. 2012-08-29 11:22:09 +00:00
tsutsui
5a4b25ed62 Update onscripter to 20120712.
Changes of 20120712:
 - implement getmouseover instruction
2012-08-24 14:51:41 +00:00
marino
95c0e86f35 Recursive PKGREVISION bump for tcl and tk upgrade to 8.5.12 2012-08-21 23:49:18 +00:00
tron
aed726c8f4 Fix name of the hack for Mac OS X Lion. 2012-08-20 06:50:21 +00:00
marino
c9e4aeab36 games/scummvm-tools: Fix DragonFly regression
Add DragonFly to the list of POSIX systems to fix build.
2012-08-18 07:42:28 +00:00
prlw1
f43e4cf0c7 Final part of fix for SA40476, c.f. http://gna.org/bugs/?20003 2012-08-17 18:42:43 +00:00
joerg
1621419213 Regen 2012-08-16 15:47:29 +00:00
wiz
3ebfad8824 Bump PKGREVISION for fix in librsvg/buildlink3.mk. 2012-08-13 14:25:37 +00:00
wiz
9412d89208 Update to 1.4.0:
1.4.0 (????-??-??)
 - Updated the compress_sci tool to add support for compressing the AUDIO001.002
   audio files of the CD versions of King's Quest 5 and Jones in the Fast Lane.

1.3.0 (2011-05-28)
 - Fix bug #3092367: "TOOLS: Improve GUI for Ogg encoding options".

1.2.0 (2010-10-15)
 - Add extract_fascination_cd tool for extracting STK archives from a mode1/2048
   Fascination CD image.
 - Fix bug #2984225: "Tools: configure should check if libwxgtk2.8-dev is installed".
 - Add version information to tools.
 - Respect $BINDIR when installing (similar to ScummVM).
 - Fix bug #2983010: GUI Tools builds even if optioned out.
 - Change the behavior of the CLI flags for MP3 encoding.
 - Add option to process other files at the end of a process.
 - Improve visual feedback after a process has finished. It should now be clear that
   it has finished and whether it was a success or not.

1.1.1 (2010-05-02)
 First tools version to contain a NEWS file.

 - Improve the way the images are loaded for the tools GUI. It increases the chances of success.
 - Fix bug #2984217: "Tools: The media directory is not intalled".
 - Fix bug #2905473: "GUI Tools: cannot use lame with compress_scumm_sou".
 - Patch #2982306: "set MP3 ABR bit rate in GUI Tools".
 - Patch #2982090: "Tools: include unistd.h for unlink".
 - Patch #2982091: "Tools: use $(INSTALL) instead of install".
 - Fix endian problem in create_sjisfnt.
2012-08-12 22:00:34 +00:00
wiz
7e1fa284dd Add upstream bug report URL. 2012-08-12 21:41:02 +00:00
wiz
5c58f2a857 Add upstream bug report URL 2012-08-12 21:38:11 +00:00
wiz
c2507fb34b Update HOMEPAGE. 2012-08-12 21:34:28 +00:00
joerg
e6e2fca3c8 Fix inline usage. 2012-08-10 18:04:53 +00:00
joerg
0d5ce32570 Return error when failing in main() 2012-08-10 18:03:49 +00:00
joerg
5dcdb03907 Fix inline usage. 2012-08-10 18:03:02 +00:00
drochner
bb67baed07 update to 1.5.0
changes:
-support more games
-support for TrueType fonts via FreeType2
-custom game and engine options
-speedup, UI improvements
-bugfixes
-translation update

pkgsrc change: cleanup of options -- the "x11" backend doesn't work,
so "sdl" is the only choice left
2012-08-04 14:45:34 +00:00
prlw1
46d4f60aa1 Fix patch-common_packets.c checksum 2012-08-03 12:03:13 +00:00
prlw1
8966fb10b9 Update freeciv to 2.3.2
There are many many changes since 2.2 including:

   A new program has been added to the Freeciv suite: 'freeciv-modpack'.
   This makes it easier to download and install add-ons ('modpacks':
   rulesets, tilesets, etc) to the right place; you can enter a URL,
   choose an add-on from the list, and the tool will install it to the
   correct place for this version of Freeciv to use it.

See http://freeciv.wikia.com/wiki/NEWS

We also include a security fix.
2012-07-31 15:49:37 +00:00
wiz
53b57b9490 Remove -Werror to make this build on NetBSD.
While here: the program has enough dependencies that an additional python
one (used by many scripts installed by the package) will not hurt; add
proper dependency on python and remove python replacement hack.

Bump PKGREVISION for python dependency.
2012-07-29 16:31:26 +00:00
marino
1747bb17db games/xracer: NOT JOBS SAFE
I don't know what changed, but this game starting failing on both
platforms due to build order.  Setting MAKE_JOBS_UNSAFE=no was the
solution.

The homepage is long gone, so that was commented out.

FreeBSD Ports deleted this game in 2011-04-12 (ports/151390)
It has not been developed since 2000 and the game was never finished.
The developer website has disappeared

Pkgsrc should follow suit and also delete this subpar package.
2012-07-18 19:13:41 +00:00
adam
93451e39f8 Changes 1.10.3:
* Campaigns:
   * Heir to the Throne:
     * Fixed bug 19531: scroll to reinforcement units in Blackwater Port
     * Fixed bug 19517: The injured sergeant in HttT: Cliffs of Thoria will now
       always become visible when he is discovered.
   * Under the Burning Suns:
     * Made it so that all units are rehydrated quietly upon victory in scenario
       two
   * Under the Burning Suns:
     * Fix bug 19630: unit lost when Nym returns
     * Dust Devil no longer comments on cuttlefish
     * Wolf Riders now utter fleeing message on easy in scenario 3
 * Editor:
   * Improved performance of the Editor Settings ToD lighting controls
 * Language and i18n:
   * Fixed untranslatable Cancel button label in the add-ons server network
     status dialog (bug 19659)
   * Updated translations: Chinese (Simplified), Finnish, French, Galician,
     Irish, Italian, Korean, Latin, Old English, Portuguese (Brazil), Russian
 * Multiplayer:
   * A New Land:
     * Made it so that the "Elvish Shaman" option in the elvish unit selection
       menu gets translated. Fixes bug 19677.
 * User interface:
   * Stop showing a unit's potential moves before moving in a move & attack,
     rather than after (more consistent with regular movement)
 * Whiteboard:
   * Fixed bug 19613: Multiple attacks after planning attacks in whiteboard
   * Fixed bug 19619: In local games, units keep ghosted appearance during
     opponent's turn
   * Fixed bug 19618: Problems with ending turn with impossible moves
   * Fixed bug 19615: Can see part of opponents' planned moves in local
     multiplayer game
 * WML engine:
   * Fix $owner_side in capture events fired due to unit movement
 * Miscellaneous and bug fixes:
   * Fixed: A preprocessor bug looking beyond the end of a buffer.
   * Fixed: Binding a temporary in the network code, possibly causing
     crashing.
   * Fixed bug 19469: Missing scenario hash results in Remote scenario always
     added to game description
   * Fixed bug 19322: controller=null hides a side in the status table
   * Fixed bug 19681: cache is never valid tweaked the number to string
     conversion of config_attribute
   * Fixed bug 16544: Fail to read `empty' cache files.
   * Added shroud_data to the inspection window (FR 19623).
   * Fixed: Wrong current side number after side turns (bug 19735)
     It also affected the lua field wesnoth.current.side
2012-07-18 06:37:40 +00:00
abs
ef34da519e Updated games/wargames to 1.02
Update to 1.02
- portability fixes for Linux
- better handle blank entry
2012-07-16 20:47:03 +00:00
wiz
bc55742db4 + holtz. 2012-07-14 19:50:46 +00:00
wiz
bab02cd16a Import holtz-1.3.1 as games/holtz.
With Holtz, you can play the abstract strategy games Zèrtz and
Dvonn. Both of them are board games invented by Kris Burm, and are
part of the GIPF project.

Recently a third game called Relax was added. It is based on the
board game "Take It Easy" and can be played alone as well as with
up to ten players.
2012-07-14 19:50:27 +00:00
joerg
04d0b1b8d0 Fix inline usage. 2012-07-09 19:08:04 +00:00
abs
2df120f6b8 +wargames 2012-07-07 20:20:07 +00:00
abs
91de8171aa Added games/wargames version 1.01
The wargames shell script (and associated helper wopr binary)
simulates the interaction with the W.O.P.R. computer from the film
War Games.
2012-07-07 20:19:39 +00:00
drochner
beb89c5407 fix build with gnutls-3, bump PKGREV
fixes PR pkg/46656 by David Shao
2012-07-05 10:33:06 +00:00
drochner
f092b8fb9b +xcowsay 2012-07-04 18:05:26 +00:00
drochner
b2959f8e52 add xcowsay-1.3, an X11 version of cowsay, from Leonardo Taccari
per pkgsrc-wip
2012-07-04 18:04:44 +00:00
joerg
b5b09e3b3a Fix template definition to include all necessary parts.
Don't mix void and non-void in an expression.
2012-07-03 18:46:16 +00:00
joerg
ff26c49a68 Fix template look up. 2012-07-03 18:45:14 +00:00
joerg
3279cbfb47 Fix main() 2012-07-03 18:44:45 +00:00
joerg
84bc5addcd Fix inline usage 2012-07-03 18:44:11 +00:00
joerg
244c7981ad Remove use of nested functions 2012-07-03 18:43:37 +00:00
joerg
f82042d059 Fix inline usage. 2012-07-03 18:42:58 +00:00
joerg
a87153b6ba Add missing this references for template look ups 2012-07-03 18:42:31 +00:00
joerg
3491b61048 Fix build with compilers implementing C99 inline semantics 2012-07-03 18:41:58 +00:00
joerg
aca83d385c Fix inline usage 2012-07-03 18:41:20 +00:00
adam
866b730e71 Revbump after updating boost 2012-07-02 13:37:35 +00:00
dholland
49cfd098d9 Add desktopdb.mk and bump PKGREVISION for 118 packages as reported by
pkglint. If any of these are wrong for some reason, please revert/adjust.
2012-07-01 19:05:10 +00:00
wiz
c139c99866 Update to 2.1.4:
Version 2.1.4
* Updated translations
* 1 bug fix
2012-07-01 14:13:03 +00:00
dholland
5aa131a68e Fix build with latest automake. 2012-07-01 00:10:51 +00:00
dholland
c8004171a5 Add -lX11 and -lsocket -lnsl on Solaris. Add missing libX11 buildlink.
PKGREVISION -> 11.
2012-06-23 19:47:07 +00:00
dholland
74924cae44 Take a shot at letting this configure on Solaris. Untested.
(But tested not to break the build elsewhere, of course.)
2012-06-23 19:45:06 +00:00
dholland
b09b1d9c9e Add -lsocket -lnsl on Solaris. 2012-06-23 19:35:45 +00:00
tsutsui
7884aad458 Update onscripter to 20120531 (leaf package bugfix).
Also take MAINTAINER.

Changes from 20120527:
 - fix a bug in Lua initialization
2012-06-23 08:00:49 +00:00
dholland
5922467730 Honor pkgsrc LDFLAGS so rpaths get set; should fix Linux build.
While here, avoid trying to arbitrarily delete the package's man page
from /usr/share/man prior to installing.
2012-06-18 04:55:38 +00:00
dholland
ac66a25460 Fix time handling; avoids need to use -lcompat and should fix the Linux
build. While here, tidy a couple bits of pkglint. PKGREVISION -> 3.

Set LICENSE to generic-nonlicense as that appears to describe the situation.
2012-06-18 04:45:47 +00:00
dholland
a843f35e04 Honor pkgsrc LDFLAGS to get rpaths set; this should fix the Linux build. 2012-06-18 04:24:07 +00:00
dholland
8173d6e252 Don't provide own malloc declarations; use stdlib.h instead. Should fix
Linux build.
2012-06-18 04:19:09 +00:00
dholland
911e896f0c Sort. 2012-06-18 04:18:14 +00:00
dholland
064f3e49db Use valid C. Should at least improve the Linux build. 2012-06-18 04:14:30 +00:00
dholland
efa106c5c9 Needs yacc. 2012-06-18 03:59:09 +00:00
dholland
48a8baeb1a Don't overwrite pkgsrc LDFLAGS so rpaths get set. Should fix Linux build. 2012-06-18 03:51:25 +00:00
tron
3853c6e038 Add a hack to work around a compiler bug under Mac OS X Lion. 2012-06-17 00:22:10 +00:00
markd
859d12642b Update to KDE SC 4.8.4
Bug fixes.
2012-06-16 04:45:28 +00:00
joerg
d418a6398e Fix use of nested functions. Bump revision. Fix C99 inline usage. 2012-06-15 18:51:32 +00:00
sbd
cdfc7f300d Recursive PKGREVISION bump for libxml2 buildlink addition. 2012-06-14 07:43:06 +00:00
wiz
2f9e0bbe6e Add inet6 to default suggested options. It's 2012. 2012-06-12 15:45:54 +00:00
wiz
e8375dafa5 Recursive bump for libmikmod shlib major ++
Noted by dholland.
2012-06-04 09:29:53 +00:00
dholland
6426ed1474 Use standard headers. Should fix Solaris build. 2012-05-31 23:15:07 +00:00
wiz
7b932fc66d Update to 2.13:
Version 2.1.3
* Updated translations & fixes
* 1 bug fix
2012-05-29 14:05:07 +00:00
abs
4eb61da945 Fall back to "fixed" when a font is missing rather than crash. Add LICENSE. Bump PKGREVISION 2012-05-27 18:16:31 +00:00
tsutsui
443960d77a Fix botch in previous: use more pkg-config metainfo for all necessary libs 2012-05-27 17:40:38 +00:00
tsutsui
9baa4a5c2b Update onscripter to 20120527.
Changes from 20120520:
- refactored Makefile.Linux
- fix textbtnwait command bug
2012-05-27 17:08:44 +00:00
marino
e96f9e160e games/rtcw: Fix extract and PKG_DEVELOPER errors
On DragonFly with zlib 1.2.7, an error during extraction was seen:
> gzip: (stdin): trailing garbage ignored
> /usr/pkg/bin/gtar: Child return status 1
> /usr/pkg/bin/gtar: Error is not recoverable: exiting now

RTCW uses a custom extraction command which is sed piped into gtar.
To workaround this error, sed was piped into gunzip which was then
piped into gtar, so other error status was laundered out.

Also, there were some permission check failures when PKG_DEVELOPER=yes
so small workarounds were added.  rctw installs with PKG_DEVELOPER check
without error now.
2012-05-27 17:00:49 +00:00
wiz
91347cc23b Remove ultima4-data, the distfile has been pulled by upstream and replaced
with a Windows executable. No point in this package any longer.
2012-05-25 20:40:08 +00:00
dholland
6cf9d24334 Oops, need to explicitly pass VARBASE or it gets compiled in as "". 2012-05-23 16:46:15 +00:00
dholland
65b37924c2 Oops, needs to be curses.bl3.mk, not termcap.bl3.mk. 2012-05-23 08:11:18 +00:00
dholland
fd787a3ef2 Add missing include that broke the Linux build. 2012-05-23 06:35:17 +00:00
dholland
e5eb03a5f6 Honor LDFLAGS. Should fix Linux build. 2012-05-23 06:29:58 +00:00
dholland
7ae3456c0e Add missing termcap.bl3.mk. 2012-05-23 06:26:59 +00:00
dholland
f1ce3b2432 Fix invalid C. Should fix the Linux build. 2012-05-23 06:26:10 +00:00
dholland
957a1f150c Honor LDFLAGS; should fix Linux build. 2012-05-23 06:23:02 +00:00
dholland
84ead59ca4 Add missing <cstdio>, was failing in the linux build. 2012-05-23 06:16:00 +00:00
dholland
eeae7bec9c Set LICENSE. 2012-05-23 06:15:37 +00:00
dholland
6d3c27345c Fix patch to add <limits.h> instead of <sys/syslimits.h> as the latter
is nonstandard.
2012-05-23 06:08:59 +00:00
dholland
7391a3dbb8 Honor PKGMANDIR. While here, also honor VARBASE and LDFLAGS.
PKGREVISION -> 2
2012-05-23 06:05:39 +00:00
dholland
26722e5043 Clean up legacy C code. Should fix Linux build. May also fix clang build.
Includes possible bug fixes so bump PKGREVISION.
2012-05-23 05:58:17 +00:00
dholland
8215e8f74b Honor LDFLAGS; should fix the Linux build. While here, patch out some
apparently unreachable insecure-temporary-files code.
2012-05-23 05:38:41 +00:00
marino
194cb28f82 games/xblast: Fix unicode translation error during installation
Likely a mistake, one of the "levels" source files used unicode in the
filename.  The manifest even indicated the name should have been
"reconstruction2.xal".

The post-extract hook is used to correct the filename to be as intended.
As a bonus, platforms like Linux and DragonFly can install the package
without a libarchive translation error disrupting the process.
2012-05-21 14:55:10 +00:00
dholland
cb48434d4f Fails with syntax errors on python25, so mask it. 2012-05-21 06:56:04 +00:00
tsutsui
b2f3e3699c Update onscripter to 20120520.
(no English changelog in upstream)
 * Makefile.onscripter quirk for Windows build was moved into Makefile.Win
 * various bug fixes
 * misc improvements mostly for Android and iOS supports
2012-05-20 11:47:51 +00:00
marino
8c77835739 games/ultima4-data: Mark NOT-FOR-DRAGONFLY
Source unavailable, see policy:
<http://leaf.dragonflybsd.org/mailarchive/users/2012-05/msg00066.html>

Note: This is a manual fetch which is considered "available", but in
this case, the file is no longer at the indicated location.
2012-05-19 15:03:56 +00:00
marino
ea938669e5 games/rtcw: Update MASTER_SITES
Id Software changed the location of the binary, but its still available.
The MASTER_SITE would have been valid for the latest version, 1.41,
released in 2003.
2012-05-19 14:21:59 +00:00
marino
8e6f383934 games/falcons-eye: Fix indirect linking (all platforms)
libm was added to the already modified definition of $WINLIBS.  The
file jtp_win.c needs the log function from it.
2012-05-16 22:53:15 +00:00
marino
dafee131e0 games/gtkmagnetic: Fix indirect linking (affects all platforms)
The patch causes libm to be directly linked for all platforms.
There was no easy way to limit it to only DragonFly.
2012-05-16 22:02:19 +00:00
marino
4499c59854 games/glaxium: Fix indirect linking on DragonFly 2012-05-16 20:41:08 +00:00
wiz
96fcd67ebc + py-trueskill. 2012-05-16 19:41:07 +00:00
wiz
2b44321f43 Initial import of py-trueskill-0.1.3:
TrueSkill(tm) is a rating system among game players. It has been
used on Xbox Live to rank and match players. TrueSkill system
quantizes `TRUE' skill points by a Bayesian inference algorithm.

This project is a Python package which implements TrueSkill(tm)
rating system.
2012-05-16 19:40:44 +00:00
marino
f00d4d2401 games/fillets_ng: Fix indirect linking on DragonFly 2012-05-16 18:01:36 +00:00
marino
b098b9de0c games/ketm: Fix indirect linking on DragonFly 2012-05-16 15:16:09 +00:00
marino
f3100bc0c6 games/newvox: Fix indirect linking on DragonFly 2012-05-16 15:11:15 +00:00
marino
4d0cd4a381 games/powermanga: Fix indirect linking on DragonFly 2012-05-16 15:02:41 +00:00
marino
02bf187347 games/chromium-bsu: Fix indirect linking on DragonFly 2012-05-16 14:56:45 +00:00
marino
0864e26dde games/bomberclone: Fix indirect linking on DragonFly 2012-05-16 14:35:34 +00:00
marino
9f3f981b25 games/stratagus: Fix indirect linking on DragonFly 2012-05-16 14:25:36 +00:00
marino
429b582ffa games/warzone2100: Fix indirect linking on DragonFly 2012-05-16 13:45:14 +00:00
marino
8aea8a4339 games/xarchon: Fix indirect linking on DragonFly 2012-05-16 13:01:02 +00:00
marino
e0c97e8adf games/neverball: Fix indirect linking on DragonFly 2012-05-16 12:08:50 +00:00
dholland
0bcdacfbcf Set BUILDLINK_ABI_DEPENDS correctly (with +=, not ?=)
It turns out there were a lot of these.
2012-05-07 01:53:12 +00:00
joerg
ee7c6ca410 Deal with compilers that are strict about template instantiation rules. 2012-05-04 16:15:33 +00:00
joerg
62d67c9b75 Testing for a working C++ compiler is more likely to succeed, if the
test program is valid C++.
2012-05-04 16:12:30 +00:00
obache
bb4f796e32 Drop dependency on libXp (from Imake)
* libXp was used by Xaw8, but it had been obsolated, and in pkgsrc,
  x11/libXaw/buildlink3.mk had been switched to pick up Xaw7 by default.
* With x11/xorg-cf-files, libXp was offered with XawClientLibs,
  but updated to 1.0.4, it was removed.
* And pkgsrc had been switched to use always xorg-cf-files and imake from pkgsrc,
  so all platforms should not require libXp from libXaw with Imake.

Bump PKGREVISION.
2012-05-03 09:55:29 +00:00
dholland
061938ef49 Fix build with non-default PREFIX: tell it where to find liblzo. Otherwise
it knows abotu /usr/pkg, looks there, and fails.
2012-04-29 22:49:31 +00:00
obache
d025c3e35a Change sed pattern to be acceptable with GNU sed.
Fixes installation location issue by PR 37689.
2012-04-28 13:15:33 +00:00
adam
839c2b436b Changes 1.2.0:
* Fix: When starting GS or AI, always use the settings of the game, not the
  new-game settings
* Fix: Provide translated comments in the desktop file without language name
  postfix
* Fix: Cloning orders of aircraft with limited range failed
2012-04-28 06:56:42 +00:00
obache
99dc9c311a Recursive bump from icu shlib major bumped to 49. 2012-04-27 12:31:32 +00:00
mspo
8e9f1baf7a build for with CATMAN after talking with joerg 2012-04-23 03:41:28 +00:00
wiz
40e9cc97b8 Update to 9455: add new "pearl" game. 2012-04-22 15:04:09 +00:00
wiz
3249e0a82f Reset maintainer, developer has left the building 2012-04-15 22:00:58 +00:00
markd
914ec1e9bc Update KDE SC to 4.8.2
bugfixes.
2012-04-15 05:54:50 +00:00
dholland
0ca0a6d0f2 Bump PKGREVISION to 4 for previous, since the unpatched netplayd would
build successfully but not be runnable.
2012-04-13 04:44:30 +00:00
dholland
385b136097 Needs -lsocket on Solaris. While here, fix LP64 build. 2012-04-13 04:43:23 +00:00
dholland
c0b6000ec9 Needs -lsocket on solaris. 2012-04-13 04:33:19 +00:00
wiz
2194eb13ce Do not install some Makefiles that are unneeded and contain paths to
the buildlink dir.
Bump PKGREVISION.
2012-04-09 23:28:37 +00:00
wiz
4024202db3 Avoid unportable test(1) construct. 2012-04-09 23:19:49 +00:00
wiz
14ee5d5dc8 Update to 12.01, provided by Mayuresh in wip.
Many many changes from last packaged version.
2012-04-08 21:07:06 +00:00
wiz
78dc5fe8e1 Drop maintainership. 2012-04-02 22:53:16 +00:00
dholland
ec88209dc5 Remove an old bit of patch that changed chmod a+rX to a+r. Fixes
install permissions errors with some umask values.
2012-04-02 00:11:33 +00:00
shattered
ce6c8e4ab3 PR/41636 -- TORCS requires PIC in plib on amd64. 2012-04-01 14:57:37 +00:00
wiz
897528f080 Cast away some constness so this builds with clang. 2012-04-01 14:41:17 +00:00
shattered
3a116ee397 Whitespace only. 2012-04-01 14:39:35 +00:00
markd
959f4d4d8f add blinken, kanagram, khangman 2012-03-20 07:22:46 +00:00
markd
132253ed2e Add blinken, kanagram, khangman. Part of KDE SC 4.8.0 2012-03-20 07:20:40 +00:00
markd
67a7768818 Update to KDE SC 4.8.0 2012-03-19 21:40:40 +00:00
wiz
d57fa8f814 Update to 2.1.2 and call it 2.12 to make it newer than the previous 2.06.
Version 2.1.2
* Updated translations
* 8 bug fixes

Version 2.1.1
* Updated translations
* 1 bug fix

Version 2.1.0
* Software improvements
** Refactoring to break down responsibilities in classes and make code more modular
** Automated “Assembly / package versioning”
* Existing games improvements
** Mouse support for Memorize figures and text
** Show graphically the answer in square sheets puzzle
** Add rationale to handshake puzzle
** People at the table has a better graphic
** Some controls in games handle better larger texts
* Translations
** New Telugu translation
** Many updated translations
2012-03-16 17:32:40 +00:00
obache
34a560cbb0 Bump PKGREVISION from default python to 2.7. 2012-03-15 11:53:20 +00:00
markd
d1379f5fa0 Remove no longer required patch-aa. Fixes PR pkg/46104 2012-03-10 19:56:30 +00:00
shattered
2a4afa461a Set LICENSE. 2012-03-10 13:20:10 +00:00
wiz
7f6ca7040e Bump PKGREVISION for python default version change to 2.7.
py-* not affected, since it built different versions depending on the
setting already.
2012-03-09 12:33:57 +00:00
joerg
87a1ed493f Needs png explicitly now. Still doesn't build due to const issues. 2012-03-08 01:06:08 +00:00
joerg
674c1c1194 Needs png explicitly now. 2012-03-08 01:03:40 +00:00
joerg
2df7251122 Needs jpeg explicitly now. 2012-03-08 01:00:59 +00:00
hans
be8a855853 Fix build on SunOS 5.11 2012-03-07 16:19:20 +00:00
dholland
f6f4aaf563 Deploy INSTALLATION_DIRS to avoid installing the executable as the
bin dir, as happened in the QNX build posted a couple months ago.
2012-03-05 04:51:48 +00:00
wiz
7cc98d59f1 Update to 2.2.0 based on pkgsrc-wip version by Leonardo Taccari.
Frozen-Bubble 2.2.0 is released to fix some more small bugs, and
add a couple of minor to medium features. Highlights:

    more options in LAN/NET games (continue game when players leave;
    disable player targetting)
    fixed abort during a multiplayer game with a player in lowest
    graphics mode
    much faster Internet servers listing (parallel discovery)
    add ability to record and replay games; also add ability to
    save frames from records, so as to create high quality videos
    of games [ on youtube | video file ]
    geolocalized nicks in server lounge

Frozen-Bubble 2.1.0 is released to fix all the bugs encountered in
2.0.0 (all reported aborts should be fixed) and add a few interesting
small features. Features highlights:

    1-player multiplayer training: ability to activate chain reaction
    world map: you can view the amount of playing players, which
    helps chosing a server
    world map: you see playing players as green dots
    network game lounge: you can toggle fullscreen
    network game lounge: the game creator can activate chain-reaction
    and set a victories limit through options
    network game lounge: you can request server info
    network game lounge: chat is timestampped
    multiplayer: you can view who's attacking you

After a lot of hard work and a lot of testing, FB2 is released on
27th of October 2006. This new release brings the following new
features:

    new 1-player game mode: multiplayer training; uses identical
    game rules as multiplayer, generated malus bubbles are counted
    as points - what score will you be able to reach in the 2
    minutes time frame?
    network (Internet) game: up to 5 players in a game (net game
    system has logic able to transparently handle players behind
    a NAT)
    LAN game: similar to network game except that no connection to
    Internet is made, substituted by polling the local network
    fully revamped graphics, including now 3d-based smooth penguin
    eyecandy
    revamped intro and 1p music into fully digital productions
    full joystick support: just move your joystick(s) or push
    buttons in the "change keys" dialog (analog joysticks handled
    as digital for fair play)
    realtime graphical effects in the menu screen (if your computer
    is fast enough)
    anti-aliased and localized messages

Now let's pray for the stability of the Frozen-Bubble Internet game
servers (check the top of the page which contains an ever-updated
aggregate statistical information about all servers).
2012-03-04 22:27:07 +00:00
wiz
b630ed46ca More pcre PKGREVISION bumps. 2012-03-03 12:54:15 +00:00
wiz
e64308b04b Recursive bump for pcre-8.30* (shlib major change) 2012-03-03 00:11:51 +00:00
hans
a6047605fe Fix build on SunOS. 2012-03-02 15:44:54 +00:00
hans
b051fc5ec1 Recursive bump from devel/boost-libs update. 2012-02-29 16:32:19 +00:00
adam
663f88faaa Changes 1.4.1:
* Support for the Beneath a Steel Sky Enhanced Soundtrack by James Woodcock
* Slight graphical improvement for the PlayStation version of Broken Sword 2
* Several bugfixes for Lands of Lore
* More logical sound settings for SCI games
* A fixed crash in the VGA version of Quest for Glory 1
2012-02-27 13:58:05 +00:00
drochner
77b7ed3731 +asciiquarium 2012-02-23 19:17:31 +00:00
drochner
193ab0d11a add asciiquarium-1.0, an ASCII art animated aquarium 2012-02-23 19:15:21 +00:00
jdc
16bbb14bd9 Also unlimit the stacksize, so that this will compile on NetBSD/sparc64. 2012-02-20 15:01:24 +00:00
gls
798d5dfc08 Fix build by explicitely depending on graphics/png.
From sjamaan via IRC.
2012-02-18 14:37:14 +00:00
jakllsch
31e943d180 +amaze 2012-02-17 17:23:05 +00:00
jakllsch
85cb95adec Import amaze.
A 3D maze game based on a similar game I read the source to in an
Australian PC magazine in the mid 1980s. Implemented using curses,
so that you can play it on a VT100 should you so desire.
2012-02-17 17:22:13 +00:00
jakllsch
a980ec8d8b +robotfindskitten 2012-02-17 16:59:03 +00:00
jakllsch
c0ecaf443d Import robotfindskitten-1.7320508.406.
In this game, you are robot (#). Your job is to find kitten. This task
is complicated by the existence of various things which are not kitten.
Robot must touch items to determine if they are kitten or not. The game
ends when robotfindskitten.
2012-02-17 16:57:25 +00:00
hans
b0e1415491 Uses nroff to build its manpage. 2012-02-16 18:53:22 +00:00
hans
376cffca37 Fix build on SunOS. 2012-02-16 18:48:52 +00:00
wiz
8c80e19da8 Update DESCR per Timothy Larson in PR 45958. 2012-02-14 11:06:21 +00:00
wiz
cdd07e1f06 Add two files for support packages. From Tim Larson in PR 45958. 2012-02-12 14:17:10 +00:00
sbd
a81e84092e Add SET_LIBDIR=yes 2012-02-09 21:44:27 +00:00
sbd
af0748fe64 Add csh scripts to REPLACE_CSH and add USE_TOOLS+=csh:run
Bump PKGREVISION
2012-02-07 06:36:35 +00:00
wiz
3e5aee20cf Revbump for
a) tiff update to 4.0 (shlib major change)
b) glib2 update 2.30.2 (adds libffi dependency to buildlink3.mk)

Enjoy.
2012-02-06 12:39:49 +00:00
sbd
95402f1569 Switch to using REPLACE_CSH. 2012-02-06 06:19:17 +00:00
dholland
f0f4067574 Fix another LP64 crash. Boo on libXt. 2012-02-05 00:02:47 +00:00
dholland
50c05b61ac whitespace 2012-02-04 23:42:12 +00:00
sbd
c7c4c4bfd7 On Linux fix the Guidebook formating by using 'nroff -Tascii' and not using
col as it removes the escape the the ansi color sequences.
2012-02-03 07:04:54 +00:00
marino
339e46b780 games/wxhugo: link libstdc++ directly
Fix for DragonFly 3.0+.  This fix isn't easily limited to DragonFly so it
applies to all platforms.
2012-01-29 21:05:52 +00:00
marino
b93a707f33 games/liquidwar: Fix indirect linking error on DragonFly 2012-01-29 21:04:58 +00:00
marino
a5878047fb games/gtklevel9: Fix indirect linking error on DragonFly 2012-01-29 21:03:37 +00:00
marino
6b9be6c473 games/atomix: Fix indirect linking error on DragonFly 2012-01-29 21:02:38 +00:00
wiz
1e53d7783c More PKGREVISION++ for SDL_image 2012-01-28 13:06:20 +00:00
wiz
9d2b9c408f Recursive bump for removal of jpeg/tiff/png buildlink3.mk files
from SDL_image. If one of these packages needs them, it should
include them itself.
2012-01-28 11:00:51 +00:00
sbd
ec681430da Recursive dependency bump for databases/gdbm ABI_DEPENDS change. 2012-01-24 09:10:50 +00:00
joerg
eddec9c789 Rename local variable to not conflict with STL 2012-01-20 17:07:35 +00:00
joerg
c703e1e566 Don't return without value in non-void functions. Fix main to return
int.
2012-01-20 17:06:52 +00:00
joerg
c6ba63766a main must return int. 2012-01-20 17:05:53 +00:00
wiz
07adc2ce45 Update to 117:
True aim is now in the book of blades, so you can learn it without an extra skill book. (Robert Barber)
    Forgetting a spell while wielding a staff that imbues it will now properly fail. (Paul Strickland)
    Failing to forget no longer uses a turn.
    Unenchanted weapons and armor which you have found the enchantment of now report +0. (Mike Ratzlaff)
    Objects collapsing into meatballs now properly state if the result is multiple meatballs. (Nathan Bogue)
    Tutorial for signpost for kiwis now mentions the hostile tag on the look description. (Claudio)
    Signpost added to surace world. (SilverAnalyst)
    Someone to greet you on the surface world. (Andrew Walker)
    Unequippable item slots say No Item slot rather than Empty slot. Empty body slots report the appendage name (left hand, radula, etc)
    + and * by the god reports when praying lets you know how much they like your fashion sense. (hotpoo)
    Frogs have a bonus to attack vs insects. (Robert Barber)
    Silver and gold weapons will occasionally dull if used against non-vulnerable targets.
    Finally added the cute and cuddly triceratops!
    If you id the enchantment of an item by throwing it, now the stack you threw it from wil also be ided. (Mike Ratzlaff)
    Sleeping creatures have a visual indication. (Mike Ratzlaff)
    Swapping worn armour with wielded sword no longer causes you to wear the sword. (Mike Ratzlaff)
    Rolling boulder works on some monsters.
    Fix minor spelling errors (Gurkan Sengun)
    Full AI state was being cleared when nothing was edible rather than just the single edible bit. (Don Collins)
    Dipping nothing into a potion no longer crashes, provided you figured a way to do that in the first place. (Richard Quirk)
    Two or more equipped items with extra attacks now properly stack the chance of invoking the attacks, rather than jumping straight to a 99% chance. (Richard Quirk)
    One new room type.
    Mountain and Hills in Ibson The Grey's tileset are now in their correct positions.
2012-01-20 12:42:59 +00:00
dholland
5ecb256cf8 set USE_GAMESGROUP 2012-01-14 15:36:10 +00:00
hans
b0db8ab390 USE_TOOLS=unzip
Require flex>=2.5.35 by FLEX_REQD. Tested on NetBSD/i386 5.1.
2012-01-14 03:28:32 +00:00