Mikulas Florek
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2b56f75f30
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fog
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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2276849d07
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fixed film grain shader
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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83394584cb
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fixed selection outline disappearing in distance
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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5e941c9bfc
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impostors beta
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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50894fd60b
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impostors WIP
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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982d4ba523
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debug albedo
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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848176fdce
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gbuffer normals debug view
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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4528ccd350
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model tiles have gray background
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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5034dc6ea3
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fixed handling heightmaps with different size than 1024
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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482a2f85f9
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editor icons are darker when they are behind some scene geom
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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dc8aca9af6
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ssao
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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9410c27263
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enable/disable icons
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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10e0de5366
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dof configurable from editor
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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516bda8464
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decal
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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b4665e00da
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fixed shadows
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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b25c35d2b0
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bindTextures in lua
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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664e7b6e0b
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fixed shadowmap debug view
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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053f3419cd
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probes bounces in pipeline
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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ab93c7ec83
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cleanup
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2019-08-21 21:11:51 +02:00 |
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Mikulas Florek
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32d4529c55
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ingame gui; fullscreen; 4K screenshot; cleanup
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2019-08-14 18:04:15 +02:00 |
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Mikulas Florek
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9bd32bd6bb
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cleanup
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2019-08-12 18:10:01 +02:00 |
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Mikulas Florek
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36b114f4c4
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cleanup
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2019-08-11 20:32:21 +02:00 |
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Mikulas Florek
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c1e07a541d
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cleanup
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2019-08-10 12:01:05 +02:00 |
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Mikulas Florek
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90e287d75a
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refactor
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2019-08-09 17:12:39 +02:00 |
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Mikulas Florek
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5238816ec4
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removed setuniform API
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2019-08-09 09:55:19 +02:00 |
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Mikulas Florek
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2b1ead7b0c
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draw2d uniform -> UBO
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2019-08-08 02:37:05 +02:00 |
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Mikulas Florek
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1a3c4f00c2
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material uniform buffer
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2019-08-07 21:21:31 +02:00 |
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Mikulas Florek
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5c5d95688a
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fixed recast; fixed dof
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2019-08-05 21:03:05 +02:00 |
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Mikulas Florek
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ae44dd7202
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fixed dof; file watcher detects files changed from visual studio
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2019-08-02 19:23:55 +02:00 |
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Mikulas Florek
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15ae6dd3b0
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fixed terrain shader
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2019-07-19 21:14:44 +02:00 |
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Mikulas Florek
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01dc91985c
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alpha cutout; create resources from asset browser
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2019-07-18 18:34:52 +02:00 |
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Mikulas Florek
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4b2983a5ba
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environment - cast shadows flag
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2019-07-13 21:13:21 +02:00 |
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Mikulas Florek
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988fffea47
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vertex array objects
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2019-07-07 11:13:33 +02:00 |
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Mikulas Florek
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7e6e247dac
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fixed some of black pixel artifacts
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2019-07-06 15:16:30 +02:00 |
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Mikulas Florek
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cd1cec921a
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fixed film grain
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2019-07-06 14:52:14 +02:00 |
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Mikulas Florek
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261ac97a31
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fixed skinned models
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2019-07-05 21:01:22 +02:00 |
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Mikulas Florek
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df9c2855a2
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fixed decals
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2019-07-04 17:05:35 +02:00 |
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Mikulas Florek
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14cb687901
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fxaa fixed
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2019-07-01 22:53:12 +02:00 |
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Mikulas Florek
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8990065fec
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normal mapping
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2019-06-30 17:08:00 +02:00 |
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Mikulas Florek
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27bfe9f8e6
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fixed fb precision, gamma correction was applied on ldr
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2019-06-26 20:29:21 +02:00 |
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Mikulas Florek
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245750d56e
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fixed material properties
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2019-06-24 21:17:23 +02:00 |
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Mikulas Florek
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d2e55d552d
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fixed env probes
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2019-06-24 19:43:47 +02:00 |
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Mikulas Florek
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1327a4ece8
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env probes rendering WIP
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2019-06-23 23:55:03 +02:00 |
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Mikulas Florek
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f8a5e1cee5
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fixed gui editor rendering
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2019-06-23 20:16:01 +02:00 |
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Mikulas Florek
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1a6c3ec8a6
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skinned models
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2019-06-09 13:52:20 +02:00 |
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Mikulas Florek
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e6c07e6b15
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fixed gizmo rendering
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2019-06-02 14:34:05 +02:00 |
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Mikulas Florek
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3a33846645
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fixed shadows; cleanup
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2019-05-19 16:14:14 +02:00 |
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Mikulas Florek
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cd0b493589
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per pass uniforms; cleanup
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2019-05-19 15:19:01 +02:00 |
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Mikulas Florek
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7a4906600a
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grass & terrain WIP
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2019-05-12 00:18:35 +02:00 |
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Mikulas Florek
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5d2d185d9d
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fixed sky
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2019-01-10 18:41:31 +01:00 |
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Mikulas Florek
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4021dcab1b
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shadows WIP
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2019-01-06 16:26:34 +01:00 |
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Mikulas Florek
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d3a8c80458
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shadows WIP
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2019-01-04 22:30:38 +01:00 |
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Mikulas Florek
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13ba726618
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fixed terrain shader compile time error
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2018-12-09 19:06:10 +01:00 |
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Mikulas Florek
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5a8d7c5bce
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debug names for renderbuffers
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2018-12-09 18:41:18 +01:00 |
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Mikulas Florek
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a6bccc71d3
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fixed texture binding
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2018-11-25 15:15:13 +01:00 |
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Mikulas Florek
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4f4b3fe33e
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transient buffer is not coherently mapped - renderdoc is way too slow with coherent buffers
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2018-11-25 13:47:18 +01:00 |
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Mikulas Florek
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c1155fce51
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point light fov
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2018-11-18 17:53:16 +01:00 |
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Mikulas Florek
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460f33ccbe
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local lights WIP
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2018-11-18 17:02:41 +01:00 |
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Mikulas Florek
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07543b7d3f
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cleanup
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2018-11-17 15:11:33 +01:00 |
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Mikulas Florek
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c215a81c6e
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terrain WIP
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2018-11-17 12:23:32 +01:00 |
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Mikulas Florek
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b738d1468b
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f
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2018-11-01 15:59:12 +01:00 |
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Mikulas Florek
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2e303d249b
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d
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2018-10-30 23:35:13 +01:00 |
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Mikulas Florek
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e9fafe4847
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c
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2018-10-28 18:41:35 +01:00 |
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Mikulas Florek
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4b332e9c6e
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cleanup
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2018-10-28 13:10:52 +01:00 |
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Mikulas Florek
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e722e6f76a
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PR when?
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2018-10-28 01:11:15 +02:00 |
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Mikulas Florek
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fd24f276e2
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don't hurt me...
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2018-10-27 23:48:39 +02:00 |
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Mikulas Florek
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223775f308
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terrain WIP
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2018-10-21 18:05:43 +02:00 |
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Mikulas Florek
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e97e4c4a00
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local lights WIP
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2018-10-20 21:35:03 +02:00 |
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Mikulas Florek
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e9aa848b55
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selection outline
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2018-10-20 20:04:08 +02:00 |
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Mikulas Florek
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dea0e42f10
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brm brm
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2018-10-20 02:12:07 +02:00 |
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Mikulas Florek
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6580cb6204
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some stuff again
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2018-10-20 01:56:59 +02:00 |
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Mikulas Florek
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aea437747a
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decals WIP
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2018-10-13 23:24:44 +02:00 |
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Mikulas Florek
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3f9a64e6b2
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decals WIP
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2018-10-13 15:08:58 +02:00 |
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Mikulas Florek
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f06b2b6bd3
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default textures
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2018-10-13 00:20:19 +02:00 |
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Mikulas Florek
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1fe3673a5d
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raizam stop starring repo
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2018-10-13 00:09:50 +02:00 |
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