Moagg stands for "Mother of all gravity games".
In this game you are pilot of a small space ship and have to navigate it
through different caves by using the thrusters and rotating the ship.
But besides gravity there are many other difficulties you have to master.
The game is strongly influenced by some classical cave flyers from
the C64 and Amiga era such as "Space Taxi" or "Gravity Force".
But Moagg is supposed to be more than just a clone of these games.
WWW: http://moagg.sourceforge.net/
PR: 170459
Submitted by: nemysis@gmx.ch
Original extra Levels for Python Kye.
This is a clone of the game Kye for Windows, originally by Colin Garbutt. It
is a puzzle game, which is a little like the old falling-rocks puzzle games,
and perhaps also inspired a little by Sokoban. But Kye has more variety of
objects, and so is capable of posing quite complex puzzles.
This clone is written by Colin Phipps <cph@moria.org.uk> in Python and uses
gtk. So it will run on modern Linux systems easily enough, and indeed should
work on any system with working Python and pygtk. It works on Windows as well,
for instance.
WWW: http://games.moria.org.uk/kye/
WWW: http://www.nuke.demon.co.uk/kye/levels/
PR: ports/170312
Submitted by: nemysis@gmx.ch
This is a clone of the game Kye for Windows, originally by Colin Garbutt. It
is a puzzle game, which is a little like the old falling-rocks puzzle games,
and perhaps also inspired a little by Sokoban. But Kye has more variety of
objects, and so is capable of posing quite complex puzzles.
This clone is written by Colin Phipps <cph@moria.org.uk> in Python and uses
gtk. So it will run on modern Linux systems easily enough, and indeed should
work on any system with working Python and pygtk. It works on Windows as well,
for instance.
WWW: http://games.moria.org.uk/kye/
PR: ports/170311
Submitted by: nemysis@gmx.ch
using the excellent pygame libraries.
Current games are:
SpaceWarpy is a conversion of the original classic game Spacewar!.
Vektoroids is loosely based on the arcade classic Asteroids.
WWW: http://www.anti-particle.com/old/pycadia.shtml
PR: ports/168113
Submitted by: nemysis@gmx.ch
Is a classic snake game in which you attempt to eat all the pain in the world,
bravely accepting the inevitable consequences for your waistline. mop(e)snake
features an innovative single-finger control method, as well as the normal
four-directional control system familiar to fans of snake. The game doesn't
feature any of the extra features, bonuses, wrap-around levels and other
featuritis that ruins most versions of snake.
WWW: http://mopesnake.sourceforge.net/
PR: ports/167974
Submitted by: nemysis@gmx.ch
2012-06-07 devel/libtool-fixed: libtool has been fixed, no more need of this version
2012-05-23 devel/p5-Devel-ObjectTracker: removed from CPAN
2012-05-10 devel/rubygem-vmc: BROKEN for more than 6 month
2012-06-01 games/antrix: no more public distfiles, abandoned upstream
2012-05-10 games/sfbol: BROKEN for more than 6 month
2012-06-01 java/eclipseme: depends on java/sun-wtk
2012-05-10 mail/lmtpd: BROKEN for more than 6 month
on economy and city building. Expand your small settlement to a strong and
wealthy colony, collect taxes and supply your inhabitants with valuable goods.
Increase your power with a well balanced economy and with strategic trade and
diplomacy.
WWW: http://www.unknown-horizons.org/
PR: ports/168409
Submitted by: Green Dog <fiziologus _at_ gmail.com> (maintainer)
Approved by: decke (mentor)
same name supporting both online multiplayer and man-vs-machine modes.
WWW: http://www.keldon.net/rftg/
PR: ports/156362
Submitted by: "Miles V. Aronnax" <miles@aronnax.net>
Approved by: crees (mentor), tabthorpe (mentor)
bindings. It's designed to be flexible enough to support a wide variety of
2D game types but specializes in 2D isometric type views.
WWW: http://www.fifengine.net/
PR: ports/168231
Submitted by: GreenDog <fiziologus@gmail.com>
The idea is to combine the 36 tiles in sets of 4, such that each set
of 4 makes a solid block. Clicking on the tiles on the left toggles
them. A tile can't be turned on if it overlaps with any existing on
tiles. The lone rectangle on the right is the combination of all
the on tiles. Clicking on that is an easy way to turn all tiles off.
When 4 tiles combine to make a solid block, they vanish. The goal is
to get rid of all the tiles. There is no score or timer. Just do it
for the intellectual exercise.
PR: ports/167354
Submitted by: nemysis <nemysis@gmx.ch>
Approved by: eadler, itetcu (mentors, implicit)
- games/ioquake3-devel-server added
- games/ioquake3-server added
- games/iourbanterror-server
- games/openarena-server added
- update games/ioquake3-devel to svn revision 2244
- update games/openarena to 0.8.8
- update games/openarena-data to 0.8.8
Doing this in single commit since all this ports are
tightly interconnected.
PR: ports/165842
Submitted by: Dominic Fandrey <kamikaze at bsdforen dot de> (maintainer)
by avoiding responsibility.
The goal is to acquire as little work (as few "to-do's") as possible
throughout your 9-5 workday.
Wander around the cubicles and hide from the men in suits--if they're
coming your way, that means they want to give you work!
Use the arrow keys to move, space to start, and escape to exit.
WWW: http://radius-engine.sourceforge.net/development/the-grind--ld21-.html
PR: ports/168087
Submitted by: nemysis@gmx.ch
Windows and Linux. The object of the game is to move and rotate pieces in order
to fill in complete rows. The more rows you clear at once,
the more points you score!
WWW: http://fbg.sourceforge.net/
PR: ports/168086
Submitted by: nemysis@gmx.ch
entertainment requiring strategy, precision, and perseverance with a singular
objective: capture the red square while evading innumerable cruel,
spiteful white squares.
WWW: http://avsn.sourceforge.net/
PR: ports/168083
Submitted by: nemysis@gmx.ch
It is a rampart-like game (old arcade classic) set in space.
Kajaani Kombat is playable with two to four players, over the internet
or alternatively two players sharing one computer. It is also possible
to play over the internet with, for example, 4 players of which two are
sharing the same computer. Enjoy it with your friends!
WWW: http://kombat.kajaani.net/
PR: ports/167374
Submitted by: nemysis@gmx.ch
leaves the box. In the box, crystals are reflecting the shots.
You have to guess where the crystals are hidden, by watching your
shots.
WWW: http://www.linux-games.com/black-box/
PR: 167355
Submitted by: nemysis <nemysis@gmx.ch>
with a similar gameplay experience as Super Mario Bros,
except it s more difficult and was written by some psychopath.
WWW: http://zapek.com/?p=189
- While here, sort games/Makefile
PR: 167694
Submitted by: nemysis <nemysis@gmx.ch>
object of the game is to list as many words as you can before the
time runs out. There are several timer modes that determine how
much time you start with, and if you get extra time when you find
a word.
You can join letters horizontally, vertically, or diagonally in any
direction to make a word, so as long as the letters are next to
each other on the board. However, you can not reuse the same letter
cells in a single word. Also, each word must be at least three
letters on a normal board, and four letters on a large board.
WWW: http://gottcode.org/tanglet/
PR: 167239
Submitted by: nemysis <nemysis@gmx.ch>
where the aim of each level is to shove floating stones towards
compatible static stones.
You control a short chain of stones with your mouse to achieve that.
WWW: http://krank.sourceforge.net/
PR: ports/167236
Submitted by: nemysis@gmx.ch
(pencil mode), or filling in answers (pen mode).
To make it easier to see where to place numbers, you can highlight
all instances of a number. You can also check your answers for
correctness while playing. The game stores your current notes and answers,
so that you can pick up where you left off the next time you play.
WWW: http://gottcode.org/simsu/
PR: ports/167238
Submitted by: nemysis@gmx.ch
As a player, you captain starships to engage enemy vessels, bomb
armies and invade planets in order to expand your team's space empire.
The ultimate goal is to genocide the enemy race, but the carnage of
battles along the way is ruthlessly fast paced and a lot of fun!
It's a team-oriented game with realtime dogfighting but involving a
lot of ongoing strategy. It costs no money to play, there are no ads,
and it's open source.
WWW: http://www.netrek.org/
PR: ports/167349
Submitted by: Kevin Zheng <kevinz5000@gmail.com>
one of a choice of several different algorithms.
You move the character through the maze while hunting for targets
(cheese, by default)
the game is won once all of these targets have been picked up.
WWW: http://gottcode.org/cutemaze/
PR: ports/166930
Submitted by: nemysis@gmx.ch
and to do this before the time
(indicated with the blue-colored bar at the right) runs out.
Keep doing this until you have passed the last level and won the game.
WWW: http://bubble-chains.sintegrial.com/
PR: ports/167234
Submitted by: nemysis@gmx.ch
before the time runs out. Two blocks are removed at a time,
and must be of the same color. After completing a level,
you will be rewarded with a bonus point for every tick left on the clock.
For each level thereafter, the time to complete the the level will be shorter.
PR: ports/166854
Submitted by: nemysis <nemysis@gmx.ch>
Approved by: eadler (mentor)
originally for the Commodore 64 and released in 1984
By Broderbund and written by Ed Hobbs.
PR: ports/158781
Submitted by: Robert Crossfield <robcrossfield@gmail.com>
Approved by: itetcu (mentor)
Feature safe: yes
Very noticeable differences to the original so far include:
- advanced user interface
- extremely different item handling
- extended monster AI
- a real town
- colour
WWW: http://nlarn.sourceforge.net/
PR: ports/162393
Submitted by: Martin Tournoij <martin@arp242.net>
built to handle a very specific kind of game: single-player 2D
action RPGs. Flare is not a reimplementation of an existing game
or engine. It is a tribute to and exploration of the action RPG
genre.
Rather than building a very abstract, robust game engine, the goal
of this project is to build several real games and harvest an engine
from the common, reusable code. The first game, in progress, is a
fantasy dungeon crawl.
WWW: http://clintbellanger.net/rpg/
WWW: https://github.com/clintbellanger/flare
The author has given us permission to gpl the game, and develop it
further. It has an interesting concept and rather unique gameplay.
WWW: http://meandmyshadow.sourceforge.net/
featuring both a single-player and a multiplayer mode
for about 2 to 8 players.
WWW: http://sumwars.org
PR: ports/162687
Submitted by: Stas Timokhin <devel@stasyan.com>
Algorithm::Pair::Best2 is a re-write of Algorithm::Pair::Best. The interface is
simplified and the implementation is significantly streamlined.
After creating an Algorithm::Pair::Best2 object (with->new), add items to the
list of items (i.e: players) to be paired. The final list must contain an even
number of items or picking the pairs will throw an exception.
Algorithm::Pair::Best2->pick explores all combinations of items and returns the
pairing list with the best (lowest) score.
WWW: http://search.cpan.org/dist/Algorithm-Pair-Best2/
Feature safe: yes
audio/shoutcast Unfetchable; website rearranged
audio/linux-shoutcast Unfetchable; website rearranged
chinese/scim-chewing Does not configure
converters/py-cjkcodecs Integrated into every python version in the tree
databases/kpogre Does not compile
deskutils/mhc Does not fetch
deskutils/org-mode.el6 Does not fetch
deskutils/gemcal Does not fetch
devel/erlang-thrift Does not build
dns/domtools Does not fetch
editors/richtext Does not compile
games/vultures-claw Does not fetch
games/bomb Does not fetch
games/lgeneral-data Bad plist
games/linux-enemyterritory-jaymod Does not fetch
games/xphotohunter Does not fetch
graphics/gimpshop Fails to patch
graphics/lightspark-devel Does not compile
graphics/xmms-plazma Does not fetch
graphics/py-cgkit Does not fetch, does not compile on ia64, powerpc, or sparc64
japanese/rxvt Does not fetch, fails to build with new utmpx
japanese/epic4 Some distfiles do not fetch
java/jde Does not fetch
java/kaffe Does not fetch
korean/gdick HTMLs from the Yahoo! Korea Dictionary cannot be parsed, other runtime problems
korean/hanterm-xf86 Does not compile
korean/stardict2-dict-kr Does not fetch
lang/p5-JavaScript Does not fetch
lang/TenDRA Website disappeared; last release 2006, Does not compile on recent FreeBSD-9
mail/freepops Does not build
mail/itraxp Does not build
misc/tellico Leaves file behind on deinstall
net/gsambad Does not fetch
net/nocatauth-gateway Uses a UID registered to another port
net/nocatauth-server Uses a UID registered to another port
net/libosip2 Does not fetch
net/kmuddy Does not fetch
net/netboot Does not build
net-mgmt/jffnms Does not fetch
net-p2p/frostwire Does not fetch
net-p2p/azureus Does not fetch
news/cleanscore Does not fetch
news/nntpswitch Does not fetch
news/p5-NewsLib Does not fetch
russian/cyrproxy Does not fetch
science/gerris Does not fetch
security/opensaml Does not fetch
sysutils/wmbattery Does not fetch
sysutils/cpuburn No more public distfiles
textproc/tei-guidelines-p4 Does not fetch
textproc/tei-p4 Does not fetch
textproc/py-hyperestraier Does not fetch
textproc/tdtd.el Does not fetch
textproc/tei-lite Does not fetch
www/phpwiki13 Does not fetch
www/p5-Apache-Scoreboard Depends on mod_perl
www/p5-B-LexInfo Broken due the new mod_perl2 API
www/phpwiki Does not fetch
www/smb2www Apache13 is deprecated, migrate to 2.2.x+ now
www/spip Checksum is changing daily
www/monkey Does not fetch
x11-toolkits/jdic Does not fetch
x11-toolkits/py-kde Does not compile
2011-11-01 games/phpua-engine: apache13 is deprecated, migrate to 2.2.x+ now
2011-11-01 games/phpua-hl: depends on phpua-engine
2011-11-01 games/phpua-ut: depends on phpua-engine
2011-11-01 games/phpua-cod: depends on phpua-engine
2011-11-01 games/uox3: No more public distfiles
2011-11-01 games/phpua-q3: depends on phpua-engine
2011-11-01 games/phpua-bf: depends on phpua-engine
2011-10-30 graphics/kallery: does not build; last release 20010511
2011-10-28 graphics/gtksee: depends on unfetchable port archivers/bzip; last release 2004
2011-11-01 mail/mailscanner-mrtg: apache13 is deprecated, migrate to 2.2.x+ now
2011-10-31 net-p2p/qbittorrent-28-nox11: Please migrate to net-p2p/qbittorrent-29
2011-10-31 net-p2p/qbittorrent-28: Please migrate to net-p2p/qbittorrent-29
2011-10-31 net-p2p/dctc-gui-qt No more public distfiles
2011-10-31 net-p2p/dctc-gui No more public distfiles
2011-09-01 net-p2p/dctc: No more public distfiles
2011-11-01 www/slash: apache13 is deprecated, migrate to 2.2.x+ now
2011-11-01 databases/maatkit: Upstream support dropped. Please consider using databases/percona-toolkit
2011-11-01 databases/mysqlman: apache13 is deprecated, migrate to 2.2.x+ now
2011-11-01 databases/mysql-editor: apache13 is deprecated, migrate to 2.2.x+ now
2011-09-30 databases/gnats: Security issues
reduce a 3D shape to a single square. Elimination of squares is
done by flipping edges around just like in a cardboard box.
It starts off relatively easy to teach the basics just to later on
serve hours of brain tickling fun. It's a great way to train memory
as well as orientation in 3D.
WWW: http://phuzzboxmedia.com/games/phlipple
4.7.2. The official release notes can be found at:
http://kde.org/announcements/announce-4.7.2.php
This release ships with many improvements. Read more about them here:
http://FreeBSD.kde.org/news.php#itemKDESC472availableinports
We'd like to say thanks to all testers and contributors, especially to
lwhsu@ for his effort on hosting our test packages.
PR: 156293 [1]
159219 [2]
160164 [3]
Submitted by: Oleg Sidorkin <osidorkin@gmail.com> [1]
Alvaro Castillo <gobledb@gmail.com> [2]
dkeav04@gmail.com [3]
Tested by: exp-run via pav
no one has stepped up to deal with:
archivers/pecl-phar Vulnerable since 2011-01-13
comms/libsyncml Depends on devel/libsoup22, which is FORBIDDEN
databases/mysql323-server Vulnerable since 2006-10-29
databases/mysql323-client Vulnerable since 2006-10-29
databases/mysql323-scripts Vulnerable since 2006-10-29
databases/mysql40-server Vulnerable since 2006-10-29
databases/mysql40-client Vulnerable since 2006-10-29
databases/mysql40-scripts Vulnerable since 2006-10-29
databases/p5-DBD-mysql40
Depends on databases/mysql40-server, which is FORBIDDEN
deskutils/buoh Depends on devel/libsoup22, which is FORBIDDEN
deskutils/libopensync-plugin-syncml
Depends on comms/libsyncml, which is DEPRECATED
devel/libsoup22 Vulnerable since 2011-07-28
dns/bind9-sdb-ldap Vulnerable since 2011-06-04
dns/bind9-sdb-postgresql Vulnerable since 2011-06-04
ftp/wgetpro Vulnerable since 2004-12-14
games/quake2forge Vulnerable since 2005-01-21
graphics/linux-tiff Vulnerable since 2004-10-13
japanese/mutt Vulnerable since 2007-07-29
japanese/asterisk14-sounds Depends on net/asterisk14, which is FORBIDDEN
net/asterisk14 Vulnerable since 2011-06-25
net/isc-dhcp31-client Vulnerable since 2011-04-10
net/isc-dhcp31-server Vulnerable since 2011-04-10
net/isc-dhcp31-relay Vulnerable since 2011-04-10
net/asterisk-app-ldap Depends on net/asterisk14, which is FORBIDDEN
net/asterisk-app-notify Depends on net/asterisk14, which is FORBIDDEN
net/asterisk-oh323
Depends on net/asterisk14, which is FORBIDDEN, does not compile on sparc64
net/asterisk14-addons Depends on net/asterisk14, which is FORBIDDEN
net/astfax Depends on net/asterisk14, which is FORBIDDEN
net-mgmt/nagios2 Vulnerable since 2009-06-30
www/gforge Vulnerable since 2005-08-09
www/linux-flashplugin7 Vulnerable since at least 2008-05-30
www/opera-devel Vulnerable since 2010-06-25, does not fetch
www/plone3 Vulnerable and unsupported upstream
www/serendipity-devel Vulnerable since 2008-04-25
www/ziproxy Vulnerable since 2010-06-15
www/asterisk-gui Depends on net/asterisk14, which is FORBIDDEN
x11-toolkits/linux-pango Vulnerable since 2009-05-13
astro/gkrellsun Abandonware
astro/xrmap No more distfiles
audio/midimountain Abandonware
audio/gkrellmss Abandonware
audio/gnapster Abandonware
databases/xbase No more public distfiles
databases/xbsql No more public distfiles
games/gtkabale No more public distfiles
games/battleball No more public distfiles, does not compile on ia64 or sparc64
games/race No more public distfiles
games/stvef-paks No more public distfiles
games/stvef-server No more public distfiles
games/tome No more public distfiles
games/qkmj No more public distfiles
games/oilwar No more public distfiles
games/xbaby No more public distfiles
games/xword Abandonware
games/kslide No more public distfiles
graphics/xmrm No more public distfiles, does not compile on amd64 or sparc64
graphics/giftrans Upstream disappeared and distfile is not available
graphics/wildmagic BROKEN for more than 6 months, does not fetch
irc/ircd-rusnet No more public distfiles
irc/tkirc No more public distfiles
korean/mizifont No more public distfiles
lang/freetxl No more public distfiles
math/nsc2ke No more public distfiles
misc/mgp-mode.el No more public distfiles
multimedia/p5-RIFF-Info No more public distfiles
net/p5-Net-OpenDHT No more public distfiles
net/mudix No more public distfiles
net-im/newsbot No more public distfiles
net-im/libicq2000 Abandonware
net-im/gossip No longer maintain by upstream, use net-im/empathy instead
net-im/ickle Abandonware
net-mgmt/nipper BROKEN for more than 6 month, does not fetch
net-p2p/mldonkey-serverspy No more public distfiles
news/p5-Gateway No more public distfiles
print/epsmerge No more public distfiles
science/at No more public distfiles
science/pyvox No more public distfiles
security/p5-Email-Obfuscate No more public distfiles
security/libparanoia No more public distfiles
security/execwrap No more public distfiles
want to win races. In career mode you start with a regular bike,
but when you win races you get experience, and experience let's you
improve your bike. If you win championships, you can also unlock
hidden features.
WWW: http://motogt.sourceforge.net/
Stockfish is an alpha-beta searcher and uses a bitboard representation.
Stockfish is free and uses the GPL license. You can download, read,
and modify the source code.
WWW: http://www.stockfishchess.com/
PR: ports/159575
Submitted by: Gautam Mani <execve@gmail.com>
Approved by: miwi, wen (mentors implicit)
2011-09-11 games/abuse: BROKEN after games/abuse_sdl update
2011-09-01 security/donkey: No more public distfiles
2011-09-01 graphics/moth: No more public distfiles
2011-09-01 net-mgmt/aguri: No more public distfiles
2011-09-01 games/senso: No more public distfiles
2011-09-01 net-im/jabber-users-agent: No more public distfiles
2011-09-01 games/cchess: No more public distfiles
on Windows, OS X and Linux. The project is geared towards providing
addictive arena shooter gameplay which is all spawned and driven
by the community itself. Xonotic is a direct successor of the Nexuiz
project with years of development between them, and it aims to
become the best possible open-source FPS (first-person-shooter) of
its kind.
WWW: http://www.xonotic.org/
2011-09-01 korean/pgp.language: No more public distfiles
2011-09-01 games/xgammon: No more public distfiles
2011-09-01 korean/hanIM: No more public distfiles
2011-09-01 misc/gplbp: No more public distfiles
2011-09-01 net/vyqchat: No more public distfiles
2011-09-01 news/xmitbin: No more public distfiles
2011-09-01 games/tvp: No more public distfiles
2011-09-01 games/glasteroids: No more public distfiles
2011-09-01 games/xscrabble: No more public distfiles
2011-09-01 games/xbat: No more public distfiles
2011-09-01 korean/hanmiscutils: No more public distfiles
2011-09-01 net-p2p/hagelslag: No more public distfiles
2011-09-01 games/cgoban2: No more public distfiles
2011-09-01 games/krosswordplayer: No more public distfiles
2011-09-01 korean/helvis: No more public distfiles
2011-09-01 print/mgv: No more public distfiles
2011-09-01 japanese/linux-JM: No more public distfiles
2011-09-01 games/xlines: No more public distfiles
2011-09-01 games/xgame: No more public distfiles
2011-09-01 net/ttt: No more public distfiles
2011-09-01 games/merlin: No more public distfiles
2011-09-01 games/xshisen: No more public distfiles
2011-09-01 games/slige: No more public distfiles
2011-09-01 games/wmtimebomb: No more public distfiles
2011-09-01 net-mgmt/cfgstoragemk: No more public distfiles
2011-08-01 deskutils/gkrellm-timers: No more public distfile
2011-08-01 deskutils/multi-backgrounds-daemon: Looks like an abandonware, no more public distfile
2011-08-01 deskutils/py-tagfu: Looks like an abandonware, no more public distfile
2011-08-01 deskutils/taskstep: Looks like an abandonware, no more public distfile
2011-08-01 devel/c_c++_reference: No more public distfiles
2011-08-01 devel/libcoyotl: Looks like an abandonware, no more public distfile
2011-08-01 devel/libfs++: Looks like an abandonware, no more public distfile
2011-08-01 devel/mkmf: Looks like an abandonware, no more public distfile
2011-08-01 devel/p5-Include: No more public distfiles
2011-08-01 devel/rubygem-newgem: broken since 2010/09/22
2011-08-01 devel/tpg: Looks like an abandonware, no more public distfile
2011-08-01 games/amphetamine: Looks like an abandonware, no more public distfile
2011-08-01 games/anagramarama: Looks like an abandonware, no more public distfile
2011-08-01 games/connect4
2011-08-01 games/wrogue: No more public distfiles, looks like an abandonware
2011-08-01 graphics/xmms-msa: Looks like an abandonware, no more public distfile
2011-08-01 japanese/chimera: Look like an abandonware, no more public distifles
2011-08-01 japanese/drpl: Look like an abandonware, no more public distifles
2011-08-01 japanese/dvi2tty: Look like an abandonware, no more public distifles
2011-08-01 japanese/easypr: Look like an abandonware, no more public distifles
2011-08-01 japanese/elisp-manual: Look like an abandonware, no more public distifles
2011-08-01 japanese/emacs-manual: Look like an abandonware, no more public distifles
2011-08-01 japanese/ewipe: Look like an abandonware, no more public distifles
2011-08-01 japanese/ircII: Look like an abandonware, no more public distifles
2011-08-01 japanese/jhd: Look like an abandonware, no more public distifles
2011-08-01 japanese/libjconv: Look like an abandonware, no more public distifles
2011-08-01 japanese/mimekit: Look like an abandonware, no more public distifles
2011-08-01 japanese/nethack32: Look like an abandonware, no more public distifles
2011-08-01 japanese/paledit: Look like an abandonware, no more public distifles
2011-08-01 japanese/plain2: Look like an abandonware, no more public distifles
2011-08-01 japanese/recjis: Look like an abandonware, no more public distifles
2011-08-01 japanese/typist: Look like an abandonware, no more public distifles
2011-08-01 japanese/weblint97: Look like an abandonware, no more public distifles
2011-08-01 japanese/xmsgsaver: Look like an abandonware, no more public distifles
2011-08-01 japanese/xshodo: Look like an abandonware, no more public distifles
2011-08-01 japanese/xvi-euc: No more public distfiles
2011-08-01 japanese/xvi-sjis: No more public distfiles
2011-08-01 japanese/xyagamo: Look like an abandonware, no more public distifles
control of the submarine simple, letting the player focus on the
tactical situation.
WWW: http://openssn.sourceforge.net/
PR: ports/157415
Submitted by: Jesse Smith <jessefrgsmith at yahoo.ca>
2011-05-01 german/citrix_xenapp: "crashes with f10"
2011-05-01 japanese/citrix_xenapp: "crashes with f10"
2011-05-01 net/citrix_xenapp: "crashes with f10"
2011-05-11 comms/gammu-python: since version 1.29.0 comms/gammu uses python by default
2011-05-01 java/gj: Upstream disapear and distfile is no more available
2011-05-09 net/ipv6socket_scrub: Upstream disapear and distfile is no more available
2011-05-13 graphics/lodju: depends on rep-gtk, which doesn't build anymore.
2011-05-01 www/mod_pubcookie: will be unsupported by ASF when 2.4.0 is release, migrate to 2.2.x+ now
2011-05-01 ftp/prozilla: Upstream disapear and distfile is no more available
2011-05-01 www/py-django11: Unsupported (no longer receive security updates or bugfixes)
2011-05-13 x11-toolkits/rep-gtk: missing rep-config from librep port broke the build.
2011-05-01 games/tnl: Upstream development has ceased, it doesn't work with newer CEGUI and is generally broken
2011-06-01 net/vnc2swf: Development is now superseded by deskutils/vnc2flv
fairy-Max is a version of micro-Max that reads the piece description
from a file fmax.ini, so that arbitrary fairy pieces can be implemen-
ted. This version supports up to 15 piece types, and board sizes upto
12x8 board. A Linux port exists in the format of a debian package.
You can use it e.g. with games/xboard/:
e.g.: xboard -boardSize Middling -variant courier -fcp fairymax
GIT: http://hgm.nubati.net/cgi-bin/gitweb.cgi?p=fairymax.git
WWW: http://home.hccnet.nl/h.g.muller/fairy.html
PR: ports/156535
Submitted by: Kalten <kalten@gmx.at>
games/monopd: depends on an expired library [1]
2011-05-01 devel/libcapsinetwork: Upstream disapear and distfile is no more available
Approved by: jhb@ (maintainer)
2011-05-01 devel/kxl: Upstream disapear and distfile is no more available
games/geki2: Upstream disapear and distfile is no more available, depends on expired kxl [1]
games/geki3: Upstream disapear and distfile is no more available, depends on expired kxl [1]
games/grande: Upstream disapear and distfile is no more available, depends on expired kxl
games/spacearyarya: Upstream disapear and distfile is no more available, depends on expired kxl
Approved by: edwin@mavetju.org (maintainer) [1]
2011-04-17 cad/tclspice: has been broken for more than a year
2011-04-17 comms/hcfmdm: does not compile on 7.X or higher
2011-04-17 databases/mysqlcc: has been broken for almost a year
2011-04-17 devel/ruby-rjudy: does not compile on FreeBSD 7.x or newer
2011-04-17 devel/xfc: does not compile on FreeBSD 7.x or newer
2011-04-17 devel/lamson: has been broken for a half year
2011-04-17 devel/cocktail: does not build on FreeBSD 7.x or newer
2011-04-17 devel/djgpp-gcc: has been broken for half a year
2011-04-17 devel/gauche-sdl: has been broken for a year
2011-04-17 devel/gdb53-act: does not compile on FreeBSD 7.x and up
2011-04-17 editors/zed: does not compile on FreeBSD 7.x or newer
2011-04-17 games/aqbubble: does not compile on FreeBSD 7.x or newer
2011-04-17 graphics/libvisual-plugins: has been broken for 3 years
2011-04-17 japanese/roundcube: has been broken for almost a year
2011-04-17 japanese/tkstep80: does not compile on FreeBSD 7.x or newer
2011-04-17 lang/u++: has been broken for over a half year
2011-04-17 lang/pugs: has been broken for over a year
2011-04-17 lang/mozart: does not compile on FreeBSD 7.x or newer
2011-04-17 math/linalg: does not build on FreeBSD 7.x or newer
2011-04-17 math/R-cran-igraph: has been broken for over a half year
2011-04-17 misc/ftree: has been broken for over a half year
2011-04-17 multimedia/katchtv: has been broken for a half year
2011-04-17 multimedia/libomxil-bellagio: has been broken for almost a year
2011-04-17 multimedia/banshee-mirage: has been broken for over a half year
2011-04-17 net-p2p/trackerbt: has been broken for a half year
2011-04-17 net/cap: does not compile on FreeBSD 7.x or newer
2011-04-17 net/ggsd: does not compile on FreeBSD 7.x or newer
2011-04-17 net/b2bua: does not compile on FreeBSD 7.x or newer
2011-04-17 net/penguintv: has been broken for a half year
2011-04-17 news/openftd: has been broken for almost a year
2011-04-17 palm/romeo: does not compile on FreeBSD 7.x or newer
2011-04-17 science/pcp: does not compile on FreeBSD 7.x or newer
2011-04-17 science/elmer-fem: has been broken for over a year
2011-04-17 security/newpki-lib: does not compile on FreeBSD 7.x or newer
2011-04-17 security/newpki-server: does not compile on FreeBSD 7.x or newer
2011-04-17 security/xmlsec: does not compile on FreeBSD 7.x or newer
2011-04-17 security/f-protd: has been broken for over a year
2011-04-17 sysutils/xwlans: does not compile on FreeBSD 7.x or newer
2011-04-17 www/bk_edit: does not compile on FreeBSD 7.x and newer
2011-04-17 www/bricolage: has been broken for a half year
2011-04-17 x11-toolkits/gauche-gtk: has been broken for a year
2011-04-17 x11-toolkits/gambas2-gb-qt: has been broken for over a year
2011-04-17 x11-toolkits/php-gtk2: has been broken for over a half year
2011-04-17 x11-toolkits/p5-Tcl-Tk: has been broken for 2 year
2011-04-17 x11/metisse: has been broken for over a half year
2011-04-11 emulators/xmamegui: development has ceased; try emulators/qmc2 instead
2011-04-11 games/airrox: development has ceased
2011-04-11 games/bfm: development has ceased; website disappeared
2011-04-11 games/xracer: has not been developed for 10 years
2011-04-11 net-p2p/gift-ares: development has ceased; does not work
2011-04-11 net-p2p/torrent_swapper: development has ceased (last release is of 2006)
2011-04-11 net-p2p/torrentvolve: development has ceased, and last release is beta
2011-04-11 sysutils/gag: no point in having it as a port, can be downloaded from the website and burned
the armies of one of seven different factions: Tech, Magic, Egyptians,
Indians, Norsemen, Persian or Romans (Beta). The game is setup in one of
14 naturally looking settings, which -like the unit models- are crafted
with great appreciation for detail. MegaGlest is heavily based on the
widely known Glest, which it forked from in early 2010.
WWW: http://megaglest.org/
PR: ports/155111
Submitted by: Rusty Nejdl <rnejdl AT ringofsaturn.com>,
Sven Moeller <smoeller AT nichthelfer.de>
This port installs the data files needed to run megaglest a free 3D
real-time strategy game.
WWW: http://megaglest.org/
PR: ports/155111
Submitted by: Rusty Nejdl <rnejdl AT ringofsaturn.com>,
Sven Moeller <smoeller AT nichthelfer.de>
It currently supports colors and can save highscores in a file.
WWW: http://softs.malikania.fr/nsnake
PR: ports/155380
Submitted by: David Demelier <demelier.david@gmail.com>
The Butterfly Effect is a physics game about cause and effect.
You build complex mechanical systems using levers, rocket-like cola
bottles and ordinary objects like tennis balls and bikes to
accomplish simple tasks like toppling a Bowling Pin. This is also
known as a Rube Goldberg machine or a Heath Robinson contraption.
This type of game was pioneered by the game series The Incredible
Machine in the 1990s.
WWW: http://sourceforge.net/apps/trac/tbe/wiki/WikiStart
language and environment by Graham Nelson. Inform is a design system
for interactive fiction (IF) based on natural language.
PR: ports/151196
Submitted by: Andy Kosela <akosela@andykosela.com>
contact red object with green object. You can use various objects,
solid, wire (rope), and bendable objects. Gravitation will help
you.
WWW: http://caphgame.sourceforge.net/
oriented competitive gameplay, and is designed for people who like
fast paced action and have limited amounts of time to play computer
games.
The events take place in an alternative universe where you control
an advanced hovertank, packed with the most advanced and sophisticated
weapons. Your task is simple, but, nevertheless, is not trivial.
In the fight with presumed extraterrestrial invaders, you must
prevail!
WWW: http://www.steel-storm.com
security holes in Microsoft Internet Explorer, Microsoft Outlook, Microsoft MSN
Messenger and Microsoft Recycle Bin!! Using your trusty mouse you must shoot the
buggers before they can destroy your files! Some will steal them from their home
directories and take them back to their security hole. Others will just eat them
right there on the spot! See how long you and your computer can survive the
onslaught!
WWW: http://www.parallelrealities.co.uk/projects/virusKiller.php
PR: ports/149693
Submitted by: David Demelier <demelier.david _at_ gmail.com>
Approved by: jadawin (co-mentor)
made up of 36 minigames designed to push your brain to its limits
by testing memory, logic, mathematics, reaction time and more! Brain
Party is split into two modes: test mode gives you five minigames
in a row and adds up your brain weight to see how smart you are,
and practise mode lets you play your favourite minigames as often
as you want. If you do well enough, there are six extra minigames
that can be unlocked as well as a new game mode designed to keep
you playing and enjoying your favourite games even longer.
WWW: http://www.tuxradar.com/brainparty
evolving artificial life. Critters start out with completely random
brains and bodies, but will automatically start evolving into
something with much better survival skills.
WWW: http://critterding.sourceforge.net/
The player must collect drifting garbage by navigating through the
gravitational fields of planets and stars. A rough editor for
planetary systems is provided too.
WWW: http://spacejunk.sourceforge.net/
of Syntensity, and consists of a client, server, and master (metadata)
server - everything you need to run your own games or even your own
virtual world.
WWW: http://www.syntensity.com/
are arranged in a series of increasingly complex patterns, forming
fiendish traps that must be disarmed and mysterious puzzles that
must be manipulated in order to give up their subtle secrets.
Initially so straightforward that anyone can pick it up and begin
to play, yet gradually becoming difficult enough to tax even the
brightest of minds.
It features:
* twenty one levels, ranging from beginner to expert
* infinite undo and redo capability, as well as replay of solutions
* a choice of smooth graphics or a minimal, text based version
* a level editor to allow you to design your own puzzles
* released under an open source licence, free to play
Have you got what it takes to solve Chroma?
WWW: http://www.level7.org.uk/chroma/
2010-01-08 devel/asis-gpl: has been broken for 3 months
2010-01-08 devel/florist-gpl: has been broken for 3 months
2010-01-08 devel/kdesvn: has been broken for 4 months
2010-01-08 devel/radrails: has been broken for 3 months
2010-01-08 devel/rubygem-rtags: has been broken for 5 months
2010-01-12 games/hattrickorganizer: Has been broken for quite some time
2010-01-08 games/laughingman: has been broken for 3 months
2010-01-08 devel/aunit: has been broken for 3 months
2010-01-18 devel/gdb53: has been broken for 3 months
2010-01-08 lang/ccscript: has been broken for 4 months
2010-01-08 lang/gnat-glade: has been broken for 3 months
2010-01-08 lang/xsb: has been broken for 6 months
2010-01-08 multimedia/nmm: has been broken for 3 months
2010-01-08 multimedia/sabbu: has been broken for 3 months
2010-01-08 net/adasockets: has been broken for 3 months
2010-01-08 textproc/bidiv: has been broken for 3 months
2010-01-08 textproc/xmlada-gps: has been broken for 3 months
mac, linux and most other obscure systems out there. Some elements
are loosely based on xkcd. The Ghosts album by Nine Inch Nails was
chosen as soundtrack.
WWW: http://jvgs.sourceforge.net/
Skulltag brings classic Doom into the 21st century, maintaining the
essence of what has made Doom great for so many years and, at the
same time, adding new features to modernize it, creating a fresh,
fun new experience.
Here's why you should kill your time with Skulltag, versus vanilla
Doom:
* Excellent online play
o Client/server architecture: play and switch between games with ease
o Supports up to 32 players
o Wide array of gameplay modes
+ Competitive: Team DM, Duel, CTF, Possession, LMS,
Terminator, Skulltag
+ Cooperative: Survival, Invasion (or both!)
+ Modifiers, like Instagib and Buckshot, can be used
to spice up any game.
* Modern and beautiful
o Choose between GZDoom's OpenGL renderer, or Doom Software
o Useful features like a console, Quake-style key bindings,
freelooking, and jumping
o Full, enthusiastic support for ZDoom and GZDoom mods
o Support for Heretic, Hexen, and Strife, as well as Linux/FreeBSD
* Innovative new content
o Announcers and skins for online play
o Runes, new weapons, and new monsters for modders
o 50 new, well designed stock maps for any game mode
o Bots, and support for custom bots
* So much more!
WWW: http://skulltag.net/
total conversion of Cube Engine 2, which lends itself toward a
balanced gameplay, completely at the control of map makers, while
maintaining a general theme of tactics and low gravity.
WWW: http://www.bloodfrontier.com/
game. It is similiar in construction to many "Tower Defence" games,
but it has a twist: here, you are part of the action and can affect
the game in many different ways more than just building structures.
Bandits are trying to rob your train and steal all precious cargo!
Thankfully, you are a skilled engineer who can construct many
different kinds of turrets and use them to defend your train. You
have to make it through 20 waves of relentless enemy assault before
you reach your destination, so plan ahead and devise a smart strategy
and you may survive!
WWW: http://neotron-games.blogspot.com/2009/10/railroad-rampage.html
struggle with hordes of monsters. For this purpose the various
weapon, and also the special abilities of the heroine which are
opening with experience can be used. In game there are elements of
RPG in the form of strength-agility-vitality and derivatives. Also
there is an unique feature: dynamic change of day and night.
WWW: http://code.google.com/p/violetland/
Goo Balls who live in the beautiful World of Goo do not know that they are
in a game, or that they are extremely delicious.
WWW: http://worldofgoo.com/
game fun more than we want to make it realistic. You can play with
up to 4 friends on one PC racing against each other, or just try
to beat the computer.
See the great lighthouse or drive through the sand and visit the
pyramids. Race under water or in space, watching the stars passing
by. Have some rest under the palms on the beach (watching the other
karts overtaking you :) ). But don't fall in the volcano.
You can do a single race against other karts, compete in one of
several Grand Prix, or try to beat the high score in time trials
on your own.
WWW: http://supertuxkart.sourceforge.net/
the table. You are held up by other tiles, gravity walls, and other
things, and you can even redesign the level while playing!
WWW: http://sourceforge.net/projects/brikx/
This is a puzzle game where pieces of a computer network are to be
turned in the right/left direction to make all computers connected
to the same network.
WWW: http://pipewalker.sourceforge.net/
illegitimate child of a known tetromino game and the average pipe
game. The goal of this game is basically to create networks of water
to make them disappear, a couple tricks and techniques will help
you achieve this goal faster.
WWW: http://tamentis.com/projects/rezerwar/
little ponies that leave a trail of flowers everywhere they step.
You have to evade these trails and force other ponies into them.
The last pony standing wins the game.
WWW: http://code.google.com/p/pink-pony/
Using only the force from jumping off of walls and the recoil from
their guns, players must travel across the arena to lower their
opponent's gate
WWW: http://legesmotus.cs.brown.edu/
Rome, Big Kahuna Reef etc.
The aim of JAG is to break all of the target pieces on each level,
and to do this before the time runs out.
WWW: http://jag.xlabsoft.com/
sometimes challenging, and has a very nice look.
WWW: http://www.karimmi.de/cuyo/
PR: ports/135166
Submitted by: Matthew Gibson <mdg583 at hotmail.com>
Approved by: tabthorpe (mentor)
boat simulator. You can drive, fly or sail in total freedom in an
open environment. What makes RoR different to most simulators is
its unique soft-body physics: vehicles chassis and wheels are
simulated in real-time as flexible objects, giving the simulation
an extremely accurate behavior, while allowing the vehicles to be
simply specified by their structural composition, as a network of
interconnected nodes (forming the chassis and the wheels). Crashing
into walls or terrain can permanently deform a vehicle in a realistic
manner. In addition to its unique soft-body physics, RoR also
features an advanced flight model based on blade element theory,
allowing the accurate simulation of any airplane, base on their
physical dimensions and wing airfoils. It also features an accurate
buoyancy model based on elemental pressure gradients, enabling boats
with complex hulls to move realistically in the swell.
WWW: http://www.rigsofrods.com/
and position the circles so that each touching line matches in
color. You rotate circles by right clicking, and you move circles
by dragging them. The game stores the positions and rotations of
the circles across runs.
WWW: http://gottcode.org/hexalate/
game of all time. Get the right shapes to the right places to score.
But be warned: there are only a limited number of islands to build
on and longer cables are expensive! Sort wisely to minimize loss.
WWW: http://arcticpaint.com/gondola/
each maze by arranging letters to form pre-defined words. XorGramana
is based upon the game Xor which appeared in the early 1990's on
8bit home computers. XorGramana implements a version of Xor too.
WWW: http://www.jwm-art.net/XorGramana/
2009-03-22 java/javel: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 java/guavac: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 graphics/xrml: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 graphics/renderpark: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 games/jumpnbump: tcl8.0 support is going to be dropped
2009-03-17 irc/blackened: Broken and abandonware
2009-03-22 devel/libg++: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 devel/freescope: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 misc/menushki: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 misc/vbidecode: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 lang/wamcc: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 multimedia/mpegedit: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 mail/dkimap4: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 net-mgmt/oproute: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 x11/tkgoodstuff: tcl8.0 support is going to be dropped
2009-02-11 x11-toolkits/inti: not maintain by upstream for more than five years and no port depend on this
card games. Its features include modern look and feel, multiple cardsets
and tableau backgrounds, sound, unlimited undo, player statistics, a
hint system, demo games, a solitaire wizard, support for user written
plug-ins, an integrated HTML help browser, and lots of documentation.
WWW: http://pysolfc.sourceforge.net
Approved by: miwi (mentor)
Robbo for the Atari XE/XL from the late 1980s. The gameplay of the
original is faithfully reproduced with a few modifications :-
* Lives has been removed and suicide replaced with level restart
* Scoring has been removed: goal is level advancement
* Bear logic has been enhanced: fixed endlessly spinning bears
WWW: http://gnurobbo.sourceforge.net/
the original Unix port of Descent by Parallax software. It
contains many bug fixes and improvements since Icculus stopped
working on D2X.
You need to own the orignal game or download demo data
files.
WWW: http://www.descent2.de/
PR: 132086
Submitted by: Aragon Gouveia <aragon at phat dot za dot net>
arrow keys to move the ship and avoid crashing into obstacles.
Collect all the spinning keys and then land the ship on one of the
landing pads. The levels are randomly generated and become
progressively harder.
WWW: http://www.doof.me.uk/lunar-lander/
2009-02-10 devel/libgnugetopt: was only relevant on FreeBSD 4.x
2009-01-19 games/planeshift: Depends on broken, expired port
2009-02-12 net-mgmt/nfsen-devel: no separate development version exists anymore
2009-01-19 www/ocaml-wdialog: has been broken for more than 6 months
2008-12-21 news/sabnzbd: no longer developed, use news/sabnzbdplus instead
to get mail and packages to those who need them, no matter where they are.
Fight evil enemies, solve unique puzzles and try to save your big love.
WWW: http://www.linuxgamepublishing.com/info.php?id=17
PR: ports/131254
Submitted by: Marcus von Appen <mva at sysfault.org>
You are a freelance journalist finding yourself in the midst of an
international conspiracy. Just after arriving in Moscow you are thrown into
the KGB political prison. Try to evade the Soviet forces and defeat the
conspiracy.
WWW: http://www.linuxgamepublishing.com/info.php?id=24
PR: ports/131230
Submitted by: Marcus von Appen <mva at sysfault.org>
around the board to complete rows and columns, so they crunch away and do
not exceed the time limit!
WWW: http://www.linuxgamepublishing.com/info.php?id=10
PR: ports/131191
Submitted by: Marcus von Appen <mva at sysfault.org>
have to create and control your own kingdom, control your people with
rewards and spells and try to solve the epic quest before you.
WWW: http://www.linuxgamepublishing.com/info.php?id=8
PR: ports/131187
Submitted by: Marcus von Appen <mva at sysfault.org>
You command a small force of NATO soldiers trying to solve the mysteries
behind the missing of an earlier team in the small city of Lubin. Once
arrived you find the team dead and yoursell surrounded by monsters.
WWW: http://www.linuxgamepublishing.com/info.php?id=20
PR: ports/131251
Submitted by: Marcus von Appen <mva at sysfault.org>
2009-02-01 devel/subversion-devel: Use devel/subversion or devel/subversion-freebsd instead of this port
2009-01-19 devel/hs-hat: has been broken for more than 6 months
2009-01-19 devel/hs-hpl: has been broken for more than 6 months
2009-01-19 databases/mysqlbigram: has been broken for more than 6 months
2009-01-19 mail/claws-mail-clamav: has been broken for more than 6 months
2009-01-19 mail/sylpheed2-devel: has been broken for more than 6 months
2009-01-19 www/pecl-mnogosearch: has been broken for more than 6 months
2009-01-31 x11-fonts/mathfonts: This port was supported by Mozilla 1.8 (including Firefox 2.0) - to be replaced by STIX fonts for Firefox 3.x
2009-01-19 x11-wm/fluxspace: has been broken for more than 6 months
2009-01-31 x11-wm/expocity: project has been abandoned
2009-01-19 x11/bbuname: has been broken for more than 6 months
2009-01-19 security/squidclam: has been broken for more than 6 months
2009-01-19 print/virtualpaper: depends on broken, expired port
2009-01-19 print/ifhp: has been broken for more than 6 months
2009-01-19 net-p2p/peercast: has been forbidden for more than 6 months
2009-01-19 palm/pdbc: has been broken for more than 6 months
2009-01-19 net-mgmt/NeTraMet: has been broken for more than 6 months
2009-01-19 net-im/sulci: has been broken for more than 6 months
2009-01-19 multimedia/mjpegtools-yuvfilters: has been broken for more than 6 months
2009-01-19 multimedia/helixplayer: has been broken for more than 6 months
2009-01-19 lang/quack: has been broken for more than 6 months
2009-01-19 misc/pybliographer: has been broken for more than 6 months
2009-01-19 net/versuch: has been broken for more than 6 months
2009-01-19 net/py-mantissa: has been broken for more than 6 months
2009-01-19 net/libunpipc: has been broken for more than 6 months
2009-01-19 net/gnometelnet: has been broken for more than 6 months
2009-01-19 net/gacxtool: depends on expired, broken port
2009-01-19 devel/py-coro: has been broken for more than 6 months
2009-01-19 chinese/stardict2-dict-zh_TW: has been broken for more than 6 months
2009-01-19 x11-themes/gtk-industrial-theme: has been broken for more than 6 months
to remove them from the board, ultimately trying to eliminate all
but one. The boards are randomly generated, with 100 levels of
difficulty. The game auto-saves, and has undo-redo capability.
Pieces can move horizontally, vertically, and diagonally.
WWW: http://gottcode.org/peg-e/
yourself in the shoes of a young entrepeneur with some money from your
grandparents: eager to make them proud, with ambitions of establishing
a successful transport company, your challenge now is to build a
prospering enterprise.
WWW: http://simutrans.sourceforge.net/
PR: ports/130952
Submitted by: Tijl Coosemans <tijl at ulyssis.org>
ramps, levers, pulleys and whatever else you fancy to get the little
red thing to the little yellow thing.
Numpty Physics is a drawing puzzle game in the spirit (and style?)
of Crayon Physics using the same excellent Box2D engine.
WWW: http://numptyphysics.garage.maemo.org/
Mech-Sim/Game. LinWarrior 3D is not exclusively bound to any specific
classic title. Feel-of-control should *not* be FPS-like but may
still be arcade-like and surrealistic. Classical means that the
primary target of development is single player campaigns and not
realistic graphics or physics.
WWW: http://www.hackcraft.de/games/linwarrior_3d/index.htm
---
PS. First commit'2009 (TZ=MSK). Happy new year!
and domination by economic means, although warfare and piracy are
always an option. The game has a 1600s Caribbean theme, is played
on a real globe, and aims to replicate realistic economic transactions.
WWW: http://plutocracy.ca/
WWW: http://code.google.com/p/plutocracy/
You are the hyperspace delivery boy, use your spaceship to travel
between space bases in strange places where few people have been
before you.
A fun to play gravity game with built in level editor.
All in glorious 70s style vector graphics.
WWW: http://sourceforge.net/projects/osgg/
by the community of MaxTheGame.de. It was founded by MM (Michael
Mönch) around 2006 and became OpenSource at the end of 2007. MAXR
is based on the old M.A.X. (Mechanized Assault and Exploration) by
Interplay from 1996.
WWW: http://www.maxthegame.de/
is clear: survive. Track your prey across the globe in a series
of secret missions to take down a fanatical terrorist organization
before it takes you down. Maintain your cover as a covert warrior
in a startling variety of explosive missions ranging from underhanded
sabotage to stealthy assassination to full frontal assaults where
skill marks the difference between the hunter and the hunted.
Tear your way past enemy lines utilizing the world's most lethal
weaponry, including a sniper rifle, white phosphorous grenades, and
prototype microwave pulse guns. Real bullets do real damage: shoot
someone in the leg and he falls, writhing and grasping his wound;
shoot someone in the head and he falls down dead.
Based on the popular magazine of the same name, Soldier of Fortune
delivers the most realistic, covert-operative themed shooter experience
ever created. Like a blockbuster action-thriller, Soldier of Fortune
plunges you into the secret and deadly world of the modern-day
gun-for-hire via dozens of real-to-life missions spanning five continents
and innovative multiplayer modes.
You need an original game CD of Soldier of Fortune for Linux to use
this port.
WWW: http://www.lokigames.com/products/sof/
WWW: http://www.ravensoft.com/GamesDetail/tabid/76/XMID/16/Default.aspx
PR: ports/128535
Submitted by: Alexander Logvinov <ports at logvinov.com>
2008-09-19 x11-wm/kahakai: "Development ceased"
2008-08-24 palm/synce-gnomevfs: No longer supported by developers
2008-08-24 palm/synce-kde: No longer supported by developers
2008-08-24 palm/synce-multisync: No longer supported by developers
2008-12-06 shells/ksh93-devel: This port is Outdated. Please use shells/ksh93
2008-09-19 sysutils/dtc-toaster: Has been broken for more than 6 months
2008-09-19 sysutils/dusage: Has been broken for more than 6 months
2008-09-19 games/linux-alienarena: Has been broken for more than 6 months
of the same name.
This program was originally included in the 4.4 BSD distribution set. This
version was taken from NetBSD.
WWW: http://cvsweb.netbsd.org/bsdweb.cgi/src/games/rain/
PR: ports/128136
Submitted by: Jacob Myers
application with a GUI that allows users to open,
solve, and print Across Lite puzzle format files.
WWW: http://x-word.org/
PR: ports/129359
Submitted by: bf2006a at yahoo.com
made by RTsoft. Besides twisted humour, it includes the actual game
editor, allowing players to create hundreds of new adventures called
Dink Modules or D-Mods for short.
GNU FreeDink is a new and portable version of the game engine, which
runs the original game as well as its D-Mods, with close
compatibility, under multiple platforms.
This package contains the game engine alone.
PR: ports/127704
Submitted by: Stephen Hurd <shurd@sasktel.net>
made by RTsoft. Besides twisted humour, it includes the actual game
editor, allowing players to create hundreds of new adventures called
Dink Modules or D-Mods for short.
GNU FreeDink is a new and portable version of the game engine, which
runs the original game as well as its D-Mods, with close
compatibility, under multiple platforms.
This package contains the game engine alone.
PR: ports/127704
Submitted by: Stephen Hurd <shurd@sasktel.net>
made by RTsoft. Besides twisted humour, it includes the actual game
editor, allowing players to create hundreds of new adventures called
Dink Modules or D-Mods for short.
This package contains architecture-independent data for the original
game, along with free sound and music replacements.
PR: ports/127704
Submitted by: Stephen Hurd <shurd@sasktel.net>
In this game you control an ant that can walk along platformt that
are connected with ladders. On those platforms are dominos that
need to fall according to some rules.
WWW: http://pushover.sourceforge.net/
intelligence?
A recent study published in PNAS, an important scientific journal,
shows that a particular memory task called Dual N-Back actually
improves working memory (short term memory) and fluid intelligence.
This finding is important because fluid intelligence was previously
thought to be unchangeable. The game involves remembering a sequence
of spoken letters and a sequence of positions of a square at the
same time.
In addition to its ability to closely replicate the conditions of
the original study by Jaeggi et al. (2008), Brain Workshop includes
optional extended game modes such as Triple N-Back and Arithmetic
N-Back. It also includes features such as statistics tracking,
graphs and easy configurability.
WWW: http://brainworkshop.sourceforge.net/
a 2D shooter game. It is an unofficial sequel to Liero, and is the
most popular of all the Liero clones. It features online play, fully
customizable weapons, levels and characters. Liero Xtreme was created
in C++ by Jason 'JasonB' Boettcher, an Australian programmer.
The game is based on a deathmatch setting, where multiple players
face off in a closed level. Each player is equipped with five weapons
selected out of all the weapons allowed, and with a ninja rope that
allows the player to move in any direction. Players begin with a
set amount of lives, and whilst the game records the number of
kills, the last man standing is usually considered the winner.
LieroX also allows team deathmatches, which has made it common for
players to form clans.
Because of the huge community, there are dozens of levels and mods
available. You also have no problem to find somebody on Internet
to play with. Or if you want to play offline, you also can play
with bots.
WWW: http://openlierox.sourceforge.net/
stuff around. It has elements of Boulderdash and elements of Sokoban, and
anybody old enough to remember XOR on the Spectrum will see large elements of
that in it.
The port and executable have been named 'enygma' to avoid a name collision.
WWW: http://www.chiark.greenend.org.uk/~sgtatham/enigma/
PR: ports/127427
Submitted by: Wouter Reckman <gennerate at zonnet.nl>
Use only two buttons to activate the thrust jets of your ship in
this first-person 3D version of the classic SF-Cave game.
WWW: http://code.google.com/p/cave9/
much like the early Tetris games by Nintendo. Features include:
-Configurable keys
-Highscore table
-Two-player mode with garbage
-Network play
WWW: http://victornils.net/tetris/
Defend yourself and the Nodes from encroaching Evil. Control and destroy the Nodes
before Evil can extract enough from them to destroy all.
WWW: http://mbays.freeshell.org/kuklomenos/
Those games contain resources that are non-free and, in some cases,
ripped from other games and still copyrighted. We have to remove
the ports to avoid potential legal issues, sorry.
Related discussion thread:
http://www.happypenguin.org/forums/viewtopic.php?t=4725
Requested by: Stephen Sweeney <stephen dot j dot sweeney at googlemail dot com> of Parallel Realities
Discussed with: kris, erwin
Approved by: portmgr (kris)
(ports/games/secretmaryochronicles). The music in this side-scrolling
jump 'n run package may or may not sound suspiciously similar to
another side-scrolling jump 'n run package, but YMMV.
scripting language to create dynamic gaming experiences. It relies
on OpenGL graphics and the SDL interface library to allow for
cross-platform implementation and is an all-encompassing gaming
environment for the development and enjoyment of 2D games.
WWW: http://www.love2d.org/
Approved by: miwi (mentor implicit)
treasure-hunting in dungeons filled with dangerous and unfriendly monsters
in a quest for the mystifyingly fabulous Orb of Zot.
Dungeon Crawl Stone Soup is a variant of Linley's Dungeon Crawl that's openly
developed and invites participation from the Crawl community.
WWW: http://crawl-ref.sourceforge.net/
PR: ports/125578
Submitted by: Tobias Rehbein <tobias dot rehbein at web dot de>
Approved by: miwi (mentor)
on frantic arcade-style single player action. In a world where cyberpunk
meets fantasy-fiction and advanced technology is mixed with black magic
and psycho-powers, Sam travels through the beautiful world of ancient Egypt
and several diverse planets, confronting countless Mental's minions on his way
to the Mental's base.
You need an original game CD to use this port.
WWW: http://www.croteam.com/
PR: ports/125560
Submitted by: Alexander Logvinov <ports at logvinov.com>
eaten by an alien. And all you have got is a desire to go home. This can't be
real, you tell yourself. This can't be real. It's not. It's Unreal!
Unreal Gold contains the original Unreal game as well as the mission pack,
Return to Na Pali.
You need an original game CD to use this port:
Unreal Gold CD
Unreal Anthology DVD
Unreal Gold CD for Linux by ravage
Also this port requires Unreal Tournament 436 (games/linux-ut) to be installed
and working.
WWW: http://www.unreal.com/unrealgold/
WWW: http://icculus.org/~ravage/unreal/unrealgold/
PR: ports/125078
Submitted by: Alexander Logvinov <ports at logvinov.com>
an objective-driven, class-based first person shooter set in the quake universe.
WWW: http://www.enemyterritory.com/
PR: ports/123009
Submitted by: ayu <ayunyan at gmail.com>
an objective-driven, class-based first person shooter set in the quake universe.
WWW: http://www.enemyterritory.com/
PR: ports/123007
Submitted by: Ayumi M <ayu at commun.jp>
features.
Magicor is a puzzle game using "fancy" 2D graphics. The objective
is to extinguish fires using blocks of ice. Levels may have one or
more solutions, but thinking ahead is the key to victory in Magicor.
WWW: http://magicor.sourceforge.net/
Approved by: miwi (mentor)
to collect all the gold on the level and reach the exit. To make
it hard there are some rocks that stand in your way, and you also
have some dynamite to blast them away. Main difference from Sokoban,
KSokoban and similar games is that you can have multiple player-controlled
characters you can move on the screen.
nPush is written in C++. The source code is freely available under
GPL license, version 2 or above. The code is very simple, so if
you're interested in working on your C++ skills on a simple project,
please feel free to join in.
WWW: http://npush.sourceforge.net/
Approved by: miwi (mentor)
StepMania is a dance and rhythm video game created by Chris
Danford. It was originally developed as a simulator of
Konami's popular arcade game series Dance Dance Revolution,
and has since evolved into an extensible rhythm game engine
capable of supporting a wide variety of rhythm-based game
types.
Features 3D graphics, visualizations, support for gamepads/dance
pads, a step recording mode, and more!
WWW: http://www.stepmania.com
PR: ports/118769
Submitted by: Brad Allen <braddo@tranceaddict.net>
of the game, players take turns with one of their hedgehogs. They
then use whatever tools and weapons are available to attack and
kill the opponents' hedgehogs, thereby winning the game. Hedgehogs
may move around the terrain in a variety of ways, normally by walking
and jumping but also by using particular tools such as the "Rope"
or "Parachute", to move to otherwise inaccessible areas. Each turn
is time-limited to ensure that players do not hold up the game with
excessive thinking or moving.
A large variety of tools and weapons are available for players
during the game: Grenade, Cluster Bomb, Bazooka, UFO, Shotgun,
Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope,
Pneumatic pick, Parachute. Most weapons, when used, cause explosions
that deform the terrain, removing circular chunks. The landscape
is an island floating on a body of water, or a restricted cave with
water at the bottom. A hedgehog dies when it enters the water (either
by falling off the island, or through a hole in the bottom of it),
it is thrown off either side of the arena or when its health is
reduced, typically from contact with explosions, to zero (the damage
dealt to the attacked hedgehog or hedgehogs after a player's or CPU
turn is shown only when all movement on the battlefield has ceased).
WWW: http://www.hedgewars.org
Approved by: miwi (mentor)
This Game Engine is a port of the original Infinity Engine (the one of
Baldur's Gate, Icewind Dale, Planescape: Torment, etc...) to Linux/Unix,
Mac OS X and Windows with some enhancements.
PR: 122980
Submitted by: Timothy Beyer <beyert@cs.ucr.edu>
you can learn how to fly model aircraft, test new aircraft designs,
and improve your skills by practicing on your computer.
It rules! The flight model is very realistic. The flight model
parameters are calculated based on a 3D representation of the
aircraft. Stalls are properly modelled as well. Model control is
possible with your own rc transmitter, or any input device such as
joystick, mouse, keyboard.
WWW: http://crrcsim.sourceforge.net/
PR: ports/124659
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
the best platform games of the 90's (the golden age of this kind
of games). You're a bear, trying to catch his son, which ran away
after he ate all your honey.
WWW: http://plee-the-bear.sourceforge.net/
PR: ports/124624
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
can be imported and used to create puzzles with a wide range of
sizes. Games are saved automatically, and you can select between
currently in progress games.
WWW: http://gottcode.org/tetzle/
PR: ports/124496
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
uses OpenGL and includes particle effects.
The objective is to shoot the aliens before they reach the bottom
of the screen.
WWW: http://dusted.dk/?view=linux-game-simplevaders
PR: ports/124233
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
on both the Vega Strike game engine and a Vega Strike Universe game
data set. Both engine and data are in a playable state, but still
under development. Each release serves as a beta for both engine
and data.
The project goal is, at version 1.0, is to be a generic space
simulator. Currently developed features include:
* Trading
* Exploration
* Plenty of shoot 'em up action
* Preliminary multiplayer Deathmatch (testing server only)
WWW: http://vegastrike.sourceforge.net
PR: ports/123538
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
This port install the data files needed to run Vega Strike opensource
3D space simulator
WWW: http://vegastrike.sourceforge.net
PR: ports/123537
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
new port of Nether Eearth Re-Make
(http://www.braingames.getput.com/nether/)
Nether Earth was the very first real time strategy game.
It worked on a SPECTRUM machine, and only needed 48KB of
RAM to work!! It has all the tipical elements of strategy
games: resources, factories, combat units, etc. supposed
name of ports: netherearth
NETHER EARTH REMAKE. Nether Earth was the very first real
time strategy game. It worked on a SPECTRUM machine, and
only needed 48KB of RAM to work!!
It has all the tipical elements of strategy games: resources,
factories, combat units, etc.
WWW: http://www.braingames.getput.com/nether/default.asp
- OleVole
olevole@yandex.ru
PR: ports/123800
Submitted by: OleVole <olevole@yandex.ru>
realtime strategy game that takes place in a large 3D environment.
Jump into the pilot seat of your Lightning aircraft and fight against
Thunder tanks in a fierce battle for control of the island!
Apart from flight simulators, Thunder&Lightning takes inspiration
from (but is not a clone or remake of) the 80's classic Carrier
Command. This means that you will find yourself in control of a
futuristic carrier with aircraft and amphibious tanks at your
disposal. In the long run, there will be multiple Islands to conquer,
each with its own defense strategy.
Although Thunder&Lightning already supports missions, it aims to
be an open-ended game with a dynamically developing world with
scripted events on some occasions.
WWW: http://tnlgame.net/
PR: ports/121132
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
classic F-1 Spirit game in that you first have to clear tracks in
a top-down view with stock cars, rally cars and so on by accumulating
points given for finishing in the first places until you actually
get to play the Formula 1 tracks.
Otherwise there are quite some enhancements, namely improved graphics,
improved music, more realistic physics, real shape shown in the
maps, camera rotation and zoom, split screen for up to four players,
(online) highscore tables and replay saving.
WWW: http://www.braingames.getput.com/f1spirit/default.asp
PR: ports/123686
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
to clear the central area from different colored bricks. Three or
more same colored bricks that touch will vanish. You can shoot
bricks into the playing field from the fringes.
WWW: http://bilious.homelinux.org/~paxed/brickshooter/
PR: ports/123540
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
rocks before they hit the ground, or you lose points. You must
also prevent "spinners" from touching the ground, or your base
will explode. This game is a clone of the 1981 Astrosmash(TM)
video game by Mattel Electronics(TM).
WWW: http://sarrazip.com/dev/cosmosmash.html
PR: ports/122692
Submitted by: Ganael Laplanche <ganael.laplanche at martymac.com>
the Clanlib framework. Its goal is to reimplement the
game www.naturalchimie.com with free software and
free licenses.
WWW: http://openalchemist.sourceforge.net
PR: ports/121844
Submitted by: Ganael LAPLANCHE <ganael.laplanche at martymac.com>
and gives you hours and hours of gameplay. Discover the different
Biniax-2 faces - for action heroes or careful strategists. Biniax-2
has three game modes (two singleplayer and one multiplayer), hall
of fame, dynamic music and nice cartoon look.
WWW: http://biniax.com/index2.html
PR: ports/122895
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
Inspired in THRUST type of games (and concretely in ZARA THRUSTA
for the Amiga 500). In each level of Transball, the goal is to find
the SPHERE, capture it and carry it to the upper part of the level.
The main obstacle is the gravity, that impulses you towards the
ground. But many other obstacles, canons, tanks, doors, etc. will
try to make difficult your journey...
WWW: http://www.braingames.getput.com/stransball2/default.asp
PR: ports/122896
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>