Commit graph

326 commits

Author SHA1 Message Date
tluqo
34ac29b009 - animation manager + unit tests 2014-04-06 16:59:18 +02:00
tluqo
8cfef76674 - pipeline manager
- unit test: material manager
- several fixes in the unit test suite
2014-04-05 22:54:29 +02:00
Mikulas Florek
983c572c4b Merge pull request #138 from nem0/Unit_Tests
Unit tests
2014-03-30 15:44:11 +02:00
tluqo
e563e88565 - fixes
- cleaning
- finished impl
2014-03-30 15:16:26 +02:00
tluqo
cf7d329ac0 Lux Unit Test implementation -> First Iteration 2014-03-26 22:15:05 +01:00
Mikulas Florek
dd95d72de5 the loading of some gl extensions fixed 2014-03-19 21:59:41 +01:00
Mikulas Florek
34903f6a8a Merge pull request #135 from nem0/multithread_refactor
PC: get/setAffinityMask to get/setThreadIdealProcessor
2014-03-18 09:47:50 +01:00
tluqo
1728bea372 PC: get/setAffinityMask to get/setThreadIdealProcessor
We better suggest, which processor should be used by the scheduler for the thread
fixes #131
2014-03-17 23:49:44 +01:00
Mikulas Florek
7105b9174a c++11 2014-03-16 14:33:45 +01:00
Mikulas Florek
5d75e0c641 Merge pull request #132 from nem0/shadows
Shadows
2014-03-16 13:16:30 +01:00
Mikulas Florek
f2c5e68415 update according to code review 2014-03-16 13:11:23 +01:00
Mikulas Florek
f45f563906 merge from master 2014-03-16 12:29:34 +01:00
Mikulas Florek
0297a38fd3 Merge pull request #133 from nem0/Resource_Manager
Resource manager - initial implementation (fixes #84)
2014-03-16 11:18:23 +01:00
tluqo
2d5fb00436 applied review comments.
- renamoed onResorceUpdated -> onStateChanged
- addResDependency -> addDependency
- remResDependency -> removeDependency
2014-03-16 00:49:19 +01:00
Mikulas Florek
702a390cd8 pipeline commands refactored 2014-03-14 22:45:39 +01:00
Mikulas Florek
be6eb59548 tcp file server - the change of current directory is handled properly; renderable is position when created 2014-03-14 00:41:40 +01:00
Mikulas Florek
1c73b8e9b4 vs 2013 2014-03-14 00:04:57 +01:00
tluqo
60accc5710 - resources dependencies 2014-03-12 23:03:07 +01:00
Mikulas Florek
1e4af35f1b shadows - proof of concept 2014-03-12 23:00:16 +01:00
tluqo
3ca476e6f1 - implemented size for resources
- implemented reload of resources
- implemented ResourceManager::load(resource);
- implemented Material::doUnload
2014-03-11 23:13:03 +01:00
tluqo
47a3f8b0ad - model -> resource manager 2014-03-10 22:42:55 +01:00
tluqo
d9b0cd0d73 partly implemented Texture Manager 2014-03-09 13:47:15 +01:00
tluqo
17902ac92d partly implemented Shader Manager 2014-03-09 13:18:00 +01:00
tluqo
a4b0756658 Merge remote-tracking branch 'remotes/origin/master' into Resource_Manager
Conflicts:
	src/core/tcp_file_device.cpp
	src/graphics/material.cpp
	src/graphics/material.h
2014-03-08 23:10:27 +01:00
tluqo
7d36d8179f partly implemented material manager 2014-03-08 23:07:20 +01:00
Mikulas Florek
43d7762334 Merge pull request #129 from nem0/fs_refactor
- fixed some TODO: close file somehow
2014-03-05 08:26:08 +01:00
tluqo
41bffbe818 fixed tabs. 2014-03-04 22:30:13 +01:00
tluqo
932ed1d97a - fixed some TODO: close file somehow 2014-03-04 22:23:53 +01:00
tluqo
515966d868 Merge remote-tracking branch 'remotes/origin/master' into Resource_Manager 2014-03-02 17:42:24 +01:00
Mikulas Florek
6a506f44d8 gui z order fixed; gui menu item's content area fixed; menu item's clicked is only called once 2014-03-02 00:00:23 +01:00
tluqo
e59ab43e93 Merge remote-tracking branch 'remotes/origin/master' into Resource_Manager
Conflicts:
	projects/core/core.vcxproj.filters
	src/graphics/renderer.cpp
2014-03-01 20:43:44 +01:00
Mikulas Florek
1d93d14b64 raycasting in renderer is fixed; partially functioning gizmo 2014-02-25 23:05:13 +01:00
Mikulas Florek
ae4ab7eaae file server fixed 2014-02-24 23:34:07 +01:00
Mikulas Florek
e3ed670a9d 64bit SDL 2014-02-24 23:14:14 +01:00
Mikulas Florek
30e440f1c4 64bit physx; editor_ng is removed 2014-02-24 22:44:10 +01:00
Mikulas Florek
ee6414a5cf 64bit 2014-02-24 22:28:10 +01:00
Mikulas Florek
0b346c0026 update according to code review 2014-02-24 20:32:41 +01:00
Mikulas Florek
e00624d5ec Merge pull request #126 from nem0/new_renderer
new renderer cleans up after itself
2014-02-23 23:33:31 +01:00
Mikulas Florek
d65f4bf5b0 new renderer cleans up after itself 2014-02-23 23:31:29 +01:00
tluqo
743bae1f8e Merge pull request #123 from nem0/new_renderer
New renderer
2014-02-23 22:14:51 +01:00
Mikulas Florek
68ea5b036b animated meshes are properly rendered 2014-02-22 13:31:16 +01:00
tluqo
a7d55f8ce4 some fixes. 2014-02-17 21:28:38 +01:00
Mikulas Florek
21780eb670 multiple meshes per model; renderer handles EntityMovedEvent 2014-02-16 16:21:02 +01:00
Mikulas Florek
0ace75cd6a new renderer: ray cast fixed 2014-02-16 13:22:45 +01:00
tluqo
67df575f5a fix 2014-02-12 22:33:05 +01:00
tluqo
5cd75c47da Resource Manager -> first draft 2014-02-12 22:29:52 +01:00
tluqo
a4a6f574fb Merge branch 'master' into Resource_Manager 2014-02-12 22:19:39 +01:00
Mikulas Florek
6b70857e64 new renderer: animation WIP 2014-02-09 23:43:10 +01:00
Mikulas Florek
ea5d32d676 ray picking WIP 2014-02-08 12:47:06 +01:00
Mikulas Florek
331af882de new renderer: gui rendering fixed, camera movement, getRay 2014-02-07 23:07:42 +01:00