Commit graph

677 commits

Author SHA1 Message Date
makise-homura
85d324b42c Another minor fixes according to upstream 2017-01-24 17:47:50 +03:00
makise-homura
165a8fb6d8 Some minor fixes of sources to remove inadequate differences from upstream 2017-01-24 17:35:23 +03:00
makise-homura
815ae7b23b Added background music subsystem. 2017-01-24 16:40:57 +03:00
makise-homura
5ab2d4268b Added forgotten modified files 2017-01-17 22:00:52 +03:00
makise-homura
991af45b85 Integral complex constants changed to float 2016-12-19 17:17:09 +03:00
Kyungdahm Yun
be8be15893 Support Mac OS X build 2015-09-09 08:14:41 -07:00
Martin Herkt
0212de9786 Credits: Add aiju. Thanks for all the advice-giving and debugging! 2012-12-21 00:59:35 +01:00
Andrew "Akari" Alexeyew
27377a9ee3 Fixed corrupted screenshots on windows 2012-09-09 20:28:21 +03:00
laochailan
ba05d61d94 added loading screen 2012-08-18 09:44:38 +02:00
Andrew "Akari" Alexeyew
7d0b12494b Explained the UD/LR axes for the oblivious 2012-08-17 22:01:52 +03:00
Andrew "Akari" Alexeyew
d5d07a8899 Merge branch 'master' into gamepad 2012-08-17 21:59:28 +03:00
Andrew "Akari" Alexeyew
536b5b7f09 "Fixed" a stupid input workaround. It doesn't depend on keyboard anymore. 2012-08-17 21:58:23 +03:00
laochailan
c1d9ce89c3 Merge branch 'zsense' 2012-08-17 20:10:45 +02:00
laochailan
d574971d77 changed wriggle ex look 2012-08-17 20:10:30 +02:00
laochailan
2d4e7c60a1 ordered bullets by texture area 2012-08-17 16:20:05 +02:00
laochailan
52d7c8cf06 made create_element really work for any position 2012-08-17 15:59:31 +02:00
laochailan
1cc70f1dc7 made create_element work for any list position 2012-08-17 15:37:09 +02:00
Andrew "Akari" Alexeyew
dae46d363a fixed gamepad verbosity issues 2012-08-17 15:59:06 +03:00
Andrew "Akari" Alexeyew
cfdb3c5405 made "customize controls" entry more visible in the gamepad menu 2012-08-17 13:47:12 +03:00
Andrew "Akari" Alexeyew
d0e63a9087 more sane gamepad defaults 2012-08-17 01:43:37 +03:00
Andrew "Akari" Alexeyew
1f06d4f377 GUIfied the rest of the gamepad options (controls) 2012-08-17 01:41:33 +03:00
Andrew "Akari" Alexeyew
98f968ee5c proper dependence for axis sens parameters 2012-08-17 00:58:40 +03:00
Andrew "Akari" Alexeyew
3058c971f9 Some gamepad options. TODO: controls 2012-08-17 00:35:48 +03:00
Andrew "Akari" Alexeyew
6d573390cc Merge branch 'options-refactoring' into gamepad 2012-08-16 22:21:44 +03:00
Andrew "Akari" Alexeyew
5c6c098440 replaced the raw threshold setting with a deadzone setting (float, ranging from 0 to 1) 2012-08-16 22:20:58 +03:00
Andrew "Akari" Alexeyew
b74d3025f3 categories for the options menu 2012-08-16 22:09:47 +03:00
Andrew "Akari" Alexeyew
1ddbedb8ed Merge branch 'master' into options-refactoring 2012-08-16 21:08:24 +03:00
Andrew "Akari" Alexeyew
8495798d6b Removed redundant fadeout field 2012-08-16 21:07:51 +03:00
Andrew "Akari" Alexeyew
8cd260f961 Revert "fixed creidts -> mainmenu transition"
This reverts commit 1ec7a1107d.
2012-08-16 21:06:44 +03:00
Andrew "Akari" Alexeyew
65e66a8e04 made it use draw_menu_selector 2012-08-16 20:57:56 +03:00
Andrew "Akari" Alexeyew
c8542adc99 Some options menu refactoring 2012-08-16 19:15:46 +03:00
Andrew "Akari" Alexeyew
5c80caaf8f Merge branch 'master' into gamepad 2012-08-16 17:46:49 +03:00
Andrew "Akari" Alexeyew
1ec7a1107d fixed creidts -> mainmenu transition 2012-08-16 17:41:04 +03:00
Andrew "Akari" Alexeyew
98225b78fd Merge branch 'master' into gamepad 2012-08-16 16:54:40 +03:00
Andrew "Akari" Alexeyew
ce9d077432 Merge branch 'stage3' 2012-08-16 16:54:32 +03:00
Andrew "Akari" Alexeyew
1b4be54b20 restart option for ingame menus 2012-08-16 16:50:28 +03:00
Andrew "Akari" Alexeyew
5301fb5e36 Merge branch 'master' into gamepad 2012-08-15 20:06:20 +03:00
Andrew "Akari" Alexeyew
93498cd9f3 oops, "debug" printfs 2012-08-15 20:05:24 +03:00
Andrew "Akari" Alexeyew
3d6ac62db7 Merge branch 'master' into gamepad 2012-08-15 20:04:22 +03:00
Andrew "Akari" Alexeyew
2ab2239b0e worked around a charselect menu bug: it wasn't possible to pick the shotmode. Needs a better fix, something must be broken in the menu internals. 2012-08-15 20:03:22 +03:00
Andrew "Akari" Alexeyew
63108d58f5 Adjustable sensitivity in free axis mode 2012-08-15 18:03:53 +03:00
Andrew "Akari" Alexeyew
4754e6c76e Optional free axis mode 2012-08-15 17:36:39 +03:00
Andrew "Akari" Alexeyew
d8ceb05757 better axis handling + more options 2012-08-15 15:33:32 +03:00
Andrew "Akari" Alexeyew
b4c8e82815 year fail 2012-08-15 03:48:19 +03:00
Andrew "Akari" Alexeyew
effda6c4c3 removed some garbage declarations 2012-08-15 03:47:39 +03:00
Andrew "Akari" Alexeyew
30befb3960 basic gamepad/joystick support 2012-08-15 03:41:21 +03:00
Andrew "Akari" Alexeyew
f6b304049b Merge branch 'shotmodes' 2012-08-15 00:16:44 +03:00
Andrew "Akari" Alexeyew
5877ed960a tweaked and optimized draw_menu_list 2012-08-14 23:17:47 +03:00
Andrew "Akari" Alexeyew
ba03b7807c Merge branch 'newmenu' into events 2012-08-14 22:47:43 +03:00
Andrew "Akari" Alexeyew
bae96a597d REALLY fixed the replay transition 2012-08-14 22:47:31 +03:00