Commit graph

4275 commits

Author SHA1 Message Date
wiz
3ab91be963 Remove -Werror to make this build on NetBSD.
While here: the program has enough dependencies that an additional python
one (used by many scripts installed by the package) will not hurt; add
proper dependency on python and remove python replacement hack.

Bump PKGREVISION for python dependency.
2012-07-29 16:31:26 +00:00
marino
2b72f31960 games/xracer: NOT JOBS SAFE
I don't know what changed, but this game starting failing on both
platforms due to build order.  Setting MAKE_JOBS_UNSAFE=no was the
solution.

The homepage is long gone, so that was commented out.

FreeBSD Ports deleted this game in 2011-04-12 (ports/151390)
It has not been developed since 2000 and the game was never finished.
The developer website has disappeared

Pkgsrc should follow suit and also delete this subpar package.
2012-07-18 19:13:41 +00:00
adam
125d87d2de Changes 1.10.3:
* Campaigns:
   * Heir to the Throne:
     * Fixed bug 19531: scroll to reinforcement units in Blackwater Port
     * Fixed bug 19517: The injured sergeant in HttT: Cliffs of Thoria will now
       always become visible when he is discovered.
   * Under the Burning Suns:
     * Made it so that all units are rehydrated quietly upon victory in scenario
       two
   * Under the Burning Suns:
     * Fix bug 19630: unit lost when Nym returns
     * Dust Devil no longer comments on cuttlefish
     * Wolf Riders now utter fleeing message on easy in scenario 3
 * Editor:
   * Improved performance of the Editor Settings ToD lighting controls
 * Language and i18n:
   * Fixed untranslatable Cancel button label in the add-ons server network
     status dialog (bug 19659)
   * Updated translations: Chinese (Simplified), Finnish, French, Galician,
     Irish, Italian, Korean, Latin, Old English, Portuguese (Brazil), Russian
 * Multiplayer:
   * A New Land:
     * Made it so that the "Elvish Shaman" option in the elvish unit selection
       menu gets translated. Fixes bug 19677.
 * User interface:
   * Stop showing a unit's potential moves before moving in a move & attack,
     rather than after (more consistent with regular movement)
 * Whiteboard:
   * Fixed bug 19613: Multiple attacks after planning attacks in whiteboard
   * Fixed bug 19619: In local games, units keep ghosted appearance during
     opponent's turn
   * Fixed bug 19618: Problems with ending turn with impossible moves
   * Fixed bug 19615: Can see part of opponents' planned moves in local
     multiplayer game
 * WML engine:
   * Fix $owner_side in capture events fired due to unit movement
 * Miscellaneous and bug fixes:
   * Fixed: A preprocessor bug looking beyond the end of a buffer.
   * Fixed: Binding a temporary in the network code, possibly causing
     crashing.
   * Fixed bug 19469: Missing scenario hash results in Remote scenario always
     added to game description
   * Fixed bug 19322: controller=null hides a side in the status table
   * Fixed bug 19681: cache is never valid tweaked the number to string
     conversion of config_attribute
   * Fixed bug 16544: Fail to read `empty' cache files.
   * Added shroud_data to the inspection window (FR 19623).
   * Fixed: Wrong current side number after side turns (bug 19735)
     It also affected the lua field wesnoth.current.side
2012-07-18 06:37:40 +00:00
abs
534018b551 Updated games/wargames to 1.02
Update to 1.02
- portability fixes for Linux
- better handle blank entry
2012-07-16 20:47:03 +00:00
wiz
a24fab3261 + holtz. 2012-07-14 19:50:46 +00:00
wiz
849494e681 Import holtz-1.3.1 as games/holtz.
With Holtz, you can play the abstract strategy games Zèrtz and
Dvonn. Both of them are board games invented by Kris Burm, and are
part of the GIPF project.

Recently a third game called Relax was added. It is based on the
board game "Take It Easy" and can be played alone as well as with
up to ten players.
2012-07-14 19:50:27 +00:00
joerg
69a68c14fd Fix inline usage. 2012-07-09 19:08:04 +00:00
abs
4e3540e07d +wargames 2012-07-07 20:20:07 +00:00
abs
9f2361aed7 Added games/wargames version 1.01
The wargames shell script (and associated helper wopr binary)
simulates the interaction with the W.O.P.R. computer from the film
War Games.
2012-07-07 20:19:39 +00:00
drochner
6d7f2c37ad fix build with gnutls-3, bump PKGREV
fixes PR pkg/46656 by David Shao
2012-07-05 10:33:06 +00:00
drochner
c85caa1875 +xcowsay 2012-07-04 18:05:26 +00:00
drochner
73b158e3ce add xcowsay-1.3, an X11 version of cowsay, from Leonardo Taccari
per pkgsrc-wip
2012-07-04 18:04:44 +00:00
joerg
43fc3449fc Fix template definition to include all necessary parts.
Don't mix void and non-void in an expression.
2012-07-03 18:46:16 +00:00
joerg
0394735dad Fix template look up. 2012-07-03 18:45:14 +00:00
joerg
156655b966 Fix main() 2012-07-03 18:44:45 +00:00
joerg
acce0dbb21 Fix inline usage 2012-07-03 18:44:11 +00:00
joerg
74c35f94a6 Remove use of nested functions 2012-07-03 18:43:37 +00:00
joerg
78bebf6507 Fix inline usage. 2012-07-03 18:42:58 +00:00
joerg
b645328028 Add missing this references for template look ups 2012-07-03 18:42:31 +00:00
joerg
98b32f83de Fix build with compilers implementing C99 inline semantics 2012-07-03 18:41:58 +00:00
joerg
e911b0b620 Fix inline usage 2012-07-03 18:41:20 +00:00
adam
9fde0ec108 Revbump after updating boost 2012-07-02 13:37:35 +00:00
dholland
f91b8b8497 Add desktopdb.mk and bump PKGREVISION for 118 packages as reported by
pkglint. If any of these are wrong for some reason, please revert/adjust.
2012-07-01 19:05:10 +00:00
wiz
1a7effe129 Update to 2.1.4:
Version 2.1.4
* Updated translations
* 1 bug fix
2012-07-01 14:13:03 +00:00
dholland
58b75b75cd Fix build with latest automake. 2012-07-01 00:10:51 +00:00
dholland
66e9a3ca8f Add -lX11 and -lsocket -lnsl on Solaris. Add missing libX11 buildlink.
PKGREVISION -> 11.
2012-06-23 19:47:07 +00:00
dholland
ae053a5964 Take a shot at letting this configure on Solaris. Untested.
(But tested not to break the build elsewhere, of course.)
2012-06-23 19:45:06 +00:00
dholland
73f4a530be Add -lsocket -lnsl on Solaris. 2012-06-23 19:35:45 +00:00
tsutsui
ce9a02ad70 Update onscripter to 20120531 (leaf package bugfix).
Also take MAINTAINER.

Changes from 20120527:
 - fix a bug in Lua initialization
2012-06-23 08:00:49 +00:00
dholland
80eb731df1 Honor pkgsrc LDFLAGS so rpaths get set; should fix Linux build.
While here, avoid trying to arbitrarily delete the package's man page
from /usr/share/man prior to installing.
2012-06-18 04:55:38 +00:00
dholland
cfb4dedc46 Fix time handling; avoids need to use -lcompat and should fix the Linux
build. While here, tidy a couple bits of pkglint. PKGREVISION -> 3.

Set LICENSE to generic-nonlicense as that appears to describe the situation.
2012-06-18 04:45:47 +00:00
dholland
74c9db09c7 Honor pkgsrc LDFLAGS to get rpaths set; this should fix the Linux build. 2012-06-18 04:24:07 +00:00
dholland
c3c5dc007e Don't provide own malloc declarations; use stdlib.h instead. Should fix
Linux build.
2012-06-18 04:19:09 +00:00
dholland
eafd9232c9 Sort. 2012-06-18 04:18:14 +00:00
dholland
3d838fa0b9 Use valid C. Should at least improve the Linux build. 2012-06-18 04:14:30 +00:00
dholland
76d6f38251 Needs yacc. 2012-06-18 03:59:09 +00:00
dholland
194c6532b0 Don't overwrite pkgsrc LDFLAGS so rpaths get set. Should fix Linux build. 2012-06-18 03:51:25 +00:00
tron
4c2c0df62d Add a hack to work around a compiler bug under Mac OS X Lion. 2012-06-17 00:22:10 +00:00
markd
e43be93ef2 Update to KDE SC 4.8.4
Bug fixes.
2012-06-16 04:45:28 +00:00
joerg
24dab19bfd Fix use of nested functions. Bump revision. Fix C99 inline usage. 2012-06-15 18:51:32 +00:00
sbd
21792a9296 Recursive PKGREVISION bump for libxml2 buildlink addition. 2012-06-14 07:43:06 +00:00
wiz
f98e8b0585 Add inet6 to default suggested options. It's 2012. 2012-06-12 15:45:54 +00:00
wiz
e0c56a8453 Recursive bump for libmikmod shlib major ++
Noted by dholland.
2012-06-04 09:29:53 +00:00
dholland
d2dc6bac96 Use standard headers. Should fix Solaris build. 2012-05-31 23:15:07 +00:00
wiz
7e03cdb551 Update to 2.13:
Version 2.1.3
* Updated translations & fixes
* 1 bug fix
2012-05-29 14:05:07 +00:00
abs
8d3631912f Fall back to "fixed" when a font is missing rather than crash. Add LICENSE. Bump PKGREVISION 2012-05-27 18:16:31 +00:00
tsutsui
22d11ac99a Fix botch in previous: use more pkg-config metainfo for all necessary libs 2012-05-27 17:40:38 +00:00
tsutsui
14e315cb50 Update onscripter to 20120527.
Changes from 20120520:
- refactored Makefile.Linux
- fix textbtnwait command bug
2012-05-27 17:08:44 +00:00
marino
b8bd6399f7 games/rtcw: Fix extract and PKG_DEVELOPER errors
On DragonFly with zlib 1.2.7, an error during extraction was seen:
> gzip: (stdin): trailing garbage ignored
> /usr/pkg/bin/gtar: Child return status 1
> /usr/pkg/bin/gtar: Error is not recoverable: exiting now

RTCW uses a custom extraction command which is sed piped into gtar.
To workaround this error, sed was piped into gunzip which was then
piped into gtar, so other error status was laundered out.

Also, there were some permission check failures when PKG_DEVELOPER=yes
so small workarounds were added.  rctw installs with PKG_DEVELOPER check
without error now.
2012-05-27 17:00:49 +00:00
wiz
8bd46e793d Remove ultima4-data, the distfile has been pulled by upstream and replaced
with a Windows executable. No point in this package any longer.
2012-05-25 20:40:08 +00:00
dholland
68926f7372 Oops, need to explicitly pass VARBASE or it gets compiled in as "". 2012-05-23 16:46:15 +00:00
dholland
6ee9b76949 Oops, needs to be curses.bl3.mk, not termcap.bl3.mk. 2012-05-23 08:11:18 +00:00
dholland
b24e975b4c Add missing include that broke the Linux build. 2012-05-23 06:35:17 +00:00
dholland
f222f90985 Honor LDFLAGS. Should fix Linux build. 2012-05-23 06:29:58 +00:00
dholland
eb357f8da0 Add missing termcap.bl3.mk. 2012-05-23 06:26:59 +00:00
dholland
e1bd568065 Fix invalid C. Should fix the Linux build. 2012-05-23 06:26:10 +00:00
dholland
9190a6694f Honor LDFLAGS; should fix Linux build. 2012-05-23 06:23:02 +00:00
dholland
f9fbdb14a3 Add missing <cstdio>, was failing in the linux build. 2012-05-23 06:16:00 +00:00
dholland
5c91107173 Set LICENSE. 2012-05-23 06:15:37 +00:00
dholland
9e1eaed231 Fix patch to add <limits.h> instead of <sys/syslimits.h> as the latter
is nonstandard.
2012-05-23 06:08:59 +00:00
dholland
700a7273b5 Honor PKGMANDIR. While here, also honor VARBASE and LDFLAGS.
PKGREVISION -> 2
2012-05-23 06:05:39 +00:00
dholland
e27df6b207 Clean up legacy C code. Should fix Linux build. May also fix clang build.
Includes possible bug fixes so bump PKGREVISION.
2012-05-23 05:58:17 +00:00
dholland
f416227566 Honor LDFLAGS; should fix the Linux build. While here, patch out some
apparently unreachable insecure-temporary-files code.
2012-05-23 05:38:41 +00:00
marino
2f73ead669 games/xblast: Fix unicode translation error during installation
Likely a mistake, one of the "levels" source files used unicode in the
filename.  The manifest even indicated the name should have been
"reconstruction2.xal".

The post-extract hook is used to correct the filename to be as intended.
As a bonus, platforms like Linux and DragonFly can install the package
without a libarchive translation error disrupting the process.
2012-05-21 14:55:10 +00:00
dholland
ec9f9a39d6 Fails with syntax errors on python25, so mask it. 2012-05-21 06:56:04 +00:00
tsutsui
138bea6423 Update onscripter to 20120520.
(no English changelog in upstream)
 * Makefile.onscripter quirk for Windows build was moved into Makefile.Win
 * various bug fixes
 * misc improvements mostly for Android and iOS supports
2012-05-20 11:47:51 +00:00
marino
8085839c95 games/ultima4-data: Mark NOT-FOR-DRAGONFLY
Source unavailable, see policy:
<http://leaf.dragonflybsd.org/mailarchive/users/2012-05/msg00066.html>

Note: This is a manual fetch which is considered "available", but in
this case, the file is no longer at the indicated location.
2012-05-19 15:03:56 +00:00
marino
d565e76d78 games/rtcw: Update MASTER_SITES
Id Software changed the location of the binary, but its still available.
The MASTER_SITE would have been valid for the latest version, 1.41,
released in 2003.
2012-05-19 14:21:59 +00:00
marino
53eb14228a games/falcons-eye: Fix indirect linking (all platforms)
libm was added to the already modified definition of $WINLIBS.  The
file jtp_win.c needs the log function from it.
2012-05-16 22:53:15 +00:00
marino
36bccbd57c games/gtkmagnetic: Fix indirect linking (affects all platforms)
The patch causes libm to be directly linked for all platforms.
There was no easy way to limit it to only DragonFly.
2012-05-16 22:02:19 +00:00
marino
345a9d78d2 games/glaxium: Fix indirect linking on DragonFly 2012-05-16 20:41:08 +00:00
wiz
76e0ed2692 + py-trueskill. 2012-05-16 19:41:07 +00:00
wiz
06897bcb07 Initial import of py-trueskill-0.1.3:
TrueSkill(tm) is a rating system among game players. It has been
used on Xbox Live to rank and match players. TrueSkill system
quantizes `TRUE' skill points by a Bayesian inference algorithm.

This project is a Python package which implements TrueSkill(tm)
rating system.
2012-05-16 19:40:44 +00:00
marino
5915fd3e52 games/fillets_ng: Fix indirect linking on DragonFly 2012-05-16 18:01:36 +00:00
marino
a20665453f games/ketm: Fix indirect linking on DragonFly 2012-05-16 15:16:09 +00:00
marino
ce26338c32 games/newvox: Fix indirect linking on DragonFly 2012-05-16 15:11:15 +00:00
marino
9c87ddbc5c games/powermanga: Fix indirect linking on DragonFly 2012-05-16 15:02:41 +00:00
marino
c7dac0dd0f games/chromium-bsu: Fix indirect linking on DragonFly 2012-05-16 14:56:45 +00:00
marino
62674b5631 games/bomberclone: Fix indirect linking on DragonFly 2012-05-16 14:35:34 +00:00
marino
7f844f51de games/stratagus: Fix indirect linking on DragonFly 2012-05-16 14:25:36 +00:00
marino
69942524d8 games/warzone2100: Fix indirect linking on DragonFly 2012-05-16 13:45:14 +00:00
marino
f5efcb3a12 games/xarchon: Fix indirect linking on DragonFly 2012-05-16 13:01:02 +00:00
marino
13a5176597 games/neverball: Fix indirect linking on DragonFly 2012-05-16 12:08:50 +00:00
dholland
7e751949e4 Set BUILDLINK_ABI_DEPENDS correctly (with +=, not ?=)
It turns out there were a lot of these.
2012-05-07 01:53:12 +00:00
joerg
449c4ffe95 Deal with compilers that are strict about template instantiation rules. 2012-05-04 16:15:33 +00:00
joerg
83621fc390 Testing for a working C++ compiler is more likely to succeed, if the
test program is valid C++.
2012-05-04 16:12:30 +00:00
obache
6e54f6ba47 Drop dependency on libXp (from Imake)
* libXp was used by Xaw8, but it had been obsolated, and in pkgsrc,
  x11/libXaw/buildlink3.mk had been switched to pick up Xaw7 by default.
* With x11/xorg-cf-files, libXp was offered with XawClientLibs,
  but updated to 1.0.4, it was removed.
* And pkgsrc had been switched to use always xorg-cf-files and imake from pkgsrc,
  so all platforms should not require libXp from libXaw with Imake.

Bump PKGREVISION.
2012-05-03 09:55:29 +00:00
dholland
18dba2ccff Fix build with non-default PREFIX: tell it where to find liblzo. Otherwise
it knows abotu /usr/pkg, looks there, and fails.
2012-04-29 22:49:31 +00:00
obache
3826a9fa04 Change sed pattern to be acceptable with GNU sed.
Fixes installation location issue by PR 37689.
2012-04-28 13:15:33 +00:00
adam
3772853048 Changes 1.2.0:
* Fix: When starting GS or AI, always use the settings of the game, not the
  new-game settings
* Fix: Provide translated comments in the desktop file without language name
  postfix
* Fix: Cloning orders of aircraft with limited range failed
2012-04-28 06:56:42 +00:00
obache
a6d5ad9edc Recursive bump from icu shlib major bumped to 49. 2012-04-27 12:31:32 +00:00
mspo
3c24796932 build for with CATMAN after talking with joerg 2012-04-23 03:41:28 +00:00
wiz
3eccf34ac4 Update to 9455: add new "pearl" game. 2012-04-22 15:04:09 +00:00
wiz
6dc4abe4b7 Reset maintainer, developer has left the building 2012-04-15 22:00:58 +00:00
markd
cbc4db0822 Update KDE SC to 4.8.2
bugfixes.
2012-04-15 05:54:50 +00:00
dholland
b1f135f98e Bump PKGREVISION to 4 for previous, since the unpatched netplayd would
build successfully but not be runnable.
2012-04-13 04:44:30 +00:00
dholland
ee3f5d6aa8 Needs -lsocket on Solaris. While here, fix LP64 build. 2012-04-13 04:43:23 +00:00
dholland
de51299044 Needs -lsocket on solaris. 2012-04-13 04:33:19 +00:00
wiz
b8a5a431ec Do not install some Makefiles that are unneeded and contain paths to
the buildlink dir.
Bump PKGREVISION.
2012-04-09 23:28:37 +00:00
wiz
c6a8e53d0c Avoid unportable test(1) construct. 2012-04-09 23:19:49 +00:00
wiz
834c18d69c Update to 12.01, provided by Mayuresh in wip.
Many many changes from last packaged version.
2012-04-08 21:07:06 +00:00
wiz
7ca52d1c36 Drop maintainership. 2012-04-02 22:53:16 +00:00
dholland
de7495c7bd Remove an old bit of patch that changed chmod a+rX to a+r. Fixes
install permissions errors with some umask values.
2012-04-02 00:11:33 +00:00
shattered
ec4c49e83d PR/41636 -- TORCS requires PIC in plib on amd64. 2012-04-01 14:57:37 +00:00
wiz
db1864271a Cast away some constness so this builds with clang. 2012-04-01 14:41:17 +00:00
shattered
95f9d281cf Whitespace only. 2012-04-01 14:39:35 +00:00
markd
d8ba447360 add blinken, kanagram, khangman 2012-03-20 07:22:46 +00:00
markd
75a63e513b Add blinken, kanagram, khangman. Part of KDE SC 4.8.0 2012-03-20 07:20:40 +00:00
markd
9b992915ce Update to KDE SC 4.8.0 2012-03-19 21:40:40 +00:00
wiz
0d80fede5b Update to 2.1.2 and call it 2.12 to make it newer than the previous 2.06.
Version 2.1.2
* Updated translations
* 8 bug fixes

Version 2.1.1
* Updated translations
* 1 bug fix

Version 2.1.0
* Software improvements
** Refactoring to break down responsibilities in classes and make code more modular
** Automated “Assembly / package versioning”
* Existing games improvements
** Mouse support for Memorize figures and text
** Show graphically the answer in square sheets puzzle
** Add rationale to handshake puzzle
** People at the table has a better graphic
** Some controls in games handle better larger texts
* Translations
** New Telugu translation
** Many updated translations
2012-03-16 17:32:40 +00:00
obache
2cd654bab6 Bump PKGREVISION from default python to 2.7. 2012-03-15 11:53:20 +00:00
markd
6a70f6313b Remove no longer required patch-aa. Fixes PR pkg/46104 2012-03-10 19:56:30 +00:00
shattered
fe3315bb85 Set LICENSE. 2012-03-10 13:20:10 +00:00
wiz
8b5589a2ea Bump PKGREVISION for python default version change to 2.7.
py-* not affected, since it built different versions depending on the
setting already.
2012-03-09 12:33:57 +00:00
joerg
142bdf8774 Needs png explicitly now. Still doesn't build due to const issues. 2012-03-08 01:06:08 +00:00
joerg
76620a1ec0 Needs png explicitly now. 2012-03-08 01:03:40 +00:00
joerg
85f1e9fcc8 Needs jpeg explicitly now. 2012-03-08 01:00:59 +00:00
hans
b8bf1caea1 Fix build on SunOS 5.11 2012-03-07 16:19:20 +00:00
dholland
1979d0d314 Deploy INSTALLATION_DIRS to avoid installing the executable as the
bin dir, as happened in the QNX build posted a couple months ago.
2012-03-05 04:51:48 +00:00
wiz
7fdfe187e1 Update to 2.2.0 based on pkgsrc-wip version by Leonardo Taccari.
Frozen-Bubble 2.2.0 is released to fix some more small bugs, and
add a couple of minor to medium features. Highlights:

    more options in LAN/NET games (continue game when players leave;
    disable player targetting)
    fixed abort during a multiplayer game with a player in lowest
    graphics mode
    much faster Internet servers listing (parallel discovery)
    add ability to record and replay games; also add ability to
    save frames from records, so as to create high quality videos
    of games [ on youtube | video file ]
    geolocalized nicks in server lounge

Frozen-Bubble 2.1.0 is released to fix all the bugs encountered in
2.0.0 (all reported aborts should be fixed) and add a few interesting
small features. Features highlights:

    1-player multiplayer training: ability to activate chain reaction
    world map: you can view the amount of playing players, which
    helps chosing a server
    world map: you see playing players as green dots
    network game lounge: you can toggle fullscreen
    network game lounge: the game creator can activate chain-reaction
    and set a victories limit through options
    network game lounge: you can request server info
    network game lounge: chat is timestampped
    multiplayer: you can view who's attacking you

After a lot of hard work and a lot of testing, FB2 is released on
27th of October 2006. This new release brings the following new
features:

    new 1-player game mode: multiplayer training; uses identical
    game rules as multiplayer, generated malus bubbles are counted
    as points - what score will you be able to reach in the 2
    minutes time frame?
    network (Internet) game: up to 5 players in a game (net game
    system has logic able to transparently handle players behind
    a NAT)
    LAN game: similar to network game except that no connection to
    Internet is made, substituted by polling the local network
    fully revamped graphics, including now 3d-based smooth penguin
    eyecandy
    revamped intro and 1p music into fully digital productions
    full joystick support: just move your joystick(s) or push
    buttons in the "change keys" dialog (analog joysticks handled
    as digital for fair play)
    realtime graphical effects in the menu screen (if your computer
    is fast enough)
    anti-aliased and localized messages

Now let's pray for the stability of the Frozen-Bubble Internet game
servers (check the top of the page which contains an ever-updated
aggregate statistical information about all servers).
2012-03-04 22:27:07 +00:00
wiz
e0808f0de0 More pcre PKGREVISION bumps. 2012-03-03 12:54:15 +00:00
wiz
ee311e3b36 Recursive bump for pcre-8.30* (shlib major change) 2012-03-03 00:11:51 +00:00
hans
76a0aa56f5 Fix build on SunOS. 2012-03-02 15:44:54 +00:00
hans
718bbf4bcf Recursive bump from devel/boost-libs update. 2012-02-29 16:32:19 +00:00
adam
5608469a47 Changes 1.4.1:
* Support for the Beneath a Steel Sky Enhanced Soundtrack by James Woodcock
* Slight graphical improvement for the PlayStation version of Broken Sword 2
* Several bugfixes for Lands of Lore
* More logical sound settings for SCI games
* A fixed crash in the VGA version of Quest for Glory 1
2012-02-27 13:58:05 +00:00
drochner
70cb809332 +asciiquarium 2012-02-23 19:17:31 +00:00
drochner
dca5b7d6d3 add asciiquarium-1.0, an ASCII art animated aquarium 2012-02-23 19:15:21 +00:00
jdc
e3accc5293 Also unlimit the stacksize, so that this will compile on NetBSD/sparc64. 2012-02-20 15:01:24 +00:00
gls
d3f2b4c321 Fix build by explicitely depending on graphics/png.
From sjamaan via IRC.
2012-02-18 14:37:14 +00:00
jakllsch
4d216d5136 +amaze 2012-02-17 17:23:05 +00:00
jakllsch
c16e3f779d Import amaze.
A 3D maze game based on a similar game I read the source to in an
Australian PC magazine in the mid 1980s. Implemented using curses,
so that you can play it on a VT100 should you so desire.
2012-02-17 17:22:13 +00:00
jakllsch
a7baceed15 +robotfindskitten 2012-02-17 16:59:03 +00:00
jakllsch
31a8da288e Import robotfindskitten-1.7320508.406.
In this game, you are robot (#). Your job is to find kitten. This task
is complicated by the existence of various things which are not kitten.
Robot must touch items to determine if they are kitten or not. The game
ends when robotfindskitten.
2012-02-17 16:57:25 +00:00
hans
d20d509a66 Uses nroff to build its manpage. 2012-02-16 18:53:22 +00:00
hans
37f16e86c6 Fix build on SunOS. 2012-02-16 18:48:52 +00:00
wiz
3972640e01 Update DESCR per Timothy Larson in PR 45958. 2012-02-14 11:06:21 +00:00
wiz
b73ef15f21 Add two files for support packages. From Tim Larson in PR 45958. 2012-02-12 14:17:10 +00:00
sbd
cea7c87537 Add SET_LIBDIR=yes 2012-02-09 21:44:27 +00:00
sbd
b25c6345de Add csh scripts to REPLACE_CSH and add USE_TOOLS+=csh:run
Bump PKGREVISION
2012-02-07 06:36:35 +00:00
wiz
833922aab2 Revbump for
a) tiff update to 4.0 (shlib major change)
b) glib2 update 2.30.2 (adds libffi dependency to buildlink3.mk)

Enjoy.
2012-02-06 12:39:49 +00:00
sbd
947244b173 Switch to using REPLACE_CSH. 2012-02-06 06:19:17 +00:00
dholland
a97abe2119 Fix another LP64 crash. Boo on libXt. 2012-02-05 00:02:47 +00:00
dholland
1da06be4d6 whitespace 2012-02-04 23:42:12 +00:00
sbd
822066e2c9 On Linux fix the Guidebook formating by using 'nroff -Tascii' and not using
col as it removes the escape the the ansi color sequences.
2012-02-03 07:04:54 +00:00
marino
a730c9b94a games/wxhugo: link libstdc++ directly
Fix for DragonFly 3.0+.  This fix isn't easily limited to DragonFly so it
applies to all platforms.
2012-01-29 21:05:52 +00:00
marino
a7296b4996 games/liquidwar: Fix indirect linking error on DragonFly 2012-01-29 21:04:58 +00:00
marino
dd4c555cdf games/gtklevel9: Fix indirect linking error on DragonFly 2012-01-29 21:03:37 +00:00
marino
d10a7119b5 games/atomix: Fix indirect linking error on DragonFly 2012-01-29 21:02:38 +00:00
wiz
5be37b8bf7 More PKGREVISION++ for SDL_image 2012-01-28 13:06:20 +00:00
wiz
de14785d30 Recursive bump for removal of jpeg/tiff/png buildlink3.mk files
from SDL_image. If one of these packages needs them, it should
include them itself.
2012-01-28 11:00:51 +00:00
sbd
0baf031533 Recursive dependency bump for databases/gdbm ABI_DEPENDS change. 2012-01-24 09:10:50 +00:00
joerg
255289df12 Rename local variable to not conflict with STL 2012-01-20 17:07:35 +00:00
joerg
7b391d4c59 Don't return without value in non-void functions. Fix main to return
int.
2012-01-20 17:06:52 +00:00
joerg
00bae7350f main must return int. 2012-01-20 17:05:53 +00:00
wiz
01f01bcd47 Update to 117:
True aim is now in the book of blades, so you can learn it without an extra skill book. (Robert Barber)
    Forgetting a spell while wielding a staff that imbues it will now properly fail. (Paul Strickland)
    Failing to forget no longer uses a turn.
    Unenchanted weapons and armor which you have found the enchantment of now report +0. (Mike Ratzlaff)
    Objects collapsing into meatballs now properly state if the result is multiple meatballs. (Nathan Bogue)
    Tutorial for signpost for kiwis now mentions the hostile tag on the look description. (Claudio)
    Signpost added to surace world. (SilverAnalyst)
    Someone to greet you on the surface world. (Andrew Walker)
    Unequippable item slots say No Item slot rather than Empty slot. Empty body slots report the appendage name (left hand, radula, etc)
    + and * by the god reports when praying lets you know how much they like your fashion sense. (hotpoo)
    Frogs have a bonus to attack vs insects. (Robert Barber)
    Silver and gold weapons will occasionally dull if used against non-vulnerable targets.
    Finally added the cute and cuddly triceratops!
    If you id the enchantment of an item by throwing it, now the stack you threw it from wil also be ided. (Mike Ratzlaff)
    Sleeping creatures have a visual indication. (Mike Ratzlaff)
    Swapping worn armour with wielded sword no longer causes you to wear the sword. (Mike Ratzlaff)
    Rolling boulder works on some monsters.
    Fix minor spelling errors (Gurkan Sengun)
    Full AI state was being cleared when nothing was edible rather than just the single edible bit. (Don Collins)
    Dipping nothing into a potion no longer crashes, provided you figured a way to do that in the first place. (Richard Quirk)
    Two or more equipped items with extra attacks now properly stack the chance of invoking the attacks, rather than jumping straight to a 99% chance. (Richard Quirk)
    One new room type.
    Mountain and Hills in Ibson The Grey's tileset are now in their correct positions.
2012-01-20 12:42:59 +00:00
dholland
97beba28c9 set USE_GAMESGROUP 2012-01-14 15:36:10 +00:00
hans
855d9ff1e7 USE_TOOLS=unzip
Require flex>=2.5.35 by FLEX_REQD. Tested on NetBSD/i386 5.1.
2012-01-14 03:28:32 +00:00
hans
2021c0e11b Convert to USE_TOOLS=zip. 2012-01-14 02:09:35 +00:00
obache
615c758c19 Recursive bump from audio/libaudiofile, x11/qt4-libs and x11/qt4-tools ABI bump. 2012-01-13 10:54:43 +00:00
obache
78cb977b26 Recursive bump from boost-libs shlib bump. 2012-01-09 02:54:24 +00:00
wiz
f40b51c5da Fix typo. 2012-01-08 15:53:39 +00:00
wiz
0520ea8786 + xu4, ultima4-data. 2012-01-08 15:53:29 +00:00
wiz
a2cacbd449 Initial import of ultima4-data (for xu4):
Ultima IV - The Quest of the Avatar

Official game data for the famous RPG, freely available at the
publisher's site; for use by games/xu4,
2012-01-08 15:52:52 +00:00
wiz
d093d8cb01 Initial import of xu4-1.0beta3:
XU4 is a remake of the computer game Ultima IV.  The goal is to make
it easy and convenient to play this classic on modern operating
systems.  XU4 is primarily inspired by the much more ambitious project
Exult.

XU4 isn't a new game based on the Ultima IV story -- it is a faithful
recreation of the old game, right up to the crappy graphics.  If you
are looking for a game with modern gameplay and graphics, this is not
it -- yet.  New features that improve the gameplay and keep with the
spirit of the original game will be added.

XU4 also tries to maintain strict compatibility with the original for
its savegame files.  You can use a game saved in XU4 with the original
and vice versa, at least in theory.
2012-01-08 15:52:12 +00:00
drochner
53f56b9035 revbump recursively to force build against fixed plib pkg (which
installs static libraries), from David Holland
2011-12-23 13:36:44 +00:00
drochner
4dff3778f2 replace vsprintf() by vsnprintf() to protect an error message buffer
from being overrun, addresses CVE-2011-4620
bump PKGREV
2011-12-22 18:21:38 +00:00
dholland
fb3a07cf3a Fix const correctness problems that I ran into with gcc 4.5.
I have no idea why nobody else has seen this...
2011-12-21 16:58:15 +00:00
dholland
8eaa2604c8 Assorted fixes and cleanup.
- if we're going to supply the build makefile, it shouldn't require gmake.
 - don't install executable html or gif files
 - add patch comments
 - const correctness for string constants, as demanded by gcc 4.5
 - avoid needing -lcompat
 - fix a y2038 issue

PKGREVISION -> 2
2011-12-20 16:18:16 +00:00
wiz
0ad7524b22 Fix build with gcc-4.5. 2011-12-20 10:35:09 +00:00
wiz
2e4c644a7a regen 2011-12-20 10:35:03 +00:00
wiz
64b2e21956 Do not run the paragui test. This, for unexplicable reasons, opens an
SDL surface and fails if it can't.
2011-12-19 16:33:30 +00:00
sbd
2eb3ea60f2 Only add --cextra/--lextra to CONFIGURE_ARGS if CFLAGS/LDFLAGS are non empty. 2011-12-18 23:08:29 +00:00
dholland
32e4292289 Needs curses, not termcap. Doesn't build, so no revbump. 2011-12-18 15:52:44 +00:00
sbd
0b7edea258 Add missing devel/ncurses buildlink.
Pass CFLAGS and LDFLAGS the the configure script.

Bump PKGREVISION
2011-12-17 10:15:44 +00:00
sbd
7436e94988 Add missing mk/curses buildlink.
Bump PKGREVISION
2011-12-17 10:15:40 +00:00
sbd
00b56572fc Add missing mk/termcap buildlink.
Bump PKGREVISION
2011-12-17 10:15:32 +00:00
dholland
9cb79fa9e1 This needs to be told exactly where liblzo2 is or it goes hunting in
random places and gets confused.
2011-12-15 05:05:02 +00:00
dholland
0219e74689 Add a post-extract rule to clean up owner-readonly directories, since
those cause problems.
2011-12-15 04:32:10 +00:00
dholland
289490ec55 Don't compile in the games group. PKGREVISION++ 2011-12-15 04:18:16 +00:00
marino
e5c6a5d16d games/tyrquake: Get makefile to recognize DragonFly 2011-12-14 00:12:38 +00:00
marino
af8a4331af games/quakespasm: Get makefile to recognize DragonFly 2011-12-14 00:11:33 +00:00
dholland
1ca803c195 This isn't a 32-bit program, it's an ordinary program that for some curious
reason believes that "x86_64" is a 32-bit Intel platform. Fix that, and
reenable Dragonfly.

While here, add patch comments and include desktopdb.mk. Bump PKGREVISION
for the latter.
2011-12-12 16:26:37 +00:00
dholland
7eb2a30239 The DIST_SUBDIR has to be reflected in the distinfo file. 2011-12-12 16:07:01 +00:00
marino
defe21dc58 games/velena: Mask DragonFly-x86_64
DragonFly x86_64 can't build 32-bit binaries.
2011-12-12 07:11:06 +00:00
marino
08cd7d4b53 games/liquidwars: Mask DragonFly64
x86_64-DragonFly doesn't have the ability to run or build 32-bit binaries.
2011-12-12 07:10:24 +00:00
marino
fc36c60bf7 games/orbital_eunuchs_sniper: Fix DragonFly
The makefile and PLIST says that x86_64 platforms will produce a file
called snipe2d.amd64.dynamic, but on DragonFly the file created was
snipe2d.x86_64.dynamic.  The Makefile adjusted accordingly.
2011-12-12 07:08:48 +00:00
marino
369b4f9450 games/fortunes-futurama: Define DIST_SUBDIR due to tarball repacking 2011-12-12 07:07:21 +00:00
marino
dda852ee6d games/fortunes-calvin: define DIST_SUBDIR due to tarball repacking 2011-12-12 07:06:19 +00:00
marino
6f8bc8491d games/fortunes-futurama: regenerate checksum
This tarball failed checksum, but after unzipping the new tarball and
comparing it to the old one, the contents are identical.
2011-12-11 21:45:27 +00:00
marino
5f570437e4 games/fortunes-calvin: regenerate checksum
This tarball failed checksum, but after unzipping the new tarball and
comparing it to the old one, the contents are identical.
2011-12-11 21:44:32 +00:00
marino
a969e28d29 games/hex-a-hop: Fix iconv NetBSDism so DragonFly can build
I would wager that more platforms than just DragonFly need the original
unpatched code for this to build.  I would like to have the patch conditional
on __NetBSD__, but because it's been patched like this so long, I'm leaving
the NetBSDism as the default and the original code switched on with
__DragonFly__.  Other platforms will have to tag on as they get identified.
2011-12-11 20:51:48 +00:00
marino
41d168eac4 textprox/interlogic: Fix gentoo ltmain sanity check bug 2011-12-10 01:11:44 +00:00
drochner
a03a684eb1 PKGREV bump for libXp-less openmotif 2011-12-09 14:36:32 +00:00
joerg
697b31465b Fix build with newer GCC 2011-12-06 19:55:43 +00:00
joerg
9e5ce8f73a Newer GCC is more picky in the variable naming, so help it a bit. 2011-12-05 22:48:03 +00:00
joerg
a5cb193b41 Fix build with newer GCC 2011-12-05 22:47:13 +00:00
joerg
d53f5fcd49 Don't use "false" as variable name. 2011-12-05 22:46:12 +00:00
joerg
c75b6ce6c6 Fix build with newer GCC 2011-12-05 22:44:08 +00:00
cheusov
8f220a1a5a Closes PR 31025. 2011-12-03 20:17:47 +00:00
wiz
eeda80d014 Update to 9306: bug fixes. 2011-11-30 20:41:19 +00:00