Mikulas Florek
|
cee0b39c69
|
fixed transparent objects
|
2020-05-30 14:35:29 +02:00 |
|
Mikulas Florek
|
d48e53853b
|
Cluster point light shadows WIP (#1327)
|
2020-05-30 13:28:57 +02:00 |
|
Mikulas Florek
|
ec5ac74188
|
fixed leak
|
2020-05-28 00:45:46 +02:00 |
|
Mikulas Florek
|
d6d464b960
|
reflection probe blending
|
2020-05-27 21:29:57 +02:00 |
|
Mikulas Florek
|
6cd34905b5
|
reverted accidentally commited stuff
|
2020-05-25 20:45:52 +02:00 |
|
Mikulas Florek
|
dfe99b5036
|
replaced cmft with inhouse solution
|
2020-05-25 20:40:11 +02:00 |
|
Mikulas Florek
|
8d54c90b56
|
better gpu api for dx version
|
2020-05-24 14:54:00 +02:00 |
|
Mikulas Florek
|
896630f941
|
fixed property on scripts
|
2020-05-23 22:39:08 +02:00 |
|
Mikulas Florek
|
64b818a9f1
|
reflection probe filter WIP
|
2020-05-23 13:52:45 +02:00 |
|
Mikulas Florek
|
f0bea037f9
|
probes split into reflection (specular) and environment (diffuse) #1323
|
2020-05-19 23:11:17 +02:00 |
|
Mikulas Florek
|
33ef9a05e7
|
dx11 clustered lighting fixed
|
2020-05-14 22:52:34 +02:00 |
|
Mikulas Florek
|
9b8e87ce00
|
refactor because of DX11
|
2020-05-14 21:27:46 +02:00 |
|
Mikulas Florek
|
4a2bd6e0c1
|
pcf option
|
2020-05-08 23:34:16 +02:00 |
|
Mikulas Florek
|
fbdd28f2ca
|
clustered shading WIP #1323
|
2020-05-08 13:00:27 +02:00 |
|
Mikulas Florek
|
c715a6185a
|
fixed shading
|
2020-05-03 19:52:37 +02:00 |
|
Mikulas Florek
|
cbda03f908
|
fixed terrain rendering
|
2020-05-03 19:28:13 +02:00 |
|
Mikulas Florek
|
f1df15fe16
|
fixed pixel holes in terrain
|
2020-04-26 15:26:22 +02:00 |
|
Mikulas Florek
|
ddb7f5dd5b
|
fixed 9patch rendering
|
2020-04-16 20:26:34 +02:00 |
|
Mikulas Florek
|
8688aca1c8
|
film grain uses texture as a source of noise
|
2020-04-09 01:00:08 +02:00 |
|
Mikulas Florek
|
97e92010c9
|
lightint is not calculated on emtpy background
|
2020-04-08 23:51:14 +02:00 |
|
Mikulas Florek
|
b84f881d2c
|
fixed postprocess reload
|
2020-04-07 20:07:00 +02:00 |
|
Mikulas Florek
|
abe85439d4
|
Revert "dynamic properties - boolean type"
This reverts commit 7e9e1f52f8 .
|
2020-04-07 20:04:38 +02:00 |
|
Mikulas Florek
|
7e9e1f52f8
|
dynamic properties - boolean type
|
2020-04-07 20:03:08 +02:00 |
|
Mikulas Florek
|
8357b20c08
|
fixed setting lua property type
|
2020-02-23 00:11:51 +01:00 |
|
Mikulas Florek
|
799dde49e9
|
app rendering something
|
2020-02-05 18:08:37 +01:00 |
|
Mikulas Florek
|
d33182587c
|
fixed lua error in app
|
2020-02-04 22:09:04 +01:00 |
|
Mikulas Florek
|
56c5ac6b8b
|
cleanup
|
2019-12-12 20:22:37 +01:00 |
|
Mikulas Florek
|
fe60cc5a29
|
light probe grid WIP
|
2019-11-17 19:45:54 +01:00 |
|
Mikulas Florek
|
364adff90e
|
probes using SH
|
2019-11-14 22:26:43 +01:00 |
|
Mikulas Florek
|
7d55df316a
|
fixed main pipeline
|
2019-11-11 21:53:37 +01:00 |
|
Mikulas Florek
|
58f1c5c9b0
|
improved indirect lighting
|
2019-11-10 18:48:47 +01:00 |
|
Mikulas Florek
|
f558f7c4a3
|
cleanup
|
2019-11-09 15:11:29 +01:00 |
|
Mikulas Florek
|
8eacf02f65
|
Revert "pcss"
This reverts commit d2ff547ee4 .
|
2019-11-09 00:01:13 +01:00 |
|
Mikulas Florek
|
d2ff547ee4
|
pcss
|
2019-11-08 23:59:50 +01:00 |
|
Mikulas Florek
|
e9bd31910a
|
fixed dx
|
2019-11-08 20:58:11 +01:00 |
|
Mikulas Florek
|
539296f2e4
|
DX fixes
|
2019-11-06 22:55:20 +01:00 |
|
Mikulas Florek
|
64adfa50cc
|
DX fixes
|
2019-11-06 21:56:02 +01:00 |
|
Mikulas Florek
|
33aa1d76f1
|
don't have two different structures used for the same uniform buffer
|
2019-11-06 18:24:19 +01:00 |
|
Mikulas Florek
|
bc3f5bba6d
|
cleanup for dx plugin
|
2019-11-06 00:32:28 +01:00 |
|
Mikulas Florek
|
6d212d6d69
|
cleanup
|
2019-11-05 19:11:59 +01:00 |
|
Mikulas Florek
|
977a4f9e51
|
water WIP
|
2019-11-02 01:29:10 +01:00 |
|
Mikulas Florek
|
8f5d8fe93c
|
dx fixes
|
2019-11-01 03:16:02 +01:00 |
|
Mikulas Florek
|
3644890539
|
dx fixes
|
2019-10-31 22:58:41 +01:00 |
|
Mikulas Florek
|
b302b059c4
|
cleanup
|
2019-10-27 20:21:05 +01:00 |
|
Mikulas Florek
|
57da0a7e9c
|
terrain secondary layer wip
|
2019-10-27 10:55:50 +01:00 |
|
Mikulas Florek
|
712c64383c
|
terrain shader does not use geometry shader anymore
|
2019-10-24 22:41:01 +02:00 |
|
Mikulas Florek
|
836f89ac92
|
don't do hashmap lookup in render thread
|
2019-10-23 23:17:23 +02:00 |
|
Mikulas Florek
|
971dd162ee
|
terrain detail WIP
|
2019-10-23 01:23:35 +02:00 |
|
Mikulas Florek
|
f6cf95b1b7
|
detail textures on terrain WIP #1292
|
2019-10-20 14:36:41 +02:00 |
|
Mikulas Florek
|
9998745d31
|
fixed crash when creating impostor
|
2019-10-19 00:06:16 +02:00 |
|