Commit graph

1102 commits

Author SHA1 Message Date
wiz
3bee18587b No need to use quotes here. Removing them makes it easier for pkglint. 2000-10-16 01:37:50 +00:00
rh
0cdd702da7 Add and enable xbreaky 2000-10-15 18:05:25 +00:00
rh
ab462946f1 Initial import of xbreaky-0.0.4, a breakout game for X11. 2000-10-15 18:04:19 +00:00
rh
5c6342ac11 Update plib to 1.2.0. Changes are too numerous to list here. The author
incorporated all NetBSD patches into this version, so none are required
anymore.
2000-10-15 18:01:09 +00:00
rh
1d8820934c Use new USE_MESA variable to depend on the correct Mesa packages 2000-10-15 12:06:32 +00:00
jlam
02799eef44 Give more realistic advice for waiting time before the build completes. 2000-10-15 10:34:48 +00:00
jlam
9f6978bb30 Set NO_SRC_ON_FTP and NO_SRC_ON_CDROM to "Files too large". 2000-10-15 10:28:54 +00:00
jlam
6db4eb82c5 Add and enable knightcap & knightcap-brain. 2000-10-15 08:41:13 +00:00
jlam
28d29defde knightcap-brain: book of losing moves for KnightCap 2000-10-15 08:39:18 +00:00
jlam
59b1cc298a KnightCap: chess engine with 3D OpenGL-rendered chessboard 2000-10-15 08:38:22 +00:00
jlam
9d17cba36c Correct MASTER_SITES after distfile moved. 2000-10-15 08:20:57 +00:00
jlam
a43790488e Replace spaces with tabs. 2000-10-15 08:19:27 +00:00
jlam
9f760bca10 Replace spaces with tabs. I admit to not being able to test this package
because I lack the disk space to build it.
2000-10-15 08:18:40 +00:00
jlam
e448451639 Update xboard to 4.1.0. Changes from version 4.0.3 include importing many
more features from Winboard Plus 4.0.8 into Xboard, better interfacing with
zippy, and the usual crop of bugfixes.
2000-10-15 02:14:20 +00:00
jlam
3f07d27355 Add and enable:
crafty
	crafty-book-enormous
	crafty-book-large
	crafty-book-medium
	crafty-book-small
	crafty-doc
2000-10-15 02:11:30 +00:00
jlam
ec14459f15 crafty-doc: documentation for Crafty chess engine 2000-10-15 02:09:31 +00:00
jlam
86030c3e67 crafty-book-small: chess opening book for Crafty (small) 2000-10-15 02:08:52 +00:00
jlam
5e202d2fef crafty-book-medium: chess opening book for Crafty (medium) 2000-10-15 02:08:21 +00:00
jlam
529cf7cf11 crafty-book-large: chess opening book for Crafty (large) 2000-10-15 02:07:53 +00:00
jlam
961cfe4ce6 crafty-book-enormous: chess opening book for Crafty (enormous) 2000-10-15 02:07:15 +00:00
jlam
a0d66c5d61 crafty: chess engine -- plays a MUCH better game of chess than GNU Chess. 2000-10-15 02:06:27 +00:00
jlam
3678153de0 Add and enable gnuchess-book-{chess,medium,small}. 2000-10-15 02:01:04 +00:00
jlam
7a4cf3fd78 gnuchess-book-small: chess opening book for GNU Chess (small) 2000-10-15 01:58:18 +00:00
jlam
bc4dd0735a gnuchess-book-medium: chess opening book for GNU Chess (medium) 2000-10-15 01:57:43 +00:00
jlam
152e6eb264 gnuchess-book-chess: chess opening book for GNU Chess (default) 2000-10-15 01:57:10 +00:00
jlam
3dbb17828a Update to gnuchess-5.00nb1: add code to allow building of opening books in
user-specified locations.  Remove installation of default book...it's so small
that it's pretty much useless anyway.  See games/gnuchess-book-* for chess
opening books for GNU Chess.
2000-10-15 01:53:39 +00:00
pooka
c3fdea4ac3 make this build on alpha 2000-10-06 10:30:12 +00:00
jlam
e99e7432bf Make this compile if xpkgwedge is installed. 2000-10-05 05:53:35 +00:00
jlam
ed8bfabafb Adapt to new unzip code in bsd.pkg.mk. 2000-10-05 04:44:59 +00:00
jlam
30a62d603a Fix extraction so we don't extract things, delete them, then extract
only what we want.
2000-10-05 04:25:59 +00:00
jlam
5af9de7658 Include <string.h> for proper declarations and definitions for memset()
and NULL.  Fixes some compilation problems seen on NetBSD/alpha.
2000-10-02 08:23:14 +00:00
jlam
3bdfd7c9b9 Open the opening book with read permissions, not read/write. This fixes
an error where GNU Chess would go out of book on the first move when it
fails to open the book read/write, and concludes the book isn't there.
2000-10-01 04:24:27 +00:00
hubertf
f26230267d elf lib fix 2000-09-26 00:43:20 +00:00
hubertf
d34afbcc50 make this work on alpha 2000-09-24 23:46:02 +00:00
hubertf
9e8ec87da9 Fix y2k bug in 'cmail'
Reported in PR 11048 by Chris Pinnock <C.J.E.Pinnock@qmw.ac.uk>.
2000-09-20 15:08:48 +00:00
jlam
7c19e7f7fe Make xboard work with XAW_TYPE. Also add a missing dependency on xpm. 2000-09-15 15:53:16 +00:00
fredb
908557f0ec Remove redundant DEPENDS on xpm. To recap, USE_XPM generates the DEPENDS
automatically on systems that need it, in order to accomodate XFree86-4.x
out-of-the-box installs, which include xpm.
2000-09-11 03:53:04 +00:00
wiz
b094294559 Install spoiler files, as requested in pkg/8341; sort PLIST. 2000-09-11 00:22:23 +00:00
wiz
6e976875ad Update to use tcl/tk-8.3.2.
Addresses pkg/10956.
2000-09-09 01:53:03 +00:00
jlam
4f8cf9c318 We don't need all of suse_linux, just suse_compat and suse_x11. 2000-09-08 13:34:23 +00:00
dmcmahill
5d38b04f06 add USE_X11 so rpath gets correctly set for X libs. Fixes recently noted
ELF problems.
2000-09-07 00:10:24 +00:00
wiz
4752771447 add 'real' MASTER_SITE and HOMEPAGE 2000-09-04 10:23:58 +00:00
veego
114e54cf56 Update to 0.6.1:
2000-08-26  Andy Heroff  <aheroff@mediaone.net>

	* Version 0.6.1 released!

	* configure.in: Version update to 0.6.1.

	* server/develop.c: In Road Building dev card code, modified code
	  so that when RB is complete, edges build during process are
	  removed from the build list. Affects ability to trade.

	* server/trade.c: In domestic trade code, added check for valid
	  trade conditions (No trade before the roll, and if strict trade is
	  active, no trade after building or buying a dev card).

	* client/help/C/gnocatan.sgml: Started to update help code. This is
	  by no means a finished product.

2000-08-25  Jeff Breidenbach  <jeff@alum.mit.edu>

	* debian/control, debian/changelog: preparation for point release

2000-08-24  Daniel Kobras <kobras@tat.physik.uni-tuebingen.de>

	* configure.in: Fix handling of 'PROTOCOL_VERSION' so it shows
	up as a string in config.h, not as an int.

2000-08-21  Andy Heroff <aheroff@mediaone.net>

	* client/settingscreen.c: Modified justifications. Added i8n calls
	  to all text.

2000-08-21  Steve Langasek <vorlon@dodds.net>

	* server/player.c, client/client.c, acconfig.h, configure.in:
	Use a distinct protocol version number for client-server
	negotiation, so that versions of the client and server that behave
	compatibly will be able to connect to one another.

2000-08-18  Andy Heroff <aheroff@mediaone.net>

	* client/settingscreen.c, client/gui.c, client/client.h,
	  client/Makefile.am: Added file. Added game settings screen.

2000-08-06  Jeff Breidenbach <jeff@alum.mit.edu>

	* debian/control: Tweak build dependencies (Debian bug #68516)

2000-08-01  Andy Heroff  <aheroff@mediaone.net>

	* client/gui.c: Quick change to VP target text to make less
	  ambiguous.

	* server/turn.c: Added debug for 'too-many' error. In the future,
	  all errors should be unique in some way (An identifier after the
	  description) so we can track the source of bugs.

2000-07-31  Andy Heroff  <aheroff@mediaone.net>

	* client/gui.c: Fixed resize bug once and for all. Added VP target
	  listing in the status bar.

2000-07-30  Jeff Breidenbach  <jeff@alum.mit.edu>

	* debian/rules: Explicitly clean client/help/C/gnocatan to
	fix Debian bug #67287 (problem with the debian build of
	gnocatan-help). This is a non-beautiful solution.

2000-07-19  Bibek Sahu  <scorpio@dodds.net>

	* client/client.c, client/config-gnome.c, client/config-gnome.h,
	  client/connect.c, client/gnocatan.c, client/gui.c: Abstracted
	  getting/setting configuration values to be platform-agnostic.
	  Still based on gnome-config, though; perhaps we want to stratify
	  the 'config path' into its various components?

2000-07-17  Andy Heroff  <aheroff@mediaone.net>

	* server/turn.c, server/develop.c, server/server.h: Fixed bug in
	  which the server would not check for a player victory after a
	  road building card had been played.

2000-07-09  Jeff Breidenbach  <jeff@alum.mit.edu>

	* debian/control: First pass at Build-Depends: field. (presumably
	useful for the Debian autobuilders.)

2000-07-08  Andy Heroff  <aheroff@mediaone.net>

	* client/gui.c: Changed notebook tabs from left to top to fix the
	  client resizing bug seen going in and out of trade.

2000-06-23  Jeff Breidenbach  <jeff@alum.mit.edu>

	* debian/README.debian: removed as recommended by
	http://www.debian.org/doc/maint-guide/ch-dother.html#s-readme

2000-06-21  Andy Heroff <aheroff@mediaone.net>

	* server/player.c: Fixed a bug where a player with an older client
	  that doesn't report its version would have a player number of 0.

2000-06-19  Jeff Breidenbach  <jeff@alum.mit.edu>

	* debian/control, debian/changelog: update maintainer name,
	version numbers for debian packages.

2000-06-19  Dave Cole <dave@dccs.com.au>

	* client/connect.c (connect_create_dlg): Removed code which forced
	uppercase first character on gnome config player name.
2000-09-03 20:39:30 +00:00
wiz
d9dd0fbe85 remove 'jlam' target 2000-09-03 10:22:44 +00:00
wiz
69ca8b54a0 add RCS Id 2000-09-03 10:11:07 +00:00
wiz
a067208693 remove leading whitespace 2000-09-03 10:09:53 +00:00
wiz
66bf6013a2 $() -> ${} 2000-09-03 10:09:04 +00:00
wiz
4f6e24e323 remove trailing whitespace 2000-09-03 10:06:22 +00:00
wiz
de9af656f0 add RCS Id 2000-09-03 10:04:54 +00:00
jdc
27faabd5a8 Update maintainer.
Approved by agc.
2000-09-02 06:42:47 +00:00
jwise
7328bdf56c Adapt this package to tk-8.3.2. 2000-08-31 17:26:15 +00:00
kleink
34f481306b Cosmetical nit. 2000-08-31 07:27:30 +00:00
kleink
04c8a3be4a Update xconq to 7.3.3; changes since release 7.2.2 include:
*** 7.3.3

Fix pathnames to tcl/tk libraries.

Fix Mac bugs: 1-bit images, loading of emblems from saved games, large
map handling, removed variants.

Add better solid colors in advterr.g.

*** 7.3.2

Fix crash with no-indepside games on Unix.

Add terrain images for advances.g.

*** 7.3.1

In Unix/Windows player setup, make separate buttons to add/remove
indepside AI and to configure indepside behavior.

Add --enable-alternate-scoresdir configure option.

Update config.guess and config.sub.

*** 7.3.0

This release accumulates over two years of changes throughout the
program.  In general, the emphasis has been on improving the program's
usability, making the AI smarter, improving existing games, and
extending to Civ-type games, rather than adding random new games to
the library.

The Unix user interface has been rewritten to use tcl/tk.  It includes
a full set of menus, resizeable panes in the map windows, buttons for
common operations, a mouseover display, and many additional map
display options.  There is also a full set of dialogs for setting up a
game, plus a chat window to facilitate setting up networked games.

There is now a port to Windows, using the tcl/tk-based interface,
which means no more requirement to run an X server.  The Windows port
still has bugs though.

The Mac interface now has floating windows for most auxiliary windows,
city and research dialogs, and more display controls, including
player controls over most colors and imagery used.  Selected units
can now blink rather than being surrounded with a box.

Unix networking support now allows for more than two players in a
game, and the game setup dialogs are synchronized, so for instance
clicking on a variant checkbox causes all players' checkboxes to
change.

Hans Ronne added the game "Ancient Near East" (anc-near-east.g),
similar to Civilization but with more detail, such as different kinds
of wheat to discover.  The included map of the Near East is
spectacularly large and detailed.

A Civilization II emulation (civ2.g) has been added.  The game works,
but happiness is not implemented, most of the city improvements have
no effect, nor do the Wonders.

Linn Stanton added an extended version of the standard game (lhs.g)
that includes radar, artillery, aaa, engineers, mines, and minefields.

Many new graphic images are available, particularly for terrain.
Xconq can load images directly from image files in standard formats
(although only GIF is available at present).

Players in the standard game get towns with names appropriate to
their chosen nationalities.

It is now possible to play independent units as if they were a regular
side, and (more usefully), it's possible to have an AI run the
independent units.  Watch out for the marauding barbarians!

A second AI type, the "iplayer", is available.  It is a minimal
AI that does basic tactical planning for individual units, but
does not attempt to coordinate them.

A set of commands, agreement-draft etc, are available for setting
up agreements.  (Agreement support is still incomplete though.)

New commands:
	"c-rate" sets conversion rates for materials (division of
		trade into science/shields/luxuries in Civ, for instance).
	"collect" sets up a task to collect materials from terrain.
	"research" sets per-side research into advances.

There is a new GDL type "advance", to represent scientific or
technological advances.  Game designers can lay out a whole technology
tree, and either units or whole sides may do research to achieve
advances.

To allow "research" to apply to advances, the existing research
activity to develop tech levels has been renamed to "development".
Its characteristics remain the same however.

The "extract" action is available for units to get materials
directly from terrain.

A game design can include "advanced" units that are like Civ
cities; they are variable-sized, and can collect materials from
the surrounding terrain.

GDL includes many more variables, type properties, and tables.
Some of the more notable additions include:
	global "combat-model", to choose algorithm for combat resolution
	global "indepside-has-ai", to control indepside use of AI.
	global "country-border-color" etc, to control colors used by
		interfaces
	side property "treasury", tables "gives-to-treasury" and
		"takes-from-treasury", to accumulate materials for the
		side as a whole
	table "advance-needed-to-build", to define how the technology
		tree enables the construction of unit types
	table "terrain-density", to add random variation to synthesized
		terrain
	tables "unit-consumption-to-grow", "size-limit-without-advance",
		and "side-limit-without-occupant", to regulate the
		growth of advanced units (cities)
	table "cellwide-protection-for", that controls protection for
		all units in a cell
	unit type properties "attack" and "defend", to define generic
		attack/defense strengths
	unit type property "advanced", to define advanced units
	unit type properties "advanced-auto-construct" and
		"advanced-auto-research", to automate the activities
		of advanced units
	unit type property "ai-tactical-range", to control the area
		of awareness for a unit's tactical decisions

Sami Perttu contributed a supply system model; see doc/README.supply
for more detail on how to use in game designs.

The tcl/tk port includes experimental support for isometric display,
but this needs more work, and so is turned off by default.  (See the
top of tcltk/tkconq.tcl to see how to enable.)

The Unix port uses autoconf for configuration.  Xconq now conforms
better to FHS; library files reside in /usr/local/share/xconq, while
score files live in /var/lib/xconq/scores.

Many many bug fixes and smaller cleanups.
2000-08-31 07:26:23 +00:00
hubertf
f7662c3bf5 add CHECK_SHLIBS=no 2000-08-31 02:35:25 +00:00
jdc
abaaadca92 Add netmaze subdirectory. 2000-08-29 10:13:45 +00:00
jdc
c0f5978e05 netmze-0.81 - X windows-based multiplayer combat game (like Midi Maze)
Netmaze is a multiplayer combat game (like the Atari Midi Maze game)

You play in a virtual maze and the goal of the game is to hunt down your
opponents.  The view is full animated 3D.  On fast machines, you can even
run it with texture mapping for the walls and floor.

There are also three robot players of varying ability.
2000-08-29 10:09:43 +00:00
jlam
18cba9d7fa Convert packages to use PERL5_PACKLIST (part 1). These were the easy
ones to do, and each compiled and installed/de-installed apparently
correctly.

As a side effect of the dynamic PLIST, we no longer need to have separate
-static and -shared PLISTs.  It's now easier than ever to make a perl5
package for NetBSD :)
2000-08-27 07:10:59 +00:00
itojun
d5c1a9f96e repair -lXext lookup (not sure why it gets broken, the pkgsrc worked before...)
From: Thomas Klausner <wiz@danbala.ifoer.tuwien.ac.at>
2000-08-26 05:56:46 +00:00
wiz
e74452303c Make this package work on at least -current/i386; remove BROKEN. 2000-08-26 02:22:47 +00:00
jlam
cca47404f4 Make this compile again. 2000-08-25 06:22:27 +00:00
hubertf
693ff3d8f3 Add BUILD_DEPENDS on automake
XXX There's still a 'ls: ./acinclude.m4: No such file or directory' that
    I don't know where it's coming from, but the pkg builds anyways.
2000-08-25 02:21:24 +00:00
hubertf
5aa36f5de4 Use the patch-sum file from ../nethack-lib, as we use all the patch
files from there too. (patch-ab was updated without that nethack-tty's
patch-sum file was updated)
2000-08-25 01:54:15 +00:00
jlam
7fa5e584e1 Add appropriate definitions of LDD so check-shlibs works correctly. 2000-08-25 00:20:21 +00:00
dmcmahill
c0bcfbd8b9 make sure the path to the libmikmod header is indicated. Fixes recently
noted compile problems.
2000-08-23 23:59:25 +00:00
tron
f0b9164cf1 Use "USE_XPM" option instead of direct dependence on the "xpm" package. 2000-08-23 23:14:21 +00:00
veego
151859f7a5 Add gnocatan. 2000-08-23 05:34:49 +00:00
veego
e948aac577 The maintainer forgot to run autoconf before he made the tar file, so the
VERSION in the configure script is 0.5.6 instead of 0.6.0.
2000-08-23 05:34:15 +00:00
veego
eb6dde24e8 Gnocatan is an Internet playable implementation of the Settlers of
Catan board game.
2000-08-23 05:29:47 +00:00
wiz
0ee3f98f0c add man/man6/omega.6 2000-08-22 03:21:32 +00:00
hubertf
e75965c6ba Update IGNORE-messages for recent changes: add ${PKGNAME} where
appropriate.
2000-08-21 21:01:29 +00:00
pooka
26743e257d Be paranoid, install the savedir mode 770 to prevent dishonest players
from tampering with their savegames.
2000-08-21 19:57:07 +00:00
hubertf
402899809a Replace MIRROR_DISTFILES and NO_CDROM with the more descriptive and
more fine-grained NO_{BIN,SRC}_ON_{FTP,CDROM} definitions.

MIRROR_DISTFILES and NO_CDROM are now dead.
2000-08-18 22:46:29 +00:00
jlam
a297da76b5 Update freeciv to 1.11.4.
WHAT'S CHANGED SINCE 1.11.0:

 - Readline support added to the server.
 - May now disperse initial units over specified area.  See "dispersion"
   server option.
 - May now arrange for first client to connect to have a higher cmdlevel
   than the following clients.  See "cmdlevel" server option.
 - Save files now transparently (un)compressed when (loaded) saved.
 - Now requires a minimum number of ocean tiles to be adjacent to a land
   tile wished to be transformed into ocean.  Default is 1.
 - Added Nuclear Fallout.  Industrialization and population still
   generate Pollution.  Dropping a Nuke generates Nuclear Fallout, which
   is distinct from Pollution.  There is a new command to clean Fallout
   vs. cleaning Pollution.  Fallout contributes to Nuclear Winter --
   which also changes terrain, but tends to Desert, Tundra and Glacier.
   Added a new "cooling" icon to the info area to indicate the progress
   towards Nuclear Winter, and also an icon for Fallout on the main map.
   AIs are now more aggressive at cleaning up Pollution, but not Fallout.
 - Ported to OpenVMS.
 - Moved most of the dependencies on the "civstyle" server option to
   separate values in game.ruleset files.
 - Fixed bugs in "turns to build" displays.
 - Fixed bug whereby Diplomat/Spy investigations of cities did not
   reveal the correct supported and present unit lists.
 - Fixed multiple bugs in go-to code.
 - Fixed bug where starting a revolution, saving the game and restarting
   the server would allow switching governments without anarchy.
 - Fix bug that you could paradrop into cities you were at war with even
   if they contained enemy units.

WHAT'S CHANGED SINCE 1.10.0:

 - Internationalization extended.  Still needs improvement.
   Current localizations: de en_GB es fr hu ja nl no pl pt pt_BR ru.
 - Added full Fog of War.  Controlled by "fogofwar" server option.
 - Added explicit Diplomatic States between civilizations: war, neutral,
   no-contact, cease-fire peace and alliance.
 - Allow terrain changes to/from land/ocean.  Default ruleset allows
   Engineers to Transform Swamp to Ocean and Ocean to Swamp.  Also
   allows Forest to be Mined into Swamp.
 - Increased maximum number of players to 30.
 - Fortifying now takes a turn to complete (like Civ1/2).
 - Added correct Civ2 style of Apollo wonder (shows entire map, rather
   than just cities).  Selected by "civstyle" server option.
 - Aggressive sea units no longer cause unhappiness when in a city.
 - Added Civ2 rule that firepower is reduced to 1 for both the defender
   and the attacker when a ship bombards a land unit.
 - When changing current research, if user changes back to what was being
   researched, the penalty is not applied (you keep all your bulbs).
 - Added pop-up of more details when clicking on info box in GTK+ client.
 - Improved the global warming danger indicator.
 - Added warning of incipient city growth.
 - The server "remove <player>" command is no longer available after the
   game has started.
 - Added "fixedlength" server option to make all turns exactly "timeout"
   duration.
 - The "timeout" time may be much longer (up to a day).
 - Added goto for air units.  If destination is beyond range, they will
   stop in cities/airfields/etc. to get there.
 - May now select a unit by clicking on the unit pile display on the left.
 - Diplomats/Spies moving by goto now do pop-up the Diplomat/Spy command
   dialog when they reach a city.
 - Improved goto algorithm and implementation.
 - Help dialog displays which buildings an advance will obsolete.
 - Optionally show city food/shields/trade productions on main map.
 - Added server option "autotoggle", which toggles AI status on and off
   as players connect and disconnect.
 - Allow Hoover Dam to be built anywhere, to conform to Civ2.
 - Show turns per advance in Science Advisor dialog.
 - Improved map and unit movement drawing code.
 - Added "End Turn when done moving" local option.
 - City production penalties now applied more correctly.
 - Added Sentry and Fortify to Present Units' City Dialog pop-up.
 - More nations added.
 - Added a resource file for the GTK+ client.
 - Improved network code for more reliable connections.
 - Split nations.ruleset into individual <nation>.ruleset files.
 - Extended registry file format to allow including files and overriding
   entries.
 - Added --with-xaw and --enable-client=xaw3d options to ./configure
   script.
 - Lots of bug fixes and code cleanups.
2000-08-12 06:34:33 +00:00
jlam
f7a253bb5c Update lincity to 1.11. Changes from version 1.09:
- Integrate X11 and Win32 code
- Greyscale X11 support added
- X11 performance enhancements
- Fix mouse offset problem
- Fix integer overflow problems at high tech levels
- Fix crashes when right clicking on grass squares
- The code has been "cleaned" using indent
- Some reworking of the Load/Save logic
- Fixed buffer overflow security holes. (Thanks to all those that brought my
attention to them.)
- The 'creating directory' questions are now asked within the game itself,
rather than via the controlling console or xterm. (Means you can start it
from, say, an fvwm menu.)
2000-08-12 06:30:44 +00:00
jlam
a6cb8c1281 Update xpuyopuyo to 0.9.1. Changes from version 0.3.8:
*  AI code reverted to the 0.2 codebase.
   *  Fixed bug in tournament mode regarding AI selection.
   *  Added --insanity command-line option.
   *  Updated theme 3dRokz.
   *  Made configure more friendly to stow and related programs.
   *  Uses join face when puyo is joined.
   *  New theme: smileys (Brett Smith)
   *  Sound support added
   *  Music added -- still waiting on sound effects
   *  Updates to how hostname is obtained
   *  Fixed compilation error when --disable-network specified.
   *  Counting error on closed shapes fixed:  This bug manifested itself
      when mintomatch == 5 and a square cluster was formed -- the square
      cluster was counted as 7 connected puyos, hence a match.  Oops.
      (thanks to Nick Cabatoff for spotting)
2000-08-11 20:01:19 +00:00
pooka
0ab9ab211e Switch maintainership over to me as discussed with Tim. 2000-08-11 06:43:36 +00:00
wiz
c750c08ad9 Remove (sometimes FreeBSD) packager's (porter's) name from DESCR.
If anywhere, it should be the value of MAINTAINER in the Makefile.
Some minor cleanup/reformatting while I'm here.
2000-08-11 01:07:45 +00:00
wiz
d020044956 cleanup 2000-08-10 23:45:32 +00:00
pooka
345831c238 nethack-qt is actually very functional 2000-08-10 21:41:07 +00:00
pooka
423d932718 Upgrade nethack to 3.3.1. Add Makefile.common to easy future upgrades.
This release contains numerous fixes to bugs in 3.3.0 and users are advised
to upgrade.

Note that old savegames and bones files won't work anymore.
2000-08-10 17:50:04 +00:00
sakamoto
5fcd8ad7a5 MASTER_SITES and HOMEPAGE are changed. 2000-08-08 03:50:29 +00:00
wiz
3dd37433b5 make it compile with Mesa-glx 2000-08-07 02:30:43 +00:00
wiz
7696bae934 Add dependency on quakedate, remove bogus ONLY_FOR_PLATFORMS line
(it should have been ONLY_FOR_PLATFORM)
2000-08-07 02:30:23 +00:00
jlam
da8a6cda75 Make use of the MACHINE_JOYSTICK_IS_PRESENT definition so that this
has a chance of compiling on platforms without <machine/joystick.h>,
i.e. everything except i386 and arm32.
2000-08-04 02:00:46 +00:00
jlam
43a4302a0c Find Mesa headers if xpkgwedge is installed. 2000-08-04 01:58:36 +00:00
jlam
e39035eeea shorten comment for readability. 2000-08-04 01:58:04 +00:00
jlam
d0d079e75e The gettext package gained a shared library. For all packages which
link against libintl.so, update the dependency on gettext to >=0.10.35nb1.
2000-07-31 04:14:04 +00:00
hubertf
a5cecc5ef0 Enable a bunch of packages in category/Makefile that
* should not cause any conflicts with the new bulk-package targets,
 * didn't contain a reason for why they were disabled or
 * were disabled for some false reason (and a IGNORE/BROKEN in the pkg's
   Makefile would be more appropriate)
2000-07-31 01:56:43 +00:00
jlam
73957422cd Find xpm headers when xpkgwedge is installed. 2000-07-30 05:46:24 +00:00
jlam
b66e4869a3 Add and enable xpat2. 2000-07-28 18:13:27 +00:00
jlam
64abfea353 xpat2, a light-weight solitaire game
From PR#10685 by Joachim Kuebart <kuebart@mathematik.uni-ulm.de>.
2000-07-28 18:12:06 +00:00
wiz
d63de2f4a3 Add USE_CURSES for packages that need curses functionality that only
got added in 1.4Y; on older version of NetBSD, ncurses will be used.
Replace previous code that did the same, but wasn't shared.
2000-07-28 10:33:56 +00:00
dmcmahill
31ede6ba6d add fixes for mips. Fixes recently noted pmax compile problems. 2000-07-24 22:22:29 +00:00
rh
15ab860cc3 Do not use NO_PACKAGE and NO_CDROM to denote restricted packages. Use the
appropriate variables instead.
2000-07-20 13:30:59 +00:00
agc
7038dda8e7 Make this package compile on Solaris. 2000-07-17 15:37:15 +00:00
agc
97fe9a2b08 Find out the installed location of the gzip binary in a different
manner - use the first word of the ${GZIP_CMD} definition from
bsd.pkg.mk, and substitute this value in the same manner that the
PREFIX is set.  This is useful on systems other than NetBSD, where
gzip may not be installed in /usr/bin.  Use a descriptive name for the
input of the pre-processed file.

Make sure that gcc is used when compiling on Solaris.
2000-07-17 14:31:12 +00:00
agc
44b15b4200 Use EVAL_PREFIX to find the installed location of the kdebase package, and
use it accordingly.
2000-07-17 13:58:20 +00:00
pooka
b908c0619b gzip is in /usr/bin, not /usr/local/bin 2000-07-16 12:40:54 +00:00
agc
78748d628a Instead of the clunky SHOW_PKG_PREFIX, introduce an EVAL_PREFIX definition,
which takes entries of the format <make-definition-name>=<pkgname>. This
has not been added to MAKEFLAGS because (a) premature optimisation is the
root of all evil, and (b) because the .for loop used to implement this
shows the wrong results when multiple prefices are evaluated.

Modify all the package Makefiles to use EVAL_PREFIX, thereby simplifying
them considerably.

ALso simplify the logic to calculate the prefix as well.
2000-07-15 20:39:13 +00:00
agc
69cbb39071 The previous method of using a make target for finding a prerequisite
package's prefix would not work as part of the environment specification
via MAKE_ENV (as it would not be executed in the correct directory).

Fix this by invoking pkg_info(1) directly, not via an intermediate make(1)
step - this is not as clean, but more effective (i.e. it works).
2000-07-14 16:04:19 +00:00
agc
4aeac45f89 Make the determination of the pre-req package's installed directory be
a bit more user-friendly.

Introduce a show-{gtk+,imlib,kdebase,qt1,qt2,xpm}-prefix target in
bsd.pkg.mk, and use "${MAKE} show-*-prefix" in package Makefiles.
2000-07-11 14:53:35 +00:00
agc
6d24f8b58a Fix the English in a comment.
Use X11PREFIX in preference to X11BASE, just in case xpkgwedge is installed.
2000-07-11 11:01:06 +00:00
agc
129d01f700 Use X11PREFIX in preference to X11BASE when installing this package, so
that the package cooperates better with an installed xpkgwedge.
2000-07-11 09:37:04 +00:00
agc
81b366ad5e Use X11PREFIX in preference to X11BASE when installing files, so that this
package cooperates better with xpkgwedge.
2000-07-11 08:43:53 +00:00
agc
4566b455e3 Use X11PREFIX in preference to X11BASE for installed files, so that this
package cooperates better with an installed xpkgwedge.
2000-07-11 08:41:32 +00:00
agc
0fb805fba8 Use X11PREFIX in preference to X11BASE when installing files, so that
this package cooperates better when xpkgwedge is installed.
2000-07-11 08:39:54 +00:00
agc
5a41044693 Use X11PREFIX in preference to X11BASE for installed files, to make
this package cooperate with xpkgwedge.
2000-07-11 08:38:01 +00:00
agc
f1bc5a3e73 Find qt2 prefix via pkg_info(1), rather than hardcoding it as ${X11BASE}.
Pointed out by Dave Sainty <dave@dtsp.co.nz>, munged slightly by me.
2000-07-10 16:03:47 +00:00
agc
52c1afc38c Find qt1 prefix via pkg_info(1), rather than hardcoding it as ${X11BASE}.
Pointed out by Dave Sainty <dave@dtsp.co.nz>, munged slightly by me.
2000-07-10 15:08:13 +00:00
agc
5dfd195358 Work out in which directory xpm and gtk are installed as part of the
shell command, rather than as a make(1) preprocessor-like directive.
Pointed out by Thomas Klausner.
2000-07-10 13:29:38 +00:00
agc
e05e4735dd Hardcoding X11PREFIX into package Makefiles forces the user to install
xpkgwedge once, before any other packages have been installed, and
never to delete it.  This change finds the prefix of the installed
pre-req package using pkg_info(1), and allows packages to be found in
${X11BASE} and ${LOCALBASE}, not just ${X11PREFIX} - from mail from
Dave Sainty <dave@dtsp.co.nz>, munged slightly by myself.
2000-07-10 10:40:39 +00:00
pooka
f047a3acc2 Add library path to make this run on ELF. 2000-07-06 15:45:22 +00:00
agc
d951a0d54f Make this package xpkgwedge-safe by using the new X11PREFIX definition
in preference to X11BASE when trying to find the installed location of
X11 libraries, programs and headers (which will change if xpkgwedge is
installed).

[X11BASE reflects the location of the X11 libs, headers and programs.
X11PREFIX reflects the installed location of X11 packages.]
2000-06-30 10:04:46 +00:00
tron
d52c5edb32 Use "ncurses" under NetBSD 1.4 to get the curses version of "tali". 2000-06-27 08:30:47 +00:00
rh
c1f309182c Update gnome-games to 1.2.0. Changes are bugfixes, locale and graphics
updates.
2000-06-25 17:21:02 +00:00
jlam
f9b014eeb9 USE_LIBTOOL instead of PKGLIBTOOL.
Remove unneeded dependency on mpeg-lib.
Add dependency on gettext.
Clean up Makefile logic.
2000-06-21 08:12:37 +00:00
jlam
f1c5e16769 USE_LIBTOOL instead of PKGLIBTOOL. 2000-06-21 01:28:48 +00:00
minoura
d02914d440 Ooops, forgot to commit this. 2000-06-06 03:11:19 +00:00
minoura
630fcf11fc Use patched version of izumi@ec.tmit.ac.jp.
NetBSD patch supplied by itohy.
2000-06-06 03:10:20 +00:00
minoura
756d69d8f7 Correct HOMEPAGE.
Pointed out by Akihiro IIJIMA <aki@jp.freebsd.org>.
2000-06-06 01:26:11 +00:00
minoura
bc32e5fac6 Add and enable sl. 2000-06-01 15:11:35 +00:00
minoura
1bd10f6e67 Well-known joke program `sl'. 2000-06-01 15:10:45 +00:00
rh
74add3b300 s/USE_LIBTOOL/USE_PKGLIBTOOL/
Add a new USE_LIBTOOL definition that uses the libtool package instead of
pkglibtool which is now considered outdated.
USE_PKGLIBTOOL is available for backwards compatibility with old packages
but is deprecated for new packages.
2000-06-01 11:23:11 +00:00
dmcmahill
a0a10cbd21 correctly detect NetBSD in the Imakefile (look for NetBSDArchitecture instead
of __NetBSD__, this is imake, not c).
2000-05-31 14:49:14 +00:00
jlam
065b712b9f Update xpuyopuyo to 0.3.8. Changes from 0.3.1:
Changes in v0.3.8:
   *  Merged Denny Mingus's theme
   *  Minor bugfixes
Changes in v0.3.7:
   *  More installation bugfixes
   *  Dialog cleanup for a few dialogues
Changes in v0.3.6:
   *  Take II:  Okay, the configure system should actually work now.
Changes in v0.3.5:
   *  Fixed minor bug in painting the next piece
   *  Fixed an odd formatting bug in help system
   *  GNOME files now install again
   *  Fixed problem with $DATADIR in configure.in
Changes in v0.3.4:
   *  Some reorganization of code, cleaned out some old files/functions
   *  Beginning of the theme support
   *  Theme selection from the UI, and themes are saved
   *  Beginnings of a help page
   *  Will link against libnsl/socket if present (needed for Solaris)
Changes in v0.3.3:
   *  Comments are read properly in key config (thanks to Doug Bell)
Changes in v0.3.2:
   *  Changed FNONBLOCK to O_NONBLOCK
   *  snprintf implementation missing on some systems
   *  Man page is properly living in section 6 now
2000-05-29 16:40:55 +00:00
rh
c4923ce4b2 Add another set of missing files to PLIST 2000-05-29 12:50:30 +00:00
rh
53838deba9 fix PLIST to reflect actually installed files 2000-05-29 12:29:23 +00:00
rh
df61bbf43c Add and enable xracer 2000-05-29 06:37:13 +00:00
rh
0a91d3588e Initial import of xracer-0.96.9, a clone of the popular Psygnosis game
Wipeout, as provided in PR 10217 by Bernd Sieker.
2000-05-29 06:36:00 +00:00
wiz
a5f44adaf4 make it run on -current, fix dependency for rplay, and fix two
scripts' perl path
2000-05-25 09:07:31 +00:00
dmcmahill
57e932ab20 add missing files 2000-05-23 18:58:02 +00:00
tron
931958ed2e Add a note why we need an explicit dependence on "guile". 2000-05-09 22:00:05 +00:00
dmcmahill
9ef2468e10 add dependency on guile. This is required for arch's which don't get
guile through devel/libgtop.
This fixes PR pkg/10074.

Thanks to Matthias Scheler <tron@netbsd.org> for the fix.
2000-05-09 20:07:15 +00:00
hubertf
497f9e71a1 use X11BASE properly, fix for ELF, and move to LOCALBASE 2000-05-05 15:25:16 +00:00
hubertf
c15124aa7a Don't use curses internal functions.
Code submitted by Brett Lymn <blymn@baesystems.com.au>
(via Thomas Klausner <wiz@danbala.ifoer.tuwien.ac.at>)
2000-05-04 01:48:11 +00:00
pooka
5b2955aa67 regen 2000-05-01 09:00:46 +00:00
drochner
fcf7b69e2c update for new qt2 layout 2000-04-28 10:11:02 +00:00
tron
fe2ab63720 Add conflict between "kdetoys" and "kworldwatch" package as suggested
by Michael Wolfson in PR pkg/9961.
2000-04-24 14:14:12 +00:00
rh
8ff90d49e2 Update gnome-breakout to 0.4. Changes are some "real" powerups, new title
graphics, new levels, and some bug fixes.
2000-04-19 05:37:11 +00:00
sakamoto
cdffee5c65 Update pysol to 4.10
what's new ?
  * completely new Mahjongg game driver
  * fixed a bad memory leak (when will there finally be a real
    garbage collector in Python ???)
2000-04-19 03:08:19 +00:00
tron
67a0dac0b0 Make this work after the "pth" package update. 2000-04-17 20:02:54 +00:00
dmcmahill
1b49dd3d54 enable nethack-qt 2000-04-14 21:17:33 +00:00
dmcmahill
ae8c7d8c12 - sync with qt-2.0.2 path
- remove the BROKEN!  Thanks to pooka@netbsd.org who fixed the remaining
  broken stuff.
2000-04-14 21:13:57 +00:00
pooka
528893d837 Add file forgotten in last commit, this is to fix problem with x11tiles. 2000-04-14 17:31:27 +00:00
pooka
f2150ddd8f Fix problem with x11tiles. 2000-04-14 17:30:31 +00:00
pooka
652e71e03a Don't remove scorefiles and savegame-files, instead notify the user to
remove them manually if s/he doesn't want them any more.

Install the recover-utility for savegame restoration.
2000-04-14 14:06:52 +00:00
rh
b9128cd51c Update corewars to 0.9.11. Changes are bugfixes, a manpage, and some new
warriors.
2000-04-13 11:10:48 +00:00
sakamoto
7edd77b3d7 Update pysol to 4.00
Changes in 4.00 (12 Apr 2000, 173 games)
  * PySol now plays Mahjongg games
  * PySol now plays Tarot type games
  * added a floating "Demo" logo
  * options are now saved automatically at program exit
  - Poker type games: cards for a Straight can now be in any sequence
  - fixed a scoring problem in Casino Klondike and Vegas Klondike

Changes in 3.40 (12 Feb 2000, 163 games)
  * implemented 3 new games
  * updated the pysol-sound-server
  - fixed a problem with winning in Golf type games
  - some other minor fixes

Changes in 3.30 (26 Jan 2000, 160 games)
  * implemented 7 new games
  * converted the pysol-sound-server into a Python extension module

Changes in 3.21 (21 Jan 2000, 153 games)
  * implemented 2 new games
  * updated the pysol-sound-server
  - Windows: added the missing PyWinTypes15.dll to the setup file

Changes in 3.20 (18 Jan 2000, 151 games)
  * added 8 Hanafuda type games (Oonsoo, Pagoda, MatsuKiri, ...)
  * added 2 Poker type games (Poker Shuffle, Poker Square)
  * added 13 other new games (Der Katzenschwanz, Perpetual Motion,
    Die Schlange, Three Shuffles and a Draw, Vegas Klondike, ...)
  * background music is supported under Win32 as well
  - corrected redeal rules of La Belle Lucie and Trefoil
  - corrected rules of Aces Up
2000-04-13 03:08:44 +00:00
dmcmahill
f7adb7d36b fix paths for qt1 2000-04-12 22:35:18 +00:00
dmcmahill
54dfda0411 fix paths for qt1 2000-04-12 22:08:59 +00:00
drochner
30efa1f5af remove patch -lGL -> -lMesaGL, this fails with Mesa-3.1 (and wasn't
necessary before)
from Sean Doran <smd@ebone.net> per PR pkg/9862
2000-04-12 19:07:55 +00:00
hubertf
482037da84 xpm is in graphics, nog x11. 2000-04-07 18:43:22 +00:00
dmcmahill
65ede1de60 -look in the right place for Qt includes.
-add some extra libs during linking for ELF
2000-04-06 18:00:13 +00:00
rh
4e857b4e35 Update gnome-breakout to 0.3. Changes are: Stronger blocks, end game
dialog, sticky bat, miscellaneous bugfixes, new levels, and some UI
improvements.
2000-04-04 16:18:30 +00:00
rh
5772db8e1c 2nd try: import of gnome-breakout, a gnome variant of the classic breakout
game.
2000-04-02 19:49:19 +00:00
rh
a8c9d4f07f Add and enable gnome-breakout 2000-04-02 19:38:41 +00:00
rh
ba57e20c49 Add and enable corewars 2000-04-02 18:17:31 +00:00
rh
c4d428983a Initial import of corewars-0.9.10, a game which simulates a virtual
machine with a number of programs, where each program tries to crash the
others.
2000-04-02 18:16:18 +00:00
dmcmahill
db2bcabb17 update to point at qt-2.0.2. This pkg now compiles again (has been broken
for some time).  Leave marked as BROKEN because it complains of not finding
a "tiles.xpm" file at run time.
2000-03-29 00:29:51 +00:00
tron
c97018a973 Add conflict with old "gnuchess" 4.x packages. 2000-03-28 06:34:47 +00:00
tron
ce839a18e8 Add missing slash to URL for "ftp.freeciv.org". 2000-03-28 06:28:28 +00:00
jlam
823b5cd30a Remove freeciv and add and enable freeciv-client, freeciv-client-gtk,
freeciv-server and freeciv-share.
2000-03-28 00:36:50 +00:00
jlam
70c6f08d8b Freeciv client with GTK+ interface
WHAT'S CHANGED SINCE 1.9.0:

 - Internationalization extended.  Still needs improvement.
   New ./doc directory for localized versions of README and INSTALL.
   Current localizations: de en_GB es fr hu no pl pt pt_BR ru.
 - Added Civ1/2-like Barbarians.  Controlled by two server options.
 - Many more nations added.
 - Worklists -- Players can now specify a list of things to be built in
   a city.
 - The AI now utilizes diplomats/spies aggressively.
 - Added a variant (1) of Michelangelo's Chapel.
 - Initial rates after Revolution will try to maximize Science.
 - Rapture-triggered city growth will no longer empty the foodbox.
 - Map generator improvements:
   - Gen 1 hills more uniform north/south.
   - Gen 2+ will tend to make fewer length-one rivers.
 - Added unit-death explosion animation.
 - No longer will cities with exactly 0 (zero) production surplus be given
   a "free" shield every turn.
 - Command-line arguments made more consistent between server and client.
 - Caravans now provide a research benefit when initially establishing a
   trade route, equal to the monetary benefit.
 - Diplomat/Spy changes:
   - Changed all actions to more closely conform to Civ2 rules.
   - Changed "diplchance" to be %-chance of success.  Used in many ways.
   - Diplomat/Spy may attempt action with any movement left.
   - Added "At Spy's Discretion" selection to steal and sabotage dialogs.
   - Allow Spies to steal tech from a city more than once (gets harder).
   - May only poison towns of size greater than 1 (one).
   - May only sabotage units that are alone on a square.
   - When a city is subverted, only nearby units change sides.
   - Veteran status improves defense against other Diplomats/Spies.
 - Added production display of number of turns remaining to build.
 - Small, shield-like flags tilesets (trident_shields, engels_shields).
 - Airbase changes (for Civ2 compliance):
   - Ground units can attack Air units when they are parked on an Airbase.
   - Units are defeated only singly when on an Airbase (like a Fortress).
 - Revised and improved the server 'help' command.
 - New intro graphics.
 - Ships may now have their movement reduced after a combat in which they
   are damaged.
 - Added display of production values to main map "city tiles" display.
 - Increased the Add-To City size limit to 9 to conform to Civ2.
 - Settler's "Connect" feature -- Automatically connect two points with
   Road, Railroad, Irrigate or Fortress.
 - Several AI improvements.
 - New ruleset support for CITIES, most notably cities are now drawn in
   different sizes and styles.
 - Allow specifying unambiguous player name prefix, instead of full
   player name, for server commands taking a player name argument.
 - Added multi-client configuration support.
 - Added 'read' and 'write' server commands.
 - Added "best nation" column to Demographics report.
 - Changed Fighters and Stealth Fighters to not cause unhappiness (Civ2).
 - Cities on mountains will produce an extra food (Civ2).
 - Fixed bug where Lighthouse was not producing veteran sea units.
 - Ported to Amiga.  (This is not included with a "distribution"; get it
   directly from the CVS <http://www.freeciv.org/contribute.html#SetupCVS>,
   or from a CVS Snapshot <http://www.freeciv.org/latest.html>.)
 - Lots of bug fixes, code cleanups, and help-text improvements.
2000-03-28 00:35:49 +00:00
jlam
b5a971da5b Freeciv client with Xaw interface.
WHAT'S CHANGED SINCE 1.9.0:

 - Internationalization extended.  Still needs improvement.
   New ./doc directory for localized versions of README and INSTALL.
   Current localizations: de en_GB es fr hu no pl pt pt_BR ru.
 - Added Civ1/2-like Barbarians.  Controlled by two server options.
 - Many more nations added.
 - Worklists -- Players can now specify a list of things to be built in
   a city.
 - The AI now utilizes diplomats/spies aggressively.
 - Added a variant (1) of Michelangelo's Chapel.
 - Initial rates after Revolution will try to maximize Science.
 - Rapture-triggered city growth will no longer empty the foodbox.
 - Map generator improvements:
   - Gen 1 hills more uniform north/south.
   - Gen 2+ will tend to make fewer length-one rivers.
 - Added unit-death explosion animation.
 - No longer will cities with exactly 0 (zero) production surplus be given
   a "free" shield every turn.
 - Command-line arguments made more consistent between server and client.
 - Caravans now provide a research benefit when initially establishing a
   trade route, equal to the monetary benefit.
 - Diplomat/Spy changes:
   - Changed all actions to more closely conform to Civ2 rules.
   - Changed "diplchance" to be %-chance of success.  Used in many ways.
   - Diplomat/Spy may attempt action with any movement left.
   - Added "At Spy's Discretion" selection to steal and sabotage dialogs.
   - Allow Spies to steal tech from a city more than once (gets harder).
   - May only poison towns of size greater than 1 (one).
   - May only sabotage units that are alone on a square.
   - When a city is subverted, only nearby units change sides.
   - Veteran status improves defense against other Diplomats/Spies.
 - Added production display of number of turns remaining to build.
 - Small, shield-like flags tilesets (trident_shields, engels_shields).
 - Airbase changes (for Civ2 compliance):
   - Ground units can attack Air units when they are parked on an Airbase.
   - Units are defeated only singly when on an Airbase (like a Fortress).
 - Revised and improved the server 'help' command.
 - New intro graphics.
 - Ships may now have their movement reduced after a combat in which they
   are damaged.
 - Added display of production values to main map "city tiles" display.
 - Increased the Add-To City size limit to 9 to conform to Civ2.
 - Settler's "Connect" feature -- Automatically connect two points with
   Road, Railroad, Irrigate or Fortress.
 - Several AI improvements.
 - New ruleset support for CITIES, most notably cities are now drawn in
   different sizes and styles.
 - Allow specifying unambiguous player name prefix, instead of full
   player name, for server commands taking a player name argument.
 - Added multi-client configuration support.
 - Added 'read' and 'write' server commands.
 - Added "best nation" column to Demographics report.
 - Changed Fighters and Stealth Fighters to not cause unhappiness (Civ2).
 - Cities on mountains will produce an extra food (Civ2).
 - Fixed bug where Lighthouse was not producing veteran sea units.
 - Ported to Amiga.  (This is not included with a "distribution"; get it
   directly from the CVS <http://www.freeciv.org/contribute.html#SetupCVS>,
   or from a CVS Snapshot <http://www.freeciv.org/latest.html>.)
 - Lots of bug fixes, code cleanups, and help-text improvements.
2000-03-28 00:35:25 +00:00
jlam
8b8955f85b Freeciv game server.
WHAT'S CHANGED SINCE 1.9.0:

 - Internationalization extended.  Still needs improvement.
   New ./doc directory for localized versions of README and INSTALL.
   Current localizations: de en_GB es fr hu no pl pt pt_BR ru.
 - Added Civ1/2-like Barbarians.  Controlled by two server options.
 - Many more nations added.
 - Worklists -- Players can now specify a list of things to be built in
   a city.
 - The AI now utilizes diplomats/spies aggressively.
 - Added a variant (1) of Michelangelo's Chapel.
 - Initial rates after Revolution will try to maximize Science.
 - Rapture-triggered city growth will no longer empty the foodbox.
 - Map generator improvements:
   - Gen 1 hills more uniform north/south.
   - Gen 2+ will tend to make fewer length-one rivers.
 - Added unit-death explosion animation.
 - No longer will cities with exactly 0 (zero) production surplus be given
   a "free" shield every turn.
 - Command-line arguments made more consistent between server and client.
 - Caravans now provide a research benefit when initially establishing a
   trade route, equal to the monetary benefit.
 - Diplomat/Spy changes:
   - Changed all actions to more closely conform to Civ2 rules.
   - Changed "diplchance" to be %-chance of success.  Used in many ways.
   - Diplomat/Spy may attempt action with any movement left.
   - Added "At Spy's Discretion" selection to steal and sabotage dialogs.
   - Allow Spies to steal tech from a city more than once (gets harder).
   - May only poison towns of size greater than 1 (one).
   - May only sabotage units that are alone on a square.
   - When a city is subverted, only nearby units change sides.
   - Veteran status improves defense against other Diplomats/Spies.
 - Added production display of number of turns remaining to build.
 - Small, shield-like flags tilesets (trident_shields, engels_shields).
 - Airbase changes (for Civ2 compliance):
   - Ground units can attack Air units when they are parked on an Airbase.
   - Units are defeated only singly when on an Airbase (like a Fortress).
 - Revised and improved the server 'help' command.
 - New intro graphics.
 - Ships may now have their movement reduced after a combat in which they
   are damaged.
 - Added display of production values to main map "city tiles" display.
 - Increased the Add-To City size limit to 9 to conform to Civ2.
 - Settler's "Connect" feature -- Automatically connect two points with
   Road, Railroad, Irrigate or Fortress.
 - Several AI improvements.
 - New ruleset support for CITIES, most notably cities are now drawn in
   different sizes and styles.
 - Allow specifying unambiguous player name prefix, instead of full
   player name, for server commands taking a player name argument.
 - Added multi-client configuration support.
 - Added 'read' and 'write' server commands.
 - Added "best nation" column to Demographics report.
 - Changed Fighters and Stealth Fighters to not cause unhappiness (Civ2).
 - Cities on mountains will produce an extra food (Civ2).
 - Fixed bug where Lighthouse was not producing veteran sea units.
 - Ported to Amiga.  (This is not included with a "distribution"; get it
   directly from the CVS <http://www.freeciv.org/contribute.html#SetupCVS>,
   or from a CVS Snapshot <http://www.freeciv.org/latest.html>.)
 - Lots of bug fixes, code cleanups, and help-text improvements.
2000-03-28 00:34:33 +00:00
jlam
0bd4b3167d Machine independent files for Freeciv.
WHAT'S CHANGED SINCE 1.9.0:

 - Internationalization extended.  Still needs improvement.
   New ./doc directory for localized versions of README and INSTALL.
   Current localizations: de en_GB es fr hu no pl pt pt_BR ru.
 - Added Civ1/2-like Barbarians.  Controlled by two server options.
 - Many more nations added.
 - Worklists -- Players can now specify a list of things to be built in
   a city.
 - The AI now utilizes diplomats/spies aggressively.
 - Added a variant (1) of Michelangelo's Chapel.
 - Initial rates after Revolution will try to maximize Science.
 - Rapture-triggered city growth will no longer empty the foodbox.
 - Map generator improvements:
   - Gen 1 hills more uniform north/south.
   - Gen 2+ will tend to make fewer length-one rivers.
 - Added unit-death explosion animation.
 - No longer will cities with exactly 0 (zero) production surplus be given
   a "free" shield every turn.
 - Command-line arguments made more consistent between server and client.
 - Caravans now provide a research benefit when initially establishing a
   trade route, equal to the monetary benefit.
 - Diplomat/Spy changes:
   - Changed all actions to more closely conform to Civ2 rules.
   - Changed "diplchance" to be %-chance of success.  Used in many ways.
   - Diplomat/Spy may attempt action with any movement left.
   - Added "At Spy's Discretion" selection to steal and sabotage dialogs.
   - Allow Spies to steal tech from a city more than once (gets harder).
   - May only poison towns of size greater than 1 (one).
   - May only sabotage units that are alone on a square.
   - When a city is subverted, only nearby units change sides.
   - Veteran status improves defense against other Diplomats/Spies.
 - Added production display of number of turns remaining to build.
 - Small, shield-like flags tilesets (trident_shields, engels_shields).
 - Airbase changes (for Civ2 compliance):
   - Ground units can attack Air units when they are parked on an Airbase.
   - Units are defeated only singly when on an Airbase (like a Fortress).
 - Revised and improved the server 'help' command.
 - New intro graphics.
 - Ships may now have their movement reduced after a combat in which they
   are damaged.
 - Added display of production values to main map "city tiles" display.
 - Increased the Add-To City size limit to 9 to conform to Civ2.
 - Settler's "Connect" feature -- Automatically connect two points with
   Road, Railroad, Irrigate or Fortress.
 - Several AI improvements.
 - New ruleset support for CITIES, most notably cities are now drawn in
   different sizes and styles.
 - Allow specifying unambiguous player name prefix, instead of full
   player name, for server commands taking a player name argument.
 - Added multi-client configuration support.
 - Added 'read' and 'write' server commands.
 - Added "best nation" column to Demographics report.
 - Changed Fighters and Stealth Fighters to not cause unhappiness (Civ2).
 - Cities on mountains will produce an extra food (Civ2).
 - Fixed bug where Lighthouse was not producing veteran sea units.
 - Ported to Amiga.  (This is not included with a "distribution"; get it
   directly from the CVS <http://www.freeciv.org/contribute.html#SetupCVS>,
   or from a CVS Snapshot <http://www.freeciv.org/latest.html>.)
 - Lots of bug fixes, code cleanups, and help-text improvements.
2000-03-28 00:33:37 +00:00
jlam
66b5ea344e Remove freeciv package. This is now split into freeciv-share,
freeciv-server, freeciv-client, and freeciv-client-gtk.
2000-03-28 00:30:19 +00:00
dmcmahill
efd6402596 Change from using qt to qt1. This clears the way to allow Qt to be upgraded
to Qt-2 without breaking KDE which still requires Qt-1.
2000-03-28 00:12:29 +00:00
jlam
79b20818f5 Remove conflict with gnuchess4. 2000-03-27 10:25:51 +00:00
jlam
c0057b4419 Add missing patch 2000-03-27 10:25:25 +00:00
jlam
e718677096 Install gnuchess4 binaries as "gnuchess?4" so that this doesn't conflict
with gnuchess.
2000-03-27 10:25:01 +00:00
tron
782b73a94b Adapt to new handling of "${CONFIGURE}". 2000-03-27 08:54:53 +00:00
jlam
17051ea373 Add and enable gnuchess4 2000-03-26 14:46:57 +00:00
jlam
827a94d876 Conflicts with gnuchess4. 2000-03-26 14:45:50 +00:00
jlam
57b8ec5522 Reimport gnuchess-4.0.x as gnuchess4 package. 2000-03-26 14:44:41 +00:00
jlam
c1a19d047c Update gnuchess to 5.00. From the GNU chess web page:
Version 5.00 is the current release. Version 5.00 shares no code with
   versions 1.x through 4.x. The major motivation for this release is to
   simplify chess code making it more pedantically accessible, use modern
   data structures, make it easy to modify by less skilled programmers,
   and increase understandability to non-programmer, skilled chess
   experts.
2000-03-26 08:29:25 +00:00
tron
ea7dc91900 Because the minor of "libpng" was bumped we must sure that packages
compiled for the update "png" package depend on it.
2000-03-21 22:40:50 +00:00
wiz
788e30fa1c rm -> ${RM} 2000-03-16 12:57:13 +00:00
wiz
74874e66d9 remove trailing `.' 2000-03-09 13:47:31 +00:00
wiz
f895e15bb9 remove commented out SUBDIR += lines for packages that never got
converted from FreeBSD, or have been disabled since. Sorted lines
alphabetically, added some missing directories.
2000-02-25 01:04:11 +00:00
rh
b698458f43 Add and enable plib 2000-02-19 22:34:56 +00:00
rh
beb3e7b9f4 Initial import of plib-1.0.20, a set of OpenSource (LGPL) libraries that
will permit programmers to write games and other realtime interactive
applications that are 100% portable across a wide range of hardware and
operating systems.
2000-02-19 22:32:44 +00:00
agc
4cffd86a29 When multi-line dependencies occur, use a "DEPENDS+= package" format
for each of the continuation lines, rather than using backslashes to
continue a single, long definition. This makes it much easier to spot
pre-requisite packages and other dependencies.
2000-02-15 09:26:12 +00:00
itojun
c4358d45f6 actually this pkgsrc require USE_INET6=YES. add IGNORE for non-USE_INET6
platforms.
2000-02-11 04:36:17 +00:00
hubertf
5f9cc8ee35 note that USE_INET6 is not regarded 2000-02-11 03:58:14 +00:00
tron
7a819b25a8 Remove unnecessary directory name "pub" from URL for "ftp.fu-berlin.de". 2000-02-09 22:17:44 +00:00
tron
e8a1039530 Use "png>=1.0.3" instead of "png-*" in dependence list. 2000-02-09 20:20:52 +00:00
wiz
fdd9163138 add RCS tags, regen patch-sum 2000-02-08 14:53:44 +00:00
jdolecek
5f5df5fddf make buildable on ELF 2000-02-08 12:07:15 +00:00
wiz
a3070f6d26 updated xarchon to 0.50. From the ChangeLog:
* Version 0.50 (December 3, 1999)

  - Fixed a small problem that would cause compilation errors for
    systems without a joystick.

  - If an imprisoned creature was defeated by another creature,
    the winning creature would become imprisoned itself.  Fixed.

  - Healing an empty cell no longer crashes the game.

  - Robert Paige Rendell <rendell@cs.monash.edu.au> brought to
    my attention the fact that the manpage is missing the
    information regarding how to win the game.  It's there now.

  - He also fixed a bug in the computer's spell selection logic
    regarding the imprisonment of the very last opposing creature
    (in order to win the game).

  - And last but not least, he is responsible for the mouse
    support, new in this version.

* Version 0.45 (October 12, 1999)

  - Fixed the bug that would occasionally cause a projectile weapon
    to miss its target player.

  - Added a new window with tips about getting started with the game.

* Version 0.44 (October 6, 1999)

  - Incorporated some joystick code, which was sent to me by
    Eric Sharkey <sharkey@ale.physics.sunysb.edu>.
2000-02-06 03:36:03 +00:00
wiz
f885b003cc remove trailing '.' 2000-02-05 18:39:55 +00:00
wiz
c1921a6fec $() -> ${} 2000-02-05 18:39:10 +00:00
wiz
2ca0c94739 remove trailing '.' 2000-02-05 18:37:15 +00:00
wiz
2026d10b7b RCS tag added 2000-02-05 18:36:45 +00:00
wiz
0e1d4e118d reorder lines for pkglint 2000-02-05 18:36:19 +00:00
wiz
79cc252756 $() -> ${} 2000-02-05 18:34:43 +00:00
abs
fa022bb0af Update to 1.10nb1
Actually work with the supplied WAD file
        One file-to-patch per patchfile
        Remove strange 'post-patch' substitute X11_BASE phase
        Fix numerous coredumps
        Add a '-h' usage
        Handle the sndserver dying
        Make it work on little endian systems
        Add a '-volume X' flag, and skip all sound code if 0
        Other cleanup in some of the more repellant code areas.
2000-02-03 16:01:14 +00:00
itojun
f6fba5491f add dependency to games/quakedata 2000-02-02 06:53:42 +00:00
itojun
bf1b848b3f add quakedata (commented out) 2000-02-02 06:53:21 +00:00
itojun
4bbbb13e0c game data for quake/shareware 2000-02-02 06:50:34 +00:00
itojun
74a5410ad6 add patch to fix library search path (do not need KAME libinet6) 2000-02-01 17:17:40 +00:00
itojun
00c291afeb make pkglint more happy 2000-02-01 17:11:17 +00:00
itojun
21e3c7768d add games/quake6 to subdir (commented out - could someone test this further?) 2000-02-01 17:10:29 +00:00
itojun
109cebec29 quake6: quake over IPv6 2000-02-01 17:08:48 +00:00
wiz
4eb5e8ac6f Quake now playable on NetBSD-1.4.x-i386. Heavily based on pkg/9270 by
Brad Spencer <brad@anduin.eldar.org>, with some modifications.

Caveats: ELF builds fail; shareware WADs (level files) have to be
gotten separately; playing audio from CDs seems to have problems (see
pkg/9270); GLX Quakeworld client probably doesn't work; Quakeworld
code perhaps triggers optimization bug?

Committed mainly to avoid duplication of work, and for the 1.4.x/i386
users/gamers :-)
2000-02-01 02:30:29 +00:00
pooka
a0e085d9a9 Upgrade xskat to 3.2. Provided by wolfy@cmu.edu in pr 9079. 2000-01-27 17:07:28 +00:00
pooka
173214894d Remove homepage from pkg/DESCR and add it to Makefile 2000-01-26 16:41:51 +00:00
jlam
bd3c700a4f Add the icon file so you can make a nice-looking dock-app in your
window manager of choice.
2000-01-16 00:05:12 +00:00
jlam
4b22391817 Add and enable xpuyopuyo 2000-01-15 21:59:09 +00:00
jlam
42dfd0421c xpuyopuyo - Tetris-like puzzle game
This is the most addictive game I've played, first discovered on a Mac, now
pleasantly surprised to find it for X11.
2000-01-15 21:57:41 +00:00
jlam
24ef86f870 Update dependency on ncurses to >=4.2 2000-01-15 18:46:22 +00:00
tron
0e3f98369d Update for yet another change of the directory structure on the GNOME FTP
servers.
2000-01-15 09:58:13 +00:00
soren
705a41a128 Depend on suse_linux>=6.1, not >=6.1p1. 2000-01-13 11:15:09 +00:00
wiz
2e2993d81e does compile client now on 1.4.1/i386/a.out, but still untested for lack
of shareware WADs currently
2000-01-13 00:35:04 +00:00
soren
2259fe94f2 Allow newer versions of SuSE Linux libraries. 2000-01-11 02:25:28 +00:00
wiz
09d80d9926 distfile on master site has been changed 2000-01-11 00:10:35 +00:00
hubertf
3bbeeaa440 be consistent on which version to wildcard 2000-01-10 19:11:07 +00:00
jwise
9fda7a5300 Make these two conflict.
${PREFIX}/bin/omega is either a very nice unicode-aware TeX or a very
nice rogue-like game.  ``There can be only one.''
2000-01-09 06:10:43 +00:00
wiz
dd171b3fdb add and enable xscavenger 2000-01-08 18:28:20 +00:00
wiz
8e24699a31 Import of xscavenger-1.4.0, a Loderunner clone with sound for X11 2000-01-08 18:26:00 +00:00
hubertf
f4c3f57965 new homepage 2000-01-07 19:02:07 +00:00
fredb
1ddc7d4b12 DTRT with bsd.prefs.mk/bsd.pkg.mk. Fix grammar in note. 2000-01-06 19:10:31 +00:00
fredb
0dddfa2c84 Prevent windows from "oscillating" and walking off the screen by
nop'ing XResizeWindow. This makes it act nearly as if -noresize
is always given on the command line. Oddly enough, this permits
you to resize the window freely. (All "resize" does is attempt
to scale the vertical for you. Without it, you can make the window
tall enough to show a black bar on the bottom--that's all.)
2000-01-06 08:46:33 +00:00
fredb
481e26228b Update to battleball-2.1.
- - Now compiles "out of the box" with g++ 2.8.0 and later.
- - Game window is now taller, for a better view.
- - Now alway double-buffered.
- - OpenGL rendering mode. (Disabled by default in the package.
	Set USE_MESA=YES to build in support for Mesa.)
2000-01-06 08:36:07 +00:00
wiz
134b7295d9 removed unnecessary (and perhaps even deprecated) @mode, @owner, and
@group lines from PLIST; set file ownership and permissions with install
instead of chown and chmod.
2000-01-06 01:32:04 +00:00
wiz
6bcff590e8 remove unnecessary PLIST magic 2000-01-05 17:33:53 +00:00
abs
df05aef71f Strip trailing '.', and/or leading '(a|an) ' 2000-01-05 15:37:50 +00:00
wiz
000bfb5ae9 Improved PLIST for binary packages (creation of high-score directories,
permissions). Made user 'games' owner of most files.
2000-01-05 01:02:12 +00:00
wiz
a409fc20c9 undo: removal of bogus lines (weren't bogus after all) 2000-01-04 02:09:50 +00:00
wiz
f14726d227 replaced some commands by their ${COMMAND} counterparts 2000-01-03 17:26:52 +00:00
wiz
d39d31aad0 add and enable rocksndiamonds 2000-01-03 17:24:36 +00:00
wiz
ac6e51718b Initial import of Rocks'n'Diamonds 1.4.0, an arcade game like Boulder Dash
or Emerald Mines, also includes Sokoban levels
2000-01-03 17:23:26 +00:00
tron
6d9e94f430 Adapt to new directory structure on GNOME ftp sites. 2000-01-02 18:02:39 +00:00
wiz
d0d024052c created patch-sum 2000-01-02 03:34:14 +00:00
wiz
fe2a866305 silence pkglint, remove bogus lines from PLIST 2000-01-02 03:28:54 +00:00
wiz
ba246ab737 make it work on ELF 2000-01-02 03:22:10 +00:00
wiz
5803b1b578 removed md5 for dead patches 2000-01-02 03:21:11 +00:00
wiz
7927bd759f removed md5 for dead patch 2000-01-02 03:20:46 +00:00
wiz
855416f289 replaced some commands by their ${COMMAND} counterparts 2000-01-02 03:14:03 +00:00
tron
0de3d8f719 Use "/dev/sound" instead of "/dev/dsp" as sound device. Fixes PR pkg/9066
by Richard Rauch.
1999-12-29 21:47:03 +00:00
pooka
63b1e6ffb4 We aren't very much interested in the windows port homepage, but rather the
proper homepage.
1999-12-29 17:15:17 +00:00
pooka
fc559bdb78 Old HOMEPAGE was non-existent, make it point to a working location. 1999-12-29 16:23:33 +00:00
bad
6ac6d2d49f Add the patch-sum file. 1999-12-29 16:19:21 +00:00
bad
7b58c75c3e Don't forget the "-m mines" setting after the first game. 1999-12-29 16:18:53 +00:00
pooka
4f7cc1bad9 Make this BROKEN instead of IGNOREd, because it really is broken at the
moment.
1999-12-29 16:15:47 +00:00
tron
b03cf26d66 Add but not enable "quake". 1999-12-28 14:21:44 +00:00
tron
585dbf852a Import of *unfinished* "quake" package based on the recently under GPL
released source code:
legendary 1st person shoot'em up game
1999-12-28 14:20:41 +00:00
proff
b6bb4b65db omega 1999-12-28 02:35:16 +00:00
proff
e5c33a41b0 Changes for NetBSD.
Omega is a complex rogue-style game of dungeon exploration.  Unlike
other such games, there are a number of ways to "win", depending on
various actions taken during play. The ways you can get your name on
the hiscore board include becoming the highest ranked head of a guild,
sect, college, etc., as well as gaining the most points figured from
possessions and experience. The game (via the oracle) may impose some
structure on your exploration, but you need not follow all of the
oracle's advice. There *is* a "total winner" status, by the way.

Omega, unlike lesser games is incredibly amusing to play. Laurence P.
Brothers (the primary author) is the Oscar Wilde of rouge-like games.
Many omega concepts, but not great sense of humor were later stolen
for use in ADOM.
1999-12-28 02:28:23 +00:00
proff
ff7c0eb612 omega, a rouge like games, from freebsd 1999-12-28 02:11:30 +00:00
pooka
7584696ac0 Add a comment stating why nethack-qt is disabled. 1999-12-27 22:38:33 +00:00
pooka
24080d103e Remeber to disable nethack-qt because it doesn't work currently 1999-12-25 16:22:03 +00:00
pooka
c3b8ad7ebc Update the Nethack package to 3.3.0. nethack-qt will be non-functional
until we get qt2.0 or greater into pkgsrc.
1999-12-24 22:29:58 +00:00
sakamoto
58b87d8a10 Update pysol to 3.10
what's new:
  * Implemented 17 new games.

  * Added sound support including samples and background MP3/MOD music.
    Sound is implemented by a rather generic server (a C program) using
    the SDL library for low-level mixing and playing.

  * Wrote some really fancy tree dialogs - Python programmers will
    definitely love these :-)

  * Added 19 great cardsets to pysol-cardsets. Many thanks to T. Kirk.
1999-12-23 08:07:04 +00:00
wiz
44062a988f security fix (buffer overflow attack was possible, gaining group games)
see posting by Brock Tellier on Bugtraq 1999-12-15
as discussed on packages@netbsd.org, with comment by Hubert Feyrer
incorporated
1999-12-23 01:44:03 +00:00
sakamoto
a8dbfc006b DEPENDS=suse_linux-6.1p1:../../emulators/suse_linux, suggested by Hubert Feyrer. 1999-12-22 05:09:19 +00:00
jonb
0f993271a5 update to version 1.9.0 1999-12-18 18:26:37 +00:00
agc
6036211f78 Update dependency on clanlib to reflect its correct version. Pointed out by
David Brownlee.
1999-12-17 11:06:48 +00:00
sakamoto
3edf2f770a Enable xemeraldia. 1999-12-14 01:50:17 +00:00
sakamoto
af873cded4 Adapt this package to NetBSD. 1999-12-14 01:49:32 +00:00
sakamoto
30e276357a Import FreeBSD's "xemeraldia" port:
A game of breaking blocks
1999-12-14 01:47:53 +00:00
sakamoto
1368a3b410 Add and enable pysol. 1999-12-14 00:45:47 +00:00
sakamoto
d080a79109 Adapt this package to NetBSD. 1999-12-14 00:44:51 +00:00
sakamoto
9622e12ffe Import FreeBSD's "pysol" port:
Solitaire game, written in Python
1999-12-14 00:42:32 +00:00
sakamoto
6b87eb2558 Enable xbat. 1999-12-14 00:37:24 +00:00
sakamoto
7cd57d40cb Adapt this package to NetBSD. 1999-12-14 00:36:50 +00:00
sakamoto
e6a6736110 Import FreeBSD's "xbat" port:
XEVIOUS like shooting game
1999-12-14 00:34:48 +00:00
hubertf
4fb45b5914 Do not call "${INSTALL_PROGRAM} -d" to create a directory. Use
${BSD_INSTALL_PROGRAM_DIR} instead.
1999-12-12 04:20:20 +00:00
bouyer
678478c0f0 Adjustements for solaris:
- Add CXXDEFINES to CCFLAGS, Stock X11R6 doesn't do it.
- ${INSTALL} instead of /usr/bin/install
1999-12-08 17:48:12 +00:00
bouyer
887daf5c75 Don't blind-copy kasteroids/sprites/.pbm from source tree. This file is
empty and is certainly in the source tree by error.
1999-12-06 20:26:18 +00:00
hubertf
39ba390313 add & enable xroach 1999-12-04 03:07:32 +00:00
hubertf
adfb93190d Xroach displays disgusting cockroaches on your root win-
dow. These creepy crawlies scamper around until they  find
       a  window  to  hide  under. Whenever you move or iconify a
       window, the exposed beetles again scamper for cover.

How was it possible this was missing so long? :-)
1999-12-04 03:06:52 +00:00
sakamoto
55fcbd4553 Fix typos, ${GAMES_DIR} and MESSAGE.
Suggested by MIHIRA Sanpei Yoshiro <sanpei@sanpei.org>.
1999-11-29 04:35:47 +00:00
rh
5ad7f2cded defuzz 1999-11-27 21:57:11 +00:00
rh
04aaec9cb0 defuzz 1999-11-27 21:45:52 +00:00
hubertf
4b8340fc0b more NO_CDROM fixup 1999-11-23 16:54:39 +00:00
tron
f7573a5c62 Build "baduki" with gtk+ 1.2.* instead of old gtk+ 1.0.6. Patch supplied
by Wiz in PR pkg/8806.
1999-11-20 12:34:42 +00:00
tron
5060c2de39 Add and enable "gnome-games". 1999-11-18 23:27:16 +00:00
tron
744299921e Import new "gnome-games" package belonging to GNOME 1.0.53 release:
GNOME games collection
1999-11-18 23:20:17 +00:00
tron
417d87caf7 Add home page. 1999-11-17 23:21:53 +00:00
tron
83ada37f65 Add "MIRROR_DISTFILE= no" because the distribution file is fetched from
"ftp.netbsd.org" now.
1999-11-17 23:21:17 +00:00
tron
45bd4ad8fb Update "gnuchess" package to version 4.0.pl80:
- bug in gnuan (difftime was one parameter, should be two.)
1999-11-17 23:06:20 +00:00
tron
42a56ab431 Add and enable "gnome-chess". 1999-11-17 22:19:57 +00:00
tron
e936bb7667 Import new "gnome-chess" package:
GNOME's graphical interface for playing chess.
1999-11-17 22:10:45 +00:00
tron
81958f07e3 Undo import which went into wrong directory. 1999-11-17 22:07:06 +00:00
tron
dac627c72a Import new "gnome-chess" package:
GNOME's graphical interface for playing chess.
1999-11-17 21:59:36 +00:00
dmcmahill
d6c4d4674d add missing xpm DEPENDS 1999-11-12 01:08:24 +00:00
hwr
99b60c6dbf Update GnuGo to Version 2.4. Has many bug fixes since 2.0. 1999-11-10 21:06:02 +00:00
hwr
0bc3902d4b Also add the manpage for grab_cgoban.
From Thomas Klausner <wiz@danbala.ifoer.tuwien.ac.at>.
1999-11-09 07:55:26 +00:00
hwr
39433c159a Update for cgoban-1.9.8. This also reflects the new homepage and
distfile location.
1999-11-07 11:34:30 +00:00
hwr
d7cc93a075 Add and enable xgospel. 1999-11-06 20:57:29 +00:00
hwr
81859668d4 Xgospel, a X11 based go client to connect to IGS by Jean-Loup Gailly. 1999-11-06 20:56:00 +00:00
hubertf
4b154ffd3d fix depends 1999-11-05 02:36:58 +00:00
hubertf
f1e2d42967 add depends 1999-11-05 02:29:28 +00:00
hubertf
314058363c add & enable amor 1999-11-05 02:00:21 +00:00
hubertf
bd793060b4 AMOR is an acronym for Amusing Misuse of Resources. It is a small
themeable animation that sits on top of your active window. AMOR
doesn't deliberately waste resources, but of course running any
program that serves no useful purpose is wasteful.

Several themes are available for this, a kwm compatible window manager
is required (KDE's kwm and window maker are ok).
1999-11-05 01:58:18 +00:00
hubertf
5304de8179 Update to V0.43. It now uses "ls -l" instead of GNU find now, and
the computer should play a little better.
1999-10-29 00:51:00 +00:00
sakamoto
0c067208cf enable rollemup. 1999-10-28 07:01:37 +00:00
sakamoto
f83c9a660b Resurrect rollemup pkg. 1999-10-28 06:59:12 +00:00
hubertf
36f09c21cf use glib-config to find headers, whereever they are hidden. 1999-10-27 23:56:41 +00:00
agc
606e5ab825 Mark packages as broken, where necessary. 1999-10-27 17:14:01 +00:00
tron
867575b000 - Remove redundant dependence on "gtk+" package.
- Use wildcard dependences for "imlib" package.
1999-10-24 16:44:30 +00:00
tron
8112354f73 Use wildcard dependences for "gtk+" and "esound" packages and remove
redundant dependence for "glib" package.
1999-10-22 23:41:45 +00:00
sakamoto
1139b30529 Remove rollemup package.
because we are currently in the middle of a small freeze.
1999-10-22 07:52:13 +00:00
sakamoto
3717e6c41f Add and enable rollemup. 1999-10-22 05:42:43 +00:00
sakamoto
dde1c901f5 Initial import of rollemup-1.0.
Multi Ball, Player, Platform, Media, Cool Pinball game
1999-10-22 05:39:44 +00:00
simonb
5823e785db Regen. 1999-10-16 07:11:57 +00:00
simonb
ea05644183 Previous wasn't enough - experience is updated in another place. 1999-10-16 07:10:32 +00:00
simonb
103152de5b Regen. 1999-10-16 06:20:31 +00:00
simonb
7fd0ee83f9 Fix alignment of the experience display when you have >1,000,000
experience.
1999-10-16 06:20:07 +00:00
hubertf
0a571db4f7 Mmm, eating up more disk space. 1999-10-15 00:03:55 +00:00
hubertf
fc3f85d130 add alternate download 1999-10-14 23:47:48 +00:00
hubertf
2e80a8bd3c add & enable xarchon 1999-10-14 23:33:53 +00:00
hubertf
b9b46c5792 Chess-like strategy game with battle options 1999-10-14 23:32:16 +00:00
tron
8d7d754dfa Remove me as maintainer of those packages. 1999-10-07 17:41:46 +00:00
drochner
68ef5a14e6 add kdetoys 1999-10-01 16:08:17 +00:00
drochner
dee33dff31 add kdetoys pkg 1999-10-01 11:11:36 +00:00
tron
b7f3f61a86 Use wildcard dependence for "Mesa" package so that either standard or
hardware accelerated Mesa libraries can be used.
1999-09-29 22:58:43 +00:00
soren
3a94a4cd47 Use a relative path for bsd.pkg.mk instead of relying on the search path. 1999-09-28 20:40:02 +00:00
tron
40e480e741 Because "ftp.kde.org" is an alias for "ftp.de.kde.org" again we explicitly
use "ftp.us.kde.org" as primary master site.
1999-09-15 18:44:14 +00:00
tron
3376546328 Update K Desktop Environment to version 1.1.2. A change list is available
at "http://www.kde.org/announcements/changelog1_1_1to1_1_2.html".
1999-09-15 18:26:00 +00:00
agc
95eed0e544 Don't include the package name in the COMMENT file. 1999-09-14 12:48:11 +00:00
simonb
b6dac1c587 Regen. 1999-09-12 00:20:54 +00:00
simonb
d7f04cc98c Update to xboard 4.0.3. From the ChangeLog:
* Bugfix: moved winboard wizard functions that send a command directly
to the chess engine from Ctrl+Alt+1 and Ctrl+Alt+2 to Alt+1 and Alt+2.
Ctrl+Alt is equivalent to the European AltGr key, so the old assignments
conflicted with typing an @-sign on some keyboards.

* Bugfix: prevent "If this message stays up, your chess program does
not support analysis" from appearing if AnalysisMode is selected when
already in Analysis or AnalyzeFile mode.  Also, deleting analysis window
in WinBoard now switches you to EditGame mode, to avoid the anomaly of
being in an analysis mode with no analysis window present.

* Change all Zippy environment variables to work as command line
options.  For now they still work as environment variables too, but
the environment variables are deprecated.

* Use unsigned long to hold node counts from engines.

* Print error instead of crashing on attempts to use xpm or xim pieces
in monochrome mode.  Thanks to Jim Torrance for the bug report.

* Tightened pattern recognition for ICS messages sent to Zippy; should
no longer match ICC allobs output.  Fixed recognition of when Zippy is
sent a message; small change to FICS output had broken it.

* Zippy now exits if the engine dies unexpectedly.

* Added Zippy "spoofedby" feature; see zippy.README.

* Narrowed the margins on some older WinBoard dialogs to make their
style uniform with the newer ones.

* Bugfix: Changing Ponder Next Move from the Options menu did not take
effect until the next game.  This bug was in WinBoard only.  Thanks to
Stefan Zipproth for the bug report.

* Got rid of "Internal error: bad move type" message when the engine
makes a move that we can parse but think is illegal.  Now the move is
just passed on (which also may be the wrong thing to do).
1999-09-12 00:20:01 +00:00
bad
647c6fc003 Udate baduki to 0.2.9.
Changes:
Some more patterns and tuning.
Enhancements to connect/cut code.
Support for the Go Modem Protocol.
1999-09-10 19:56:13 +00:00
hubertf
5bf3348920 Update to V0.7.6.
Changes: Almost too many to list. AI opponents, new
  weapons, new documentation, wind, walls, better
  chatting, improved graphics, scoring system, improved
  portability and of course bugfixes and new bugs. A CVS
  server is now available as well.
1999-09-06 01:43:53 +00:00
simonb
46263e8fe3 Regen. 1999-09-04 09:48:15 +00:00
simonb
cf377f679e If we're on a BSD44 system, use sized types from <sys/types.h> instead
of using (for example) a "long" as a "int32".  Fixes problems with prices
on stores, etc.
1999-09-04 09:46:37 +00:00
simonb
f49f0c2e12 Regen. 1999-08-30 02:38:04 +00:00
simonb
622e9282df Make work on Alpha - mostly s/long/time_t/ in the right places. 1999-08-30 02:35:10 +00:00
rh
6c7e0a91ff Update dependency on gtk+-1.2.4 1999-08-28 09:43:06 +00:00
dmcmahill
12122f91d5 added missing files/patch-sum to games/xscrabble package 1999-08-27 04:00:28 +00:00
dmcmahill
8414884035 enable xscrabble 1999-08-26 00:31:28 +00:00
dmcmahill
eb32b20767 add xscrabble-1.0 to collection.
X version of the popular board game, for 1 to 4 players.
1999-08-26 00:22:53 +00:00
hubertf
73dfc7d6d0 use "${GTAR}" instead of "tar" 1999-08-20 00:15:57 +00:00
tron
82d3be7ea1 Add "games" as primary category. 1999-08-14 22:16:54 +00:00
fredb
1e5d0cccae Add and enable frotz-2.32 1999-08-14 07:04:32 +00:00
fredb
e52590a0ed Initial import of frotz-2.32
Contributed by Peter Seebach, pkg/8203
1999-08-14 06:59:41 +00:00
tron
d767e0b773 Enable "xjewel". Fixes PR pkg/8198 by Julian Coleman. 1999-08-13 19:13:39 +00:00
tron
d951c8eb9e Import new "xjewel" package submitted by Julian Coleman in PR pkg/8198:
xjewel - X windows dropping jewels game
1999-08-13 19:04:55 +00:00
bouyer
aedb9d9389 Correct MASTER_SITES at author's request. 1999-08-13 14:30:45 +00:00
bouyer
4dd52fe982 Update to 2.1.1
Change from 2.1: Generates an appicon for WindowMaker
1999-08-13 13:57:49 +00:00
tron
a5f2fe769d Use host's appropriate nickname for master site and home page. 1999-08-11 22:42:22 +00:00
tron
0cb435e3a3 - Don't create "Makefile" with a patch, copy it from "files" directory.
- Use "${BSD_INSTALL_...}" instead "/usr/bin/install" with hard coded
  arguments.
1999-08-11 22:20:56 +00:00
tron
a3ec336e2d Don't install editor backup files. 1999-08-11 22:01:46 +00:00
tron
51745079b0 Fix problems caused by author's assumption that 'char' is signed.
Patches supplied by Reinoud Zandijk in PR pkg/8143.
1999-08-11 21:54:21 +00:00
fredb
0c050913db Expand nested template for consumption by egcs-1.1.1. (Fixes pr-6748.)
Assorted fixes and tweaks: conditionally disable work-around for
__GNUC__<3.91; enable -funroll-loops per Imakefile comment; NetBSD needs
to include unistd.h to get select().
1999-08-07 10:36:16 +00:00
mjl
ebbc9ac948 Home page and download site have changed. 1999-08-06 22:55:02 +00:00
hubertf
a95e678f80 Update to V0.7.2. (Forgot these on last commit) 1999-08-05 01:58:10 +00:00
hubertf
a8e9d00a21 Update to V0.7.2.
Changes: Falling dirt, falling damage, three
  new weapons with documentation on how to
  write your own, now compiles/runs on
  sparc/solaris, and turn timeouts added for
  players that just sit there and don't fire.
1999-08-05 01:56:57 +00:00
hubertf
019d8b1c5b libXpm is in $X11BASE, even at runtime!
Fixes PR 7915 by Michael G. Schabert <mikeride@prez.org>
1999-08-04 12:18:11 +00:00
dante
41fb8234f9 Update patches checksum 1999-07-24 22:57:52 +00:00
hubertf
5dc52e470d add dependencies 1999-07-24 22:56:54 +00:00
dante
0cf59a68bc Remove inclusion of "bool.h" and "std.h";
Include <stdlib.h>
1999-07-24 22:52:44 +00:00
hubertf
441fd82f47 add & enable koth 1999-07-24 02:34:34 +00:00
hubertf
c60f2b67a9 The classic "shoot the other tank" artillery game, networked 1999-07-24 02:34:18 +00:00
tron
f1fdadd004 Use smaller ".tar.bz2" distribution file. 1999-07-22 23:56:04 +00:00
tron
706e8ef13a Change maintainer to "packages@netbsd.org". 1999-07-22 23:52:02 +00:00
hubertf
b174dba4c9 Fix path in patch. 1999-07-22 23:37:45 +00:00
garbled
5a2e1f7273 Update freeciv to 1.8.1. Work done by Jon Buller with some fixes and
minor hacks by myself.
1999-07-22 23:35:40 +00:00
garbled
becb3aade8 Oops.. s/ClanLib/clanlib. Noticed by dolecek@ics.muni.cz 1999-07-22 08:56:20 +00:00
garbled
981fe9f0ca Add pacman and clanlib 1999-07-21 22:59:22 +00:00
garbled
8b7640dc55 Pacman-1.0.0. The test application for clanlib. A pretty good version
of the game too.  Known to work on 1.4/alpha

Pacman, a small demonstration game for ClanLib.
1999-07-21 22:58:26 +00:00
hubertf
0baace2171 New systems don't have old libg++-headers bool.h and std.h any more,
adjust this.

Reported in PR 7970 by Thilo.Manske@HEH.Uni-Oldenburg.DE
1999-07-20 01:24:57 +00:00
agc
a910a6fd62 Add package patch-sum files 1999-07-09 13:50:05 +00:00
jlam
d60af631e1 Update ncurses dependency. 1999-07-06 08:55:47 +00:00
hubertf
d3ca74a97d Add code so libXpm is found on ELF systems.
Noted in PR 7915 by Michael G. Schabert <mikeride@prez.org>
1999-07-05 02:05:11 +00:00
garbled
3ad1f5f8eb Enable dopewars 1999-07-01 08:28:33 +00:00
garbled
8f0093345d New pkg for dopewars-1.4.3
(I used to love this game on the PC)

Make a fortune dealing drugs on the streets of New York
1999-07-01 08:27:30 +00:00
hubertf
6386f6ce0a fix PKGNAME 1999-07-01 02:36:43 +00:00
hubertf
921e034857 add and enable xroads 1999-07-01 02:35:19 +00:00
hubertf
33ceaf9e84 XRoads is a game for the X Windows system that attempts to be like
the game Crossroads (and it's sequel, Pandemonium) for the Commodore
64. Basically, it is a 2-dimensional, overhead view maze game in
which you fight against a gang of monsters. Sounds simple? Guess
again! There are (or at least, there will be) tons of different
twists in the game which make it fun.
1999-07-01 02:35:12 +00:00
simonb
0524764173 Add and enable zombies. 1999-06-26 14:51:24 +00:00
simonb
a1cb4b0c92 zombies - a simple robots-like game I wrote years ago the Luke convinced
me to make a package of.
1999-06-26 14:50:33 +00:00
simonb
62ca0beb86 Enable xboard. 1999-06-14 00:23:21 +00:00
simonb
0e0a3cf940 XBoard - an X11 chess frontend. 1999-06-14 00:20:49 +00:00
kleink
4b6588c30f Add xconq. 1999-06-12 20:24:53 +00:00
kleink
3f158caf4e Initial import of pkg for xconq-7.2.2, an X11-based strategy game environment. 1999-06-12 20:22:53 +00:00
tron
c901df3c75 Update "kdegames" package to version 1.1.1. 1999-06-05 21:27:18 +00:00
drochner
27f1a8cb27 change dependencies to updated qt-1.44 1999-06-04 15:39:08 +00:00
tron
c48eb93f00 Update dependence to "kdebase" package to version 1.1.1.
XXX I didn't test a mixture of kde 1.1 and 1.1.1. Use it on your own risk!
1999-06-04 00:11:36 +00:00
tv
5c60ed5794 Change {ONLY,NOT}_FOR_{ARCH,OPSYS} format to {ONLY,NOT}_FOR_PLATFORM
pattern match format.  Minor pkglint along the way.
1999-05-24 20:39:35 +00:00
tron
02e48b67b3 Remove unnecessary assignments of "INSTALL", "INSTALL_DATA",
"INSTALL_PROGRAM" and "INSTALL_SCRIPT" from "CONFIGURE_ENV".
1999-05-20 20:09:49 +00:00
bad
e768ea1b0d Update to baduki-0.2.7. 1999-05-02 18:41:37 +00:00
bad
872b3cc653 Update to GNUgo 2.0. 1999-05-02 17:21:31 +00:00
garbled
c216c41c0a add USE_X11=yes 1999-04-26 18:38:28 +00:00
tron
adea1f3887 pkglint: "MASTER_SITES" must come before "DISTFILES". 1999-04-24 21:17:34 +00:00
tron
62b626c87a Fix run time library search path. 1999-04-24 06:53:41 +00:00
kleink
cac35f55f3 Get rid of old-style chown usage. 1999-04-23 12:33:19 +00:00
abs
05f5927365 nethack-x11 _really_ wants to depend on nethack-lib and xpm.
Found by ahorn@anim.dreamworks.com
1999-04-16 20:24:44 +00:00
tron
23e0063766 Completely replace "MASTER_SITE_SUBDIR" and "PATCH_SITE_SUBDIR" with
variable substituition of "MASTER_SITES" and "PATCH_SITES".
1999-04-15 20:39:38 +00:00
tron
9c4c0c2b50 Remove unnecessary slash from master site list. 1999-04-14 21:39:01 +00:00
hubertf
e7b9b87daa Rename package to nethack-all-3.2.2 to avoid any conflicts with the other
nethack package.
1999-04-05 18:57:31 +00:00
mycroft
03c24fa7fb More EXTRACT_CMD fallout.
NOTE: These are not tested!
1999-04-05 17:23:01 +00:00
mycroft
7023261ebf Use ${GTAR} rather than /usr/bin/tar, even though this is not what bsd.pkg.mk
does.
1999-04-05 17:14:12 +00:00
mycroft
0b15746e6f Oops; GZCAT, not GUNZIP_CMD. 1999-04-05 16:57:57 +00:00
mycroft
3daaa42608 EXTRACT_CMD doesn't work the same any more... 1999-04-05 16:56:34 +00:00
mycroft
ea96aadb66 We need a ${DISTDIR} here to make the extract work. 1999-04-05 16:35:27 +00:00
hubertf
7bbb039db2 run mkfontdir also on "make install" time 1999-04-02 22:31:29 +00:00
agc
171e025b4a Rewrite the extraction commands to be more intuitive.
In the vast majority of cases, nothing has changed (i.e. .tgz, .tar.gz,
and .tar.bz2).

EXTRACT_USING_PAX can be set as before.

For custom extractions, instead of using EXTRACT_BEFORE_ARGS,
EXTRACT_AFTER_ARGS and EXTRACT_CMD, simply set EXTRACT_CMD to be the
command needed to decompress and extract the lements from the archive.
${DOWNLOADED_DISTFILE} can be used to reference the distfile(s).
e.g. for compressed shars, where previously there was:

EXTRACT_CMD=           ${GZCAT}
EXTRACT_BEFORE_ARGS=
EXTRACT_AFTER_ARGS=    |sh

now use:

EXTRACT_CMD=           ${GZCAT} ${DOWNLOADED_DISTFILE} | ${SH}
1999-04-01 14:07:52 +00:00
agc
aaac4bc29e Upgrade to tcl version 8.0.5. This seems to be primarily a bug-fix
release.
1999-04-01 13:36:55 +00:00
hubertf
8d8cd66b9e actually install these files 1999-03-28 23:54:41 +00:00
tron
e7de4e7b8a Remove unnecessary "--x-inc" and "--x-lib" kludges. 1999-03-23 22:19:26 +00:00
tron
9d77c936cc - Make sure that "configure" finds JPEG, TIFF and PNG library.
- Depend on new "qwspritefield" package.
1999-03-23 21:25:40 +00:00
bad
fa9c2f3760 Catch up with MASTER_SITE_GNU reorganization. 1999-03-22 16:08:30 +00:00
sommerfe
f2f4690647 Fix PR7160: critical bug fix to xdoom 1999-03-15 01:54:32 +00:00
bad
e623415b76 Exit freedom, enter GNUgo. 1999-03-11 20:21:56 +00:00
bad
00f15feb58 Remove freedom. Add and enable gnugo. 1999-03-11 20:21:05 +00:00
bad
b7b35e0fd9 Initial import of gnugo-2.0-beta. Supercedes games/freedom. 1999-03-11 20:17:36 +00:00
tron
06e2cfd926 Add missing dependence for "xpm" package. Fixes PR pkg/7104 by
John F. Woods.
1999-03-08 08:20:27 +00:00
hubertf
55d19f307a use ${WORKDIR} instead of "work". Fixes PR 7096 reported by
Julian Assange <proff@suburbia.net>
1999-03-07 16:08:26 +00:00
hubertf
2a95ad9c6b Fix CONFLICTS (remove redundancy, mostly) 1999-02-20 22:48:24 +00:00
tron
cf94c783a8 Update "kdegames" package to version 1.1. 1999-02-20 00:05:47 +00:00
rh
8c3733d651 Adapt to new gtk10 package 1999-02-19 14:29:16 +00:00
frueauf
3ccddaaf22 Add missing @dirrm rules. 1999-02-18 21:34:36 +00:00
tron
7fde7636d4 Ignore not updated KDE sub packages for now. 1999-02-15 21:41:32 +00:00
frueauf
67e02111f8 pkglint: cleanup Makefile and add missing rcs ids. 1999-02-10 15:09:56 +00:00
frueauf
78f09f0170 Enable gnuchess. 1999-02-08 08:51:19 +00:00
frueauf
925edb8c04 Initial import of gnuchess-4.0.79, the "classic" GNU chess. 1999-02-08 08:48:37 +00:00
hubertf
8618ffcbca add and enable nighthawk 1999-02-07 02:06:46 +00:00
hubertf
2e238c9a46 C=64 Paradroid clone 1999-02-07 02:06:18 +00:00
bad
89d4f944f3 Oops, this got lost. Must use BSD_INSTALL_SCRIPT. 1999-02-01 01:16:59 +00:00
bad
a82b6ab483 Fix path of file to patch. 1999-02-01 00:07:14 +00:00
bad
4ed05c8153 Oops, s/BUILD_USES_X11/USE_X11/ 1999-01-31 22:33:50 +00:00
bad
f70e0fa060 Update for new address of IGS. 1999-01-31 22:21:29 +00:00
bad
63ac4b0901 Add and enable baduki, cgoban, and freedom. 1999-01-31 22:08:43 +00:00
bad
b6a42e9fca Baduki is a gtk+ based Go playing program which can also be run under Cgoban. 1999-01-31 22:03:43 +00:00
bad
9a634d8615 Freedom, a Go playing program based on GNU Go 1.2 for use with Cgoban. 1999-01-31 21:55:21 +00:00
bad
773887cd25 Cgoban, a full featured Go server client and SGF viewer/editor. 1999-01-31 21:49:16 +00:00
agc
f6473207ca Replace all occurrences of USE_X11 with USE_X11BASE. This means "install this
package into ${X11BASE}".
Replace all occurrences of BUILD_USES_X11 with USE_X11. This means "use X11
headers and libraries to build this package".
1999-01-30 23:18:44 +00:00
tron
affc3ce310 Small cosmetic changes. 1999-01-23 20:22:26 +00:00
simonb
96420d9cba Build moria 1999-01-23 17:02:18 +00:00
simonb
0c885f0925 moria - another rogue-like game. 1999-01-23 17:00:14 +00:00
frueauf
1fbe8a8f89 Enable xskat. 1999-01-07 00:38:26 +00:00
frueauf
98821c1167 Initial addition of xskat-3.0, a skat game for X11.
Provided in pr 6754 by Jeff Rizzo.
1999-01-07 00:36:32 +00:00
tron
8111515550 Add "nethack" sub packages to make sure that "make clean" does its work. 1999-01-03 17:07:20 +00:00
tv
6b7aad5d83 Don't reach into other pkg's ${WRKDIR}. Add appropriate CONFLICTS between
the angband pkgs.
1998-12-31 15:19:13 +00:00
tv
e433d0e3f7 DO NOT REACH OVER INTO ANOTHER PKG'S ${WRKDIR}!
This breaks many things, not the least of which are `make fetch-list'
and `WRKOBJDIR'.
1998-12-31 13:20:52 +00:00
garbled
0fc28f0518 Newer versions of qt >1.40 seem to need -lXext 1998-12-31 07:28:46 +00:00
garbled
76264b2116 Make these packages conform to read-only-pkgsrc. Bad garbled! bad!
Fixes PR 6528 by Simon Burge.
1998-12-31 06:19:38 +00:00
tron
8d4a413ff2 Remove unnecessary duplicate dependences. 1998-12-29 19:46:49 +00:00
tron
47f8e1abac Depend on version 1.42 of "qt" package. 1998-12-29 19:42:09 +00:00
marc
39a498e0d5 it moved. 1998-12-28 06:58:08 +00:00
frueauf
3ea5f19c8a Don't mention a version here. 1998-12-26 21:36:25 +00:00
frueauf
2798137093 Update freeciv to 1.7.2.
This version contains numerous bug fixes and some new features, all in
all to much to list here.
1998-12-26 21:33:32 +00:00
mycroft
f027bbff92 Fix alignment problems on arm32. 1998-12-14 14:43:10 +00:00
mycroft
fd29275a41 Use -O2, not -O6. 1998-11-24 05:23:23 +00:00
hubertf
74a83baa4d optimize, for mycroft 1998-11-24 00:56:24 +00:00
hubertf
d321453dc8 optimize, for mycroft 1998-11-24 00:38:20 +00:00
hubertf
e00175be23 optimize, for mycroft 1998-11-24 00:31:07 +00:00
frueauf
7138d002c5 Some more for pkglint. 1998-11-12 23:34:30 +00:00
garbled
5ce47302d2 Update xblast to 2.6beta. New version has full stereo sound,
raytraced graphics, and an interactive setup.  This game is killer.
1998-11-10 08:34:54 +00:00
garbled
7411497853 Importing patches for update of xblast to 2.6 1998-11-10 08:32:36 +00:00
garbled
50df9b6c7a Enable sound, and fix the Makefile. Cannot touch the RAY.names file,
otherwise the game cannot figure out it's own level files. (?) Sound works,
but isn't very good, and the music is absolutely horrid.
1998-11-09 21:20:18 +00:00
frueauf
7d197dc52b Add missing rcs ids. 1998-11-07 14:30:10 +00:00
tron
d11c89cbd4 Move KDE application files to "${X11BASE}/share/kde" to avoid
interference with GNOME.
1998-11-07 10:52:28 +00:00
mycroft
b721020aec Update for the qt 1.41. 1998-11-06 05:15:41 +00:00
garbled
3b3109f6de Today is not my day. Fix braino, *correctly* 1998-11-05 18:24:05 +00:00
garbled
604040d8e3 oops.. fix braino pointed out by Hubert. 1998-11-05 18:22:06 +00:00
garbled
bbc69449c6 document and enable t1lib, t1libx, and wormz 1998-11-05 08:34:25 +00:00
garbled
0b38579fc1 Initial import of wormz-1.0b5:
a networked game for X11
1998-11-05 08:24:12 +00:00
garbled
da2032209c Document and enable xworm. 1998-11-04 21:50:39 +00:00
garbled
869403e3f2 Import of xworm. Heavily hacked from freebsd's version. Now works on
>8bit displays.
Classic game with apples and hungry worm.
1998-11-04 21:20:50 +00:00
garbled
5abf7dc1c8 Update this pkg to 4.1.0. Hi Charles! 1998-11-04 20:00:06 +00:00
frueauf
b1ae7f72ac Add missing rcs id. 1998-10-14 08:19:51 +00:00
garbled
a296e4eea4 document and enable craft-3.5 addition to pkgsrc. 1998-10-13 00:46:11 +00:00
garbled
d1420ff224 Initial import of craft-3.5
a Warcraft-like game for X11
1998-10-13 00:37:33 +00:00
tron
759b05279a Depend on Mesa-3.0. 1998-09-30 20:03:18 +00:00
tron
887f3b9b32 Add missing blank lines after RCS Ids. 1998-09-30 08:51:30 +00:00
tron
852fa2fa89 Add work arround for code generation bug in "moc" to make "ksnake"
compile with "egcs".
1998-09-28 23:44:36 +00:00
tron
2ca7bed700 Fix "${MASTER_SITES}": ftp.kde.org and ftp.us.kde.org refer to the same site. 1998-09-27 18:06:41 +00:00
garbled
60f4ea5b85 Some read-only pkgsrc fixups.. 1998-09-24 16:53:19 +00:00
garbled
384c07a72e add NOT_FOR_ARCHS= alpha for all of these pkgs which are *known* to fail
on alpha.  There may be more, but I haven't seen them yet.
1998-09-22 06:11:35 +00:00
agc
3e45f77a05 Make any INSTALL or DEINSTALL scripts specifiable in the package
Makefile (for read-only pkgsrc use).  This is for the use of packages
which build INSTALL and DEINSTALL scripts dynamically, such as
pkgsrc/games/crossfire.
1998-09-17 14:03:48 +00:00
garbled
c1a7c29b99 Woo-Hoo.. last one.. /var/games scorefile handling 1998-09-15 00:05:41 +00:00
garbled
031d9f40a9 more work on /var/games scroefiling 1998-09-14 23:52:17 +00:00
garbled
03a98c0b4e more /var/games scorfile work.. just ignore me 1998-09-14 23:38:59 +00:00
garbled
d6bbd43ac9 use /var/games for scorefiles.. woo hoo. 1998-09-14 20:47:35 +00:00
garbled
d7ec61ce27 More /var/games changes for scorfiles 1998-09-14 19:34:23 +00:00
garbled
a32d664fd5 Fix thinko here.. use cat>> not install for highscores. 1998-09-14 06:54:00 +00:00
garbled
61260174b1 Fix thinko to keep old scorefiles from being wiped out. 1998-09-14 06:38:45 +00:00
garbled
635114313b Rethink of scorefile installation.. use cat not install.. 1998-09-13 23:38:52 +00:00
garbled
3c5586dd86 Rethink this. Use cat >> instead of install to avoid wiping out the old
scorefile (if it exists)
1998-09-13 23:05:16 +00:00
garbled
512cf1aa71 /var/games for scores, and fix a bug in scorefile handling. 1998-09-13 22:31:32 +00:00
garbled
7b367e46dc /var/games for scorefiles 1998-09-13 22:13:08 +00:00
garbled
537f478d1a Fix another scorefile.. 1998-09-13 20:55:15 +00:00
garbled
564fd404a0 Now that I've screwed up the RCSID's fix them. 1998-09-13 20:40:39 +00:00
garbled
b04e176130 Make this pkg use /var/games for highscores 1998-09-13 20:39:44 +00:00
garbled
ffa5ec0eff Make this pkg use /var/games for scorefiles. (all games should do this
eventually)
1998-09-13 20:24:28 +00:00
garbled
0d05937e22 Document and enable svb. 1998-09-07 03:25:45 +00:00
garbled
a4bbbb728f Add new pkg for svb:
Spy Vs. Bob, the timeless classic.
1998-09-07 03:23:09 +00:00
hubertf
bbba212419 Remove useless symlink 1998-09-06 16:44:53 +00:00
hubertf
315ac159fa LICENSE=shareware 1998-09-06 16:40:46 +00:00
hubertf
75b9690c3f Boom - make da noise! (add soundserver) 1998-09-06 16:37:44 +00:00
tron
e7aa2a2ee2 This package should have gone to "x11" not to "games". 1998-09-02 06:41:16 +00:00
tron
12aeef71da New "xephem-3.1" package created by Jim Bernard:
An interactive astronomical ephemeris program.
1998-09-01 21:44:58 +00:00
matthias
8adbc66d44 Honor OBJMACHINE. 1998-08-31 09:18:02 +00:00
matthias
b09ffd4a79 remove original RCS ids from patch file (else the patch will fail). 1998-08-31 08:43:13 +00:00
garbled
1324fee004 Use the meta-pkg's in the top level build, rather than individually
building thier components. (xview, nethack).  Probably don't want to do
this with kde.
1998-08-29 12:59:33 +00:00
garbled
4df9447d19 Add a nethack meta-pkg to build and install all three versions of the game. 1998-08-29 12:55:17 +00:00