Commit graph

3975 commits

Author SHA1 Message Date
wiz
78d81076ee Update to 2.06:
Version 2.06
* 1 bug fix
* Updated Spanish
2011-11-29 20:52:07 +00:00
hans
5256eea097 Don't use ((command)), use ( (command)) instead. Fixes some build breakage. 2011-11-29 15:30:27 +00:00
sbd
7b085aa1d3 Give COMPILE, OPTIMIZE and LINK arguments to configure.
Bump PKGREVISON
2011-11-29 06:18:59 +00:00
wiz
65b42a5ba5 Update HOMEPAGE and MASTER_SITES.
From David Griffith in PR 45667.
2011-11-28 11:03:51 +00:00
wiz
31bd9e0dc8 Reset maintainer, sketch resigned. 2011-11-28 00:06:17 +00:00
joerg
37c065e6e6 Fix build with newer GCC. 2011-11-27 19:43:33 +00:00
joerg
4cbdfebcbf Fix build with modern GCC 2011-11-27 19:42:25 +00:00
joerg
5e3665c809 Remove use of the G++ min extension. 2011-11-27 19:40:50 +00:00
joerg
070f298ab6 Fix build with modern GCC 2011-11-25 21:54:14 +00:00
joerg
067cbe6945 Fix build with newer GCC 2011-11-25 21:53:25 +00:00
joerg
8f8dcf4ec1 Fix build with modern GCC 2011-11-25 21:52:33 +00:00
joerg
887859bda9 Fix build with newer GCC 2011-11-25 21:51:13 +00:00
joerg
af960babc6 Fix build issues with newer GCC 2011-11-25 21:50:31 +00:00
joerg
b356bb5e8b Fix build with modern GCC 2011-11-24 14:08:47 +00:00
joerg
287e312d76 Fix build with newer GCC 2011-11-24 14:08:05 +00:00
joerg
f63d786163 Fix build with GCC 4.5 2011-11-24 14:07:12 +00:00
joerg
f75d94d81f Fix build with newer GCC 2011-11-23 23:29:45 +00:00
joerg
e361dfa4b4 Add missing includes to fix build with newer GCC 2011-11-23 23:28:06 +00:00
joerg
494ae12977 Fix build with newer GCC versions 2011-11-22 18:09:31 +00:00
drochner
7a009a50e4 update to 1.0.18
change: adds an option to configure vertical speed for
 moving block down by key
2011-11-16 20:02:30 +00:00
sbd
03d28ed8ca Add missing devel/readline buildlinks.
Bump PKGREVISIONs
2011-11-16 08:23:48 +00:00
sbd
3b19583afe Add missing archivers/bzip2 buildlink.
Bump PKGREVISION
2011-11-16 06:00:46 +00:00
dholland
82a4e9a426 Patch up bodgy make rules, may fix Linux build. 2011-11-14 02:13:49 +00:00
adam
3a934a1b63 Changes 1.4.0:
New Games:
  - Added support for Lands of Lore: The Throne of Chaos.
  - Added support for Blue's Birthday Adventure.
  - Added support for Ringworld: Revenge Of The Patriarch.
  - Added support for the Amiga version of Conquests of the Longbow.
New Ports:
  - Added PlayStation 3 port.
General:
  - Fixed the ARM assembly routine for reverse stereo audio.
  - Added support for building with MacPorts out of the box.
AGI:
  - Implemented sound support for the DOS version of Winnie the Pooh in the
    Hundred Acre Wood.
AGOS:
  - Implemented support for loading data directly from InstallShield
    cabinets in The Feeble Files and Simon the Sorcerer's Puzzle Pack.
  - Fixed loading and saving in the PC version of Waxworks.
  - Fixed music in the PC versions of Elvira 1/2 and Waxworks.
Groovie:
  - Added support for the iOS version of The 7th Guest.
Lure:
  - Fixed crash when trying to talk and ask something at the same time.
SCI:
  - Added better handling of digital vs. synthesized sound effects. If the
    "Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer
    digital sound effects, otherwise their synthesized counterparts will be
    preferred instead, if both versions of the same effect exist.
SCUMM:
  - Implemented PC Speaker support for SCUMM v5 games.
  - Fixed priority bug in iMuse. As a result the AdLib music should sound
    better, since important notes are not interrupted anymore.
  - Implemented CMS support for Loom, The Secret of Monkey Island and
    Indiana Jones and the Last Crusade.
  - Improved palette handling for the Amiga version of Indiana Jones and the
    Fate of Atlantis.
Broken Sword 1:
  - Fix freeze in Windows demo.
  - Fix crash when using cutscene subtitles pack with the Macintosh version.
Tinsel:
  - Fixed deleting saved games from the list of saved games (from the launcher
    and the in-game ScummVM menu).
  - The US version of Discworld II now shows the correct title screen and
    language flag.
Android port:
  - Fixed plugins on Android 3.x.
  - Moved the default saved game location to the SD card.
2011-11-13 09:07:32 +00:00
joerg
e0cb6ac695 Fix return; in non-void functions 2011-11-11 00:21:17 +00:00
wiz
f9784440ec Update to 2.05:
Version 2.05
* 1 bug fix
* Updated translation

Version 2.04
* 3 bug fixes
* Fixes to translations

Version 2.03
* Several translations updated to fix bugs
* Add Esperanto translation
* Fixes assembly versioning

Version 2.02
* 7 bugs fixed
* Updated translations for many languages
2011-11-03 00:52:20 +00:00
sbd
e93e5d65e3 Recursive bump for graphics/freetype2 buildlink addition. 2011-11-01 06:11:52 +00:00
sbd
04daa2f1b8 Recursive bump for graphics/freetype2 buildlink addition. 2011-11-01 06:00:33 +00:00
ryoon
2a9747228b Update to 20111025
Changelog:
* Fix resize of splite bug
* Fix square drawing bun in 16bpp mode
* When transbtn is run and button is pushed with btnwait,
  select most solid button
* Make btnwait zero when btntime is zero
* Implement textspeeddefault
* Fix square drawing bug with alpha mode
* Fix getcursorpos bug
* Fix button drawing bug
* Fix bugs in textgosub, pretextgosub, and so on
* Change btndown 1 behavior
* Implement ruby support in strsp
* Discard old style save file format support
* Fix bug in save and restore
* Implement partial yesnobox support
* Support extract on case insensitive filesystem
* Support ns2 archive reading
* Fix bug in automode screen transition
* Implement mp3fadein, mp3fadeout, bgmfadein, and bgmfadeout
* Fix bugs in Ogg Vorbis play
* Fix bugs related to Android and Windows
2011-10-28 15:03:54 +00:00
obache
9725d3de74 Recursive Bump from boost-libs ABI bump. 2011-10-19 06:12:58 +00:00
heinz
834c1375be LICENSE set to "public-domain", according to the statement in the file
README.
2011-10-18 12:58:38 +00:00
adam
10ecc2a794 Changes 1.8.6:
* This is a bugfix release for the stable 1.8 branch. This release does mainly
  consist of smaller fixes and changes. This is most likely the last 1.8.x
  release.
2011-10-11 13:15:59 +00:00
wiz
2ff404c43e Update to 116:
Nine months since the last release, so much for the weekly release
schedule POWDER started with! You will notice that I have at least
maintained the same size release, minor fixes and a new spell. I'm
particularly happy with finally finding a compromise for god-induced
flamestrikes - you get a warning now so they are less just an
insta-death out of the blue.

You may thank the Annual Roguelike Release Party (ARRP) for this
release - it provided the impetus to get something out. If you like
POWDER, but are frustrated at the slow rate of development, I
strongly recommend checking the rest of the roguelike scene!

    MSVC Express Edition 2008 project files and instructions added,
    created by Andreas Bohm.
    Tower shields are large. (Claudio)
    "You cannot hide from I!" is now "You cannot hide from Me!"
    (B. Perry)
    Looking at a square will also describe any smoke there.
    The dig spell now has the side effect of spraying the excavated
    rock shards, damaging those around you.
    Create Pit spell is now 10 MP rather than 15.
    Blizzards fill the air with sleet and snow, not sleet and slow.
    Though the latter does describe their special effect nicely.
    New spell: Sandstorm
    If a god decides to flamestrike you, you now get a few turns
    warning to prepare yourself.
    Monsters properly check safety of squares before stepping on
    them.
    If trapped inside a wall without Phase or Breathess, you will
    suffocate. (Strange Child, Julian Agloro)
    Helmets should be sorted together now. (Aapo)
    Empty bottles will be filled by down pour now. (Aapo)
    Entomb has a better message when blocked. (Aapo)
    Rocks are created when rocks fall on your head. (Aapo)
    Spells you can't cast have (!) after them in the zap list (Aapo)
    Saving when out of disk space should no longer corrupt your
    last save game. (Aapo)
    Tossing an item hand to hand no longer takes a turn. (Aapo)
    Spears, knives, and daggers no longer let you equip stacks.
    (Aapo)
    You are only prompted to throw one spear of a stack. (Aapo)
    The animate forest spell now has its own icon.
2011-10-10 13:09:33 +00:00
cheusov
98589abbad Update my email 2011-10-09 10:02:44 +00:00
dholland
e396126c4b Fix build on -current. Fix a minor piece of pkglint. 2011-10-03 04:37:05 +00:00
dholland
3d6dbdfb82 Fix build with native X. 2011-10-03 04:05:34 +00:00
joerg
266d88e116 Pilot error, commit the patches, not the diffs against the CVS tree. 2011-09-25 20:52:41 +00:00
joerg
e879409a58 Add missing include for runtime_error. Fix fallout from png changes. 2011-09-25 19:47:38 +00:00
joerg
13248f29e4 Resolve conflict with pipe2(2) 2011-09-25 19:45:18 +00:00
ryoon
f612068bee Add lincity-ng 2011-09-16 11:15:04 +00:00
ryoon
a2afb4ac09 Import lincity-ng-2.0 as games/lincity-ng from wip/lincity-ng.
LinCity-NG is a City Simulation Game.
It is a polished and improved version of the classic LinCity game.

Within the scope of the GoTM project at happypenguin we have created a new
iso-3D graphics engine, with a completely redone and modern GUI.
2011-09-16 11:13:31 +00:00
marino
8b658d61c5 Restore DragonFly ability to build Quake
A number of switches in the Quake makefile are no longer recognized
by the system compiler in DragonFly (gcc 4.4), e.g. -m486 and
-mpentium.  These switches have alternatives such as mtune= that
allows Quake to build on i386-DragonFly, so the existing patches were
updated to used them.

i386-NetBSD-5.99 was verified as well.  i386-NetBSD-5.1 remains
broken due to an unrelated X11 header buildlink problem
(Xxf86dga.h vs xf86dga.h)
2011-09-14 19:19:37 +00:00
shattered
013ac9360d Unbreak build on -current (pipe2 variable conflicts with syscall of same
name).
2011-09-12 21:19:26 +00:00
wiz
6594e8b34a Update to 9179: bugfixes. 2011-09-08 20:11:53 +00:00
joerg
86ab5f3ec1 Fix patch fallout. 2011-09-08 00:12:37 +00:00
obache
3fb0c4e7ad from *.c/*.h files, set LICENSE=2-clause-bsd. 2011-08-31 12:14:33 +00:00
obache
33e160ea1e pkgsrc does not support so old BSDs, then no need to -ltermcap in addition
to -lcurses.

fixes PR#29503.
2011-08-31 12:13:30 +00:00
joerg
ecd6c7fdb9 Unrestrict dependency 2011-08-29 21:18:36 +00:00
christos
99b2f0351e fixes for lua 5.1 which requires pairs(). 2011-08-29 08:24:30 +00:00
obache
c5d8a2a356 Recursive bump from gdbm shlib bump. 2011-08-23 13:06:45 +00:00
wiz
fe6acd9a44 Update to 2.01:
Version 2.01
* Add Mono.Addins.Gui 0.6 strings for L10N
* remove libgnome support (deprecated lib)
* 11 bugs fixed
2011-08-22 13:22:40 +00:00
joerg
a14958d8c5 Fix build with newer curl. Improve compatibility with clang. 2011-08-20 15:32:48 +00:00
joerg
e5e0e7480b Fix build with clang and newer curl. 2011-08-20 15:31:33 +00:00
wiz
ae5e5e1c83 Fix build with gcc-4.5. 2011-08-14 19:05:03 +00:00
obache
70eea0e2bc Revision bump after updating perl5 to 5.14.1. 2011-08-14 12:38:56 +00:00
wiz
1e31826f7e Add upstream bug report URL. 2011-08-05 00:56:36 +00:00
adam
a98c171629 Changes 1.3.1:
General:
* Improved audio device detection and fallback.
  There should be no more silent errors due to invalid audio devices.
  Instead ScummVM should pick up a suitable alternative device.
Mohawk:
* Added detection entries for more variants of some Living Books games.
Tinsel:
* Fixed a regression that made Discworld uncompletable.
SAGA:
* Fixed a regression in Inherit the Earth's dragon walk code which
  was causing crashes there.
* Fixed a regression causing various crashes in I Have No Mouth and
  I Must Scream.
SCI:
* Added detection entries for some Macintosh game versions.
* Audio settings are now stored correctly for the CD version of EcoQuest 1.
SCUMM:
* Fixed graphics bug in FM-TOWNS versions of games on ARM devices
  (Android, iPhone, etc.).
2011-07-27 12:27:56 +00:00
obache
8692ff62cb recursive bump from gnome-vfs drop crypto dependency. 2011-07-21 13:05:46 +00:00
dholland
183127723a Fix build with clang. While here, fix scorefile handling and add
DESTDIR support. PKGREVISION -> 3.
2011-07-19 04:24:18 +00:00
ryoon
27357ca72b Update to 20110619
Changelog:
* Fix getcselstr related bug.
2011-07-14 06:34:36 +00:00
wiz
34953f35ca Update to 2.00:
Version 2.00
* UI
** Integrated question and solution
** Theme support
** New default theme (notebook)
** Vertical / Horizontal toolbar orientation
* Game experience
** Better answer handling
** Accept words, accept figures names, more flexibility handling spaces, etc
** Better rationale explanations (%)
** Fixed some verbal analogies
* Localization
** I18N fixes
*** Proof-reading on English by native speakers. 20% of strings where enhanced for better grammar
**** Ability to run gbrainy in English ignoring the translations
* 11 new games: 4 logic games, 1 calculation game, 6 new verbal analogies
* Infrastructure Fixes
** Minor memory leaks
** Mono 2.10 support
* Several bug fixes
2011-07-12 13:44:35 +00:00
abs
d037f28cbd fix typo in last 2011-07-12 08:26:18 +00:00
abs
1d3dbc1346 +libgcrypt 2011-07-12 08:25:51 +00:00
abs
c8a3e996a2 Add explicit libgcrypt buildlink 2011-07-12 08:23:52 +00:00
dholland
85640821af Add libXxf86dga and libXxf86vm and their *proto, because it wants them
and with native X finds part of them and then dies. Also apply
REPLACE_PYTHON to a python script and add python dep.
2011-07-05 03:44:06 +00:00
dholland
37190dd5d5 Add xf86dgaproto and xextproto to hopefully fix -5 native X failure. 2011-07-05 01:53:48 +00:00
dholland
16f46108b5 Add xf86dgaproto to hopefully fix -5 native X failure. 2011-07-05 01:33:25 +00:00
mspo
0756d2c1ff add python dep for pgnfix and REPLACE_PYTHON 2011-07-03 17:02:22 +00:00
obache
e12b632f36 * LICENSE=gnu-gpl-v2
* add user-destdir installation support.
2011-06-27 10:03:38 +00:00
obache
3ce2ca9563 Add user-destdir installation support. 2011-06-25 11:32:09 +00:00
wiz
bca915a373 Fix typo. 2011-06-24 06:46:08 +00:00
wiz
56d6e77d85 Needs curses, so include mk/curses.buildlink3.mk.
Fixes PR 45091.
2011-06-23 12:43:50 +00:00
wiz
a6b8ceea08 Fix build with png-1.5. 2011-06-20 09:30:03 +00:00
wiz
91aefb9e98 Add comment. 2011-06-20 09:29:50 +00:00
adam
6ca687105e Changes 1.3.0:
New Games:
- Added support for Backyard Baseball.
- Added support for Backyard Baseball 2001.
- Added support for Urban Runner.
- Added support for Playtoons: Bambou le Sauveur de la Jungle.
- Added support for Toonstruck.
- Added support for Living Books v1 and v2 games.
- Added support for Hugo's House of Horrors, Hugo 2: Whodunit?
  and Hugo 3: Jungle of Doom.
- Added support for Amiga SCI games (except Conquests of the Longbow).
- Added support for Macintosh SCI1 games.

New Ports:
- Added WebOS port.

General
- Added support for loadable modules on platforms without a dynamic
  loader (GSoC Task).
- Added Danish translation.
- Added Norwegian Bokmaal translation.
- Added Norwegian Nynorsk translation.
- Added Swedish translation.
- Added Debug Console to Cine, Draci, Gob, MADE, Sword1, Touche and
  Tucker Engines.
- Closed significant memory leaks. RTL should now be more usable.
2011-06-15 13:08:20 +00:00
dholland
f0cc3ee9c5 Fix build problem on Minix and a couple other minor C issues I noticed
while passing by. Closes PR 45048 from Thomas Cort.
2011-06-12 04:47:26 +00:00
obache
9572f6d892 recursive bump from textproc/icu shlib major bump. 2011-06-10 09:39:41 +00:00
drochner
be227bb869 update to 1.0.16
changes: improvements to gameplay (tetromino sequence)
2011-06-09 17:08:00 +00:00
drochner
5336ad186f update to 2.6.3
changes:
-added level selection dialog
-fixes
-translation update
2011-06-09 17:06:16 +00:00
obache
021520d07a Update onscripter to 20110528.
PR#45025 by ISIHARA Takanori.

some bug fixes.
2011-06-09 12:09:22 +00:00
wiz
9236d32085 DESTDIRify nethack. Merge patches and distinfo. Some other improvements.
From Rhialto in PR 45010.
2011-06-01 11:20:29 +00:00
dholland
45975ca352 SETGIDGAME -> USE_GAMESGROUP 2011-05-28 23:23:49 +00:00
dholland
2c7b74aa36 Minor rototill and respin patches; add patch comments, etc. I was taking
a shot at making it work on LP64, but there seem to be deeper problems
than the usual sorts of things. Add a comment in the makefile documenting
a case that fails on LP64 but not ILP32. PKGREVISION++.
2011-05-28 22:41:43 +00:00
obache
c79fb4cc68 * add destdir installation support
* honor PKGMANDIR
* create some missing directories with permissions
* runtime dependency on gzip command

Bump PKGREVISION.
2011-05-26 12:51:22 +00:00
obache
1ae6561d65 * set LICENSE=gnu-gpl-v2.
* add user-destdir installation support.
2011-05-25 06:11:46 +00:00
obache
934d690ccc LICENSE=gnu-gpl-v1 2011-05-25 05:54:38 +00:00
obache
3b65b5dcbf USE_GAMESGROUP=yes 2011-05-25 04:42:58 +00:00
obache
8a81a358f6 * LICENCE=gnu-gpl-v2 # or later
* add user-destdir installation support
2011-05-24 12:38:43 +00:00
obache
f2e281c681 * add an patch for compiler warning free.
* regen patches
* add user-destdir installation support.
2011-05-24 12:03:37 +00:00
obache
dff72a7dff * set LICENSE=gnu-gpl-v2 # or later
* honor PKGMANDIR
* add user-destdir installation support
2011-05-24 11:32:54 +00:00
obache
14fcd8f71c sort. 2011-05-24 10:00:26 +00:00
obache
ff7aed93d8 * Honor VARBASE for score file directory.
* Handle score file as a part of package.
* Add user-destdir installation support.

Bump PKGREVISION.
2011-05-24 09:54:05 +00:00
obache
b75ed2b71b * add user-destdir installation support.
* set LICENSE=gnu-gpl-v2
* replace manual SED with SUBST.
* prepare game score directory and file with pkgsrc.

Bump PKGREVISION.
2011-05-23 12:05:53 +00:00
obache
f076335935 sort. 2011-05-23 12:02:58 +00:00
dholland
3c0520d14e Update DESCR to fix outdated urls. From PR 44906 by Tim Larson.
Bump PKGREVISION so binary packages will update.
2011-05-21 05:22:17 +00:00
dholland
6a2290ded2 Bump PKGREVISION for previous (to 6) -- while the build was failing, it
only started failing after the /usr/bin/env change, and the installed
package is now different, so it should be a new version.
2011-05-07 00:18:49 +00:00
dholland
00882ce9c4 REPLACE_PYTHON. 2011-05-06 08:27:07 +00:00
dholland
c614b88159 Put the scorefile in ${VARBASE}/games instead of under ${PREFIX}/share.
It is still mode 666, which is wrong (XXX), but this way:
   - the package will actually install again;
   - the score file is not overwritten every time you recompile/reinstall.

There's also an .if 0 block in the makefile that can be turned on to
install the game setgid so the score file can be mode 664. I'm not
comfortable turning this on without doing at least a basic audit, and
I don't have energy for that at the moment; but it's there and it
works if anyone feels inclined to make that tradeoff locally.

An alternative approach would be to write and install a setgid
scorefile helper program, but that's not really any improvement over
making the scores world writeable

PKGREVISION -> 8.
2011-05-06 05:28:39 +00:00
hauke
83078ddde4 Updated URLs. 2011-05-03 12:17:50 +00:00
ryoon
35cb60ae90 Update to 20110416.
Changelog:
* Add --wide option, 16:9 wode screen support.
* Fix SDL related bug.
* Improve Android support.
* Use PDA screen size selection mechanism.
2011-04-29 17:02:27 +00:00