Almost everyone has heard of the Worms(R) series of games,
developed by Team17. Worms was created in 1990, the goal
of the game consisting of a several teams of "worms" fighting
to the death on a 2D map. Wormux is heavily influenced by
all games in this genre, including Scorched Earth and Liero.
Wormux is free software clone of this game concept. Though
currently under heavy development, it is already very
playable, with lots of weapons (Dynamite, Baseball Bat,
Teleportation, etc.). There are also lots of maps available
for your battling pleasure! Wormux takes the genre to the
next level, with great customisation options leading to
great gameplay. There is a wide selection of teams, from
the Aliens to the Chickens. Also, new battlefields can be
downloaded from the Internet, making strategy an important
part of each battle.
PR: ports/75186
Submitted by: Anton Yudin <toha@toha.org.ua>
bastet does busy waiting because the select() call in game.c returns
with EINVAL. The reason is that timeout does not point to the struct
timeval in the program but to a ncurses function with the same name. I
renamed the variable to fix it. Also the value 1000000 is not a valid
timeout value because it would have to be encoded as 1 second and 0
microseconds. I fixed it trivially by using 999999 for that value.
Also I fixed a gcc warning. Anyway I think the function bast_clear has
to be declared somewhere else.
Should be easy to fix - temporarily I just put the diff below in my
files/ directory of the port.
PR: ports/75208
Submitted by: Rudolf Polzer <freebsd-dr@durchnull.de>
The original Head Over Heels was released around about 1987.
It was immediately praised in the press as being quite the
best isometric adventure game. This version is a pretty
darn faithful remake of the Speccy original except with a
few spanking extra bits.
WWW: http://retrospec.sgn.net/games/hoh/index.html
PR: ports/70577
Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu>
book support added)
Update of port games/gnuchess to version 5.07. Includes
support for building and installing opening book (as an
OPTION)
OPTIONs rule!
PR: ports/74441
Submitted by: Conrad J. Sabatier <conrads@cox.net>
A Perl script which enhances gameplay under Linux/Unix
Xgame launches your game in a separate X session. This
allows gamers to switch between their desktop and their
game with ease. The new X session does not run a desktop
or window manager. Furthermore, since the game is run in a
separate X session, the resolution and color depth of the
desktop and game may be different.
PR: ports/73326
Submitted by: Andreas Berg <aberg@doomnet.de>
(gosh, and we really need yet another update I think!)
- Bump PORTREV accordingly
PR: ports/43177
Submitted by: Philipp Mergenthaler
Approved by: maintainer silence
This is an update to the last released version of that game.
It include a security fix that the current FreeBSD port is affected.
(see http://marc.theaimsgroup.com/?l=bugtraq&m=108152473130133&w=2)
Note that i did set myself as maintener after proposition from
Nuno Teixeira <nunotex@freeshell.org> by email.
PR: ports/67541
Submitted by: Guy P. <guy@device.dyndns.org>
I believe a symbolic link to /compat/linux/usr/X11R6/lib/libGL.so.1
is needed in /usr/local/share/q3ademo
Otherwise, quake will complain that it can not find the
libGL.so. Perhaps /compat/linux/usr/X11R6/lib/ could also
be added to the library path, but creating a link may be a
simplier solution.
PR: ports/74934
Submitted by: Yonas <yonas_@yahoo.com>
no longer available as run dependency for X11 libraries on which this port
already depends).
Pointed out by: dosirak via kris, while testing X.Org upgrade
To: edwin@mavetju.org
Subject: games/thevalley and upcoming xorg update
Hello,
Soon xorg ports will be upgraded to 6.8.1. As one of changes, imake is
no longer recorded as run dependency for X libraries. Since imake
depends on perl, this dependency is also gone. The port you maintain
relied on perl being there as consequence of these dependencies. Since
this is no longer so, it fails. The upgrade is being tested on dosirak
ports test cluster and the error log is here:
To solve this, explicit build time dependency to perl needs to be
specified with addition of something like this line:
USE_PERL5_BUILD=yes
to Makefile.
Thanks.
Submitted by: Dejan Lesjak <dejan.lesjak@ijs.si>
with the most popular tetrinet server out there. Loren Abrams has created
a patch which adds minimal support for the protocol additions.
PR: 73787
Submitted by: Miguel Mendez <flynn@energyhq.es.eu.org>
Respect CC and CFLAGS.
Use LOCALBASE for compile-time and PREFIX for install-time
instead of hard-coded '/usr/local'.
Bump PORTREVISION.
Approved by: Travis Poppe <tlp at LiquidX dot org> (maintainer)
lost the small part. The small part was GCONF_SCHEMAS in bsd.gnome.mk that is
taking care of gconf key and schemas files for pkg-plist. Pav has committed by
re-add GCONF_SCHEMAS back in bsd.gnome.mk this afternoon. Therefore, must bump
PORTREVISION to correct our pkg-plist database installed.
This release notes detailing all of the new goodies in GNOME 2.8 can
be found at http://www.gnome.org/start/2.8/notes/, and the list of what
was fixed in GNOME 2.8.1 can be found at
http://lists.gnome.org/archives/gnome-announce-list/2004-October/msg00056.html.
This release, as well as all of our others, would not have been possible
without the great efforts of our FreeBSD GNOME Team. The list of
current members can be found at http://www.freebsd.org/gnome/contact.html
(including our newest member, Michael Johnson <ahze@FreeBSD.org>).
Special thanks also goes out to all of the loyal FreeBSD GNOME users that
put up with crashes and hangs to test and debug GNOME on FreeBSD. We would
especially like to thank those users that provided patches for GNOME 2.7 and
2.8:
Franz Klammer <klammer@webonaut.com>
Piotr Smyrak <piotr.smyrak@heron.pl>
Radek Kozlowski <radek@raadradd.com>
Khairil Yusof <kaeru@pd.jaring.my>
Yasuda Keisuke <kysd@po.harenet.ne.jp>
Tom McLaughlin <tmclaugh@sdf.lonestar.org>
Vladimir Grebenschikov <vova@fbsd.ru>
GNOME 2.8 also features a new, FreeBSD-specific splashscreen that
was designed by jimmac for GNOME 2.8, then daemonized by
Franz Klammer <klammer@webonaut.com> and Radek Kozlowski
<radek@raadradd.com>.
As with GNOME 2.6, you cannot just "portupgrade" to GNOME 2.8. There is
a script provided at http://www.marcuscom.com/downloads/gnome_upgrade28.sh
that will aid in the upgrade process. Full documentation on the GNOME 2.8
upgrade is coming following this commit.
From all of us at FreeBSD GNOME, ENJOY!
longer carries them although it looks like it might have equivalents
in a different format. Keep using these until someone updates the port
to use the new ones.
[SDL Init] Not a HASH reference at /usr/local/bin/frozen-bubble.pl line 322.
PR: ports/67355, ports/73371
Submitted by: Jaap Boender <jaapb@kerguelen.org>,
Nicholas Kirby <nirbokirbinov@gmail.com>
Explicit -lc after -pthread seems to break libpthread, the game cores
on startup. Avoid this by not explicitly linking -lc.
I'm not sure why this is happening.
PR: ports/73398 (with modification)
Submitted by: Travis Poppe <tlp@LiquidX.org> (maintainer)
- Add an offical url of distfiles in case when sourceforge.net is down or
having the problem with mirror.
- Remove SDL_ttf dependency, they imported SDL_ttf into this tarball. They
said that they fixed memory corruption errors on font rendering in their
imported SDL_ttf. I guess, I will let Wesnoth to use own SDL_ttf for now.
hlserver-trainhunters, and hlserver-svencoop. The current version
of -pvk and -trainhunters was no longer available anywhere; the
other two did not work.
players. It can be used on the console (or an xterm) or can communicate through
pipes to a GUI frontend. If used in a console it uses ASCII characters to
display the board on the screen.
PR: ports/72705
Submitted by: Kuang-che Wu <kcwu@csie.org>
The Caribbean Sea in the late 16th century: The Dutch, French,
English and Spanish crown aim to expand their areas of influence.
You as an auspiscious young captain are trying to make the best of
it, as you may either become a brave merchant soul, a freebooting
hero of your crown or a bloodlusty dreaded pirate leader.
Freebooters will hopefully become a free clone of the Sid Meier
classic Pirates!. It's written in C++ using SDL and licensed under
the GNU General Public License.
PR: ports/72189
Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu>
Maintainer Update: games/gbottler to 0.1.2
This send-pr will superced ports/71942. (update to 0.1.1)
PR: ports/72155
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
-Add a new knob, WITH_CAMPAIGN (a new campaign server).
-GCC 3.4 is now required, any patch(es) to remove USE_GCC=3.4 is welcome.
-files/patch-configure was created by Ulrich Spoerlein <q@uni.de>. [1]
PR: ports/71111 [1]
Submitted by: Ulrich Spoerlein <q@uni.de>
* Add an rc.d script and run as a separate user
* Fix MASTERDIR and pkg-descr URL
PR: 72484
72469
Submitted by: Daniel J. O'Connor <darius@dons.net.au> (maintainer)
Reported by: pointyhat via kris [1]
Approved by: portmgr (implicit)