Commit Graph

54 Commits

Author SHA1 Message Date
Nguyễn Gia Phong 9dff378b57 Allow moving hero using mouse 2018-05-20 20:48:51 +07:00
Nguyễn Gia Phong bbc98be317 Add socket client example and fix enemy-fall-of-the-map bug 2018-03-20 14:17:17 +07:00
Nguyễn Gia Phong ace9586778 Fix several bugs
* Set connection timeout to avoid hanging along with the client
* Now visible Chameleons are exported in server mode
* Disable manual slashing's bullets blocking so that there won't be no delay after this type of attack that make aiming stiff
2018-03-10 18:19:12 +07:00
Nguyễn Gia Phong 97d4a43ec7 Drop (trivial) OpenGL support 2018-03-07 16:13:34 +07:00
Nguyễn Gia Phong b5039285d5 Retain game state after pauses 2018-03-06 21:01:27 +07:00
Nguyễn Gia Phong f7c600934e Test and fix minor bugs 2018-03-06 09:58:52 +07:00
Nguyễn Gia Phong 3cf78b680a Add time stamps to server log and anti-cheat on bullets blocking 2018-03-02 23:57:08 +07:00
Nguyễn Gia Phong 6f9eb44e2a Enable manual slashing by moving mouse 2018-03-01 20:58:41 +07:00
Nguyễn Gia Phong 79ae3ed383 Specify imports, fix frozen bullets on game-over and uniform object value export 2018-02-28 22:06:03 +07:00
Nguyễn Gia Phong 781b347fcb Make remote control sticky and revise headless server 2018-02-27 22:25:58 +07:00
Nguyễn Gia Phong 0cfeaf9cab Make Agent Orange more lethal and noticable 2018-02-27 20:55:23 +07:00
Nguyễn Gia Phong 0ba2f33bda Relicense to AGPLv3+ and update copyright notices 2018-02-27 20:43:25 +07:00
Nguyễn Gia Phong b4c8f32700 Rework on socket server to make it really works (#7) 2018-02-27 16:34:00 +07:00
Nguyễn Gia Phong 3e85f0c3a1 Finnish first socket server protype 2018-02-26 21:02:11 +07:00
Nguyễn Gia Phong bc47fb3f30 Add sound options and semi-separate front-end from engine 2018-02-19 16:55:55 +07:00
Nguyễn Gia Phong 77bb9a53d6 Partially refactor to prepare for alternate control from socket 2018-02-16 20:25:32 +07:00
Nguyễn Gia Phong 50a839826d Add control configuration 2018-02-08 20:41:08 +07:00
Nguyễn Gia Phong dbe0ae4c01 Add user configuration for graphics 2018-02-02 23:33:36 +07:00
Nguyễn Gia Phong 1b2dc5e169 Make all sound playing fail-safe 2018-01-28 11:48:41 +07:00
Nguyễn Gia Phong f9e4ab3ef1 Fix spawn sound volume 2018-01-28 09:06:28 +07:00
Nguyễn Gia Phong 66d77f78b6 Add enemy spawn sound 2018-01-26 20:49:10 +07:00
Nguyễn Gia Phong f483f62ff5 Stricture losing screen 2018-01-26 20:26:14 +07:00
Nguyễn Gia Phong 097357347c Implement (pseudo) surround sound 2018-01-24 23:46:44 +07:00
Nguyễn Gia Phong 59501c6c44 Give hero special vision when struck by lightning 2018-01-24 21:01:51 +07:00
Nguyễn Gia Phong 7fe7311371 Finish adding sound effects (#2) 2018-01-21 20:43:21 +07:00
Nguyễn Gia Phong 966951db60 Add easy sound effects 2017-12-17 17:05:17 +07:00
Nguyễn Gia Phong 4c65f2130d Fix bug on Plum cloning 2017-12-09 21:38:22 +07:00
Nguyễn Gia Phong 4370b1531d Make critical close-range hits independent of FPS 2017-11-24 20:43:47 +07:00
Nguyễn Gia Phong 1578586f24 Update documentation 2017-11-21 21:49:35 +07:00
Nguyễn Gia Phong fffdd969ad Refine Plum and Scarlet Red 2017-11-21 18:01:32 +07:00
Nguyễn Gia Phong 2c5cba167e Clean up for version 0.2 2017-11-20 22:29:56 +07:00
Nguyễn Gia Phong 242cc15584 Give Plum cloning ability 2017-11-19 15:00:24 +07:00
Nguyễn Gia Phong 6a9b702c77 Add Butter the better, Agent Orange and lightning from the Sky 2017-11-19 12:10:45 +07:00
Nguyễn Gia Phong 764fe3421f Make Scarlet Red vampiric 2017-11-14 08:51:18 +07:00
Nguyễn Gia Phong 1174c77836 Make Chameleons able to camouflage 2017-11-12 21:08:14 +07:00
Nguyễn Gia Phong f177f5aef0 Make enemies truely unitasking 2017-11-09 15:22:39 +07:00
Nguyễn Gia Phong 96a82a67a0 Implement acceleration in hero movement 2017-11-05 16:51:48 +07:00
Nguyễn Gia Phong b1f0c052f9 Update documentations 2017-11-04 21:43:05 +07:00
Nguyễn Gia Phong 13e0ea6f98 Fix various movement and display bugs 2017-11-02 21:39:06 +07:00
Nguyễn Gia Phong ba4a575ab5 Make enemies smarter by teach them more about the maze 2017-10-26 21:37:21 +07:00
Nguyễn Gia Phong 3e25eb424c Add fancy losing screen and keybinding for new game 2017-10-22 20:31:17 +07:00
Nguyễn Gia Phong aafa943a53 Enable pausing, fix sticky move bug and clean up 2017-10-22 17:07:05 +07:00
Nguyễn Gia Phong c5a67b0e59 Balance gameplay 2017-10-21 21:22:06 +07:00
Nguyễn Gia Phong daae5de9b7 Partially implement long-ranged attacks 2017-10-21 17:40:10 +07:00
Nguyễn Gia Phong 43c7c55a39 Improve drawing system 2017-10-19 21:54:07 +07:00
Nguyễn Gia Phong bc72fbf25f Add dynamic framerate 2017-10-19 15:24:56 +07:00
Nguyễn Gia Phong e879dcf58d Optimize maze regeneration and show score 2017-10-17 21:29:03 +07:00
Nguyễn Gia Phong 22bb77f918 Make maze truely infinite and polish up 2017-10-16 22:12:32 +07:00
Nguyễn Gia Phong ff2ff10db8 Add score and continuously spawned enemies 2017-10-15 17:50:06 +07:00
Nguyễn Gia Phong 17cedc8077 Make use of HP 2017-10-15 16:20:14 +07:00