Commit graph

4275 commits

Author SHA1 Message Date
adam
1ab43a036f Massive revbump after updating graphics/ilmbase, graphics/openexr, textproc/icu. 2013-05-09 07:39:04 +00:00
joerg
755c9d3be4 Avoid conflict with C++11's std::move. 2013-04-30 22:20:58 +00:00
joerg
e2ec7fd7f1 Don't pick up C++11's std::is_object trait. 2013-04-30 22:20:22 +00:00
joerg
3769fa0bfc Add a number of includes hidden by libstdc++'s name space pollution. 2013-04-29 21:31:09 +00:00
markd
97ca86c469 add dependency on libkdegames. Should fix Joerg's bulkbuild.
Bump PKGREVISION.
2013-04-21 20:52:49 +00:00
wiz
80e87f61cf Update to 2.2.0 (2.20):
Version 2.2
* New games: 3 new logic games, 2 calculation games and 17 new verbal analogies
* Improved the graphics of 10 puzzles
* More mouse support in some old puzzles
* Sound support
* 3 bug fixes
2013-04-21 14:38:14 +00:00
wiz
b4a0a37be3 + pushover. 2013-04-16 15:45:26 +00:00
wiz
feace4a4ba Import pushover-0.0.4 as games/pushover.
Pushover is a faithful reimplementation of the game with the same
name published in 1992 by Ocean. It contains the original levels;
the graphics and sound are very similar when compared with the
original game.

The task of the game is to rearrange the dominoes on the different
platforms so that you can start a chainreaction that makes all
dominoes topple over. You may rearrange all dominoes (except for
one kind of domino) and place them wherever suitable (except in
front of a door).
2013-04-16 15:45:09 +00:00
dholland
d57a309964 Use ${SH} to run the build shellscript. Otherwise on Solaris it runs
a useless shell and fails miserably.
2013-04-14 05:22:34 +00:00
dholland
b4ec5e5388 typo 2013-04-14 02:02:08 +00:00
dholland
efb588f57b Solaris needs -lnsl as well as -lsocket. 2013-04-14 02:01:30 +00:00
prlw1
685a5e0d95 Update grhino to 0.16.1:
- Fix compilation error with newer GCC versions.
- Backport changes from Debian by Vincent Legout, Martin Michlmayr.
- Fix bad interaction between edit board and preference dialog box.
- Fix bad interaction between edit board and toolbar.
- Fix midgame search when the game finishes without filling the board.

Add patch-Makefile.in to fix PR pkg/34215

Remove patch-book.cc patch-game.cc patch-log__proc.h as:

        Change from Debian port by Martin Michlmayr <tbm@cyrius.com>
        * book.cc, game.cc, log_proc.h: Include <cstdlib>.
2013-04-08 22:10:59 +00:00
rodent
b65af7be2b Remove "Trailing empty lines." and/or "Trailing white-space." 2013-04-08 11:17:08 +00:00
rodent
6b46c62d2e Edited DESCR in the case of:
File too long (should be no more than 24 lines).
 Line too long (should be no more than 80 characters).
 Trailing empty lines.
 Trailing white-space.
Trucated the long files as best as possible while preserving the most info
contained in them.
2013-04-07 20:49:31 +00:00
rodent
9e8537cdd2 "Each sed command should appear in an assignment of its own." 2013-04-06 21:07:31 +00:00
rodent
942aad2e6a Resolves:
"INFO_FILES should be set to YES or yes."
"Packages that install info files should set INFO_FILES."
Makefile and PLIST warning, respectively.
2013-04-06 20:27:16 +00:00
rodent
8ec5764dd6 'The "+=" operator should only be used with lists.' 2013-04-06 19:42:41 +00:00
rodent
cdadf8804e 'You can use "foo" instead of "${WRKSRC}/foo".' 2013-04-06 15:46:33 +00:00
rodent
28c976145a "Use of DOWNLOADED_DISTFILE is deprecated. Use the shell variable
$$extract_file instead."
2013-04-06 12:03:59 +00:00
rodent
a0a1f2e57c Fixes:
COMMENT should not be longer than 70 characters.
 COMMENT should not begin with 'A'.
 COMMENT should not begin with 'An'.
 COMMENT should not begin with 'a'.
 COMMENT should not end with a period.
 COMMENT should start with a capital letter.

pkglint warnings. Some files also got minor formatting, spelling, and style
corrections.
2013-04-06 03:45:05 +00:00
jperkin
de80ad4e04 + knetwalk 2013-04-04 11:18:10 +00:00
markd
caed265473 - kdegames4
+ libkdegames libkmahjongg bomber bovo grantier kajongg kapman katomic
  kblackbox kblocks kbounce kbreakout kdiamond kfourinline kgoldrunner
  kigo killbots kiriki kjumpingcube klickety klines kmahjongg kmines
  knavalbattle knetwalk kolf kollision konquest kpat kreversi kshisen
  ksirk ksnakeduel kspaceduel ksquares ksudoku ktuberling kubrick lskat
  palapeli picmi
2013-04-03 12:19:39 +00:00
markd
83f740bbce Update to KDE SC 4.10.2
bugfixes, other quality improvements, new and improved KDE Applications
2013-04-03 12:03:28 +00:00
markd
ea97be746d Update to KDE SC 4.10.2
bugfixes, other quality improvements, new and improved KDE Applications
2013-04-03 10:51:43 +00:00
wiz
799a10ea51 Update HOMEPAGE. 2013-04-01 14:40:00 +00:00
joerg
ec996826a4 Fix inline use. Do not use nested functions. 2013-03-28 21:25:51 +00:00
tsutsui
afc56fff5f Update onscripter to 20130317. (leaf package bug fix)
Upstream changes summary (only Japanese log available)

20130317
 - fix a bug introduced in 20130223, failure of loading savefile
   when there are too many characters in the backlog text buffer
2013-03-26 14:01:56 +00:00
dholland
422eba18ed Clean up some gcc warnings. This probably doesn't accomplish anything
particularly important, except that one of the warnings was reporting
a bug that probably causes crashes. PKGREVISION -> 4
2013-03-25 01:59:03 +00:00
tsutsui
53708be9d6 Update onscripter to 20130316.
Upstream changes summary (only Japanese log available)

20130316
 - fix a bug in spstr insn that doesn't work for string sprites
2013-03-17 21:28:12 +00:00
obache
d7580cac91 recursive bump from ffmpeg shlib major changes 2013-03-16 06:20:45 +00:00
tsutsui
0aa074c1d3 Update onscripter to 20130223.
Upstream changes summary (only Japanese log available)

20130223
 - fix bug of game insn that resets loaded default cursor
 - fix bug that backlog doesn't show all text due to buffer overflow
   in some case

20130216
 - implement luacall reset
 - fix bug in definereset insn that resets global variables even during
   globalon insn is active
 - make definereset insn load system.lua
 - handle >255 values for sprite transparent value

20130203
 - fix iOS SDK bug

20130202
 - implement checkkey insn
 - implement NL_dofile, NSGetSkip, NSGetWindowSize, NSTimer, NSGetKey,
   NSUpdate, NSSpClear, NSSpGetInfo, NSSpGetPos, NSSpLoad, NSSpMove,
   and NSSpVisible insns for NSLua
 - update Android SDK
2013-03-10 16:33:23 +00:00
joerg
9cd075a474 Return a value in non-void functions. 2013-03-02 18:11:32 +00:00
joerg
5b31c503ca Fix inline use. 2013-03-02 18:11:07 +00:00
joerg
35b7b7c8af string.h is no longer included by png.h 2013-03-02 18:10:42 +00:00
tron
19fd9a3b46 Reset maintainer to "pkgsrc-users@NetBSD.org". 2013-03-02 10:44:33 +00:00
joerg
805e585724 Actually provide a value for BIGGEST. 2013-02-26 11:25:12 +00:00
joerg
54c264a7e9 Fix png update fallout. 2013-02-26 11:16:19 +00:00
joerg
a63f01902e Needs C++11 when buildign with clang. 2013-02-26 11:15:43 +00:00
joerg
bff6b47f4e Fix return types. 2013-02-26 10:29:34 +00:00
joerg
6bf336a031 Don't add default arguments when implementing a function. 2013-02-26 10:29:06 +00:00
shattered
088e18038c Update homepage URLs. 2013-02-22 19:59:05 +00:00
wiz
d1b820f37b Recursive bump for png-1.6. 2013-02-16 11:18:58 +00:00
obache
07659b9b8d recursive bump from boost-lib shlib update. 2013-02-15 11:53:59 +00:00
ryoon
9bef86f5fd Bump PKGREVISION from audio/jack. 2013-02-09 22:11:28 +00:00
jperkin
becd113253 PKGREVISION bumps for the security/openssl 1.0.1d update. 2013-02-06 23:20:50 +00:00
shattered
0bcbae22ad USE_GAMESGROUP, not SETGIDGAME. 2013-02-04 19:41:11 +00:00
wiz
ff9611533d utomake-1.13 compat. 2013-01-26 22:20:25 +00:00
wiz
8dbb74a118 automake-1.13 compat. 2013-01-26 22:16:18 +00:00
adam
f4c3b89da7 Revbump after graphics/jpeg and textproc/icu 2013-01-26 21:36:13 +00:00
tsutsui
381c436681 Update onscripter to 20130120.
Upstream changes summary (only Japanese log available)

20130120
 - fix a timer bug introduced in 20130112 that cause too fast animation

20130119
 - fix bugs in definereset and reset insns

20130118
 - fix bug that can't get right hight of character sprite

20130112
 - fix event loop handlers to make NSLua work correctly
 - fix a bug around text new line
 - improve yesnobox and okcancelbox button drawing
 - add Lua support to Android SDK
2013-01-26 13:02:50 +00:00