51 lines
2 KiB
Markdown
51 lines
2 KiB
Markdown
# Legacy versions
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History and source code of previous versions of the game.
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## Version 1
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The original prototype, written by Isaac Lewis.
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Source code was never published, we only know it was using PHP & MySQL.
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## Version 2
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The first open source version, also written by Isaac Lewis. Used Ruby and MySQL.
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- [Original implementation](v2-original)
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- [Fork by Hexagon](v2-fork-hexagoncode) (exact copy of original)
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- [Fork by Miko](v2-fork-Mikoko) (based on original, various changes)
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- [Fork by Sustan](v2-fork-Sustan) (outdated copy of Miko's fork)
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- [Fork by Buttercup](v2-fork-Buttercup2k)
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(based on Miko's fork, various changes)
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- [Fork by Val](v2-fork-valitas) (outdated copy of Buttercup's fork)
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- [Fork by Juraz](v2-fork-JohnJuraz) (exact copy of Buttercup's fork)
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- [Fork by wjherron](v2-fork-wjherron) (exact copy of Buttercup's fork)
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- [Fork by PeteKeller](v2-fork-PeteKeller)
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(based on Buttercup's fork, no changes except renaming the game to "Iceage")
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- [Fork by anthoroe](v2-fork-anthoroe)
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(based on Buttercup's fork, a science fiction game named "Light Rising",
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based on Shintolin engine but with completely customized game data/content,
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"thousands of changes to the code over five years")
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- [Fork by Ben Sharpe](v2-fork-bsharpe)
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(based on Buttercup's fork, "cleanup project for the exercise")
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## Version 3
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The third version, re-implemented for a different infrastructure by Troy Goode
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(known in-game as Ecce). Uses NodeJS and MongoDB.
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- [Original implementation](v3-original)
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- [fork by nlndz](v3-fork-nlndz) (outdated copy of original)
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- [Fork by Victor Ling (a.k.a. Ionshard)](v3-fork-Ionshard)
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(based on original, a few bug fixes)
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- [Fork by pillbox](v3-fork-tmpillbox)
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(based on original, updates developer config and instructions)
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- [Fork by Juraz](v3-fork-JohnJuraz)
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(based on Pillbox's fork, modifies hunger mechanics)
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## Version 4
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Unfinished prototype by Troy Goode. Uses NodeJS and PostgreSQL.
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- [Game prototype](v4-original)
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- [Database importer (v3 => v4)](v4-import)
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