- kdegames4 port has been split.
- kdeutils4-printer-applet and system-config-printer-kde have been
replaced by print/kde4-print-manager.
- Recover misc/kde4-l10n-mr from attic.
- New USE_KDE4 components: kactivities, libkdegames, nepomuk-core,
and nepomuk-widgets.
- Provide sharedmime component with magic: ports don't need to
run update-mime-database themselves now.
- Switch some ports to out-of-source build.
- Update port comments.
- Adjust dependence on Qt4 components.
- x11/kde4 installs modern kdepim4 now.
- Remove redundant aspell and hspell from kdelibs4, both
can be enabled in textproc/enchant if needed.
- Remove stale bits from bsd.kde4.mk
The area51 repository features commits by Schaich Alonso and myself.
Contributors:
- Tobias Berner
- Introduce option to install pak128 game data
- Use DESKTOP_ENTRIES
- Fix clang build
- Update pkg-descr with changes from the new website
Approved by: crees
F1LT is a free unofficial Formula 1 live timing application written for
Windows, Linux, Symbian and Android systems. It is an alternative
application to the java applet available on the formula1.com site.
To use the application you only need an account on the formula1.com
site, the same you are using for connecting to Live Timing from formula1.com.
Feature list is too long to list here, but please check WWW address for more!
WWW: http://f1lt.pl/
Just in time for Malaysia!
While here, trim header, pet portlint, add missing gettext depend and
switch to pathfix from gnomehack.
PR: ports/177311 [1]
Submitted by: John Marino <draco@marino.st>
cooperation with R&D author Holger Schemel.
In contrast to the "rnd_jue -contribution package"
(still available on Download page) it is a separate and independent program
with the same source code as the original R'n'D but with a
completely different appearance.
This is based on the wide customizing features which have been developed
recently while all the integrated games have been produced with the R'n'D
Level Editor, which is actually a great "game creation tool" for
non-programmers. So far "R'n'D jue" is also an example for what is possible
with the old Rocks'n'Diamonds and should be an inspiration for potential
level designers and game developers.
Regarding the games and levels "R'n'D jue" is intended for players who have both
an eye for an attractive design and a bent especially for "puzzle games".
The user will also find "action" and many opportunities to test his
manual-skill - nevertheless, the main feature of "R'n'D jue" is primarily
to offer some (moderate) challenges for the brain.
WWW: http://www.jb-line.de/rnd/rnd_start_e.html
WWW: http://www.artsoft.org/rocksndiamonds/
Submitted by: nemysis <nemysis@gmx.ch>
- Don't set CMAKE_BUILD_TYPE for debug builds (cmake.mk already handles it)
- Don't set WITH_DEBUG for unstable branch (KDE4_BRANCH)
- Remove now useless KDE4_BUILDENV
KDE SC ports:
- Chase KDE4_BUILDENV removal: replace 'KDE4_BUILDENV= yes' with
'USES= cmake:outsource' and add USE_LDCONFIG if needed
- convert to new options, USES, etc.
- pet portlint
- trim Makefile header
- mark emulators/fuse as BROKEN: doesn't build (presumably after recent glib update)
Submitted by: Yuri Pankov (via mail) [1]
If a port used other USE_GNOME items it was untouched.
The ports that used other USES were fixed by hand.
PR: ports/177081
Reviewed by: bapt
Approved by: portmgr (miwi)
- Rename X86_ASM to standard ASM and make it x86/x64 specific
- Correct USE_GL setting, sort knobs, shorten very long line
- Fix some whitespace in Makefile
- Rephrase COMMENT while I am here
- Convert to modern OPTIONS framework (courtesy of jgh@)
- Use more explicit "gl" or "glu" to simple "yes" in USE_GL
- Drop shlib ABI versions from LIB_DEPENDS
- Mute MKDIR's, generally cleanup Makefiles
- Synchronize GAME_DESC description text between ports
- Convert to modern OPTIONS framework (courtesy of jgh@)
- Prefer more explicit "gl" to simple "yes" in USE_GL
- Drop shlib ABI versions from LIB_DEPENDS
- Mute MKDIR's, generally cleanup Makefile
- Reformat port description text while I am here
- Convert to modern OPTIONS framework (courtesy of jgh@)
- Prefer more explicit "gl" to simple "yes" in USE_GL
- Drop shlib ABI versions from LIB_DEPENDS while here
"make config", "make showconfig" will not work correctly
- Drop redundant PKGMESSAGE assignment, tighten PLIST_SUB's
- Make a few non-functional changes while here
- Mention that Makefile.include must be included before bsd.port.options.mk
- ${DISTDIR}/${DIST_SUBDIR} -> ${_DISTDIR} to make things shorter
- Minor corrections in pkg-descr and pkg-plist
- Convert to modern OPTIONS framework (courtesy of jgh@)
- Install routes for a few more deathmatch levels
- Mute MKDIR's and generally cleanup Makefile while here
- Reword port description and port message texts
- Convert to new OPTIONS framework (courtesy of jgh@)
- Turn simple one-line patch into REINPLACE_CMD
- Clarify in COMMENT that this is a game (not engine) source code
- Make COMMENT really reflect what's being installed (based on OPTIONS)
- Generally cleanup Makefile while here, drop maintainership
- Reword port description text a bit
- Convert to new OPTIONS framework (courtesy of jgh@)
- Remove i386 restriction for SKYBOXES option: I fixed `archivers/nwreckdum'
in r250781 three years ago
- Generally cleanup Makefile while here, drop maintainership
- Merge pkg-message into pkg-descr and make the latter useful
- Remove defunct MASTER_SITES
- Improve the COMMENT text
- Fix couple of fallouts after OptionsNG conversion in r304274
- Drop shlib ABI versions from LIB_DEPENDS
- Reindent and generally cleanup Makefile
- Fix couple of typos in pkg-message
- Reformat port description for better readability
- Clarify wording in the COMMENT line
- Convert to contemporary OPTIONS framework and cleanup Makefile
- Drop shlib ABI version from LIB_DEPENDS
- Fix couple of typos in pkg-message
- Convert to contemporary OPTIONS framework and cleanup Makefile
- Drop shlib ABI version from LIB_DEPENDS
- Relinquish control and add deprecation note
- Convert to contemporary OPTIONS framework and cleanup Makefile
- Drop shlib ABI version from LIB_DEPENDS
- Provide a new home for distfiles (make them fetchable) and update WWW
line in port description
- Convert to contemporary OPTIONS framework
- Cleanup Makefiles, fix a typo, reword pkg-descr
- Add a hint where to look for data port logic description to quake3-data
port and terminate an URL with slash while here
- Convert to contemporary OPTIONS framework
- Drop maintainership, this port is stable enough to fly solo
- Cleanup Makefiles, reformat pkg-descr and add WWW line
- Convert to contemporary OPTIONS framework
- Replace defunct URLs with working mirror in MASTER_SITES and pkg-descr
- Cleanup Makefile, remove stray empty line in pkg-plist
puzzle game, which is similar in theme to more popular puzzles such as Sudoku
created by Nikoli.
WWW: https://live.gnome.org/Hitori
PR: ports/171323
Submitted by: nemysis@gmx.ch
ChangeLog:
Version 2.5.0: Port to new KDEGames library, compatible with KDE 4.9
Version 2.4.2: A handful of usability fixes
Version 2.4.1 introduces support for the UCI protocol, setting the difficulty
level of chess engines, game history display, and loading and saving PGN files.
Version 2.4.0 brings voice support, possibility of external control by dbus,
and a couple of bug fixes.
Version 2.3.2 is a bugfix release with several fixes, mostly by Dave Kaye.
It fixes drag-coused freezes, dropping pieces outside of the board, and a theme
appearing twice in the selection dialog.
Approved by: eadler (mentor), syncer@gmail.com (maintainer timeout: 2 weeks)
These are not really needed anyhow since these directories
are part of the Templates/BSD.local.dist for LOCALBASE and
not created by this port.
[1] https://github.com/pkgng/pkgng/issues/469
It brings bison as a build dependency in case it is set the following way:
USES= bison or USES= bison:build
it brings bison as a run dependency in case it is set the following way:
USES= bison:run
it brings bison both as a run and build dependency in case it the set the following way:
USES= bison:both
While here trim some headers
Convert some USE_GNOME= gnomehack to USES= pathfix
are the latest stable releases.
* Update vala to the newest stable release 0.18.1, also update a few ports
in the gtk/gnome stack.
* The c++ bindings ports for glib, atk, gconf, etc, have now USE_GNOME toggles.
* Remove pkg-config run depends from glib20 and freetype2. This doesn't
eliminate pkg-config run dependency completely, a second phase is needed
and is planned.
* Support for .:run. and .:build. for USE_GNOME components was added.
Currently only libxml2 and libxslt support this mechanism.
* Updates of the telepathy stack and empathy.
* Trim makefile headers, convert ports to new options, trim off library
versions for some ports.
* Fix other ports so they build with the new glib version.
Thanks to miwi and crees for helping out with some exp-runs.
Approved by: portmgr (miwi & bapt)
Obtained from: gnome team repo
these ports [1]
- Trim headers
- Remove indefinite article from COMMENT
- Convert tab to space in WWW lines
PR: ports/175415 [1]
Submitted by: Chris Petrik <c.petrik.sosa@gmail.com> [1]
Discussed with: bapt
2013-03-01 sysutils/sge60: Ancient and unsupported release
2013-03-01 sysutils/sge61: Ancient and unsupported release
2013-03-05 x11-themes/sapphire-themes: Broken for more than 6 month
2013-03-05 misc/fep: Broken for more than 6 month
2013-03-05 devel/gauche-gaunit: Broken for more than 6 month
2013-03-05 games/tuxracer_golf: Broken for more than 6 month
2013-03-05 net/bfilter: Broken for more than 6 month
2013-03-05 graphics/fnlib: Broken for more than 6 month
2013-03-05 print/gfontview: Broken for more than 6 month
2013-03-05 print/hugelatex: Broken for more than 6 month
2013-03-05 misc/gtktalog: Broken for more than 6 month
2013-03-05 x11/wterm: Broken for more than 6 month
2013-03-05 databases/xapian-bindings10: Broken for more than 6 month
2013-03-05 databases/adstudio: Broken for more than 6 month
2013-03-05 misc/splitvt: Broken for more than 6 month
2013-03-05 sysutils/udesc_dump: Broken for more than 6 month
2013-03-05 textproc/gxditview: Broken for more than 6 month
2013-03-05 x11/powershell: Broken for more then 6 month
2013-02-27 devel/cvsmapfs: No more upstream, no more public distfiles
2013-02-27 devel/sid: No more upstream, no more public distfiles
2013-02-27 net-mgmt/nrpep: No more upstream, no more public distfiles
2013-02-27 devel/py-ez_xml: No more upstream, no more public distfiles
2013-02-27 security/IMHear: No more upstream, no more public distfiles
2013-02-27 comms/scud: No more upstream, no more public distfiles
2013-02-27 devel/lexi: No more upstream, no more public distfiles
2013-02-27 games/pentix: No more upstream, no more public distfiles
2013-02-27 net/py-mp-random: No more upstream, no more public distfiles
2013-02-27 sysutils/rcsedit: No more upstream, no more public distfiles
2013-02-27 sysutils/bsdsar: No more upstream, no more public distfiles
2013-02-27 sysutils/sarah: No more upstream, no more public distfiles
2013-01-31 x11-wm/e17-module-language: Deprecated upstream
2013-01-31 x11-wm/e17-module-xkbswitch: Merged into x11-wm/enlightenment
2013-01-31 x11-wm/e17-module-e-tiling: Deprecated upstream
2013-01-31 x11-wm/e17-module-quickaccess: Merged into x11-wm/enlightenment
2013-01-31 x11-wm/e17-module-tiling: Merged into x11-wm/enlightenment
2013-01-31 x11-wm/e17-module-drawer: Deprecated upstream
2013-01-31 x11-wm/e17-module-calendar: Deprecated upstream
2013-02-07 x11/oooqs: For old OOo versions; uses kde3; unmaintained upstream; see x11/oooqs2
2013-02-10 www/xpi-customizegoogle: Add-on has been discontinued
2013-02-11 games/kimboot: no longer works
2013-02-27 net-im/imcom: No more upstream, no more public distfiles
- Set expiration to 2 months to give plenty of time to fix them to anyone who
may be interested (patching rubygem- ports is possible now)
- Trim headers while here
With Hat: ruby@
==> Configuring for xevil-2.02.r2_2
===> Building for xevil-2.02.r2_2
"makefile", line 25: Could not find /config.mk
make: fatal errors encountered -- cannot continue
compatible with HTML TADS. Both Tads versions in use today (Tads 2 and
Tads 3) are supported.
WWW: http://qtads.sourceforge.net/
PR: ports/175863
Submitted by: Kai Wang <kaiwang27@gmail.com>
everything you need for playing and writing TADS games, including a
text-only TADS interpreter and the compilers for both TADS 2 and 3.
WWW: http://www.tads.org/frobtads.htm
PR: ports/175853
Submitted by: Kai Wang <kaiwang27@gmail.com>
- remove dependency on pamscale, use a pre-built desktop icon
and desktopfileutils instead
- improve DESKTOP_ENTRIES
- move distribution files into their own subdirectory
- use pkg-plist again instead of PLIST macros
Bump PORTREVISION
PR: ports/172887
Submitted by: nemysis@gmx.de
Pointyhat: rene
The gameplay consists of researching and developing new technology with
which to conquer your enemies, from rocks and sticks to nuclear weapons and
spaceships. You can advance through ten different ages, from the stone age
to the future. There are 28 different maps to play through.
WWW: http://homepage.ntlworld.com/mark.harman/comp_gigalomania.html
using OpenGL, GLUT, and optionally GTK and SDL_mixer. It features a variety
of powerups, taunting aliens, 3D textured asteroids, face-melting sound effects,
and infinite playability.
Controls
--------
Use the left and right arrows to turn the ship, x to accelerate, and z to
shoot. Pressing p will pause the game, f toggles fullscreen mode, and m mutes
and unmutes the audio. There's also a right-click menu if you forget anything.
Gameplay
--------
I'm not going to explain how to play Asteroids. I will mention that the
wireframe octahedra that sometimes drift across the screen are powerups. To
collect the powerups, run over them; or you can shoot them for bonus points
(if you don't want the benefit of the powerup). You'll have to play the game
to figure out the different powerup types.
WWW: http://chaoslizard.sourceforge.net/asteroid/
PR: ports/171431
Submitted by: nemysis@gmx.ch
Collect the pills and carrots while avoiding the ghosts! Cute and colourful!
Basically, it's pacman with a fast food twist. You have to get the pills,
pacman style, while also collecting the carrots that move around the mazes.
There are also different styles of gates to make things trickier. These are:
* Red and White - only the ghosts can cross them
* Blue and White - only hannah can cross them
* Wooden gates - both hannah and the ghosts can cross, but only passing from
below to above
* Red prison door things - need hannah to get the red key to open
There are some command line switches you can use:
-fullscreen will put the game in fullscreen mode
-map X will start the game on level X
WWW: http://sourceforge.net/projects/hannah/
PR: ports/171486
Submitted by: nemysis@gmx.ch
PR: ports/175331
Submitted by: Christoph Mallon
Approved by: No objections within three weeks from any maintainer
While here, style and duplicate phrase fixes in bsdcflow pkg-descr
Submitted by: mi
- kdebindings ports have been renamed to match upstream.
- kdemultimedia and kdenetwork have been split.
- New port games/pairs added.
- Trim Makefile header
- Convert to new option framework
- New USE_KDE4 components: libkcddb, libkcompactdisc
- Update:
databases/akonadi to 1.9.0
devel/grantlee to 0.3.0
textproc/rasqal to 0.9.30
textproc/redland-bindings to 1.0.16.1
textproc/soprano to 2.9.0
x11-toolkits/attica to 0.4.1
The area51 repository features commits by Schaich Alonso, avilla, dbn,
jhale, makc and rakuco.
Contributors:
- Oleg Sidorkin
- Tobias Berner
- Kurt Jaeger
Public License) J-RPG game.
The game engine has already got a lot of features, among some were
taken from its great predecessor: the Hero of Allacrost engine.
WWW: http://valyriatear.blogspot.com/
Chocolate Doom is a port of ID Software's Doom, Doom II, and Final Doom to
modern operating systems that aims to be as compatible with the original DOS
executable as possible. This includes emulating all the different versions,
playing demos perfectly accurately, playing "vanilla-only" PWADS, and netcode
that works on newer operating systems while still behaving the same as
"vanilla" Doom.
WWW: http://chocolate-doom.org
PR: 161701
Submitted by: jakub_lach@mailplus.pl
- add a patch to make the content pane of the vlaunch window scrollable
the patch has been sent upstream on 24 Dec., but there is still no feedback
Approved by: flo (maintainer)
* rephrase Comment field or use port ${COMMENT} if appropriate
* adjust Icon field according to the Desktop Entry Specification
* update Categories field: remove deprecated category Application;
set main category if missing
- Remove indefinite article and/or rephrase COMMENT
Approved by: portmgr (bapt), maintainer silence (12 days)
* rephrase Comment field or use port ${COMMENT} if appropriate
* adjust Icon field according to the Desktop Entry Specification
* update Categories field: remove deprecated category Application;
set main category if missing
- Remove indefinite article from COMMENT
Approved by: maintainers