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Commit Graph

68 Commits

Author SHA1 Message Date
Arthur 35f885cc67 Painted and added the evolutive music 2021-04-26 22:57:52 +02:00
Manu 5c80aa6a80 updated all sounds 2021-04-26 22:21:58 +02:00
Manu dd83d67d8b Merge branch 'level-design' of https://git.disroot.org/etbh/Cleanomancer 2021-04-26 21:48:07 +02:00
Arthur 04b51e1d0c Linked up the levels 2021-04-26 21:48:37 +02:00
Manu 26bd82ec04 add main Game scene for better transitions 2021-04-26 21:46:01 +02:00
Manu ed4f5c5c47 Merge branch 'level-design' of https://git.disroot.org/etbh/Cleanomancer 2021-04-26 21:30:38 +02:00
Arthur 3eb15aa1d9 Slight updates to the levels 2021-04-26 21:27:55 +02:00
Manu e548fded0d add downstairs animation and next level logic 2021-04-26 21:22:23 +02:00
Manu 1251801d66 fix on controller actualisation 2021-04-26 20:00:36 +02:00
Manu 1935901eb9 Merge branch 'level-design' of https://git.disroot.org/etbh/Cleanomancer 2021-04-26 19:34:21 +02:00
Arthur f899521419 Added LV8 2021-04-26 19:29:10 +02:00
Manu 7f6a2311ce changed project name 2021-04-26 19:21:36 +02:00
Manu 5da79eb5fd reset now doesn't reset music 2021-04-26 19:14:49 +02:00
Manu 87e398db77 add controls display 2021-04-26 18:48:56 +02:00
Manu b551bf159a Merge branch 'level-design' of https://git.disroot.org/etbh/Cleanomancer 2021-04-26 18:16:04 +02:00
Manu c1f2b17532 changed hierarchy 2021-04-26 18:15:56 +02:00
Arthur 5ec83f7365 Added Levels 7 & 07 2021-04-26 18:10:16 +02:00
Manu 75bacc5950 add alien props and waste, plus wall stickers 2021-04-26 17:49:37 +02:00
Manu 4d49bb5d36 Merge branch 'level-design' of https://git.disroot.org/etbh/Cleanomancer 2021-04-26 16:12:39 +02:00
Manu 048cbd344b add sofas 2021-04-26 16:12:33 +02:00
Manu 24dbb8f5c4 add joystick input 2021-04-26 15:57:36 +02:00
Arthur 30d7ffd011 Added levels 0, 00 and 000 about E 2021-04-26 15:48:07 +02:00
Manu 3f53ec1e5c fixed wall zindex 2021-04-26 15:43:34 +02:00
Manu 67888f4083 Merge branch 'level-design' of https://git.disroot.org/etbh/Cleanomancer 2021-04-26 15:13:07 +02:00
Arthur af7fe5e2a8 Updated Reservoir starting display frame on individual levels 2021-04-26 15:09:49 +02:00
Manu 381cc8a09d changed background color 2021-04-26 14:57:21 +02:00
Arthur 19c0b8df1d add and integrated sfx 2021-04-26 14:57:13 +02:00
Manu 6e75796cd3 add reset button 2021-04-26 14:55:53 +02:00
Arthur 62056c5d2c reservoir indicator 2021-04-26 14:55:48 +02:00
Arthur 4009e966bf Added Lv6 2021-04-26 14:52:26 +02:00
Arthur f2e8a1771f Added Lv5 2021-04-26 14:52:20 +02:00
Arthur 6146eed99d Added 2nd wall layer to do more corners 2021-04-26 14:52:13 +02:00
Manu 002b806e03 changed background color 2021-04-26 14:00:01 +02:00
Manu 2bd5662036 add and integrated sfx 2021-04-26 13:51:52 +02:00
Arthur f12def9d1a Something about modulate = Color(1,1,1,1) 2021-04-26 13:09:04 +02:00
Arthur f4036ee28b Add Lv4 2021-04-26 02:11:18 +02:00
Arthur 2390e7c9cf Add Lv3 2021-04-26 02:11:13 +02:00
Arthur 008b05cb75 Add Lv2 2021-04-26 02:11:05 +02:00
Arthur 54707ce31e Add Lv1 2021-04-26 02:10:57 +02:00
Manu bc02e0888e add reset button 2021-04-26 01:44:38 +02:00
Manu 8e9cfd94f3 reservoir indicator 2021-04-26 01:34:40 +02:00
Manu 8c21fa91ee add base level 2021-04-26 00:02:18 +02:00
Manu e8c18bd451 reorganised 2021-04-25 23:52:18 +02:00
Manu 56b3f21e0c add whoosh mechanics 2021-04-25 23:32:24 +02:00
Manu a12b3ce9a8 add stairs apparition 2021-04-25 19:44:16 +02:00
Manu 50a2c7e790 default bus schema 2021-04-25 18:15:30 +02:00
Manu 3daa3c1948 add music 2021-04-25 17:36:50 +02:00
Manu 446e889172 avoid being able to dash to a waste that's on a place where we couldn't walk 2021-04-25 16:48:03 +02:00
Manu c35ddb261a add dash limit 2021-04-25 16:29:54 +02:00
Manu 90ed572277 dash mechanics 2021-04-25 16:16:48 +02:00