Commit Graph

98 Commits

Author SHA1 Message Date
Nguyễn Gia Phong 4f18daa234 Make icon true squircle 2019-07-16 16:13:37 +07:00
Nguyễn Gia Phong e2562e1698 Prevent player from creating enemy when there isn't any 2019-03-18 12:34:18 +07:00
Nguyễn Gia Phong 7a0ace220c Switch back to thrilling white noise 2019-03-15 20:23:43 +07:00
Nguyễn Gia Phong be6c2fedea Update documentation related to #11 2018-10-28 15:50:13 +07:00
Nguyễn Gia Phong bad902d02e Improve coding style 2018-10-09 21:20:38 +07:00
Nguyễn Gia Phong eb088c0cf1 Update documentation on touch control 2018-10-08 22:07:30 +07:00
Nguyễn Gia Phong 377dda3db0 Implement touch-friendly control 2018-10-07 21:59:39 +07:00
Nguyễn Gia Phong 865a3e3b71 Clarify what happens behind mouse move and close #10 2018-08-28 23:05:44 +07:00
Nguyễn Gia Phong 1e7e981e81 Fix stupid ass bugs 2018-08-08 20:05:21 +07:00
Nguyễn Gia Phong 6d2f6d6ad3 Add further description on game recording 2018-08-06 21:59:00 +07:00
Nguyễn Gia Phong d6dfd43158 Add HTML5 record player and update hit-and-run client 2018-08-05 18:24:05 +07:00
Nguyễn Gia Phong ba2aaeb1f1 Update socket output 2018-08-05 18:05:07 +07:00
Nguyễn Gia Phong 834fa33ec0 Implement game recording
And fix various bugs on game data export. Somehow they remain
undiscovered the last 5 months.
2018-08-03 22:50:59 +07:00
Nguyễn Gia Phong eb23230acb Use WASD instead of arrows for a less awkward default keybindings 2018-07-25 11:26:38 +07:00
Nguyễn Gia Phong 6dc590834e Revise documentation and bump to version 0.8 2018-07-20 15:01:03 +07:00
Nguyễn Gia Phong ffe6ba9855 Chocolate gets you high 2018-07-02 11:04:46 +07:00
Nguyễn Gia Phong fc05e0ccee Prevent gang-bang and re-balance gameplay 2018-06-28 10:31:04 +07:00
Nguyễn Gia Phong 3507a52ac7 Fix enemy spawning sound position 2018-06-28 10:31:04 +07:00
Nguyễn Gia Phong e7d04930b3 Use a more neutral algorithm to generate maze (#6) 2018-06-28 10:31:04 +07:00
Nguyễn Gia Phong 654a1a2c5e Fix bug that walls out of display can still be turned into enemies 2018-05-31 22:07:07 +07:00
Nguyễn Gia Phong cbaec90dd1 Add option to switch to the original music 2018-05-22 21:15:01 +07:00
Nguyễn Gia Phong 8e6faa6d26 Fix Python 3 incompatibility 2018-05-22 20:44:22 +07:00
Nguyễn Gia Phong eace9a270b Use more relaxing background music 2018-05-22 09:54:10 +07:00
Nguyễn Gia Phong 9a896890fa Turn wall grids into enemies when they are shot 2018-05-22 09:54:08 +07:00
Nguyễn Gia Phong 9dff378b57 Allow moving hero using mouse 2018-05-20 20:48:51 +07:00
Nguyễn Gia Phong 92a41b3cff Fix broken argument parser on Windows 2018-04-04 23:35:43 +07:00
Le Minh Nghia e63a1d8dc8 Add C# client example (#9) 2018-03-26 12:20:47 +07:00
Nguyễn Gia Phong 32e29b0a38 Fix grammar and typos 2018-03-22 23:01:00 +07:00
Nguyễn Gia Phong bbc98be317 Add socket client example and fix enemy-fall-of-the-map bug 2018-03-20 14:17:17 +07:00
Nguyễn Gia Phong 2bd7352aec Remove crazy score for server testing 2018-03-19 15:30:30 +07:00
Nguyễn Gia Phong ace9586778 Fix several bugs
* Set connection timeout to avoid hanging along with the client
* Now visible Chameleons are exported in server mode
* Disable manual slashing's bullets blocking so that there won't be no delay after this type of attack that make aiming stiff
2018-03-10 18:19:12 +07:00
Nguyễn Gia Phong d7eb9071a0 Shrink socket hardcoded msg lengths to 7 2018-03-07 17:04:48 +07:00
Nguyễn Gia Phong 5fa4eac9a8 Update documentation 2018-03-07 16:41:28 +07:00
Nguyễn Gia Phong 97d4a43ec7 Drop (trivial) OpenGL support 2018-03-07 16:13:34 +07:00
Nguyễn Gia Phong b5039285d5 Retain game state after pauses 2018-03-06 21:01:27 +07:00
Nguyễn Gia Phong f7c600934e Test and fix minor bugs 2018-03-06 09:58:52 +07:00
Nguyễn Gia Phong 2bafc0c75a Add documentation for remote control 2018-03-05 23:59:02 +07:00
Nguyễn Gia Phong 3cf78b680a Add time stamps to server log and anti-cheat on bullets blocking 2018-03-02 23:57:08 +07:00
Nguyễn Gia Phong 7bd13996fb Add command-line options for socket server 2018-03-02 22:28:49 +07:00
Nguyễn Gia Phong 6f9eb44e2a Enable manual slashing by moving mouse 2018-03-01 20:58:41 +07:00
Nguyễn Gia Phong 79ae3ed383 Specify imports, fix frozen bullets on game-over and uniform object value export 2018-02-28 22:06:03 +07:00
Nguyễn Gia Phong 781b347fcb Make remote control sticky and revise headless server 2018-02-27 22:25:58 +07:00
Nguyễn Gia Phong 0cfeaf9cab Make Agent Orange more lethal and noticable 2018-02-27 20:55:23 +07:00
Nguyễn Gia Phong 0ba2f33bda Relicense to AGPLv3+ and update copyright notices 2018-02-27 20:43:25 +07:00
Nguyễn Gia Phong b4c8f32700 Rework on socket server to make it really works (#7) 2018-02-27 16:34:00 +07:00
Nguyễn Gia Phong 3e85f0c3a1 Finnish first socket server protype 2018-02-26 21:02:11 +07:00
Nguyễn Gia Phong bc47fb3f30 Add sound options and semi-separate front-end from engine 2018-02-19 16:55:55 +07:00
Nguyễn Gia Phong 8852a9f678 Use pygame.Clock.get_fps to replace manual calculation 2018-02-19 01:01:14 +07:00
Nguyễn Gia Phong 77bb9a53d6 Partially refactor to prepare for alternate control from socket 2018-02-16 20:25:32 +07:00
Nguyễn Gia Phong e1db0393f9 Add CLI option to copy default config and link doc to wiki 2018-02-14 22:31:57 +07:00