makise-homura
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85d324b42c
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Another minor fixes according to upstream
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2017-01-24 17:47:50 +03:00 |
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makise-homura
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165a8fb6d8
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Some minor fixes of sources to remove inadequate differences from upstream
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2017-01-24 17:35:23 +03:00 |
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makise-homura
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815ae7b23b
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Added background music subsystem.
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2017-01-24 16:40:57 +03:00 |
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makise-homura
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5ab2d4268b
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Added forgotten modified files
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2017-01-17 22:00:52 +03:00 |
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makise-homura
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991af45b85
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Integral complex constants changed to float
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2016-12-19 17:17:09 +03:00 |
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Kyungdahm Yun
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be8be15893
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Support Mac OS X build
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2015-09-09 08:14:41 -07:00 |
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Martin Herkt
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0212de9786
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Credits: Add aiju. Thanks for all the advice-giving and debugging!
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2012-12-21 00:59:35 +01:00 |
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Andrew "Akari" Alexeyew
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27377a9ee3
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Fixed corrupted screenshots on windows
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2012-09-09 20:28:21 +03:00 |
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laochailan
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ba05d61d94
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added loading screen
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2012-08-18 09:44:38 +02:00 |
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Andrew "Akari" Alexeyew
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7d0b12494b
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Explained the UD/LR axes for the oblivious
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2012-08-17 22:01:52 +03:00 |
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Andrew "Akari" Alexeyew
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d5d07a8899
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Merge branch 'master' into gamepad
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2012-08-17 21:59:28 +03:00 |
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Andrew "Akari" Alexeyew
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536b5b7f09
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"Fixed" a stupid input workaround. It doesn't depend on keyboard anymore.
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2012-08-17 21:58:23 +03:00 |
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laochailan
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c1d9ce89c3
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Merge branch 'zsense'
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2012-08-17 20:10:45 +02:00 |
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laochailan
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d574971d77
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changed wriggle ex look
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2012-08-17 20:10:30 +02:00 |
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laochailan
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2d4e7c60a1
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ordered bullets by texture area
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2012-08-17 16:20:05 +02:00 |
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laochailan
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52d7c8cf06
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made create_element really work for any position
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2012-08-17 15:59:31 +02:00 |
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laochailan
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1cc70f1dc7
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made create_element work for any list position
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2012-08-17 15:37:09 +02:00 |
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Andrew "Akari" Alexeyew
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dae46d363a
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fixed gamepad verbosity issues
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2012-08-17 15:59:06 +03:00 |
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Andrew "Akari" Alexeyew
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cfdb3c5405
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made "customize controls" entry more visible in the gamepad menu
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2012-08-17 13:47:12 +03:00 |
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Andrew "Akari" Alexeyew
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d0e63a9087
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more sane gamepad defaults
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2012-08-17 01:43:37 +03:00 |
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Andrew "Akari" Alexeyew
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1f06d4f377
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GUIfied the rest of the gamepad options (controls)
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2012-08-17 01:41:33 +03:00 |
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Andrew "Akari" Alexeyew
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98f968ee5c
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proper dependence for axis sens parameters
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2012-08-17 00:58:40 +03:00 |
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Andrew "Akari" Alexeyew
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3058c971f9
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Some gamepad options. TODO: controls
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2012-08-17 00:35:48 +03:00 |
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Andrew "Akari" Alexeyew
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6d573390cc
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Merge branch 'options-refactoring' into gamepad
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2012-08-16 22:21:44 +03:00 |
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Andrew "Akari" Alexeyew
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5c6c098440
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replaced the raw threshold setting with a deadzone setting (float, ranging from 0 to 1)
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2012-08-16 22:20:58 +03:00 |
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Andrew "Akari" Alexeyew
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b74d3025f3
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categories for the options menu
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2012-08-16 22:09:47 +03:00 |
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Andrew "Akari" Alexeyew
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1ddbedb8ed
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Merge branch 'master' into options-refactoring
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2012-08-16 21:08:24 +03:00 |
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Andrew "Akari" Alexeyew
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8495798d6b
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Removed redundant fadeout field
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2012-08-16 21:07:51 +03:00 |
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Andrew "Akari" Alexeyew
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8cd260f961
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Revert "fixed creidts -> mainmenu transition"
This reverts commit 1ec7a1107d .
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2012-08-16 21:06:44 +03:00 |
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Andrew "Akari" Alexeyew
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65e66a8e04
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made it use draw_menu_selector
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2012-08-16 20:57:56 +03:00 |
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Andrew "Akari" Alexeyew
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c8542adc99
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Some options menu refactoring
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2012-08-16 19:15:46 +03:00 |
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Andrew "Akari" Alexeyew
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5c80caaf8f
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Merge branch 'master' into gamepad
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2012-08-16 17:46:49 +03:00 |
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Andrew "Akari" Alexeyew
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1ec7a1107d
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fixed creidts -> mainmenu transition
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2012-08-16 17:41:04 +03:00 |
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Andrew "Akari" Alexeyew
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98225b78fd
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Merge branch 'master' into gamepad
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2012-08-16 16:54:40 +03:00 |
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Andrew "Akari" Alexeyew
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ce9d077432
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Merge branch 'stage3'
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2012-08-16 16:54:32 +03:00 |
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Andrew "Akari" Alexeyew
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1b4be54b20
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restart option for ingame menus
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2012-08-16 16:50:28 +03:00 |
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Andrew "Akari" Alexeyew
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5301fb5e36
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Merge branch 'master' into gamepad
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2012-08-15 20:06:20 +03:00 |
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Andrew "Akari" Alexeyew
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93498cd9f3
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oops, "debug" printfs
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2012-08-15 20:05:24 +03:00 |
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Andrew "Akari" Alexeyew
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3d6ac62db7
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Merge branch 'master' into gamepad
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2012-08-15 20:04:22 +03:00 |
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Andrew "Akari" Alexeyew
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2ab2239b0e
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worked around a charselect menu bug: it wasn't possible to pick the shotmode. Needs a better fix, something must be broken in the menu internals.
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2012-08-15 20:03:22 +03:00 |
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Andrew "Akari" Alexeyew
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63108d58f5
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Adjustable sensitivity in free axis mode
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2012-08-15 18:03:53 +03:00 |
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Andrew "Akari" Alexeyew
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4754e6c76e
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Optional free axis mode
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2012-08-15 17:36:39 +03:00 |
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Andrew "Akari" Alexeyew
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d8ceb05757
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better axis handling + more options
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2012-08-15 15:33:32 +03:00 |
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Andrew "Akari" Alexeyew
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b4c8e82815
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year fail
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2012-08-15 03:48:19 +03:00 |
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Andrew "Akari" Alexeyew
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effda6c4c3
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removed some garbage declarations
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2012-08-15 03:47:39 +03:00 |
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Andrew "Akari" Alexeyew
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30befb3960
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basic gamepad/joystick support
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2012-08-15 03:41:21 +03:00 |
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Andrew "Akari" Alexeyew
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f6b304049b
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Merge branch 'shotmodes'
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2012-08-15 00:16:44 +03:00 |
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Andrew "Akari" Alexeyew
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5877ed960a
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tweaked and optimized draw_menu_list
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2012-08-14 23:17:47 +03:00 |
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Andrew "Akari" Alexeyew
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ba03b7807c
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Merge branch 'newmenu' into events
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2012-08-14 22:47:43 +03:00 |
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Andrew "Akari" Alexeyew
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bae96a597d
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REALLY fixed the replay transition
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2012-08-14 22:47:31 +03:00 |
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