Commit graph

4275 commits

Author SHA1 Message Date
adam
8a509c6729 Revbump after updating graphics/jpeg 2013-01-24 21:52:17 +00:00
ryoon
69f2c67c93 Replace -j ${MAKE_JOBS} with ${_MAKE_JOBS}.
Fix build when MAKE_JOBS is not defined.
2013-01-22 11:26:02 +00:00
dholland
e4f46ae8da Oops. PATCH_SITES, not PATCHSITES... 2013-01-21 06:56:38 +00:00
dholland
585064b62c Roll the existing patches into a distfile patch. In the course of doing so:
Fix the fix previously in patch-ah (for platforms where char is
unsigned by default) to not generate spurious EOF indications.

Improve the fixes previously in patch-a[bcdef] to put the game's state
file in $HOME/.craft instead of the current directory.

Use a consistent method to set $PREFIX instead of a mixture of
compiler flags, patching, and SUBST.

Use pkg-config to find libX11, and clean up some pkglint.
2013-01-21 05:19:45 +00:00
dholland
7cc53b94c1 HOMEPAGE has disappeared, comment it out. The coresponding
MASTER_SITES has also disappeared, but there seem to be lots of copies
of the distfile out on the net.
2013-01-21 00:07:31 +00:00
joerg
454d33d5d4 Regen. Not sure what happened here... 2013-01-17 15:53:38 +00:00
morr
449e35070e Clean up libXaw handling. [1/2]
- remove LIBXAW variable. It is handled by buildlink3.mk now
- simplify patches and Makefile in packages using libXaw
- in some cases force use of Xaw3d (won't build with Xaw)
- replace some directly included of x11/Xaw3d with mk/xaw.buildlink3.mk

In next part:
- replace more includes with mk/xaw.buildlink3.mk
2013-01-15 16:21:34 +00:00
joerg
864a6d5515 Fix prototypes. Regenerate patches as unified diffs. 2013-01-15 15:19:05 +00:00
joerg
a96e8927ba Use more void. 2013-01-11 23:26:36 +00:00
joerg
e55c651695 Fix main. Bump revision. 2013-01-11 13:26:20 +00:00
joerg
65f3bf4d8c Prefer in-tree bsdtar 2013-01-11 13:25:40 +00:00
joerg
563ec15f29 Prefer bsdtar (in-tree) over external GPL3 gtar. 2013-01-11 00:15:39 +00:00
joerg
146216027a Don't declare objects without default constructor as const. 2013-01-10 23:56:32 +00:00
ryoon
1b023a1c7b Update to 0.8
Fix PR pkg/47393.

* Tested on OpenBSD/amd64 5.2 and NetBSD/amd64 6.99.16
  On NetBSD, you may use "--renderer 5" option.

Changelog:
SuperTuxkart 0.8
~~~~~~~~~~~~~~~~
* Story mode and new challenge set
* Improved AI
* Skidding and better collision physics
* Reverse mode
* New green valley track
* New Blackhill Mansion track
* Updated XR591 track
* Updated Fort Magma track
* Updated jungle track
* Updated menus
* New music


SuperTuxKart 0.7.3
~~~~~~~~~~~~~~~~~~
* New Zen Garden and Subsea tracks
* New Island battle arena
* New Suzanne kart
* New graphical effects
* New weapons 'Swatter' and 'Rubber Ball'
* Added Thunderbird as race referee
* 3 Strikes Battles now displays lives as spare tires
* Improved bubble gum
* See progression during Grand Prix
* Improve physics for tall karts (e.g. Adiumy)
* Lots of bug fixes
* Improved kart control at high speeds
* Better placement of rescued karts
* Transition track-making to blender 2.5/2.6

SuperTuxKart 0.7.2
~~~~~~~~~~~~~~~~~~
* Added in-game addon manager
* Fixed major memory leaks
* New Snow Peak track by Samuncle
* Improved star track UFO by Rudy
* New Beastie kart.
* Show when you get a highscore
* Improve gamepad configuration under Windows (add ability to tell gamepads apart)
* Various other tweaks done and glitches fixed

SuperTuxkart 0.7.1b
~~~~~~~~~~~~~~~~~~~
* Fix circular dependency in challenges
* Updated translations

SuperTuxKart 0.7.1
~~~~~~~~~~~~~~~~~~
* Particle  (smoke, splash, fire) and weather effects
* New Fort Magma by Samuncle, new Shiny Suburbs track by Horace
* New Beagle kart by wolterh
* Added internet news
* Support for live language switch
* Added optional minimal race UI
* Temporary invincibility after being hit
* Added support for full-screen anti-aliasing
* Clearer multiplayer setup
* Renamed many tracks to nicer names
* Basic level-of-detail (LOD) support
* Debug features for track makers
* Update to bullet 2.77
* Replace more sounds to be DFSG-compliant
* Fixed character names that contain non-ASCII characters
* Full RTL (right to left) support
* Various other tweaks done and glitches fixed

SuperTuxKart 0.7 (December 2010)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Too many to list them all. Main points:
* Irrlicht:
  - Ported from plib to irrlicht
  - Added animations to karts and some tracks
* GUI
  - Completely new designed GUI
* Other improvements
  - Allowed alternative ways/shortcuts in tracks
  - New item 'switch'
* New art:
  - New tracks farm, hacienda, scotland, secret garden
2013-01-06 15:16:20 +00:00
ryoon
c52272e75a Fix build on OpenBSD/amd64 5.2.
The patches are taken from OpenBSD ports repository.

* Disable joystick on OpenBSD/!i386
* Use sndio on OpenBSD
2013-01-06 00:59:46 +00:00
wiz
b09206b3f8 + toppler, uqm. 2013-01-05 22:19:45 +00:00
wiz
7f17f41271 Import uqm-0.7.0nb1 as games/uqm from wip, packaged by Leonardo Taccari and
Ben Collver.

Ur-Quan Masters is a port of the original Star Control 2 for 3DO Consoles.

The project started in August 2002, when Toys For Bob  released the partially
ported sources of Star Control 2 3DO version to the fan community. Our goal
is to port this wonderful game to current personal computers and operating
systems. It is and will remain 100% free of charge, and anyone can contribute
to the project and thus help make it even better.
2013-01-05 22:19:19 +00:00
wiz
be97d2b66c Import toppler-1.1.6 as games/toppler from wip.
In this game you have to help a cute little green animal switch
off some kind of "evil" mechanism. The "power off switch" is hidden
somewhere in high towers. On your way to the target you need to
avoid a lot of strange robots that guard the tower.

That sounds all like a normal jump and run game. What makes this
game different is that you walk arond the tower which is revolving
on the screen, so that you only see the 180 degrees that are
currently visible.

The game is a reimplementation of the old game known as Tower
Toppler or Nebulus.
2013-01-05 22:17:04 +00:00
joerg
061fcd2396 Use more void and system headers. 2012-12-25 21:09:52 +00:00
dholland
0b1f9bc1d3 Provide NULL if it's missing; should fix or advance the dfly build. 2012-12-24 06:28:16 +00:00
dholland
c1fffcbbb2 Remove any getchar macro before defining a getchar member function.
Should fix (or advance) dfly build.
2012-12-24 06:22:14 +00:00
dholland
ddc1fd302c Use c89. Pass gcc -Wall. Fix clang build. While here, use snprintf
instead of sprintf. PKGREVISION -> 2.
2012-12-23 18:43:47 +00:00
joerg
a73dbacd3c The patch for lua_templates.h is still needed, so restore it. 2012-12-22 20:01:02 +00:00
joerg
ba037875cf Add some void love. 2012-12-20 22:05:05 +00:00
joerg
48b297afca Add missing prototypes for functions that should really be void. 2012-12-20 22:04:14 +00:00
joerg
ea2712439c Fix use of nested functions. Bump revision. 2012-12-20 22:03:01 +00:00
joerg
7b5265dace Fix C99 inline misuse. 2012-12-20 22:02:13 +00:00
dholland
5564b7ca1d Remove illegal time_t casts. Should fix build SIGSEGV on 32 bit netbsd. 2012-12-16 20:34:08 +00:00
obache
64deda1dc9 recursive bump from cyrus-sasl libsasl2 shlib major bump. 2012-12-16 01:51:57 +00:00
wiz
2fc834c62a Update to 12.11, based on PR 47332 by Mayuresh.
Release 12.11

The GCompris development team is happy to propose you a new version
of GCompris numbered 12.11. This release includes 13 new activities,
probably more than any release of GCompris so far.

GCompris is a popular high quality educational software suite
comprising of numerous activities for children aged 2 to 10.

And when we say multi-activities, we really mean a lot. We now have
136 activities in GCompris!

I would like to give a special thanks to Gnome and Google for their
support in allowing us to have two students working three months
full time on GCompris last summer.

Release 12.05

The release 12.05 is mostly a maintenance release, no new activities
have been included. Many bug fixes and translation updates.
2012-12-15 16:07:15 +00:00
marino
a763854020 games/falcons-eye: fix patch corruption
Joerg's patch was duplicated, so it tried to apply twice.
It also caused two entries in distinfo.
2012-12-15 11:50:48 +00:00
tsutsui
bd6dfa0d59 Update onscripter to 20121201.
upstream changes since 20121029:

20121201:
 - fix a write after free bug
 - fix out of bounds write bug when --render-font-outline is specified
 - update Androld SDK

20121117:
20121116:
20121031:
 - iOS SDK updates (not relevant to pkgsrc binary)
2012-12-14 17:17:54 +00:00
wiz
fe96d28849 + marathon-evil. 2012-12-12 16:27:17 +00:00
wiz
79fd2f3691 Import marathon-evil-199704 as games/marathon-evil, packaged for wip
by Tim Larson.

Remember when you were a child, there was something about the dark that
just struck you with pure terror? But you grew out of this fear, knowing
that nothing really was there.

Things have changed.

Everyone was wrong.

Monsters DO exist.
2012-12-12 16:26:51 +00:00
wiz
0b3e4af93e Remove unneeded patch after 4.6.2 update. 2012-12-12 12:25:39 +00:00
wiz
fbd653ce50 Update to 4.6.2, based on patch provided by Yair K. in PR 46762.
Additional cleanups (config file, perl path, desktopdb).

Changes:
The changelog is very long, but it can summarized by saying the
pkgsrc supplied version is so old it isn't on the gnu sites anymore.
Some of the changes include: chess variant support, PGN variations,
fifty-move counter, move history, engine selection and output
windows, user-based settings, translations, position search, figurine
chess fonts and so on.
2012-12-12 12:25:14 +00:00
wiz
e1acde4ddb Reset maintainer on his request. 2012-12-12 10:44:06 +00:00
wiz
629f031283 Update to 1.0.2 (20120514) from Tim Larson in PR 47166.
Changes -- 1700 lines of changelog of various improvements to code
and documentation.
2012-12-12 10:22:37 +00:00
joerg
fecb646354 Honour buildlink. Request C++11 with clang. Fix C++ usage. 2012-11-23 12:35:01 +00:00
joerg
9e07d9a474 Fix inline usage. 2012-11-23 12:33:44 +00:00
adam
838f541f89 Changes 1.10.5:
This is a bugfix release for the stable 1.10 series.
2012-11-20 07:47:32 +00:00
joerg
655e49d0fe Always return a value from non-void functions. 2012-11-19 23:22:07 +00:00
joerg
1ce285f981 Always return a value in !void functions. 2012-11-19 02:54:02 +00:00
joerg
762a64f7b6 Accessor functions must not be in boost namespace as they are used too
early.
2012-11-16 00:51:35 +00:00
joerg
d104e03b09 Fix inline usage. 2012-11-16 00:50:39 +00:00
joerg
de4116bb91 Don't redeclare a variable, use the existing one. Bump revision. 2012-11-16 00:50:13 +00:00
joerg
cb618c0ab7 Drop bogus -O6. 2012-11-16 00:49:35 +00:00
shattered
db74d86958 Update to 2.6.4. Changes:
- fixed crash caused by long config path
- added a bunch of levelsets
2012-11-10 08:53:28 +00:00
joerg
30482d5c3f Fix ODR violation that results in clang not emitting the vtable for
Path, if the inline function isn't emitted separately due to
optimisations.
2012-11-07 15:24:39 +00:00
joerg
d30728755e Welcome the void. 2012-11-01 19:44:16 +00:00
tsutsui
6dc4b63043 Update onscripter to 20121019.
pkgsrc changes:
 - add PKG_OPTION onscripter-pda that enables PDA_AUTOSIZE option
   to fit window size to screen on small PDA devices like W-ZERO3 and Zaurus

upstream changes since 20120926:

20121029:
 - fix compiler error on iOS target build environment

20121019: serious bug fix
 - fix memory leak per rendering a glyph, slipped in since 20050819

20121016:
 - reimplement yesnobox insn to allow yes/no choice in dialog
 - implement okcancelbox insn
 - enlarge buttons in yesnobox and okcancelbox dialogs
 - allow mapping right click to no/cancle in yesnobox and okcancelbox insns
2012-10-30 16:09:53 +00:00
joerg
bc2a6fcb8b extern inline -> static inline 2012-10-26 20:22:12 +00:00
joerg
796dab47cb C++ is not K&R C, so give main the return type it is supposed to have. 2012-10-26 20:21:33 +00:00
joerg
9ad96b2b84 Add missing pangox-compat dependency in wxGTK24 and wxGTK26.
Recursive bump for the new dependency.
2012-10-24 15:48:32 +00:00
wiz
2c72a9f0b9 Remove xextproto/buildlink3.mk in most cases where it occurs with
libXext/buildlink3.mk, now that it is included there.
Leave the places where its API version is set or variables from it
are used directly (about 3 packages).
2012-10-23 10:24:02 +00:00
wiz
cbe13be7b0 Recursive bump for new gtkglext pangox-compat dependency. 2012-10-16 17:47:19 +00:00
dholland
54cb5d1a2f Update HOMEPAGE. (The old one still works too, at least for now.) 2012-10-14 03:03:32 +00:00
marino
4dadbcd43c games/ivan: Fix redeclared variable error
gcc 4.7.2 stops build when "int c" is declared twice.
2012-10-11 11:36:20 +00:00
adam
3f2cc57b2b Revbump after updating graphics/pango 2012-10-08 23:00:34 +00:00
wiz
c48bd9905c Update to 2.1.5:
Version 2.1.5
* Updated translations
* 1 bug fix
2012-10-08 12:48:55 +00:00
wiz
0a95eef99c Update to 0.1.4: bug fixes. 2012-10-07 21:30:42 +00:00
tsutsui
7c49a93ee2 Update onscripter to 20120926.
Changes summary:

20120926:
 * fix a bug in textgosub insn used with wait-click '@' and following insns

20120910:
 * improve font rendering used by --render-font-outline option
2012-10-07 20:20:24 +00:00
asau
45127be31e Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days. 2012-10-06 11:54:29 +00:00
wiz
79434c2ac7 Update for python25 removal. 2012-10-03 22:14:00 +00:00
wiz
8b5d49eb78 Bump all packages that use perl, or depend on a p5-* package, or
are called p5-*.

I hope that's all of them.
2012-10-03 21:53:53 +00:00
tron
14215633d2 Mass recursive bump after the dependence fix of the "cairo" package
requested by Thomas Klausner.
2012-10-02 17:10:28 +00:00
dholland
2fb5b0413d Update to 2.8.0. No separate changelog, see games/flightgear.
Caution: distfile has more than doubled in size to nearly 700MB.
2012-09-30 21:37:30 +00:00
dholland
57c0e31339 Update to 2.8.0. Switches build system to cmake.
August 17, 2012 -- FlightGear v2.8.0 is Released

The FlightGear development team is happy to announce the v2.8.0
release of FlightGear, the free, open-source flight simulator. This
new version contains many exciting new features, enhancements and
bugfixes.

V2.8.0 includes improvements making FlightGear world more realistic
than ever before.  Placement of random buildings and trees match the
underlying terrain texture, and urban areas now have denser random
buildings.  Textures can be region specific, and users can select
between summer and winter textures in-sim.  An improved atmospheric
scattering and terrain haze model means the lighting of the terrain is
more realistic.  Finally, a new automated system is now available for
scenery submissions that automatically get rolled into the scenery
distribution to be enjoyed by everyone.

[...]

Some of the major changes include:

AI Traffic

    Improved aircraft models and textures.

Flight dynamics

    FlightGear has been synced with the JSBSim project.

Environment

    Region-specific terrain textures are used for Europe and Hawaii.
Now towns in Europe look different from towns in the USA.

    Cities and towns now look more populated due to random 3D
buildings, complete with lighting at night.
    Scenery looks more realistic due to improved placement of random
objects, buildings and trees.
    Airport signs are now rendered in 3D, with support for
double-sided signs. Full apt.dat 850 syntax is supported.
    You can now select between summer and winter scenery in-sim.

Instruments & HUDs

    A new flexible, 2D rendering system designed for complex
instruments such as CDUs, MFDs, EICAS, HUDs and other glass cockpit
interfaces. Canvas allows aircraft designers to easily build complex
instruments without needing specialized C++ code.

Interface

    Support for translation of the main menu into languages other than
English.
    A Nasal API is available allowing access to Navigation and
route-manager data.

Highlighted new and improved aircraft

    Airwave Xtreme 150: complete new (JSBSim) flight dynamics, new
model, advanced pilot animations.
    Cessna 337G Skymaster

Project infrastructure

    Various improvements to our scenery database make it easier than
ever to add, delete or update objects to the FlightGear world.
    The new aircraft download page allows you to easily find quality
aircraft, by filtering on status indications.

Visual effects

    Improved simulation of atmospheric light scattering with terrain
haze.
    An experimental renderer, named after the famous painter
Rembrandt, is included for testing purposes. The Rembrandt rendered
supports multiple light sources (landing lights, instrument lights),
real-time shadows and ambient occlusion across aircraft and scenery
for a much more realistic visual experience.

Other

    Additional joysticks and rudder pedals are supported out-of-the-box:
        InterLink Elite
        Micorosft Xbox 360 Controller
        Qware USB
        Saitek Cyborg X (F.L.Y. 5)
        Saitek Pro Flight Cessna Yoke
        Saitek Pro Flight Cessna Trim Wheel
        Saitek Pro Flight Cessna Rudder Pedals
        Speedlink Defender
    A French partial translation of The FlightGear Manual is now available.

Bug fixes

    See our bugtracker for an extensive list of the bugs fixed in this release.
2012-09-30 10:04:33 +00:00
dholland
3440ed5220 Mark this BROKEN because it needs to match the version of simgear and
there's no point trying to build it until then. I'm going to do this
but I might not get it done promptly.
2012-09-30 01:58:19 +00:00
dholland
796ff6b425 Update to 2.8.0; fixes build with current boost.
Build system changed to cmake.

Rename patch-ab; the other pre-existing patches do not appear to be
needed any further.

No recent upstream news or changelog appears to exist. The project
home page doesn't admit the existence of versions newer than 2.0.0,
but there are several, corresponding to the recent versions of
FlightGear.
2012-09-30 01:50:15 +00:00
jperkin
1fa2908931 Add libiconv buildlink. 2012-09-28 08:55:19 +00:00
obache
c580487448 missing parts of recursive revbump for gnutls update. 2012-09-23 10:47:45 +00:00
ryoon
296f76c77e Recursive revbump from multimedia/libvpx 1.1.0 update 2012-09-22 13:48:15 +00:00
dholland
945c97b84f Fix some pkglint 2012-09-15 19:12:55 +00:00
obache
c38c120ee5 recursive bump from libffi shlib major bump
(additionaly, reset PKGREVISION of qt4-* sub packages from base qt4 update)
2012-09-15 10:03:29 +00:00
cheusov
2c8b32c76d Add missing CONFLICTS between exchess-book-small exchess-book-medium; ++pkgrevision 2012-09-08 23:05:03 +00:00
adam
b15c922bcc Revbump after updating graphics/cairo 2012-09-07 19:16:05 +00:00
tsutsui
ec50ff3031 Update onscripter to 20120901.
Change logs:

20120901:
 * add --render-font-outline option that enables outline fonts
   added in SDL_ttf 2.0.10

20120831:
 * fix resampling bug in resizeImage function enabled by
   -PDA_WIDTH or -DPDA_AUTOSIZE options

20120826:
 * fix a bug in getcursorpos2 insn after strsp insn
 * fix autosave bug if pretextgosub is not set
2012-09-07 15:02:44 +00:00
spz
457dab089b update of pysolfc to version 2.0
upstream change announcement:
    December 04, 2009: PySolFC v.2.0 (1061 games) and PySolFC-Cardsets v.2.0 (153 cardsets)
        the license was changed to the GPLv3 or newer
        13 new games
        migration to new python-ttk module
        improved look of the deck (required python-imaging v.1.1.7)
        fixed Hanafuda games (ticket)
        new config-file option: sound_sample_buffer_size (ticket)
        portable version for windows (ticket)
        many other bugfixes
2012-09-01 19:44:33 +00:00
adam
aaf2c0d704 Use boost-headers-1.51.0nb1 instead of this patch 2012-08-31 13:43:30 +00:00
adam
7ca0a42660 Changes 1.10.4:
This is a bugfix release for the 1.10.x series and it is compatible with the other 1.10.x versions.

Since the release of 1.10.3 several smaller issues were reported. Most of those were fixed in this release. The fixes center around terrain transitions, campaign problems and some smaller user interface tweaks. Of course many translations received updates and should be more polished now.
2012-08-30 16:24:48 +00:00
wiz
9da91569cd Direct inclusion of librsvg/rsvg-cairo.h is deprecated and leads to build
errors. "Don't do it, then!"
2012-08-29 16:51:40 +00:00
obache
fb0eef126f Recursive bump from boost-libs update. 2012-08-29 11:22:09 +00:00
tsutsui
e7be50698e Update onscripter to 20120712.
Changes of 20120712:
 - implement getmouseover instruction
2012-08-24 14:51:41 +00:00
marino
f162cdcb03 Recursive PKGREVISION bump for tcl and tk upgrade to 8.5.12 2012-08-21 23:49:18 +00:00
tron
6adc246de4 Fix name of the hack for Mac OS X Lion. 2012-08-20 06:50:21 +00:00
marino
d62a280e00 games/scummvm-tools: Fix DragonFly regression
Add DragonFly to the list of POSIX systems to fix build.
2012-08-18 07:42:28 +00:00
prlw1
8fa4e71a7b Final part of fix for SA40476, c.f. http://gna.org/bugs/?20003 2012-08-17 18:42:43 +00:00
joerg
5a775b0879 Regen 2012-08-16 15:47:29 +00:00
wiz
744c90554a Bump PKGREVISION for fix in librsvg/buildlink3.mk. 2012-08-13 14:25:37 +00:00
wiz
3517a81835 Update to 1.4.0:
1.4.0 (????-??-??)
 - Updated the compress_sci tool to add support for compressing the AUDIO001.002
   audio files of the CD versions of King's Quest 5 and Jones in the Fast Lane.

1.3.0 (2011-05-28)
 - Fix bug #3092367: "TOOLS: Improve GUI for Ogg encoding options".

1.2.0 (2010-10-15)
 - Add extract_fascination_cd tool for extracting STK archives from a mode1/2048
   Fascination CD image.
 - Fix bug #2984225: "Tools: configure should check if libwxgtk2.8-dev is installed".
 - Add version information to tools.
 - Respect $BINDIR when installing (similar to ScummVM).
 - Fix bug #2983010: GUI Tools builds even if optioned out.
 - Change the behavior of the CLI flags for MP3 encoding.
 - Add option to process other files at the end of a process.
 - Improve visual feedback after a process has finished. It should now be clear that
   it has finished and whether it was a success or not.

1.1.1 (2010-05-02)
 First tools version to contain a NEWS file.

 - Improve the way the images are loaded for the tools GUI. It increases the chances of success.
 - Fix bug #2984217: "Tools: The media directory is not intalled".
 - Fix bug #2905473: "GUI Tools: cannot use lame with compress_scumm_sou".
 - Patch #2982306: "set MP3 ABR bit rate in GUI Tools".
 - Patch #2982090: "Tools: include unistd.h for unlink".
 - Patch #2982091: "Tools: use $(INSTALL) instead of install".
 - Fix endian problem in create_sjisfnt.
2012-08-12 22:00:34 +00:00
wiz
11703e172d Add upstream bug report URL. 2012-08-12 21:41:02 +00:00
wiz
1b9f822632 Add upstream bug report URL 2012-08-12 21:38:11 +00:00
wiz
a7086f54b6 Update HOMEPAGE. 2012-08-12 21:34:28 +00:00
joerg
6b78660296 Fix inline usage. 2012-08-10 18:04:53 +00:00
joerg
63305e1ac0 Return error when failing in main() 2012-08-10 18:03:49 +00:00
joerg
cde07bc64c Fix inline usage. 2012-08-10 18:03:02 +00:00
drochner
94bcb47de7 update to 1.5.0
changes:
-support more games
-support for TrueType fonts via FreeType2
-custom game and engine options
-speedup, UI improvements
-bugfixes
-translation update

pkgsrc change: cleanup of options -- the "x11" backend doesn't work,
so "sdl" is the only choice left
2012-08-04 14:45:34 +00:00
prlw1
59b6d7ad01 Fix patch-common_packets.c checksum 2012-08-03 12:03:13 +00:00
prlw1
b1d40346ee Update freeciv to 2.3.2
There are many many changes since 2.2 including:

   A new program has been added to the Freeciv suite: 'freeciv-modpack'.
   This makes it easier to download and install add-ons ('modpacks':
   rulesets, tilesets, etc) to the right place; you can enter a URL,
   choose an add-on from the list, and the tool will install it to the
   correct place for this version of Freeciv to use it.

See http://freeciv.wikia.com/wiki/NEWS

We also include a security fix.
2012-07-31 15:49:37 +00:00