* jpeg2pdf is fast. Unlike ImageMagick or other general image conversion
tools, jpeg2pdf is specialized for its task an does this very efficiently.
* jpeg2pdf generates compact PDF files. Unlike general image conversion
tools, jpeg2pdf doesn't do any processing/rescaling of the images, nor does
it generate thumbnails of the pages in the PDF file.
* jpeg2pdf is a command-line program. So it can very easily be integrated in a
shell script or a web server process to automate a conversion task.
PR: ports/76562
Submitted by: <ports@c0decafe.net>
as SDL interfaces (linux version)
This is a simple library to load images of various formats
as SDL surfaces. This library supports BMP, PPM, PCX, GIF,
JPEG, PNG, TGA, and TIFF formats. (Linux version)
WWW: http://www.libsdl.org/projects/SDL_image/
PR: ports/71552
Submitted by: Nicola Vitale <nivit@email.it>
DRI drivers are incompatible with the old libGL in XFree86, they have been
repocopied to graphics/xfree86-dri. Also note that with this commit the html
manpages are going away, and with it the runtime dependency on perl for the
imake port.
Release notes at: http://www.x.org/X11R6.8.1/RELNOTES.txt
Props to: kris (multiple cluster runs and sorting through logs)
lesi (fixing all the issues in those logs, and more)
from individual pictures
Goal: an easy to use cross-platform GUI for Panorama Tools.
With hugin you can assemble a mosiac of photographs into a
complete immersive panorama, stitch any series of overlapping
pictures and much more.
WWW: http://hugin.sourceforge.net/
PR: ports/71849
Submitted by: Carlos Eduardo G. Carvalho <cartola@openit.com.br>
Software to View, Create, Edit and Remap Panoramic Images :
* PTStitcher: High quality, simple to use, all format stitching software.
* Panorama Tools: Photoshop plug-in for panorama creation, editing and
remapping.
* PTViewer: High quality spherical viewer, Standalone and java versions
for many platforms.
This port uses only PTStitcher as a dependency for hugin.
PR: ports/71848
Submitted by: Carlos Eduardo G. Carvalho <cartola@openit.com.br>
- also a dependency to hugin
This is a port of panorama-tools, a set of tools to make
panoramic images from independent pictures.
PR: ports/71846
Submitted by: Carlos Eduardo G. Carvalho <cartola@openit.com.br>
- also a dependency of hugin
VIGRA stands for "Vision with Generic Algorithms". It's a
novel computer vision library that puts its main emphasize
on customizable algorithms and data structures. By using
template techniques similar to those in the C++ Standard
Template Library, you can easily adapt any VIGRA component
to the needs of your application, without thereby giving
up execution speed.
PR: ports/71847
Submitted by: Carlos Eduardo G. Carvalho <cartola@openit.com.br>
adds features for conversion between different color spaces such as RGBA, YUV,
HSV and CMYK and some manipulation functions like brightness.
PR: ports/74824
Submitted by: Antoine Brodin <antoine.brodin@laposte.net>
Hints'. It adds features like moving, resizing, iconifying, z-ordering Windows
and more that happen to contain a ggi visual.
PR: ports/74826
Submitted by: Antoine Brodin <antoine.brodin@laposte.net>
Digikam. These plugins add new image treatment options like color management,
filters, or special effects.
Image improvements:
- Adjust levels : a plugin to adjust the image histogram levels manually.
- Despeckle : A noise reduction filter (using on Gimp 2.0 algorithm).
- Unsharp : An unsharped mask image filter (using on Gimp 2.0 algorithm).
Special effects:
- SolarizeImage : a plugin to solarize an image.
- OilPaint : an oil painting effect filter (using Pieter Voloshyn algorithm).
- Emboss : an embossed image effect filter (using Pieter Voloshyn algorithm).
- Raindrops : adding the visual effect of raindrops to an image (using Pieter
Voloshyn algorithm).
- Charcoal : a charcoal drawing image effect filter.
- FilmGrain : simulate film grain to an image.
WWW: http://extragear.kde.org/apps/digikamimageplugins.php
Submitted by: Arjan van Leeuwen <avleeuwen@piwebs.com>
The Long Exposure Tools try to simulate the effects of long exposures by
combining multiple short exposure images.
PR: ports/70855
Approved by: adamw (mentor)
Enblend is a tool for compositing images. Given a set of images that
overlap in some irregular way, Enblend overlays them in such a way that
the seam between the images is invisible, or at least very difficult to
see. Enblend does not line up the images for you. Use a tool like Hugin
to do that.
PR: ports/71992
Submitted by: cartola@openit.com.br
Approved by: adamw (mentor)
images.
It currently supports viewing of all EXIF information via libexif. It also
supports the modification of a few attributes in a safe way that preserves
all other EXIF information in the file. It can currently modify the following
tags:
IFD0/Orientation
EXIF/UserCommend
WWW: http://digikam.sourceforge.net/
Arjan van Leeuwen <avleeuwen@piwebs.com> kindly volunteered to maintain
this port, thanks!
Cairo is a vector graphics library with cross-device output
support. Currently supported output targets include the X Window
System and in-memory image buffers. PostScript and PDF file output is
planned. Cairo is designed to produce identical output on all output
media while taking advantage of display hardware acceleration when
available (eg. through the X Render Extension).
PR: ports/72407
Approved by: adamw (mentor)
galleries with the intent of displaying photographic images on the Web, or for
a CD-ROM presentation or archiving.
PR: ports/68624
Submitted by: Stefan Walter <sw@gegenunendlich.de>
Glitz is an OpenGL image compositing library. Glitz provides
Porter/Duff compositing of images and implicit mask generation for
geometric primitives including trapezoids, triangles, and
rectangles.
PR: ports/72390
Submitted by: Michael Johnson <ahze@ahze.net>
wasn't a release in a year and half. Chances that new version comes out
is very low.
PR: ports/71373
Submitted by: Stefan Walter <sw@gegenunendlich.de>
into separate ports. The OPTIONS will remain as of yet and trigger dependencies
now, for easy transition.
Update KOffice to version 1.3.2.
Add patches to fix a number of issues, including:
- fix kxkb on Xorg
- fix kdemultimedia WITH_MPEGLIB (now mpeglib_artsplug) compilation on gcc 3.4.2
with optimizations greater than -O
Add security related patches and entries to portaudit.txt.
Cal3D is a skeletal based 3D character animation library
written in C++ in a way that is both platform-independent and
graphics API-independent. It was originally designed to be
used in a 3D client for Worldforge, but evolved into a
stand-alone product which can be used in many different kinds
of projects.
Cal3D's essentials can be boiled down to 2 parts: the C++
library and the exporter. The exporter is what you would use to
take your characters (built in a 3D modeling package) and
create the Cal3D-format files that the library knows how to
load. The exporters are actually plug-ins for 3D modeling
packages. This allows 3D artists to use the modeling tools that
they're already comfortable with.
The C++ library is what you would actually use in your
application, whether it's a game or a VR application. The
library provides methods to load your exported files, build
characters, run animations, and access the data necessary to
render them with 3D graphics.
PR: ports/68954
Submitted by: Stefan Walter <sw@gegenunendlich.de>
It makes durn purty pictures.
Fyre provides a rendering of the Peter de Jong map, with an interactive
GTK+ 2 frontend and a command line interface for easy and efficient
rendering of high-resolution, high quality images.
This program was previously known as 'de Jong Explorer', but has been
renamed to make way for supporting other chaotic functions.
All the images you can create with this program are based on the simple
Peter de Jong map equations:
x' = sin(a * y) - cos(b * x)
y' = sin(c * x) - cos(d * y)
WWW: http://fyre.navi.cx/
BuGLe is a tool for OpenGL debugging, implemented as a wrapper
library that sits between your program and OpenGL.
PR: ports/67795
Submitted by: Erik Greenwald <erik@smluc.org>
The basic system consists of a CGI program that can be configured to
respond to a variety of spatial requests like making maps, scalebars,
and point, area and feature queries. Virtually all aspects of an
application, from web interface to map appearance can be developed
without any programming. For the more ambitious user, MapServer
applications can be enhanced using Java, JavaScript or many other web
technologies.
PR: ports/67387
Submitted by: Douglas K. Rand <rand@meridian-enviro.com>
Corona is an image input/output library that can read, write,
and manipulate image files in just a few lines of code. It can
write PNG and TGA files, and read PNG, JPEG, PCX, BMP, TGA, and
GIF. Corona was designed to be easy to use, and exports a
straightforward C++ API. With just a few lines of C++, you can
add image loading to your application.
PR: ports/67433
Submitted by: David Yeske <dyeske@yahoo.com>
This can be done in batches, and properly supports transparencies as well as
non 32x32 icon sizes. It also supports 24 bit icons.
PR: ports/66121
Submitted by: Florent Thoumie <flz@xbsd.org>
zgv is an svgalib-based viewer which views GIF, JPEG, PNG,
PBM/PGM/PPM, TIFF, BMP, TGA, PCX, mrf, XBM, and XPM files, with
a full-screen file selector front-end. It can be used as a
simple command, with zgv filename(s), which bypasses the
front-end. For more on how zgv works and how to use it, do
`info zgv' or `man zgv' once it's installed.
PR: ports/65577
Submitted by: Radim Kolar
Pixie is a RenderMan like photorealistic renderer. It is being
developed in the hope that it will be useful for graphics
research and for people who can not afford a commercial
renderer.
Some of supported features:
* All RenderMan 3.4 primitives
* Programmable shading (RenderMan Shading Language)
* High quality texture/shadow/environment mapping
* High dynamic range input/output
* Raytracing
* Motion blur
* Depth of field
* Reyes style rendering (very fast)
* Occlusion culling
* Area light sources
* Network parallel rendering
* DSO shaders
* Global illumination
* Photon mapping
PR: ports/62140
Submitted by: Igor Pokrovsky <tiamat@comset.net>
GLFW is a free, open source, portable framework for OpenGL
application development. In short, it is a library that
constitutes a powerful API for handling operating system
specific tasks, such as opening an OpenGL window, reading
keyboard and mouse input, creating threads, and much more.
PR: ports/61861
Submitted by: Igor Pokrovsky <tiamat@comset.net>
The library mostly provides functions to allow you to use
OpenGL alongside Allegro -- you use OpenGL for your rendering
to the screen, and Allegro for miscellaneous tasks like
gathering input, doing timers, getting cross-platform
portability, loading data, playing samples and drawing your
textures. So this library fills the same hole that things like
GLUT do.
PR: ports/61763
Submitted by: Igor Pokrovsky <tiamat@comset.net>
FTGL is a free open source library to enable developers to use
arbitrary fonts in their OpenGL applications. Unlike other
OpenGL font libraries FTGL uses standard font file formats so
doesn't need a preprocessing step to convert the high quality
font data into a lesser quality, proprietary format. FTGL uses
the Freetype (www.freetype.org) font library to open and
'decode' the fonts. It then takes that output and stores it in
a format most efficient for OpenGL rendering.
PR: 61456
Submitted by: Igor Pokrovsky <tiamat@comset.net>
GEOS (Geometry Engine - Open Source) is a C++ port of the
Java Topology Suite (JTS). As such, it aims to contain the
complete functionality of JTS in C++. This includes all the
OpenGIS "Simple Features for SQL" spatial predicate functions
and spatial operators, as well as specific JTS topology
functions such as IsValid().
More precisely, GEOS is a library containing functions which
implement OpenGIS specifications concerning operations on
geometric objects. Despite its categorization in the graphics
subdirectory, it is more suitable in a "gis" category for
Geographical Information Systems software. I would like to
suggest the ports team to create such category because of
the so many free software available on the internet. Please,
look at www.freegis.org. I am working on porting several
of them to make FreeBSD ready-for-GIS. Feel free to contact
me for more information.
PR: ports/60405
Submitted by: Leonardo Martins <lmartins@nepe.eee.ufg.br>
The goal of the OpenGL Extension Wrangler Library (GLEW) is to
assist C/C++ OpenGL developers with two tedious tasks:
initializing and using extensions and writing portable
applications. GLEW provides an efficient run-time mechanism to
determine whether a certain extension is supported by the
driver or not. OpenGL core and extension functionality is
exposed via a single header file.
PR: 60717
Submitted by: Igor Pokrovsky <tiamat@comset.net>
KimDaba focuses on three key points:
o It must be easy to describe a number of images at a time.
o It must be easy to search for images.
o It must be easy to browse and view the images.
PR: 60383
Submitted by: Markus Brueffer <brueffer@phoenix-systems.de>
Cinepaint is specially designed for frame-by-frame painting
and retouching of movie material.
PR: ports/57876
Submitted by: David Yeske <dyeske@yahoo.com>