Nguyễn Gia Phong
9dff378b57
Allow moving hero using mouse
2018-05-20 20:48:51 +07:00
Nguyễn Gia Phong
bbc98be317
Add socket client example and fix enemy-fall-of-the-map bug
2018-03-20 14:17:17 +07:00
Nguyễn Gia Phong
ace9586778
Fix several bugs
...
* Set connection timeout to avoid hanging along with the client
* Now visible Chameleons are exported in server mode
* Disable manual slashing's bullets blocking so that there won't be no delay after this type of attack that make aiming stiff
2018-03-10 18:19:12 +07:00
Nguyễn Gia Phong
97d4a43ec7
Drop (trivial) OpenGL support
2018-03-07 16:13:34 +07:00
Nguyễn Gia Phong
b5039285d5
Retain game state after pauses
2018-03-06 21:01:27 +07:00
Nguyễn Gia Phong
f7c600934e
Test and fix minor bugs
2018-03-06 09:58:52 +07:00
Nguyễn Gia Phong
3cf78b680a
Add time stamps to server log and anti-cheat on bullets blocking
2018-03-02 23:57:08 +07:00
Nguyễn Gia Phong
6f9eb44e2a
Enable manual slashing by moving mouse
2018-03-01 20:58:41 +07:00
Nguyễn Gia Phong
79ae3ed383
Specify imports, fix frozen bullets on game-over and uniform object value export
2018-02-28 22:06:03 +07:00
Nguyễn Gia Phong
781b347fcb
Make remote control sticky and revise headless server
2018-02-27 22:25:58 +07:00
Nguyễn Gia Phong
0cfeaf9cab
Make Agent Orange more lethal and noticable
2018-02-27 20:55:23 +07:00
Nguyễn Gia Phong
0ba2f33bda
Relicense to AGPLv3+ and update copyright notices
2018-02-27 20:43:25 +07:00
Nguyễn Gia Phong
b4c8f32700
Rework on socket server to make it really works ( #7 )
2018-02-27 16:34:00 +07:00
Nguyễn Gia Phong
3e85f0c3a1
Finnish first socket server protype
2018-02-26 21:02:11 +07:00
Nguyễn Gia Phong
bc47fb3f30
Add sound options and semi-separate front-end from engine
2018-02-19 16:55:55 +07:00
Nguyễn Gia Phong
77bb9a53d6
Partially refactor to prepare for alternate control from socket
2018-02-16 20:25:32 +07:00
Nguyễn Gia Phong
50a839826d
Add control configuration
2018-02-08 20:41:08 +07:00
Nguyễn Gia Phong
dbe0ae4c01
Add user configuration for graphics
2018-02-02 23:33:36 +07:00
Nguyễn Gia Phong
1b2dc5e169
Make all sound playing fail-safe
2018-01-28 11:48:41 +07:00
Nguyễn Gia Phong
f9e4ab3ef1
Fix spawn sound volume
2018-01-28 09:06:28 +07:00
Nguyễn Gia Phong
66d77f78b6
Add enemy spawn sound
2018-01-26 20:49:10 +07:00
Nguyễn Gia Phong
f483f62ff5
Stricture losing screen
2018-01-26 20:26:14 +07:00
Nguyễn Gia Phong
097357347c
Implement (pseudo) surround sound
2018-01-24 23:46:44 +07:00
Nguyễn Gia Phong
59501c6c44
Give hero special vision when struck by lightning
2018-01-24 21:01:51 +07:00
Nguyễn Gia Phong
7fe7311371
Finish adding sound effects ( #2 )
2018-01-21 20:43:21 +07:00
Nguyễn Gia Phong
966951db60
Add easy sound effects
2017-12-17 17:05:17 +07:00
Nguyễn Gia Phong
4c65f2130d
Fix bug on Plum cloning
2017-12-09 21:38:22 +07:00
Nguyễn Gia Phong
4370b1531d
Make critical close-range hits independent of FPS
2017-11-24 20:43:47 +07:00
Nguyễn Gia Phong
1578586f24
Update documentation
2017-11-21 21:49:35 +07:00
Nguyễn Gia Phong
fffdd969ad
Refine Plum and Scarlet Red
2017-11-21 18:01:32 +07:00
Nguyễn Gia Phong
2c5cba167e
Clean up for version 0.2
2017-11-20 22:29:56 +07:00
Nguyễn Gia Phong
242cc15584
Give Plum cloning ability
2017-11-19 15:00:24 +07:00
Nguyễn Gia Phong
6a9b702c77
Add Butter the better, Agent Orange and lightning from the Sky
2017-11-19 12:10:45 +07:00
Nguyễn Gia Phong
764fe3421f
Make Scarlet Red vampiric
2017-11-14 08:51:18 +07:00
Nguyễn Gia Phong
1174c77836
Make Chameleons able to camouflage
2017-11-12 21:08:14 +07:00
Nguyễn Gia Phong
f177f5aef0
Make enemies truely unitasking
2017-11-09 15:22:39 +07:00
Nguyễn Gia Phong
96a82a67a0
Implement acceleration in hero movement
2017-11-05 16:51:48 +07:00
Nguyễn Gia Phong
b1f0c052f9
Update documentations
2017-11-04 21:43:05 +07:00
Nguyễn Gia Phong
13e0ea6f98
Fix various movement and display bugs
2017-11-02 21:39:06 +07:00
Nguyễn Gia Phong
ba4a575ab5
Make enemies smarter by teach them more about the maze
2017-10-26 21:37:21 +07:00
Nguyễn Gia Phong
3e25eb424c
Add fancy losing screen and keybinding for new game
2017-10-22 20:31:17 +07:00
Nguyễn Gia Phong
aafa943a53
Enable pausing, fix sticky move bug and clean up
2017-10-22 17:07:05 +07:00
Nguyễn Gia Phong
c5a67b0e59
Balance gameplay
2017-10-21 21:22:06 +07:00
Nguyễn Gia Phong
daae5de9b7
Partially implement long-ranged attacks
2017-10-21 17:40:10 +07:00
Nguyễn Gia Phong
43c7c55a39
Improve drawing system
2017-10-19 21:54:07 +07:00
Nguyễn Gia Phong
bc72fbf25f
Add dynamic framerate
2017-10-19 15:24:56 +07:00
Nguyễn Gia Phong
e879dcf58d
Optimize maze regeneration and show score
2017-10-17 21:29:03 +07:00
Nguyễn Gia Phong
22bb77f918
Make maze truely infinite and polish up
2017-10-16 22:12:32 +07:00
Nguyễn Gia Phong
ff2ff10db8
Add score and continuously spawned enemies
2017-10-15 17:50:06 +07:00
Nguyễn Gia Phong
17cedc8077
Make use of HP
2017-10-15 16:20:14 +07:00